mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2024-12-14 06:18:50 +00:00
Moved the PS5 controller driver to a separate file, as the advanced feature protocol is very different from that of the PS4
This commit is contained in:
parent
bd2dd3f6bb
commit
a22beef402
@ -431,6 +431,7 @@
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
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@ -3979,6 +3979,15 @@
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F3950CD8212BC88D00F51292 /* SDL_sensor.h in Headers */ = {isa = PBXBuildFile; fileRef = F3950CD7212BC88D00F51292 /* SDL_sensor.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3950CD9212BC88D00F51292 /* SDL_sensor.h in Headers */ = {isa = PBXBuildFile; fileRef = F3950CD7212BC88D00F51292 /* SDL_sensor.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3950CDA212BC88D00F51292 /* SDL_sensor.h in Headers */ = {isa = PBXBuildFile; fileRef = F3950CD7212BC88D00F51292 /* SDL_sensor.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3A4909E2554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */; };
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F3A4909F2554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */; };
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F3A490A02554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */; };
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F3A490A12554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */; };
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F3A490A22554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */; };
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F3A490A32554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */; };
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F3A490A42554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */; };
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F3A490A52554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */; };
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F3A490A62554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */ = {isa = PBXBuildFile; fileRef = F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */; };
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FA24348B21D41FFB00B8918A /* SDL_metal.h in Headers */ = {isa = PBXBuildFile; fileRef = FA24348A21D41FFB00B8918A /* SDL_metal.h */; settings = {ATTRIBUTES = (Public, ); }; };
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FA73671D19A540EF004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
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FA73671F19A54144004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
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@ -4531,6 +4540,7 @@
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F37DC5F225350EBC0002E6F7 /* CoreHaptics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreHaptics.framework; path = System/Library/Frameworks/CoreHaptics.framework; sourceTree = SDKROOT; };
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F37DC5F425350ECC0002E6F7 /* CoreHaptics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreHaptics.framework; path = Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS14.0.sdk/System/Library/Frameworks/CoreHaptics.framework; sourceTree = DEVELOPER_DIR; };
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F3950CD7212BC88D00F51292 /* SDL_sensor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sensor.h; sourceTree = "<group>"; };
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F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_ps5.c; sourceTree = "<group>"; };
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F59C710300D5CB5801000001 /* ReadMe.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = ReadMe.txt; sourceTree = "<group>"; };
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F59C710600D5CB5801000001 /* SDL.info */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = SDL.info; sourceTree = "<group>"; };
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F5A2EF3900C6A39A01000001 /* BUGS.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = BUGS.txt; path = ../../BUGS.txt; sourceTree = SOURCE_ROOT; };
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@ -5448,6 +5458,7 @@
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children = (
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A7D8A7C923E2513E00DCD162 /* SDL_hidapi_gamecube.c */,
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A7D8A7C323E2513E00DCD162 /* SDL_hidapi_ps4.c */,
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F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */,
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A75FDBC423EA380300529352 /* SDL_hidapi_rumble.c */,
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A75FDBC323EA380300529352 /* SDL_hidapi_rumble.h */,
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A75FDAAC23E2795C00529352 /* SDL_hidapi_steam.c */,
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@ -8471,6 +8482,7 @@
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A75FCDE923E25AB700529352 /* SDL_drawline.c in Sources */,
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A75FCDEA23E25AB700529352 /* SDL_yuv.c in Sources */,
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A75FCDEB23E25AB700529352 /* SDL_sysfilesystem.m in Sources */,
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F3A490A52554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */,
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A75FCDEC23E25AB700529352 /* e_pow.c in Sources */,
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A75FCDED23E25AB700529352 /* SDL_systls.c in Sources */,
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A75FCDEE23E25AB700529352 /* SDL_vulkan_utils.c in Sources */,
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@ -8671,6 +8683,7 @@
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A75FCFA223E25AC700529352 /* SDL_drawline.c in Sources */,
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A75FCFA323E25AC700529352 /* SDL_yuv.c in Sources */,
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A75FCFA423E25AC700529352 /* SDL_sysfilesystem.m in Sources */,
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F3A490A62554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */,
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A75FCFA523E25AC700529352 /* e_pow.c in Sources */,
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A75FCFA623E25AC700529352 /* SDL_systls.c in Sources */,
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A75FCFA723E25AC700529352 /* SDL_vulkan_utils.c in Sources */,
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@ -8979,6 +8992,7 @@
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A769B1C523E259AE00872273 /* SDL_wave.c in Sources */,
