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https://github.com/shadps4-emu/ext-SDL.git
synced 2024-12-02 15:56:58 +00:00
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bec701dd04
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b975babfa5
@ -641,6 +641,166 @@ static const char *Emscripten_HandleBeforeUnload(int eventType, const void *rese
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return ""; /* don't trigger confirmation dialog */
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}
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// IF YOU CHANGE THIS STRUCTURE, YOU NEED TO UPDATE THE JAVASCRIPT THAT FILLS IT IN: makePointerEventCStruct, below.
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typedef struct Emscripten_PointerEvent
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{
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int pointerid;
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int button;
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int buttons;
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float movementX;
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float movementY;
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float targetX;
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float targetY;
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float pressure;
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float tangential_pressure;
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float tiltx;
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float tilty;
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float rotation;
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} Emscripten_PointerEvent;
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static void Emscripten_UpdatePointerFromEvent(SDL_WindowData *window_data, const Emscripten_PointerEvent *event)
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{
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const SDL_PenID pen = SDL_FindPenByHandle((void *) (size_t) event->pointerid);
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if (pen) {
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/* rescale (in case canvas is being scaled)*/
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double client_w, client_h;
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emscripten_get_element_css_size(window_data->canvas_id, &client_w, &client_h);
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const double xscale = window_data->window->w / client_w;
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const double yscale = window_data->window->h / client_h;
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const SDL_bool isPointerLocked = window_data->has_pointer_lock;
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float mx, my;
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if (isPointerLocked) {
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mx = (float)(event->movementX * xscale);
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my = (float)(event->movementY * yscale);
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} else {
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mx = (float)(event->targetX * xscale);
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my = (float)(event->targetY * yscale);
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}
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SDL_SendPenMotion(0, pen, window_data->window, mx, my);
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if (event->button == 0) { // pen touch
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SDL_SendPenTouch(0, pen, window_data->window, (event->buttons & 1) ? SDL_PRESSED : SDL_RELEASED, 0);
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} else if (event->button == 5) { // eraser touch...? Not sure if this is right...
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SDL_SendPenTouch(0, pen, window_data->window, (event->buttons & 32) ? SDL_PRESSED : SDL_RELEASED, 1);
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} else if (event->button == 1) {
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SDL_SendPenButton(0, pen, window_data->window, (event->buttons & 4) ? SDL_PRESSED : SDL_RELEASED, 2);
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} else if (event->button == 2) {
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SDL_SendPenButton(0, pen, window_data->window, (event->buttons & 2) ? SDL_PRESSED : SDL_RELEASED, 1);
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}
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SDL_SendPenAxis(0, pen, window_data->window, SDL_PEN_AXIS_PRESSURE, event->pressure);
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SDL_SendPenAxis(0, pen, window_data->window, SDL_PEN_AXIS_TANGENTIAL_PRESSURE, event->tangential_pressure);
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SDL_SendPenAxis(0, pen, window_data->window, SDL_PEN_AXIS_XTILT, event->tiltx);
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SDL_SendPenAxis(0, pen, window_data->window, SDL_PEN_AXIS_YTILT, event->tilty);
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SDL_SendPenAxis(0, pen, window_data->window, SDL_PEN_AXIS_ROTATION, event->rotation);
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}
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}
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EMSCRIPTEN_KEEPALIVE void Emscripten_HandlePointerEnter(SDL_WindowData *window_data, const Emscripten_PointerEvent *event)
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{
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// Emscripten offers almost none of this information as specifics, but can without warning offer any of these specific things.
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SDL_PenInfo peninfo;
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SDL_zero(peninfo);
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peninfo.capabilities = SDL_PEN_CAPABILITY_PRESSURE | SDL_PEN_CAPABILITY_ROTATION | SDL_PEN_CAPABILITY_XTILT | SDL_PEN_CAPABILITY_YTILT | SDL_PEN_CAPABILITY_TANGENTIAL_PRESSURE | SDL_PEN_CAPABILITY_ERASER;
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peninfo.max_tilt = 90.0f;
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peninfo.num_buttons = 2;
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peninfo.subtype = SDL_PEN_TYPE_PEN;
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SDL_AddPenDevice(0, NULL, &peninfo, (void *) (size_t) event->pointerid);
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Emscripten_UpdatePointerFromEvent(window_data, event);
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}
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EMSCRIPTEN_KEEPALIVE void Emscripten_HandlePointerLeave(SDL_WindowData *window_data, const Emscripten_PointerEvent *event)
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{
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const SDL_PenID pen = SDL_FindPenByHandle((void *) (size_t) event->pointerid);
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if (pen) {
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Emscripten_UpdatePointerFromEvent(window_data, event); // last data updates?
