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Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains
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@ -1882,7 +1882,7 @@ elseif(WINDOWS)
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check_c_source_compiles("
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#include <stdbool.h>
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#define COBJMACROS
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#include <GameInput.h>
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#include <gameinput.h>
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int main(int argc, char **argv) { return 0; }" HAVE_GAMEINPUT_H
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)
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check_include_file(dxgi1_6.h HAVE_DXGI1_6_H)
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@ -27,7 +27,7 @@
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#include <stdbool.h>
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#define COBJMACROS
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#include <GameInput.h>
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#include <gameinput.h>
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enum
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{
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@ -26,7 +26,7 @@
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#include <stdbool.h>
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#define COBJMACROS
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#include <GameInput.h>
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#include <gameinput.h>
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#include "../../events/SDL_mouse_c.h"
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#include "../../events/SDL_keyboard_c.h"
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