Fix some issues caught by check_stdlib_usage.py

This commit is contained in:
Sam Lantinga 2023-06-27 06:18:45 -07:00
parent e8d2ccbc1c
commit c065a9b128
15 changed files with 41 additions and 39 deletions

View File

@ -81,6 +81,7 @@ words = [
'lroundf',
'ltoa',
'malloc',
'memalign',
'memcmp',
'memcpy',
'memcpy4',
@ -199,7 +200,7 @@ def find_symbols_in_file(file, regex):
if regex.match(l):
# free() allowed here
if "This should NOT be SDL_free" in l:
if "This should NOT be SDL_" in l:
continue
# double check

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@ -270,7 +270,7 @@ static SDL_AssertState SDLCALL SDL_PromptAssertion(const SDL_AssertData *data, v
} else {
okay = SDL_FALSE;
}
free(buf);
free(buf); /* This should NOT be SDL_free() */
if (okay) {
break;

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@ -622,7 +622,7 @@ static int ALSA_OpenDevice(SDL_AudioDevice *_this, const char *devname)
_this->hidden->swizzle_func = no_swizzle;
}
}
free(chmap);
free(chmap); /* This should NOT be SDL_free() */
}
#endif /* SND_CHMAP_API_VERSION */
@ -743,7 +743,7 @@ static void add_device(const int iscapture, const char *name, void *hint, ALSA_D
handle = SDL_strdup(name);
if (handle == NULL) {
if (hint) {
free(desc);
free(desc); /* This should NOT be SDL_free() */
}
SDL_free(dev);
return;
@ -755,7 +755,7 @@ static void add_device(const int iscapture, const char *name, void *hint, ALSA_D
*/
SDL_AddAudioDevice(iscapture, desc, NULL, handle);
if (hint) {
free(desc);
free(desc); /* This should NOT be SDL_free() */
}
dev->name = handle;
dev->iscapture = iscapture;
@ -814,7 +814,7 @@ static void ALSA_HotplugIteration(void)
}
}
free(name);
free(name); /* This should NOT be SDL_free() */
}
/* look through the list of device names to find matches */
@ -839,10 +839,10 @@ static void ALSA_HotplugIteration(void)
SDL_bool have_output = SDL_FALSE;
SDL_bool have_input = SDL_FALSE;
free(ioid);
free(ioid); /* This should NOT be SDL_free() */
if (!isoutput && !isinput) {
free(name);
free(name); /* This should NOT be SDL_free() */
continue;
}
@ -876,7 +876,7 @@ static void ALSA_HotplugIteration(void)
}
}
free(name);
free(name); /* This should NOT be SDL_free() */
}
ALSA_snd_device_name_free_hint(hints);

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@ -238,7 +238,7 @@ static void N3DSAUDIO_CloseDevice(SDL_AudioDevice *_this)
if (!_this->hidden->isCancelled) {
ndspChnReset(0);
memset(_this->hidden->waveBuf, 0, sizeof(ndspWaveBuf) * NUM_BUFFERS);
SDL_memset(_this->hidden->waveBuf, 0, sizeof(ndspWaveBuf) * NUM_BUFFERS);
CondVar_Broadcast(&_this->hidden->cv);
}

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@ -26,7 +26,6 @@
#include "SDL_ps2audio.h"
#include <kernel.h>
#include <malloc.h>
#include <audsrv.h>
#include <ps2_audio_driver.h>
@ -75,7 +74,7 @@ static int PS2AUDIO_OpenDevice(SDL_AudioDevice *_this, const char *devname)
audsrv_set_volume(MAX_VOLUME);
if (_this->hidden->channel < 0) {
free(_this->hidden->rawbuf);
SDL_aligned_free(_this->hidden->rawbuf);
_this->hidden->rawbuf = NULL;
return SDL_SetError("Couldn't reserve hardware channel");
}
@ -87,7 +86,7 @@ static int PS2AUDIO_OpenDevice(SDL_AudioDevice *_this, const char *devname)
be a multiple of 64 bytes. Our sample count is already a multiple of
64, so spec->size should be a multiple of 64 as well. */
mixlen = _this->spec.size * NUM_BUFFERS;
_this->hidden->rawbuf = (Uint8 *)memalign(64, mixlen);
_this->hidden->rawbuf = (Uint8 *)SDL_aligned_alloc(64, mixlen);
if (_this->hidden->rawbuf == NULL) {
return SDL_SetError("Couldn't allocate mixing buffer");
}
@ -128,7 +127,7 @@ static void PS2AUDIO_CloseDevice(SDL_AudioDevice *_this)
}
if (_this->hidden->rawbuf != NULL) {
free(_this->hidden->rawbuf);
SDL_aligned_free(_this->hidden->rawbuf);
_this->hidden->rawbuf = NULL;
}
}

