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Sync SDL3 wiki -> header
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@ -137,7 +137,7 @@ functions:
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First:
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```c
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int SDL_AppInit(void **appstate, int argc, char **argv);
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SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv);
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```
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This will be called _once_ before anything else. argc/argv work like they
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@ -158,7 +158,7 @@ calls.
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Then:
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```c
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int SDL_AppIterate(void *appstate);
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SDL_AppResult SDL_AppIterate(void *appstate);
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```
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This is called over and over, possibly at the refresh rate of the display or
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@ -178,7 +178,7 @@ not check the event queue in this function (SDL_AppEvent exists for that).
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Next:
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```c
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int SDL_AppEvent(void *appstate, const SDL_Event *event);
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SDL_AppResult SDL_AppEvent(void *appstate, const SDL_Event *event);
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```
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This will be called whenever an SDL event arrives. Your app should not call
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