mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2024-11-23 10:09:48 +00:00
parent
e3dbd74fe7
commit
b4fcd1f345
@ -746,8 +746,8 @@ typedef struct SDL_PenMotionEvent
|
||||
SDL_WindowID windowID; /**< The window with mouse focus, if any */
|
||||
SDL_PenID which; /**< The pen instance id */
|
||||
SDL_PenInputFlags pen_state; /**< Complete pen input state at time of event */
|
||||
float x; /**< X position of pen on tablet */
|
||||
float y; /**< Y position of pen on tablet */
|
||||
float x; /**< X coordinate, relative to window */
|
||||
float y; /**< Y coordinate, relative to window */
|
||||
} SDL_PenMotionEvent;
|
||||
|
||||
/**
|
||||
@ -766,8 +766,8 @@ typedef struct SDL_PenTouchEvent
|
||||
SDL_WindowID windowID; /**< The window with pen focus, if any */
|
||||
SDL_PenID which; /**< The pen instance id */
|
||||
SDL_PenInputFlags pen_state; /**< Complete pen input state at time of event */
|
||||
float x; /**< X position of pen on tablet */
|
||||
float y; /**< Y position of pen on tablet */
|
||||
float x; /**< X coordinate, relative to window */
|
||||
float y; /**< Y coordinate, relative to window */
|
||||
bool eraser; /**< true if eraser end is used (not all pens support this). */
|
||||
bool down; /**< true if the pen is touching or false if the pen is lifted off */
|
||||
} SDL_PenTouchEvent;
|
||||
@ -788,8 +788,8 @@ typedef struct SDL_PenButtonEvent
|
||||
SDL_WindowID windowID; /**< The window with mouse focus, if any */
|
||||
SDL_PenID which; /**< The pen instance id */
|
||||
SDL_PenInputFlags pen_state; /**< Complete pen input state at time of event */
|
||||
float x; /**< X position of pen on tablet */
|
||||
float y; /**< Y position of pen on tablet */
|
||||
float x; /**< X coordinate, relative to window */
|
||||
float y; /**< Y coordinate, relative to window */
|
||||
Uint8 button; /**< The pen button index (first button is 1). */
|
||||
bool down; /**< true if the button is pressed */
|
||||
} SDL_PenButtonEvent;
|
||||
@ -810,8 +810,8 @@ typedef struct SDL_PenAxisEvent
|
||||
SDL_WindowID windowID; /**< The window with pen focus, if any */
|
||||
SDL_PenID which; /**< The pen instance id */
|
||||
SDL_PenInputFlags pen_state; /**< Complete pen input state at time of event */
|
||||
float x; /**< X position of pen on tablet */
|
||||
float y; /**< Y position of pen on tablet */
|
||||
float x; /**< X coordinate, relative to window */
|
||||
float y; /**< Y coordinate, relative to window */
|
||||
SDL_PenAxis axis; /**< Axis that has changed */
|
||||
float value; /**< New value of axis */
|
||||
} SDL_PenAxisEvent;
|
||||
|
@ -93,10 +93,8 @@ typedef Uint32 SDL_PenInputFlags;
|
||||
typedef enum SDL_PenAxis
|
||||
{
|
||||
SDL_PEN_AXIS_PRESSURE, /**< Pen pressure. Unidirectional: 0 to 1.0 */
|
||||
SDL_PEN_AXIS_XTILT, /**< Pen horizontal tilt angle. Bidirectional: -90.0 to 90.0 (left-to-right).
|
||||
The physical max/min tilt may be smaller than -90.0 / 90.0, check SDL_PenCapabilityInfo */
|
||||
SDL_PEN_AXIS_YTILT, /**< Pen vertical tilt angle. Bidirectional: -90.0 to 90.0 (top-to-down).
|
||||
The physical max/min tilt may be smaller than -90.0 / 90.0 check SDL_PenCapabilityInfo */
|
||||
SDL_PEN_AXIS_XTILT, /**< Pen horizontal tilt angle. Bidirectional: -90.0 to 90.0 (left-to-right). */
|
||||
SDL_PEN_AXIS_YTILT, /**< Pen vertical tilt angle. Bidirectional: -90.0 to 90.0 (top-to-down). */
|
||||
SDL_PEN_AXIS_DISTANCE, /**< Pen distance to drawing surface. Unidirectional: 0.0 to 1.0 */
|
||||
SDL_PEN_AXIS_ROTATION, /**< Pen barrel rotation. Bidirectional: -180 to 179.9 (clockwise, 0 is facing up, -180.0 is facing down). */
|
||||
SDL_PEN_AXIS_SLIDER, /**< Pen finger wheel or slider (e.g., Airbrush Pen). Unidirectional: 0 to 1.0 */
|
||||
|
Loading…
Reference in New Issue
Block a user