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A769B1C623E259AE00872273 /* s_tan.c in Sources */,
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A769B1C723E259AE00872273 /* SDL_hints.c in Sources */,
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F3A490A32554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */,
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A769B1C823E259AE00872273 /* SDL_hidapi_ps4.c in Sources */,
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A769B1C923E259AE00872273 /* SDL_pixels.c in Sources */,
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A769B1CA23E259AE00872273 /* SDL_x11clipboard.c in Sources */,
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@ -9265,6 +9279,7 @@
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A7D8BA5C23E2514400DCD162 /* SDL_shaders_gles2.c in Sources */,
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A7D8B14123E2514200DCD162 /* SDL_blit_1.c in Sources */,
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5605720F2473688000B46B66 /* SDL_locale.c in Sources */,
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F3A4909F2554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */,
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A7D8B17D23E2514200DCD162 /* SDL_x11dyn.c in Sources */,
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A7D8BB1623E2514500DCD162 /* SDL_mouse.c in Sources */,
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A7D8BADA23E2514500DCD162 /* e_rem_pio2.c in Sources */,
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@ -9464,6 +9479,7 @@
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A7D8BA5D23E2514400DCD162 /* SDL_shaders_gles2.c in Sources */,
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A7D8B14223E2514200DCD162 /* SDL_blit_1.c in Sources */,
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560572102473688000B46B66 /* SDL_locale.c in Sources */,
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F3A490A02554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */,
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A7D8B17E23E2514200DCD162 /* SDL_x11dyn.c in Sources */,
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A7D8BB1723E2514500DCD162 /* SDL_mouse.c in Sources */,
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A7D8BADB23E2514500DCD162 /* e_rem_pio2.c in Sources */,
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@ -9578,6 +9594,7 @@
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A7D8B76E23E2514300DCD162 /* SDL_wave.c in Sources */,
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A7D8BAD723E2514500DCD162 /* s_tan.c in Sources */,
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A7D8AA6923E2514000DCD162 /* SDL_hints.c in Sources */,
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F3A490A22554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */,
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A7D8B54323E2514300DCD162 /* SDL_hidapi_ps4.c in Sources */,
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A7D8AD7223E2514100DCD162 /* SDL_pixels.c in Sources */,
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A7D8B1A423E2514200DCD162 /* SDL_x11clipboard.c in Sources */,
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@ -9835,6 +9852,7 @@
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A7D8B54B23E2514300DCD162 /* SDL_hidapi_xboxone.c in Sources */,
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A7D8AD2323E2514100DCD162 /* SDL_blit_auto.c in Sources */,
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A7D8B1A623E2514200DCD162 /* SDL_x11keyboard.c in Sources */,
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F3A4909E2554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */,
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A7D8BB6923E2514500DCD162 /* SDL_keyboard.c in Sources */,
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A7D8ACE723E2514100DCD162 /* SDL_rect.c in Sources */,
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A7D8AE9A23E2514100DCD162 /* SDL_cocoaopengles.m in Sources */,
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@ -9898,6 +9916,7 @@
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A7D8AD2C23E2514100DCD162 /* SDL_vulkan_utils.c in Sources */,
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A7D8A95423E2514000DCD162 /* SDL_spinlock.c in Sources */,
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A7D8BAB223E2514400DCD162 /* s_atan.c in Sources */,
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F3A490A12554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */,
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A7D8B75523E2514300DCD162 /* SDL_sysloadso.c in Sources */,
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A7D8B98923E2514400DCD162 /* SDL_render_metal.m in Sources */,
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A7D8AE7923E2514100DCD162 /* SDL_clipboard.c in Sources */,
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@ -10096,6 +10115,7 @@
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A7D8A95623E2514000DCD162 /* SDL_spinlock.c in Sources */,
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A7D8BAB423E2514400DCD162 /* s_atan.c in Sources */,
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A7D8B75723E2514300DCD162 /* SDL_sysloadso.c in Sources */,
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F3A490A42554D38600E92A8B /* SDL_hidapi_ps5.c in Sources */,
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A7D8B98B23E2514400DCD162 /* SDL_render_metal.m in Sources */,
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A7D8AE7B23E2514100DCD162 /* SDL_clipboard.c in Sources */,
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A7D8AEC923E2514100DCD162 /* SDL_cocoaevents.m in Sources */,
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@ -493,6 +493,7 @@ extern "C" {
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* XboxOne
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* PS3
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* PS4
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* PS5
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* SwitchPro
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*
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* This hint affects what driver is used, and must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER)
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@ -603,6 +604,17 @@ extern "C" {
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*/
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#define SDL_HINT_JOYSTICK_HIDAPI_PS4 "SDL_JOYSTICK_HIDAPI_PS4"
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/**
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* \brief A variable controlling whether the HIDAPI driver for PS5 controllers should be used.
