mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2025-02-20 18:51:42 +00:00
pen: Added Cocoa backend.
This commit is contained in:
parent
a9d70dbacb
commit
b4ca15b654
@ -524,6 +524,8 @@
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F3FA5A242B59ACE000FEAD97 /* yuv_rgb_lsx.h in Headers */ = {isa = PBXBuildFile; fileRef = F3FA5A1B2B59ACE000FEAD97 /* yuv_rgb_lsx.h */; };
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F3FA5A252B59ACE000FEAD97 /* yuv_rgb_common.h in Headers */ = {isa = PBXBuildFile; fileRef = F3FA5A1C2B59ACE000FEAD97 /* yuv_rgb_common.h */; };
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FA73671D19A540EF004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; platformFilters = (ios, maccatalyst, macos, tvos, watchos, ); };
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0000E5D7110DFF81FF660000 /* SDL_cocoapen.h in Headers */ = {isa = PBXBuildFile; fileRef = 00002F2F5496FA184A0F0000 /* SDL_cocoapen.h */; };
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0000D5B526B85DE7AB1C0000 /* SDL_cocoapen.m in Sources */ = {isa = PBXBuildFile; fileRef = 0000CCA310B73A7B59910000 /* SDL_cocoapen.m */; };
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/* End PBXBuildFile section */
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/* Begin PBXContainerItemProxy section */
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@ -1076,6 +1078,8 @@
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F59C710600D5CB5801000001 /* SDL.info */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = SDL.info; sourceTree = "<group>"; };
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F5A2EF3900C6A39A01000001 /* BUGS.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = BUGS.txt; path = ../../BUGS.txt; sourceTree = SOURCE_ROOT; };
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FA73671C19A540EF004122E4 /* CoreVideo.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreVideo.framework; path = System/Library/Frameworks/CoreVideo.framework; sourceTree = SDKROOT; };
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00002F2F5496FA184A0F0000 /* SDL_cocoapen.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_cocoapen.h; path = SDL_cocoapen.h; sourceTree = "<group>"; };
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0000CCA310B73A7B59910000 /* SDL_cocoapen.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = SDL_cocoapen.m; path = SDL_cocoapen.m; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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/* Begin PBXFrameworksBuildPhase section */
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@ -1676,6 +1680,8 @@
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A7D8A68323E2513E00DCD162 /* SDL_cocoavulkan.m */,
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A7D8A69223E2513E00DCD162 /* SDL_cocoawindow.h */,
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A7D8A68423E2513E00DCD162 /* SDL_cocoawindow.m */,
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00002F2F5496FA184A0F0000 /* SDL_cocoapen.h */,
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0000CCA310B73A7B59910000 /* SDL_cocoapen.m */,
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);
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path = cocoa;
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sourceTree = "<group>";
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@ -2908,6 +2914,7 @@
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0000494CC93F3E624D3C0000 /* SDL_systime.c in Sources */,
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000095FA1BDE436CF3AF0000 /* SDL_time.c in Sources */,
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0000140640E77F73F1DF0000 /* SDL_dialog_utils.c in Sources */,
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0000D5B526B85DE7AB1C0000 /* SDL_cocoapen.m in Sources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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32
src/video/cocoa/SDL_cocoapen.h
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32
src/video/cocoa/SDL_cocoapen.h
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@ -0,0 +1,32 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifndef SDL_cocoapen_h_
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#define SDL_cocoapenm_h_
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#include "SDL_cocoavideo.h"
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extern int Cocoa_InitPen(SDL_VideoDevice *_this);
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extern SDL_bool Cocoa_HandlePenEvent(SDL_CocoaWindowData *_data, NSEvent *event); // return SDL_FALSE if we didn't handle this event.
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extern void Cocoa_QuitPen(SDL_VideoDevice *_this);
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#endif /* SDL_cocoapen_h_ */
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177
src/video/cocoa/SDL_cocoapen.m
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177
src/video/cocoa/SDL_cocoapen.m
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@ -0,0 +1,177 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_VIDEO_DRIVER_COCOA
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#include "SDL_cocoapen.h"
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#include "SDL_cocoavideo.h"
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#include "../../events/SDL_pen_c.h"
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int Cocoa_InitPen(SDL_VideoDevice *_this)
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{
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return 0;
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}
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typedef struct Cocoa_PenHandle
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{
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NSUInteger deviceid;
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NSUInteger toolid;
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SDL_PenID pen;
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SDL_bool is_eraser;
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} Cocoa_PenHandle;
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typedef struct FindPenByDeviceAndToolIDData
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{
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NSUInteger deviceid;
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NSUInteger toolid;
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void *handle;
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} FindPenByDeviceAndToolIDData;
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static SDL_bool FindPenByDeviceAndToolID(void *handle, void *userdata)
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{
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const Cocoa_PenHandle *cocoa_handle = (const Cocoa_PenHandle *) handle;
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FindPenByDeviceAndToolIDData *data = (FindPenByDeviceAndToolIDData *) userdata;
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if (cocoa_handle->deviceid != data->deviceid) {
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return SDL_FALSE;
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} else if (cocoa_handle->toolid != data->toolid) {
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return SDL_FALSE;
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}
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data->handle = handle;
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return SDL_TRUE;
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}
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static Cocoa_PenHandle *Cocoa_FindPenByDeviceID(NSUInteger deviceid, NSUInteger toolid)
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{
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FindPenByDeviceAndToolIDData data;
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data.deviceid = deviceid;
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data.toolid = toolid;
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data.handle = NULL;
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SDL_FindPenByCallback(FindPenByDeviceAndToolID, &data);
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return (Cocoa_PenHandle *) data.handle;
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}
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static void Cocoa_HandlePenProximityEvent(SDL_CocoaWindowData *_data, NSEvent *event)
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{
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const NSUInteger devid = [event deviceID];
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const NSUInteger toolid = [event pointingDeviceID];
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if (event.enteringProximity) { // new pen coming!