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@ -25,7 +25,6 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <malloc.h> /* memalign() */
#include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h"
@ -92,7 +91,7 @@ static int PSPAUDIO_OpenDevice(SDL_AudioDevice *_this, const char *devname)
}
if (_this->hidden->channel < 0) {
free(_this->hidden->rawbuf);
SDL_aligned_free(_this->hidden->rawbuf);
_this->hidden->rawbuf = NULL;
return SDL_SetError("Couldn't reserve hardware channel");
}
@ -104,7 +103,7 @@ static int PSPAUDIO_OpenDevice(SDL_AudioDevice *_this, const char *devname)
be a multiple of 64 bytes. Our sample count is already a multiple of
64, so spec->size should be a multiple of 64 as well. */
mixlen = _this->spec.size * NUM_BUFFERS;
_this->hidden->rawbuf = (Uint8 *)memalign(64, mixlen);
_this->hidden->rawbuf = (Uint8 *)SDL_aligned_alloc(64, mixlen);
if (_this->hidden->rawbuf == NULL) {
return SDL_SetError("Couldn't allocate mixing buffer");
}
@ -154,7 +153,7 @@ static void PSPAUDIO_CloseDevice(SDL_AudioDevice *_this)
}
if (_this->hidden->rawbuf != NULL) {
free(_this->hidden->rawbuf);
SDL_aligned_free(_this->hidden->rawbuf);
_this->hidden->rawbuf = NULL;
}
}

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@ -25,7 +25,6 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <malloc.h> /* memalign() */
#include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h"
@ -96,7 +95,7 @@ static int VITAAUD_OpenDevice(SDL_AudioDevice *_this, const char *devname)
be a multiple of 64 bytes. Our sample count is already a multiple of
64, so spec->size should be a multiple of 64 as well. */
mixlen = _this->spec.size * NUM_BUFFERS;
_this->hidden->rawbuf = (Uint8 *)memalign(64, mixlen);
_this->hidden->rawbuf = (Uint8 *)SDL_aligned_alloc(64, mixlen);
if (_this->hidden->rawbuf == NULL) {
return SDL_SetError("Couldn't allocate mixing buffer");
}
@ -114,7 +113,7 @@ static int VITAAUD_OpenDevice(SDL_AudioDevice *_this, const char *devname)
_this->hidden->port = sceAudioOutOpenPort(port, _this->spec.samples, _this->spec.freq, format);
if (_this->hidden->port < 0) {
free(_this->hidden->rawbuf);
SDL_aligned_free(_this->hidden->rawbuf);
_this->hidden->rawbuf = NULL;
return SDL_SetError("Couldn't open audio out port: %x", _this->hidden->port);
}
@ -162,7 +161,7 @@ static void VITAAUD_CloseDevice(SDL_AudioDevice *_this)
}
if (!_this->iscapture && _this->hidden->rawbuf != NULL) {
free(_this->hidden->rawbuf); /* this uses memalign(), not SDL_malloc(). */
SDL_aligned_free(_this->hidden->rawbuf);
_this->hidden->rawbuf = NULL;
}
}

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@ -42,7 +42,7 @@
#define RETIFIOCTLERR(x) \
if ((x) == -1) { \
free(input); \
SDL_free(input); \
input = NULL; \
return NULL; \
}
@ -424,13 +424,13 @@ static SDL_WSCONS_input_data *SDL_WSCONS_Init_Keyboard(const char *dev)
}
input->fd = open(dev, O_RDWR | O_NONBLOCK | O_CLOEXEC);
if (input->fd == -1) {
free(input);
SDL_free(input);
input = NULL;
return NULL;
}
input->keymap.map = SDL_calloc(sizeof(struct wscons_keymap), KS_NUMKEYCODES);
if (input->keymap.map == NULL) {
free(input);
SDL_free(input);
return NULL;
}
input->keymap.maplen = KS_NUMKEYCODES;
@ -471,7 +471,7 @@ void SDL_WSCONS_Quit()
close(input->fd);
input->fd = -1;
}
free(input);
SDL_free(input);
input = NULL;
}
inputs[i] = NULL;

