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https://github.com/shadps4-emu/ext-SDL.git
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Changed SDL_GetWindowPixelFormat() to return SDL_PixelFormat
Fixes https://github.com/libsdl-org/SDL/issues/10257 Closes https://github.com/libsdl-org/SDL/pull/10258
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@ -781,7 +781,7 @@ extern SDL_DECLSPEC void *SDLCALL SDL_GetWindowICCProfile(SDL_Window *window, si
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern SDL_DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window *window);
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extern SDL_DECLSPEC SDL_PixelFormat SDLCALL SDL_GetWindowPixelFormat(SDL_Window *window);
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/**
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* Get a list of valid windows.
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@ -525,7 +525,7 @@ SDL_DYNAPI_PROC(const SDL_Rect*,SDL_GetWindowMouseRect,(SDL_Window *a),(a),retur
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SDL_DYNAPI_PROC(int,SDL_GetWindowOpacity,(SDL_Window *a, float *b),(a,b),return)
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SDL_DYNAPI_PROC(SDL_Window*,SDL_GetWindowParent,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(float,SDL_GetWindowPixelDensity,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(Uint32,SDL_GetWindowPixelFormat,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(SDL_PixelFormat,SDL_GetWindowPixelFormat,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_GetWindowPosition,(SDL_Window *a, int *b, int *c),(a,b,c),return)
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SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetWindowProperties,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_GetWindowSize,(SDL_Window *a, int *b, int *c),(a,b,c),return)
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@ -192,7 +192,7 @@ static void psp_on_vblank(u32 sub, PSP_RenderData *data)
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}
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}
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static int PixelFormatToPSPFMT(Uint32 format)
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static int PixelFormatToPSPFMT(SDL_PixelFormat format)
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{
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switch (format) {
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case SDL_PIXELFORMAT_BGR565:
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@ -2012,7 +2012,7 @@ void *SDL_GetWindowICCProfile(SDL_Window *window, size_t *size)
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return _this->GetWindowICCProfile(_this, window, size);
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}
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Uint32 SDL_GetWindowPixelFormat(SDL_Window *window)
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SDL_PixelFormat SDL_GetWindowPixelFormat(SDL_Window *window)
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{
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SDL_DisplayID displayID;
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const SDL_DisplayMode *mode;
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@ -731,7 +731,7 @@ static int video_getWindowPixelFormat(void *arg)
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{
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const char *title = "video_getWindowPixelFormat Test Window";
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SDL_Window *window;
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Uint32 format;
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SDL_PixelFormat format;
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/* Call against new test window */
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window = createVideoSuiteTestWindow(title);
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