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*
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* This variable can be set to the following values:
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* "0" - HIDAPI driver is not used
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* "1" - HIDAPI driver is used
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*
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* The default is the value of SDL_HINT_JOYSTICK_HIDAPI
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*/
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#define SDL_HINT_JOYSTICK_HIDAPI_PS5 "SDL_JOYSTICK_HIDAPI_PS5"
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/**
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* \brief A variable controlling whether extended input reports should be used for PS4 controllers when using the HIDAPI driver.
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*
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@ -629,6 +629,10 @@ static SDL_INLINE EControllerType GuessControllerType( int nVID, int nPID )
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{
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return k_eControllerType_PS4Controller;
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}
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if ( SDL_strncasecmp( pszOverride, "PS5", 3 ) == 0 )
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{
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return k_eControllerType_PS5Controller;
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}
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if ( SDL_strncasecmp( pszOverride, "SwitchPro", 9 ) == 0 )
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{
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return k_eControllerType_SwitchProController;
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@ -78,19 +78,6 @@ typedef struct
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Uint8 rgucTrackpadData2[ 3 ];
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} PS4StatePacket_t;
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typedef struct
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{
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Uint8 ucLeftJoystickX;
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Uint8 ucLeftJoystickY;
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Uint8 ucRightJoystickX;
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Uint8 ucRightJoystickY;
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Uint8 ucTriggerLeft;
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Uint8 ucTriggerRight;
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Uint8 ucCounter;
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Uint8 rgucButtonsAndHat[ 3 ];
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Uint8 rgucUnknown[ 53 ];
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} PS5StatePacket_t;
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typedef struct
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{
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Uint8 ucRumbleRight;
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@ -108,7 +95,6 @@ typedef struct
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} DS4EffectsState_t;
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typedef struct {
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SDL_bool is_PS5;
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SDL_bool is_dongle;
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SDL_bool is_bluetooth;
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SDL_bool audio_supported;
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@ -122,40 +108,10 @@ typedef struct {
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Uint8 led_blue;
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Uint8 volume;
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Uint32 last_volume_check;
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union
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{
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PS4StatePacket_t PS4;
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PS5StatePacket_t PS5;
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} last_state;
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PS4StatePacket_t last_state;
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} SDL_DriverPS4_Context;
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_PS4_PROTOCOL*/
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#define DEBUG_PS4_PROTOCOL
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#ifdef DEBUG_PS4_PROTOCOL
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static void
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DumpPacket(const char *prefix, Uint8 *data, int size)
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{
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int i;
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char *buffer;
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size_t length = SDL_strlen(prefix) + 11*(USB_PACKET_LENGTH/8) + (5*USB_PACKET_LENGTH) + 1 + 1;