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const NSPointingDeviceType devtype = [event pointingDeviceType];
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const SDL_bool is_eraser = (devtype == NSPointingDeviceTypeEraser);
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const SDL_bool is_pen = (devtype == NSPointingDeviceTypePen);
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if (!is_eraser && !is_pen) {
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return; // we ignore other things, which hopefully is right.
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}
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Cocoa_PenHandle *handle = (Cocoa_PenHandle *) SDL_calloc(1, sizeof (*handle));
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if (!handle) {
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return; // oh well.
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}
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// Cocoa offers almost none of this information.
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SDL_PenInfo peninfo;
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SDL_zero(peninfo);
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peninfo.capabilities = SDL_PEN_CAPABILITY_PRESSURE | SDL_PEN_CAPABILITY_ROTATION | SDL_PEN_CAPABILITY_XTILT | SDL_PEN_CAPABILITY_YTILT | (is_eraser ? SDL_PEN_CAPABILITY_ERASER : 0);
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peninfo.max_tilt = 90.0f;
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peninfo.num_buttons = 2;
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peninfo.subtype = is_eraser ? SDL_PEN_TYPE_ERASER : SDL_PEN_TYPE_PEN;
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handle->deviceid = devid;
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handle->toolid = toolid;
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handle->is_eraser = is_eraser;
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handle->pen = SDL_AddPenDevice(Cocoa_GetEventTimestamp([event timestamp]), NULL, &peninfo, handle);
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if (!handle->pen) {
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SDL_free(handle); // oh well.
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}
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} else { // old pen leaving!
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Cocoa_PenHandle *handle = Cocoa_FindPenByDeviceID(devid, toolid);
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if (handle) {
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SDL_RemovePenDevice(Cocoa_GetEventTimestamp([event timestamp]), handle->pen);
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SDL_free(handle);
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}
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}
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}
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static void Cocoa_HandlePenPointEvent(SDL_CocoaWindowData *_data, NSEvent *event)
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{
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const Uint32 timestamp = Cocoa_GetEventTimestamp([event timestamp]);
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Cocoa_PenHandle *handle = Cocoa_FindPenByDeviceID([event deviceID], [event pointingDeviceID]);
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if (!handle) {
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return;
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}
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const SDL_PenID pen = handle->pen;
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const NSEventButtonMask buttons = [event buttonMask];
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const NSPoint tilt = [event tilt];
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const NSPoint point = [event locationInWindow];
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const SDL_bool is_touching = (buttons & NSEventButtonMaskPenTip) != 0;
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SDL_Window *window = _data.window;
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SDL_SendPenTouch(timestamp, pen, window, is_touching, handle->is_eraser ? 1 : 0);
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SDL_SendPenMotion(timestamp, pen, window, (float) point.x, (float) (window->h - point.y));
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SDL_SendPenButton(timestamp, pen, window, (buttons & NSEventButtonMaskPenLowerSide) ? SDL_PRESSED : SDL_RELEASED, 1);
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SDL_SendPenButton(timestamp, pen, window, (buttons & NSEventButtonMaskPenUpperSide) ? SDL_PRESSED : SDL_RELEASED, 2);
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SDL_SendPenAxis(timestamp, pen, window, SDL_PEN_AXIS_PRESSURE, [event pressure]);
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SDL_SendPenAxis(timestamp, pen, window, SDL_PEN_AXIS_ROTATION, [event rotation]);
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SDL_SendPenAxis(timestamp, pen, window, SDL_PEN_AXIS_XTILT, ((float) tilt.x) * 90.0f);
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SDL_SendPenAxis(timestamp, pen, window, SDL_PEN_AXIS_YTILT, ((float) tilt.y) * 90.0f);
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}
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SDL_bool Cocoa_HandlePenEvent(SDL_CocoaWindowData *_data, NSEvent *event)
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{
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NSEventType type = [event type];
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if ((type != NSEventTypeTabletPoint) && (type != NSEventTypeTabletProximity)) {
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const NSEventSubtype subtype = [event subtype];
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if (subtype == NSEventSubtypeTabletPoint) {
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type = NSEventTypeTabletPoint;
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} else if (subtype == NSEventSubtypeTabletProximity) {
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type = NSEventTypeTabletProximity;
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} else {
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return SDL_FALSE; // not a tablet event.
