mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2024-11-23 18:19:40 +00:00
removed arts, esd, fusionsound, nas, paudio, sndio, sunaudio, winmm audio backends.
This commit is contained in:
parent
05e2c8f2ce
commit
cdb54ad21e
2
.github/workflows/main.yml
vendored
2
.github/workflows/main.yml
vendored
@ -45,7 +45,7 @@ jobs:
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sudo apt-get update
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sudo apt-get install build-essential git make autoconf automake libtool \
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pkg-config cmake ninja-build gnome-desktop-testing libasound2-dev libpulse-dev \
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libaudio-dev libjack-dev libsndio-dev libsamplerate0-dev libx11-dev libxext-dev \
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libsndio-dev libsamplerate0-dev libx11-dev libxext-dev \
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libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libwayland-dev \
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libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
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libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev fcitx-libs-dev
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@ -460,22 +460,10 @@ dep_option(SDL_PTHREADS_SEM "Use pthread semaphores" ON "SDL_PTHREADS" OF
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dep_option(SDL_OSS "Support the OSS audio API" ON "UNIX_SYS OR RISCOS" OFF)
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set_option(SDL_ALSA "Support the ALSA audio API" ${UNIX_SYS})
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dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA" OFF)
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set_option(SDL_JACK "Support the JACK audio API" ${UNIX_SYS})
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dep_option(SDL_JACK_SHARED "Dynamically load JACK audio support" ON "SDL_JACK" OFF)
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set_option(SDL_ESD "Support the Enlightened Sound Daemon" ${UNIX_SYS})
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dep_option(SDL_ESD_SHARED "Dynamically load ESD audio support" ON "SDL_ESD" OFF)
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set_option(SDL_PIPEWIRE "Use Pipewire audio" ${UNIX_SYS})
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dep_option(SDL_PIPEWIRE_SHARED "Dynamically load Pipewire support" ON "SDL_PIPEWIRE" OFF)
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set_option(SDL_PULSEAUDIO "Use PulseAudio" ${UNIX_SYS})
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dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO" OFF)
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set_option(SDL_ARTS "Support the Analog Real Time Synthesizer" ${UNIX_SYS})
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dep_option(SDL_ARTS_SHARED "Dynamically load aRts audio support" ON "SDL_ARTS" OFF)
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set_option(SDL_NAS "Support the NAS audio API" ${UNIX_SYS})
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dep_option(SDL_NAS_SHARED "Dynamically load NAS audio support" ON "SDL_NAS" OFF)
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set_option(SDL_SNDIO "Support the sndio audio API" ${UNIX_SYS})
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dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ON "SDL_SNDIO" OFF)
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set_option(SDL_FUSIONSOUND "Use FusionSound audio driver" OFF)
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dep_option(SDL_FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "SDL_FUSIONSOUND" OFF)
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set_option(SDL_LIBSAMPLERATE "Use libsamplerate for audio rate conversion" ${UNIX_SYS})
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dep_option(SDL_LIBSAMPLERATE_SHARED "Dynamically load libsamplerate" ON "SDL_LIBSAMPLERATE" OFF)
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set_option(SDL_RPATH "Use an rpath when linking SDL" ${UNIX_SYS})
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@ -1405,32 +1393,16 @@ elseif(EMSCRIPTEN)
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elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
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if(SDL_AUDIO)
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if(SYSV5 OR SOLARIS OR HPUX)
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set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
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file(GLOB SUN_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/sun/*.c)
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list(APPEND SOURCE_FILES ${SUN_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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elseif(NETBSD)
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if(NETBSD)
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set(SDL_AUDIO_DRIVER_NETBSD 1)
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file(GLOB NETBSD_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/netbsd/*.c)
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list(APPEND SOURCE_FILES ${NETBSD_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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elseif(AIX)
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set(SDL_AUDIO_DRIVER_PAUDIO 1)
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file(GLOB AIX_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/paudio/*.c)
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list(APPEND SOURCE_FILES ${AIX_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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endif()
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CheckOSS()
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CheckALSA()
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CheckJACK()
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CheckPipewire()
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CheckPulseAudio()
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CheckESD()
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CheckARTS()
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CheckNAS()
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CheckSNDIO()
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CheckFusionSound()
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endif()
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if(SDL_VIDEO)
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@ -1790,13 +1762,6 @@ elseif(WINDOWS)
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check_include_file(shellscalingapi.h HAVE_SHELLSCALINGAPI_H)
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if(SDL_AUDIO)
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if(NOT WINDOWS_STORE)
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set(SDL_AUDIO_DRIVER_WINMM 1)
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file(GLOB WINMM_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/winmm/*.c)
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list(APPEND SOURCE_FILES ${WINMM_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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endif()
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if(HAVE_DSOUND_H AND NOT WINDOWS_STORE)
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set(SDL_AUDIO_DRIVER_DSOUND 1)
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file(GLOB DSOUND_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/directsound/*.c)
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173
acinclude/esd.m4
173
acinclude/esd.m4
@ -1,173 +0,0 @@
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# Configure paths for ESD
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# Manish Singh 98-9-30
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# stolen back from Frank Belew
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# stolen from Manish Singh
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# Shamelessly stolen from Owen Taylor
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dnl AM_PATH_ESD([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
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dnl Test for ESD, and define ESD_CFLAGS and ESD_LIBS