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buffer = (char *)SDL_malloc(length);
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SDL_snprintf(buffer, length, prefix, size);
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for (i = 0; i < size; ++i) {
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if ((i % 8) == 0) {
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SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), "\n%.2d: ", i);
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}
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SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), " 0x%.2x", data[i]);
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}
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SDL_strlcat(buffer, "\n", length);
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SDL_Log("%s", buffer);
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SDL_free(buffer);
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}
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#endif /* DEBUG_PS4_PROTOCOL */
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/* Public domain CRC implementation adapted from:
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http://home.thep.lu.se/~bjorn/crc/crc32_simple.c
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*/
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@ -180,18 +136,14 @@ static Uint32 crc32(Uint32 crc, const void *data, int count)
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static SDL_bool
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HIDAPI_DriverPS4_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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return (type == SDL_CONTROLLER_TYPE_PS4 || type == SDL_CONTROLLER_TYPE_PS5);
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return (type == SDL_CONTROLLER_TYPE_PS4);
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}
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static const char *
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HIDAPI_DriverPS4_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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{
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if (vendor_id == USB_VENDOR_SONY) {
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if (SDL_IsJoystickPS5(vendor_id, product_id)) {
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return "PS5 Controller";
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} else {
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return "PS4 Controller";
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}
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return "PS4 Controller";
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}
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return NULL;
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}
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@ -339,14 +291,6 @@ HIDAPI_DriverPS4_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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}
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}
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/* Special handling for PS5 controller */
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ctx->is_PS5 = SDL_IsJoystickPS5(device->vendor_id, device->product_id);
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if (ctx->is_PS5) {
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/* Don't know how these work yet... */
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ctx->audio_supported = SDL_FALSE;
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ctx->rumble_supported = SDL_FALSE;
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}
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/* Initialize player index (needed for setting LEDs) */
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ctx->player_index = SDL_JoystickGetPlayerIndex(joystick);
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@ -424,9 +368,7 @@ HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
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static SDL_bool
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HIDAPI_DriverPS4_HasJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
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return ctx->rumble_supported;
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return SDL_TRUE;
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}
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static int
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@ -439,15 +381,16 @@ HIDAPI_DriverPS4_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
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ctx->led_green = green;
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ctx->led_blue = blue;
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/* FIXME: Is there a better way to send this without sending another rumble packet? */
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return HIDAPI_DriverPS4_RumbleJoystick(device, joystick, ctx->rumble_left, ctx->rumble_right);