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SDL_RemovePenDevice(0, pen);
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}
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}
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EMSCRIPTEN_KEEPALIVE void Emscripten_HandlePointerGeneric(SDL_WindowData *window_data, const Emscripten_PointerEvent *event)
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{
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Emscripten_UpdatePointerFromEvent(window_data, event);
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}
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static void Emscripten_set_pointer_event_callbacks(SDL_WindowData *data)
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{
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MAIN_THREAD_EM_ASM({
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var target = document.querySelector(UTF8ToString($1));
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if (target) {
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var data = $0;
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if (typeof(Module['SDL3']) === 'undefined') {
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Module['SDL3'] = {};
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}
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var SDL3 = Module['SDL3'];
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var makePointerEventCStruct = function(event) {
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var ptr = 0;
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if (event.pointerType == "pen") {
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ptr = _malloc($2);
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if (ptr != 0) {
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var rect = target.getBoundingClientRect();
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var idx = ptr >> 2;
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HEAP32[idx++] = event.pointerId;
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HEAP32[idx++] = (typeof(event.button) !== "undefined") ? event.button : -1;
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HEAP32[idx++] = event.buttons;
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HEAPF32[idx++] = event.movementX;
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HEAPF32[idx++] = event.movementY;
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HEAPF32[idx++] = event.clientX - rect.left;
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HEAPF32[idx++] = event.clientY - rect.top;
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HEAPF32[idx++] = event.pressure;
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HEAPF32[idx++] = event.tangentialPressure;
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HEAPF32[idx++] = event.tiltX;
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HEAPF32[idx++] = event.tiltY;
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HEAPF32[idx++] = event.twist;
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}
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}
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return ptr;
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};
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SDL3.eventHandlerPointerEnter = function(event) {
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var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerEnter(data, d); _free(d); }
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};
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target.addEventListener("pointerenter", SDL3.eventHandlerPointerEnter);
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SDL3.eventHandlerPointerLeave = function(event) {
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var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerLeave(data, d); _free(d); }
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};
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target.addEventListener("pointerleave", SDL3.eventHandlerPointerLeave);
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target.addEventListener("pointercancel", SDL3.eventHandlerPointerLeave); /* catch this, just in case. */
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SDL3.eventHandlerPointerGeneric = function(event) {
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var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerGeneric(data, d); _free(d); }
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};
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target.addEventListener("pointerdown", SDL3.eventHandlerPointerGeneric);
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target.addEventListener("pointerup", SDL3.eventHandlerPointerGeneric);
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target.addEventListener("pointermove", SDL3.eventHandlerPointerGeneric);
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}
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}, data, data->canvas_id, sizeof (Emscripten_PointerEvent));
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}
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static void Emscripten_unset_pointer_event_callbacks(SDL_WindowData *data)
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{
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MAIN_THREAD_EM_ASM({
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var target = document.querySelector(UTF8ToString($0));
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if (target) {
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var SDL3 = Module['SDL3'];
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target.removeEventListener("pointerenter", SDL3.eventHandlerPointerEnter);
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target.removeEventListener("pointerleave", SDL3.eventHandlerPointerLeave);
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target.removeEventListener("pointercancel", SDL3.eventHandlerPointerLeave);
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target.removeEventListener("pointerdown", SDL3.eventHandlerPointerGeneric);
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target.removeEventListener("pointerup", SDL3.eventHandlerPointerGeneric);
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target.removeEventListener("pointermove", SDL3.eventHandlerPointerGeneric);
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SDL3.eventHandlerPointerEnter = undefined;
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SDL3.eventHandlerPointerLeave = undefined;
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SDL3.eventHandlerPointerGeneric = undefined;
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}
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}, data->canvas_id);
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}
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void Emscripten_RegisterEventHandlers(SDL_WindowData *data)
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{
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const char *keyElement;
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@ -683,12 +843,20 @@ void Emscripten_RegisterEventHandlers(SDL_WindowData *data)
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emscripten_set_visibilitychange_callback(data, 0, Emscripten_HandleVisibilityChange);
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emscripten_set_beforeunload_callback(data, Emscripten_HandleBeforeUnload);
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// !!! FIXME: currently Emscripten doesn't have a Pointer Events functions like emscripten_set_*_callback, but we should use those when they do:
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// !!! FIXME: https://github.com/emscripten-core/emscripten/issues/7278#issuecomment-2280024621
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Emscripten_set_pointer_event_callbacks(data);
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}
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void Emscripten_UnregisterEventHandlers(SDL_WindowData *data)
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{
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const char *target;
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// !!! FIXME: currently Emscripten doesn't have a Pointer Events functions like emscripten_set_*_callback, but we should use those when they do:
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// !!! FIXME: https://github.com/emscripten-core/emscripten/issues/7278#issuecomment-2280024621
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Emscripten_unset_pointer_event_callbacks(data);
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/* only works due to having one window */
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emscripten_set_mousemove_callback(data->canvas_id, NULL, 0, NULL);
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