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dnl
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AC_DEFUN([AM_PATH_ESD],
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[dnl
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dnl Get the cflags and libraries from the esd-config script
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dnl
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AC_ARG_WITH(esd-prefix,[ --with-esd-prefix=PFX Prefix where ESD is installed (optional)],
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esd_prefix="$withval", esd_prefix="")
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AC_ARG_WITH(esd-exec-prefix,[ --with-esd-exec-prefix=PFX Exec prefix where ESD is installed (optional)],
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esd_exec_prefix="$withval", esd_exec_prefix="")
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AC_ARG_ENABLE(esdtest, [ --disable-esdtest Do not try to compile and run a test ESD program],
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, enable_esdtest=yes)
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if test x$esd_exec_prefix != x ; then
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esd_args="$esd_args --exec-prefix=$esd_exec_prefix"
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if test x${ESD_CONFIG+set} != xset ; then
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ESD_CONFIG=$esd_exec_prefix/bin/esd-config
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fi
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fi
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if test x$esd_prefix != x ; then
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esd_args="$esd_args --prefix=$esd_prefix"
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if test x${ESD_CONFIG+set} != xset ; then
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ESD_CONFIG=$esd_prefix/bin/esd-config
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fi
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fi
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AC_PATH_PROG(ESD_CONFIG, esd-config, no)
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min_esd_version=ifelse([$1], ,0.2.7,$1)
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AC_MSG_CHECKING(for ESD - version >= $min_esd_version)
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no_esd=""
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if test "$ESD_CONFIG" = "no" ; then
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no_esd=yes
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else
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ESD_CFLAGS=`$ESD_CONFIG $esdconf_args --cflags`
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ESD_LIBS=`$ESD_CONFIG $esdconf_args --libs`
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esd_major_version=`$ESD_CONFIG $esd_args --version | \
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sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
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esd_minor_version=`$ESD_CONFIG $esd_args --version | \
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sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
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esd_micro_version=`$ESD_CONFIG $esd_config_args --version | \
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sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
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if test "x$enable_esdtest" = "xyes" ; then
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AC_LANG_PUSH([C])
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ac_save_CFLAGS="$CFLAGS"
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ac_save_LIBS="$LIBS"
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CFLAGS="$CFLAGS $ESD_CFLAGS"
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LIBS="$LIBS $ESD_LIBS"
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dnl
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dnl Now check if the installed ESD is sufficiently new. (Also sanity
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dnl checks the results of esd-config to some extent
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dnl
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rm -f conf.esdtest
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AC_RUN_IFELSE([AC_LANG_SOURCE([[
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#include <stdio.h>
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#include <stdlib.h>
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#include <esd.h>
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int main (void)
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{
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int major, minor, micro;
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FILE *fp = fopen("conf.esdtest", "w");
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if (fp) fclose(fp);
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if (sscanf("$min_esd_version", "%d.%d.%d", &major, &minor, µ) != 3) {
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printf("%s, bad version string\n", "$min_esd_version");
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exit(1);
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}
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if (($esd_major_version > major) ||
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(($esd_major_version == major) && ($esd_minor_version > minor)) ||
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(($esd_major_version == major) && ($esd_minor_version == minor) && ($esd_micro_version >= micro)))
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{
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return 0;
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}
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else
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{
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printf("\n*** 'esd-config --version' returned %d.%d.%d, but the minimum version\n", $esd_major_version, $esd_minor_version, $esd_micro_version);
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printf("*** of ESD required is %d.%d.%d. If esd-config is correct, then it is\n", major, minor, micro);
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printf("*** best to upgrade to the required version.\n");
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printf("*** If esd-config was wrong, set the environment variable ESD_CONFIG\n");
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printf("*** to point to the correct copy of esd-config, and remove the file\n");
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printf("*** config.cache before re-running configure\n");
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return 1;
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}
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}
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]])], [], [no_esd=yes], [echo $ac_n "cross compiling; assumed OK... $ac_c"])
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CFLAGS="$ac_save_CFLAGS"
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LIBS="$ac_save_LIBS"
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AC_LANG_POP([C])
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fi
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fi
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if test "x$no_esd" = x ; then
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AC_MSG_RESULT(yes)
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ifelse([$2], , :, [$2])
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else
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AC_MSG_RESULT(no)
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if test "$ESD_CONFIG" = "no" ; then
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dnl echo "*** The esd-config script installed by ESD could not be found"
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dnl echo "*** If ESD was installed in PREFIX, make sure PREFIX/bin is in"
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dnl echo "*** your path, or set the ESD_CONFIG environment variable to the"
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dnl echo "*** full path to esd-config."