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}
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static void
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HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet, int size)
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HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet)
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{
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Sint16 axis;
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if (ctx->last_state.PS4.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) {
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if (ctx->last_state.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) {
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{
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Uint8 data = (packet->rgucButtonsHatAndCounter[0] >> 4);
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@ -502,7 +445,7 @@ HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_
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}
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}
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if (ctx->last_state.PS4.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) {
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if (ctx->last_state.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) {
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Uint8 data = packet->rgucButtonsHatAndCounter[1];
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
@ -522,7 +465,7 @@ HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_
|
||||
packet->ucTriggerRight = (data & 0x08) && packet->ucTriggerRight == 0 ? 255 : packet->ucTriggerRight;
|
||||
}
|
||||
|
||||
if (ctx->last_state.PS4.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) {
|
||||
if (ctx->last_state.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) {
|
||||
Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03);
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
@ -542,119 +485,23 @@ HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_
|
||||
axis = ((int)packet->ucRightJoystickY * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
||||
|
||||
if (size >= 30) {
|
||||
if (packet->ucBatteryLevel & 0x10) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
if (packet->ucBatteryLevel & 0x10) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
} else {
|
||||
/* Battery level ranges from 0 to 10 */
|
||||
int level = (packet->ucBatteryLevel & 0xF);
|
||||
if (level == 0) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
|
||||
} else if (level <= 2) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
|
||||
} else if (level <= 7) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
|
||||
} else {
|
||||
/* Battery level ranges from 0 to 10 */
|
||||
int level = (packet->ucBatteryLevel & 0xF);
|
||||
if (level == 0) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
|
||||
} else if (level <= 2) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
|
||||
} else if (level <= 7) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
|
||||
} else {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
|
||||
}
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_memcpy(&ctx->last_state.PS4, packet, SDL_min(size, sizeof(ctx->last_state.PS4)));
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS5StatePacket_t *packet)
|
||||
{
|
||||
Sint16 axis;
|
||||
|
||||
if (ctx->last_state.PS5.rgucButtonsAndHat[0] != packet->rgucButtonsAndHat[0]) {
|
||||
{
|
||||
Uint8 data = (packet->rgucButtonsAndHat[0] >> 4);
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
{
|
||||
Uint8 data = (packet->rgucButtonsAndHat[0] & 0x0F);
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
switch (data) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
}
|
||||
|
||||
if (ctx->last_state.PS5.rgucButtonsAndHat[1] != packet->rgucButtonsAndHat[1]) {
|
||||
Uint8 data = packet->rgucButtonsAndHat[1];
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state.PS5.rgucButtonsAndHat[2] != packet->rgucButtonsAndHat[2]) {
|
||||
Uint8 data = (packet->rgucButtonsAndHat[2] & 0x03);
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, 15, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
axis = ((int)packet->ucTriggerLeft * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
||||
axis = ((int)packet->ucTriggerRight * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
||||
axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
||||
axis = ((int)packet->ucLeftJoystickY * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
|
||||
axis = ((int)packet->ucRightJoystickX * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
|
||||
axis = ((int)packet->ucRightJoystickY * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
||||
|
||||
SDL_memcpy(&ctx->last_state.PS5, packet, sizeof(ctx->last_state.PS5));
|
||||
SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
@ -673,20 +520,13 @@ HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
}
|
||||
|
||||
while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_PS4_PROTOCOL
|
||||
DumpPacket("PS4 packet: size = %d", data, size);