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@ -46,7 +46,7 @@ SDL_WSCONS_mouse_input_data *SDL_WSCONS_Init_Mouse()
}
mouseInputData->fd = open("/dev/wsmouse", O_RDWR | O_NONBLOCK | O_CLOEXEC);
if (mouseInputData->fd == -1) {
free(mouseInputData);
SDL_free(mouseInputData);
return NULL;
}
#ifdef WSMOUSEIO_SETMODE
@ -129,5 +129,5 @@ void SDL_WSCONS_Quit_Mouse(SDL_WSCONS_mouse_input_data *inputData)
return;
}
close(inputData->fd);
free(inputData);
SDL_free(inputData);
}

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@ -1066,7 +1066,7 @@ int SDL_GetSystemRAM(void)
if (get_system_info(&info) == B_OK) {
/* To have an accurate amount, we also take in account the inaccessible pages (aka ignored)
which is a bit handier compared to the legacy system's api (i.e. used_pages).*/
SDL_SystemRAM = (int)round((info.max_pages + info.ignored_pages > 0 ? info.ignored_pages : 0) * B_PAGE_SIZE / 1048576.0);
SDL_SystemRAM = (int)SDL_round((info.max_pages + info.ignored_pages > 0 ? info.ignored_pages : 0) * B_PAGE_SIZE / 1048576.0);
}
}
#endif

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@ -70,7 +70,7 @@ static void recursive_mkdir(const char *dir)
}
}
free(base);
SDL_free(base);
mkdir(tmp, S_IRWXU);
}
@ -95,7 +95,7 @@ char *SDL_GetPrefPath(const char *org, const char *app)
} else {
SDL_snprintf(retval, len, "%s%s/", base, app);
}
free(base);
SDL_free(base);
recursive_mkdir(retval);

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@ -63,7 +63,7 @@ char *SDL_GetPrefPath(const char *org, const char *app)
} else {
SDL_snprintf(retval, len, "%s%s/", base, app);
}
free(base);
SDL_free(base);
mkdir(retval, 0755);
return retval;

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@ -111,7 +111,7 @@ static int PS2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture)
ps2_tex->Width = texture->w;
ps2_tex->Height = texture->h;
ps2_tex->PSM = PixelFormatToPS2PSM(texture->format);
ps2_tex->Mem = memalign(128, gsKit_texture_size_ee(ps2_tex->Width, ps2_tex->Height, ps2_tex->PSM));
ps2_tex->Mem = SDL_aligned_alloc(128, gsKit_texture_size_ee(ps2_tex->Width, ps2_tex->Height, ps2_tex->PSM));
if (!ps2_tex->Mem) {
SDL_free(ps2_tex);
@ -541,7 +541,7 @@ static void PS2_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture)
// Free from vram
gsKit_TexManager_free(data->gsGlobal, ps2_texture);
SDL_free(ps2_texture->Mem);
SDL_aligned_free(ps2_texture->Mem);
SDL_free(ps2_texture);
texture->driverdata = NULL;
}

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@ -67,7 +67,7 @@ static void NGAGE_DeleteDevice(SDL_VideoDevice *device)
phdata->NGAGE_WsSession.RedrawReadyCancel();
}
free(phdata->NGAGE_DrawDevice);
free(phdata->NGAGE_DrawDevice); /* This should NOT be SDL_free() */
if (phdata->NGAGE_WsWindow.WsHandle()) {
phdata->NGAGE_WsWindow.Close();

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@ -52,11 +52,15 @@ int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserv
int i;
/* store arguments */
/* Note that we need to be careful about how we allocate/free memory here.
* If the application calls SDL_SetMemoryFunctions(), we can't rely on
* SDL_free() to use the same allocator after SDL_main() returns.
*/
forward_main = mainFunction;
forward_argc = argc;
forward_argv = (char **)malloc((argc + 1) * sizeof(char *));
forward_argv = (char **)malloc((argc + 1) * sizeof(char *)); /* This should NOT be SDL_malloc() */
for (i = 0; i < argc; i++) {
forward_argv[i] = malloc((strlen(argv[i]) + 1) * sizeof(char));
forward_argv[i] = malloc((strlen(argv[i]) + 1) * sizeof(char)); /* This should NOT be SDL_malloc() */
strcpy(forward_argv[i], argv[i]);
}
forward_argv[i] = NULL;
@ -68,9 +72,9 @@ int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserv
/* free the memory we used to hold copies of argc and argv */
for (i = 0; i < forward_argc; i++) {
free(forward_argv[i]);
free(forward_argv[i]); /* This should NOT be SDL_free() */
}
free(forward_argv);
free(forward_argv); /* This should NOT be SDL_free() */
return exit_status;
}