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:
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else
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if test -f conf.esdtest ; then
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:
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else
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echo "*** Could not run ESD test program, checking why..."
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CFLAGS="$CFLAGS $ESD_CFLAGS"
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LIBS="$LIBS $ESD_LIBS"
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AC_LANG_PUSH([C])
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AC_LINK_IFELSE([AC_LANG_PROGRAM([[
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#include <stdio.h>
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#include <esd.h>
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]], [[ return 0; ]])],
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[ echo "*** The test program compiled, but did not run. This usually means"
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echo "*** that the run-time linker is not finding ESD or finding the wrong"
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echo "*** version of ESD. If it is not finding ESD, you'll need to set your"
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echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
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echo "*** to the installed location Also, make sure you have run ldconfig if that"
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echo "*** is required on your system"
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echo "***"
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echo "*** If you have an old version installed, it is best to remove it, although"
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echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
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[ echo "*** The test program failed to compile or link. See the file config.log for the"
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echo "*** exact error that occured. This usually means ESD was incorrectly installed"
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echo "*** or that you have moved ESD since it was installed. In the latter case, you"
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echo "*** may want to edit the esd-config script: $ESD_CONFIG" ])
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CFLAGS="$ac_save_CFLAGS"
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LIBS="$ac_save_LIBS"
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AC_LANG_POP([C])
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fi
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fi
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ESD_CFLAGS=""
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ESD_LIBS=""
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ifelse([$3], , :, [$3])
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fi
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AC_SUBST(ESD_CFLAGS)
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AC_SUBST(ESD_LIBS)
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rm -f conf.esdtest
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])
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dnl AM_ESD_SUPPORTS_MULTIPLE_RECORD([ACTION-IF-SUPPORTS [, ACTION-IF-NOT-SUPPORTS]])
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dnl Test, whether esd supports multiple recording clients (version >=0.2.21)
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dnl
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AC_DEFUN([AM_ESD_SUPPORTS_MULTIPLE_RECORD],
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[dnl
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AC_MSG_NOTICE([whether installed esd version supports multiple recording clients])
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ac_save_ESD_CFLAGS="$ESD_CFLAGS"
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ac_save_ESD_LIBS="$ESD_LIBS"
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AM_PATH_ESD(0.2.21,
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ifelse([$1], , [
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AM_CONDITIONAL(ESD_SUPPORTS_MULTIPLE_RECORD, true)
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AC_DEFINE(ESD_SUPPORTS_MULTIPLE_RECORD, 1,
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[Define if you have esound with support of multiple recording clients.])],
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[$1]),
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ifelse([$2], , [AM_CONDITIONAL(ESD_SUPPORTS_MULTIPLE_RECORD, false)], [$2])
