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cmake: testshader needs -sLEGACY_GL_EMULATION on Emscripten
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@ -235,6 +235,9 @@ if(OPENGL_FOUND)
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target_link_libraries(testgl2 ${OPENGL_gl_LIBRARY})
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endif()
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endif()
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if(EMSCRIPTEN)
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target_link_libraries(testshader -sLEGACY_GL_EMULATION)
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endif()
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file(GLOB RESOURCE_FILES *.bmp *.wav *.hex moose.dat utf8.txt)
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file(COPY ${RESOURCE_FILES} DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
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