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}
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}
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if (type == NSEventTypeTabletPoint) {
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Cocoa_HandlePenPointEvent(_data, event);
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} else if (type == NSEventTypeTabletProximity) {
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Cocoa_HandlePenProximityEvent(_data, event);
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} else {
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return SDL_FALSE; // not a tablet event.
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}
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return SDL_TRUE;
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}
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static void Cocoa_FreePenHandle(SDL_PenID instance_id, void *handle, void *userdata)
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{
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SDL_free(handle);
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}
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void Cocoa_QuitPen(SDL_VideoDevice *_this)
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{
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SDL_RemoveAllPenDevices(Cocoa_FreePenHandle, NULL);
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}
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#endif /* SDL_VIDEO_DRIVER_COCOA */
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#include "SDL_cocoamouse.h"
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#include "SDL_cocoaopengl.h"
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#include "SDL_cocoawindow.h"
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#include "SDL_cocoapen.h"
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#ifndef MAC_OS_X_VERSION_10_12
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#define DECLARE_EVENT(name) static const NSEventType NSEventType##name = NS##name
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@ -201,6 +201,8 @@ int Cocoa_VideoInit(SDL_VideoDevice *_this)
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Cocoa_InitKeyboard(_this);
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if (Cocoa_InitMouse(_this) < 0) {
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return -1;
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} else if (Cocoa_InitPen(_this) < 0) {
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return -1;
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}
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// Assume we have a mouse and keyboard
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@ -227,6 +229,7 @@ void Cocoa_VideoQuit(SDL_VideoDevice *_this)
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Cocoa_QuitModes(_this);
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Cocoa_QuitKeyboard(_this);
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Cocoa_QuitMouse(_this);
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Cocoa_QuitPen(_this);
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SDL_DestroyMutex(data.swaplock);
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data.swaplock = NULL;
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}
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/* Touch event handling */
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- (void)handleTouches:(NSTouchPhase)phase withEvent:(NSEvent *)theEvent;
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/* Tablet event handling (but these also come through on mouse events sometimes!) */
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- (void)tabletProximity:(NSEvent *)theEvent;
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- (void)tabletPoint:(NSEvent *)theEvent;
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@end
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/* *INDENT-ON* */
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@ -1568,6 +1568,10 @@ static int Cocoa_SendMouseButtonClicks(SDL_Mouse *mouse, NSEvent *theEvent, SDL_
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- (void)mouseDown:(NSEvent *)theEvent
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{
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if (Cocoa_HandlePenEvent(_data, theEvent)) {
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return; // pen code handled it.
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}
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SDL_Mouse *mouse = SDL_GetMouse();
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int button;
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@ -1625,6 +1629,10 @@ static int Cocoa_SendMouseButtonClicks(SDL_Mouse *mouse, NSEvent *theEvent, SDL_
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- (void)mouseUp:(NSEvent *)theEvent
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{
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if (Cocoa_HandlePenEvent(_data, theEvent)) {
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return; // pen code handled it.
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}
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SDL_Mouse *mouse = SDL_GetMouse();
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int button;
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@ -1672,6 +1680,10 @@ static int Cocoa_SendMouseButtonClicks(SDL_Mouse *mouse, NSEvent *theEvent, SDL_
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- (void)mouseMoved:(NSEvent *)theEvent
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{
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if (Cocoa_HandlePenEvent(_data, theEvent)) {
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return; // pen code handled it.
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}
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SDL_MouseID mouseID = SDL_DEFAULT_MOUSE_ID;
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SDL_Mouse *mouse = SDL_GetMouse();
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NSPoint point;
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@ -1887,6 +1899,16 @@ static int Cocoa_SendMouseButtonClicks(SDL_Mouse *mouse, NSEvent *theEvent, SDL_
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}
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}
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- (void)tabletProximity:(NSEvent *)theEvent
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{
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Cocoa_HandlePenEvent(_data, theEvent);
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}
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- (void)tabletPoint:(NSEvent *)theEvent
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{
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Cocoa_HandlePenEvent(_data, theEvent);
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}
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@end
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@interface SDL3View : NSView
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@ -171,7 +171,7 @@ int SDL_AppEvent(void *appstate, const SDL_Event *event)
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/*SDL_Log("Pen %" SDL_PRIu32 " button %d down!", event->pbutton.which, (int) event->pbutton.button);*/
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pen = FindPen(event->ptouch.which);
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if (pen) {
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pen->buttons |= (1 << event->pbutton.button);
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pen->buttons |= (1 << (event->pbutton.button-1));
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}
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return SDL_APP_CONTINUE;
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@ -179,7 +179,7 @@ int SDL_AppEvent(void *appstate, const SDL_Event *event)
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/*SDL_Log("Pen %" SDL_PRIu32 " button %d up!", event->pbutton.which, (int) event->pbutton.button);*/
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pen = FindPen(event->ptouch.which);
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if (pen) {
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pen->buttons &= ~(1 << event->pbutton.button);
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pen->buttons &= ~(1 << (event->pbutton.button-1));
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}
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return SDL_APP_CONTINUE;
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