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if test "x$ac_save_ESD_CFLAGS" != x ; then
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ESD_CFLAGS="$ac_save_ESD_CFLAGS"
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fi
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if test "x$ac_save_ESD_LIBS" != x ; then
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ESD_LIBS="$ac_save_ESD_LIBS"
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fi
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)
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])
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@ -165,186 +165,6 @@ macro(CheckPulseAudio)
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endif()
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endmacro()
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# Requires:
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# - PkgCheckModules
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# Optional:
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# - SDL_JACK_SHARED opt
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# - HAVE_SDL_LOADSO opt
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macro(CheckJACK)
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if(SDL_JACK)
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pkg_check_modules(PKG_JACK jack)
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if(PKG_JACK_FOUND)
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set(HAVE_JACK TRUE)
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file(GLOB JACK_SOURCES ${SDL3_SOURCE_DIR}/src/audio/jack/*.c)
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list(APPEND SOURCE_FILES ${JACK_SOURCES})
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set(SDL_AUDIO_DRIVER_JACK 1)
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list(APPEND EXTRA_CFLAGS ${PKG_JACK_CFLAGS})
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if(SDL_JACK_SHARED AND NOT HAVE_SDL_LOADSO)
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message_warn("You must have SDL_LoadObject() support for dynamic JACK audio loading")
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endif()
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FindLibraryAndSONAME("jack" LIBDIRS ${PKG_JACK_LIBRARY_DIRS})
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if(SDL_JACK_SHARED AND JACK_LIB AND HAVE_SDL_LOADSO)
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set(SDL_AUDIO_DRIVER_JACK_DYNAMIC "\"${JACK_LIB_SONAME}\"")
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set(HAVE_JACK_SHARED TRUE)
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else()
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list(APPEND EXTRA_LDFLAGS ${PKG_JACK_LDFLAGS})
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endif()
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set(HAVE_SDL_AUDIO TRUE)
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endif()
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endif()
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endmacro()
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# Requires:
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# - PkgCheckModules
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# Optional:
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# - SDL_ESD_SHARED opt
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# - HAVE_SDL_LOADSO opt
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macro(CheckESD)
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if(SDL_ESD)
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pkg_check_modules(PKG_ESD esound)
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if(PKG_ESD_FOUND)
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set(HAVE_ESD TRUE)
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file(GLOB ESD_SOURCES ${SDL3_SOURCE_DIR}/src/audio/esd/*.c)
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list(APPEND SOURCE_FILES ${ESD_SOURCES})
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set(SDL_AUDIO_DRIVER_ESD 1)
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list(APPEND EXTRA_CFLAGS ${PKG_ESD_CFLAGS})
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if(SDL_ESD_SHARED AND NOT HAVE_SDL_LOADSO)
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message_warn("You must have SDL_LoadObject() support for dynamic ESD loading")
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endif()
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FindLibraryAndSONAME(esd LIBDIRS ${PKG_ESD_LIBRARY_DIRS})
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if(SDL_ESD_SHARED AND ESD_LIB AND HAVE_SDL_LOADSO)
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set(SDL_AUDIO_DRIVER_ESD_DYNAMIC "\"${ESD_LIB_SONAME}\"")