|
||||
#endif
|
||||
switch (data[0]) {
|
||||
case k_EPS4ReportIdUsbState:
|
||||
if (ctx->is_PS5 && size > 10) {
|
||||
HIDAPI_DriverPS5_HandleStatePacket(joystick, device->dev, ctx, (PS5StatePacket_t *)&data[1]);
|
||||
} else {
|
||||
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[1], size - 1);
|
||||
}
|
||||
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[1]);
|
||||
break;
|
||||
case k_EPS4ReportIdBluetoothState:
|
||||
/* Bluetooth state packets have two additional bytes at the beginning */
|
||||
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[3], size - 3);
|
||||
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[3]);
|
||||
break;
|
||||
default:
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
|
437
src/joystick/hidapi/SDL_hidapi_ps5.c
Normal file
437
src/joystick/hidapi/SDL_hidapi_ps5.c
Normal file
@ -0,0 +1,437 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI
|
||||
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_gamecontroller.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "SDL_hidapijoystick_c.h"
|
||||
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI_PS5
|
||||
|
||||
typedef struct
|
||||
{
|
||||
Uint8 ucLeftJoystickX;
|
||||
Uint8 ucLeftJoystickY;
|
||||
Uint8 ucRightJoystickX;
|
||||
Uint8 ucRightJoystickY;
|
||||
Uint8 rgucButtonsHatAndCounter[ 3 ];
|
||||
Uint8 ucTriggerLeft;
|
||||
Uint8 ucTriggerRight;
|
||||
} PS5SimpleStatePacket_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
Uint8 ucLeftJoystickX;
|
||||
Uint8 ucLeftJoystickY;
|
||||
Uint8 ucRightJoystickX;
|
||||
Uint8 ucRightJoystickY;
|
||||
Uint8 ucTriggerLeft;
|
||||
Uint8 ucTriggerRight;
|
||||
Uint8 ucCounter;
|
||||
Uint8 rgucButtonsAndHat[ 3 ];
|
||||
Uint8 rgucUnknown[ 53 ];
|
||||
} PS5StatePacket_t;
|
||||
|
||||
typedef struct {
|
||||
union
|
||||
{
|
||||
PS5SimpleStatePacket_t simple;
|
||||
PS5StatePacket_t state;
|
||||
} last_state;
|
||||
} SDL_DriverPS5_Context;
|
||||
|
||||
|
||||
/* Define this if you want to log all packets from the controller */
|
||||
/*#define DEBUG_PS5_PROTOCOL*/
|
||||
|
||||
#ifdef DEBUG_PS5_PROTOCOL
|
||||
static void
|
||||
DumpPacket(const char *prefix, Uint8 *data, int size)
|
||||
{
|
||||
int i;
|
||||
char *buffer;
|
||||
size_t length = SDL_strlen(prefix) + 11*(USB_PACKET_LENGTH/8) + (5*USB_PACKET_LENGTH) + 1 + 1;
|
||||
|
||||
buffer = (char *)SDL_malloc(length);
|
||||
SDL_snprintf(buffer, length, prefix, size);
|
||||
for (i = 0; i < size; ++i) {
|
||||
if ((i % 8) == 0) {
|
||||
SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), "\n%.2d: ", i);
|
||||
}
|
||||
SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), " 0x%.2x", data[i]);
|
||||
}
|
||||
SDL_strlcat(buffer, "\n", length);
|
||||
SDL_Log("%s", buffer);
|
||||
SDL_free(buffer);
|
||||
}
|
||||
#endif /* DEBUG_PS5_PROTOCOL */
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverPS5_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
||||
{
|
||||
return (type == SDL_CONTROLLER_TYPE_PS5);
|
||||
}
|
||||
|
||||
static const char *
|
||||
HIDAPI_DriverPS5_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
|
||||
{
|
||||
if (vendor_id == USB_VENDOR_SONY) {
|
||||
return "PS5 Controller";
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverPS5_InitDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
return HIDAPI_JoystickConnected(device, NULL, SDL_FALSE);
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverPS5_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverPS5_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverPS5_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverPS5_Context *ctx;
|
||||
|
||||
ctx = (SDL_DriverPS5_Context *)SDL_calloc(1, sizeof(*ctx));
|
||||
if (!ctx) {
|
||||
SDL_OutOfMemory();
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
device->dev = hid_open_path(device->path, 0);
|
||||
if (!device->dev) {
|
||||
SDL_free(ctx);
|
||||
SDL_SetError("Couldn't open %s", device->path);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
device->context = ctx;
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = 16;
|
||||
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverPS5_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverPS5_HasJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverPS5_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverPS5_HandleSimpleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS5_Context *ctx, PS5SimpleStatePacket_t *packet)
|
||||
{
|
||||
Sint16 axis;
|
||||
|
||||
if (ctx->last_state.simple.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) {
|
||||
{
|
||||
Uint8 data = (packet->rgucButtonsHatAndCounter[0] >> 4);
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
{
|
||||
Uint8 data = (packet->rgucButtonsHatAndCounter[0] & 0x0F);
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
switch (data) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
}
|
||||
|
||||
if (ctx->last_state.simple.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) {
|
||||
Uint8 data = packet->rgucButtonsHatAndCounter[1];
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state.simple.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) {
|
||||
Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03);
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, 15, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
axis = ((int)packet->ucTriggerLeft * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
||||
axis = ((int)packet->ucTriggerRight * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
||||
axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
||||
axis = ((int)packet->ucLeftJoystickY * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
|
||||
axis = ((int)packet->ucRightJoystickX * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
|
||||
axis = ((int)packet->ucRightJoystickY * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
||||
|
||||
SDL_memcpy(&ctx->last_state.simple, packet, sizeof(ctx->last_state.simple));
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS5_Context *ctx, PS5StatePacket_t *packet)
|
||||
{
|
||||
Sint16 axis;
|
||||
|
||||
if (ctx->last_state.state.rgucButtonsAndHat[0] != packet->rgucButtonsAndHat[0]) {
|
||||
{
|
||||
Uint8 data = (packet->rgucButtonsAndHat[0] >> 4);
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
{
|
||||
Uint8 data = (packet->rgucButtonsAndHat[0] & 0x0F);
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
switch (data) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
}
|
||||
|
||||
if (ctx->last_state.state.rgucButtonsAndHat[1] != packet->rgucButtonsAndHat[1]) {
|
||||
Uint8 data = packet->rgucButtonsAndHat[1];
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state.state.rgucButtonsAndHat[2] != packet->rgucButtonsAndHat[2]) {
|
||||
Uint8 data = (packet->rgucButtonsAndHat[2] & 0x03);
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, 15, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
axis = ((int)packet->ucTriggerLeft * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
||||
axis = ((int)packet->ucTriggerRight * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
||||
axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
||||
axis = ((int)packet->ucLeftJoystickY * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
|
||||
axis = ((int)packet->ucRightJoystickX * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
|
||||
axis = ((int)packet->ucRightJoystickY * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
||||
|
||||
SDL_memcpy(&ctx->last_state.state, packet, sizeof(ctx->last_state.state));
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
|
||||
SDL_Joystick *joystick = NULL;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
|
||||
}
|
||||
if (!joystick) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_PS5_PROTOCOL
|
||||
DumpPacket("PS5 packet: size = %d", data, size);
|
||||
#endif
|
||||
switch (data[0]) {
|
||||
case 0x01:
|
||||
if (size == 10) {
|
||||
HIDAPI_DriverPS5_HandleSimpleStatePacket(joystick, device->dev, ctx, (PS5SimpleStatePacket_t *)&data[1]);
|
||||
} else {
|
||||
HIDAPI_DriverPS5_HandleStatePacket(joystick, device->dev, ctx, (PS5StatePacket_t *)&data[1]);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Unknown PS5 packet: 0x%.2x\n", data[0]);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (size < 0) {
|
||||
/* Read error, device is disconnected */
|
||||
HIDAPI_JoystickDisconnected(device, joystick->instance_id, SDL_FALSE);
|
||||
}
|
||||
return (size >= 0);
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverPS5_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
hid_close(device->dev);
|
||||
device->dev = NULL;
|
||||
|
||||
SDL_free(device->context);
|
||||
device->context = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverPS5_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5 =
|
||||
{
|
||||
SDL_HINT_JOYSTICK_HIDAPI_PS5,
|
||||
SDL_TRUE,
|
||||
HIDAPI_DriverPS5_IsSupportedDevice,
|
||||
HIDAPI_DriverPS5_GetDeviceName,
|
||||
HIDAPI_DriverPS5_InitDevice,
|
||||
HIDAPI_DriverPS5_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverPS5_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverPS5_UpdateDevice,
|
||||
HIDAPI_DriverPS5_OpenJoystick,
|
||||
HIDAPI_DriverPS5_RumbleJoystick,
|
||||
HIDAPI_DriverPS5_HasJoystickLED,
|
||||
HIDAPI_DriverPS5_SetJoystickLED,
|
||||
HIDAPI_DriverPS5_CloseJoystick,
|
||||
HIDAPI_DriverPS5_FreeDevice,
|
||||
NULL
|
||||
};
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI_PS5 */
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -63,6 +63,9 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
|
||||
#ifdef SDL_JOYSTICK_HIDAPI_PS4
|
||||
&SDL_HIDAPI_DriverPS4,
|
||||
#endif
|
||||
#ifdef SDL_JOYSTICK_HIDAPI_PS5
|
||||
&SDL_HIDAPI_DriverPS5,
|
||||
#endif
|
||||
#ifdef SDL_JOYSTICK_HIDAPI_STEAM
|
||||
&SDL_HIDAPI_DriverSteam,
|
||||
#endif
|
||||
|
@ -32,6 +32,7 @@
|
||||
|
||||
/* This is the full set of HIDAPI drivers available */
|
||||
#define SDL_JOYSTICK_HIDAPI_PS4
|
||||
#define SDL_JOYSTICK_HIDAPI_PS5
|
||||
#define SDL_JOYSTICK_HIDAPI_SWITCH
|
||||
#define SDL_JOYSTICK_HIDAPI_XBOX360
|
||||
#define SDL_JOYSTICK_HIDAPI_XBOXONE
|
||||
@ -108,6 +109,7 @@ typedef struct _SDL_HIDAPI_DeviceDriver
|
||||
|
||||
/* HIDAPI device support */
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360;
|
||||
|
Loading…
Reference in New Issue
Block a user