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set(HAVE_ESD_SHARED TRUE)
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else()
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list(APPEND EXTRA_LDFLAGS ${PKG_ESD_LDFLAGS})
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endif()
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set(HAVE_SDL_AUDIO TRUE)
|
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endif()
|
||||
endif()
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||||
endmacro()
|
||||
|
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# Requires:
|
||||
# - n/a
|
||||
# Optional:
|
||||
# - SDL_ARTS_SHARED opt
|
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# - HAVE_SDL_LOADSO opt
|
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macro(CheckARTS)
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if(SDL_ARTS)
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find_program(ARTS_CONFIG arts-config)
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if(ARTS_CONFIG)
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execute_process(CMD_ARTSCFLAGS ${ARTS_CONFIG} --cflags
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OUTPUT_VARIABLE ARTS_CFLAGS OUTPUT_STRIP_TRAILING_WHITESPACE)
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list(APPEND EXTRA_CFLAGS ${ARTS_CFLAGS})
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execute_process(CMD_ARTSLIBS ${ARTS_CONFIG} --libs
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OUTPUT_VARIABLE ARTS_LIBS OUTPUT_STRIP_TRAILING_WHITESPACE)
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file(GLOB ARTS_SOURCES ${SDL3_SOURCE_DIR}/src/audio/arts/*.c)
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list(APPEND SOURCE_FILES ${ARTS_SOURCES})
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set(SDL_AUDIO_DRIVER_ARTS 1)
|
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set(HAVE_ARTS TRUE)
|
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if(SDL_ARTS_SHARED AND NOT HAVE_SDL_LOADSO)
|
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message_warn("You must have SDL_LoadObject() support for dynamic ARTS loading")
|
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endif()
|
||||
FindLibraryAndSONAME(artsc)
|
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if(SDL_ARTS_SHARED AND ARTSC_LIB AND HAVE_SDL_LOADSO)
|
||||
# TODO
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set(SDL_AUDIO_DRIVER_ARTS_DYNAMIC "\"${ARTSC_LIB_SONAME}\"")
|
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set(HAVE_ARTS_SHARED TRUE)
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else()
|
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list(APPEND EXTRA_LDFLAGS ${ARTS_LIBS})
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endif()
|
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set(HAVE_SDL_AUDIO TRUE)
|
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endif()
|
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endif()
|
||||
endmacro()
|
||||
|
||||
# Requires:
|
||||
# - n/a
|
||||
# Optional:
|
||||
# - SDL_NAS_SHARED opt
|
||||
# - HAVE_SDL_LOADSO opt
|
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macro(CheckNAS)
|
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if(SDL_NAS)
|
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# TODO: set include paths properly, so the NAS headers are found
|
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check_include_file(audio/audiolib.h HAVE_NAS_H)
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find_library(D_NAS_LIB audio)
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if(HAVE_NAS_H AND D_NAS_LIB)
|
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set(HAVE_NAS TRUE)
|
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file(GLOB NAS_SOURCES ${SDL3_SOURCE_DIR}/src/audio/nas/*.c)
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list(APPEND SOURCE_FILES ${NAS_SOURCES})
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set(SDL_AUDIO_DRIVER_NAS 1)
|
||||
if(SDL_NAS_SHARED AND NOT HAVE_SDL_LOADSO)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic NAS loading")
|
||||
endif()
|
||||
FindLibraryAndSONAME("audio")
|
||||
if(SDL_NAS_SHARED AND AUDIO_LIB AND HAVE_SDL_LOADSO)
|
||||
set(SDL_AUDIO_DRIVER_NAS_DYNAMIC "\"${AUDIO_LIB_SONAME}\"")
|
||||
set(HAVE_NAS_SHARED TRUE)
|
||||
else()
|
||||
list(APPEND EXTRA_LIBS ${D_NAS_LIB})
|
||||
endif()
|
||||
set(HAVE_SDL_AUDIO TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# Requires:
|
||||
# - PkgCheckModules
|
||||
# Optional:
|
||||
# - SDL_SNDIO_SHARED opt
|
||||
# - HAVE_SDL_LOADSO opt
|
||||
macro(CheckSNDIO)
|
||||
if(SDL_SNDIO)
|
||||
pkg_check_modules(PKG_SNDIO sndio)
|
||||
if(PKG_SNDIO_FOUND)
|
||||
set(HAVE_SNDIO TRUE)
|
||||
file(GLOB SNDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/sndio/*.c)
|
||||
list(APPEND SOURCE_FILES ${SNDIO_SOURCES})
|
||||
set(SDL_AUDIO_DRIVER_SNDIO 1)
|
||||
list(APPEND EXTRA_CFLAGS ${PKG_SNDIO_CFLAGS})
|
||||
if(SDL_SNDIO_SHARED AND NOT HAVE_SDL_LOADSO)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic sndio loading")
|
||||
endif()
|
||||
FindLibraryAndSONAME("sndio" LIBDIRS ${PKG_SNDIO_LIBRARY_DIRS})
|
||||
if(SDL_SNDIO_SHARED AND SNDIO_LIB AND HAVE_SDL_LOADSO)
|
||||
set(SDL_AUDIO_DRIVER_SNDIO_DYNAMIC "\"${SNDIO_LIB_SONAME}\"")
|
||||
set(HAVE_SNDIO_SHARED TRUE)
|
||||
else()
|
||||
list(APPEND EXTRA_LIBS ${PKG_SNDIO_LDFLAGS})
|
||||
endif()
|
||||
set(HAVE_SDL_AUDIO TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# Requires:
|
||||
# - PkgCheckModules
|
||||
# Optional:
|
||||
# - FUSIONSOUND_SHARED opt
|
||||
# - HAVE_SDL_LOADSO opt
|
||||
macro(CheckFusionSound)
|
||||
if(FUSIONSOUND)
|
||||
pkg_check_modules(PKG_FUSIONSOUND fusionsound>=1.0.0)
|
||||
if(PKG_FUSIONSOUND_FOUND)
|
||||
set(HAVE_FUSIONSOUND TRUE)
|
||||
file(GLOB FUSIONSOUND_SOURCES ${SDL3_SOURCE_DIR}/src/audio/fusionsound/*.c)
|
||||
list(APPEND SOURCE_FILES ${FUSIONSOUND_SOURCES})
|
||||
set(SDL_AUDIO_DRIVER_FUSIONSOUND 1)
|
||||
list(APPEND EXTRA_CFLAGS ${PKG_FUSIONSOUND_CFLAGS})
|
||||
if(FUSIONSOUND_SHARED AND NOT HAVE_SDL_LOADSO)
|
||||
message_warn("You must have SDL_LoadObject() support for dynamic FusionSound loading")
|
||||
endif()
|
||||
FindLibraryAndSONAME("fusionsound" LIBDIRS ${PKG_FUSIONSOUND_LIBRARY_DIRS})
|
||||
if(FUSIONSOUND_SHARED AND FUSIONSOUND_LIB AND HAVE_SDL_LOADSO)
|
||||
set(SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC "\"${FUSIONSOUND_LIB_SONAME}\"")
|
||||
set(HAVE_FUSIONSOUND_SHARED TRUE)
|
||||
else()
|
||||
list(APPEND EXTRA_LDFLAGS ${PKG_FUSIONSOUND_LDFLAGS})
|
||||
endif()
|
||||
set(HAVE_SDL_AUDIO TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# Requires:
|
||||
# - SDL_LIBSAMPLERATE
|
||||
# Optional:
|
||||
|
284
configure.ac
284
configure.ac
@ -996,88 +996,6 @@ CheckALSA()
|
||||
fi
|
||||
}
|
||||
|
||||
dnl Find JACK Audio
|
||||
CheckJACK()
|
||||
{
|
||||
AC_ARG_ENABLE(jack,
|
||||
[AS_HELP_STRING([--enable-jack], [use JACK audio [default=yes]])],
|
||||
, enable_jack=yes)
|
||||
if test x$enable_audio = xyes -a x$enable_jack = xyes; then
|
||||
PKG_CHECK_MODULES([JACK], [jack >= 0.125], audio_jack=yes, audio_jack=no)
|
||||
|
||||
if test x$audio_jack = xyes; then
|
||||
AC_ARG_ENABLE(jack-shared,
|
||||
[AS_HELP_STRING([--enable-jack-shared], [dynamically load JACK audio support [default=yes]])],
|
||||
, enable_jack_shared=yes)
|
||||
jack_lib=[`find_lib "libjack.so.*" "$JACK_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
|
||||
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_JACK, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/jack/*.c"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $JACK_CFLAGS"
|
||||
if test x$have_loadso != xyes && \
|
||||
test x$enable_jack_shared = xyes; then
|
||||
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic JACK audio loading])
|
||||
fi
|
||||
if test x$have_loadso = xyes && \
|
||||
test x$enable_jack_shared = xyes && test x$jack_lib != x; then
|
||||
echo "-- dynamic libjack -> $jack_lib"
|
||||
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_JACK_DYNAMIC, "$jack_lib", [ ])
|
||||
SUMMARY_audio="${SUMMARY_audio} jack(dynamic)"
|
||||
|
||||
case "$host" in
|
||||
# On Solaris, jack must be linked deferred explicitly
|
||||
# to prevent undefined symbol failures.
|
||||
*-*-solaris*)
|
||||
JACK_LIBS=`echo $JACK_LIBS | sed 's/\-l/-Wl,-l/g'`
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-zdeferred $JACK_LIBS -Wl,-znodeferred"
|
||||
esac
|
||||
else
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $JACK_LIBS"
|
||||
SUMMARY_audio="${SUMMARY_audio} jack"
|
||||
fi
|
||||
have_audio=yes
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
dnl Find the ESD includes and libraries
|
||||
CheckESD()
|
||||
{
|
||||
AC_ARG_ENABLE(esd,
|
||||
[AS_HELP_STRING([--enable-esd], [support the Enlightened Sound Daemon [default=yes]])],
|
||||
, enable_esd=yes)
|
||||
if test x$enable_audio = xyes -a x$enable_esd = xyes; then
|
||||
PKG_CHECK_MODULES([ESD], [esound >= 0.2.8], have_esd=yes, have_esd=no)
|
||||
if test x$have_esd = xno; then
|
||||
AM_PATH_ESD(0.2.8, have_esd=yes, have_esd=no)
|
||||
fi
|
||||
if test x$have_esd = xyes; then
|
||||
AC_ARG_ENABLE(esd-shared,
|
||||
[AS_HELP_STRING([--enable-esd-shared], [dynamically load ESD audio support [default=yes]])],
|
||||
, enable_esd_shared=yes)
|
||||
esd_lib=[`find_lib "libesd.so.*" "$ESD_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
|
||||
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_ESD, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/esd/*.c"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $ESD_CFLAGS"
|
||||
if test x$have_loadso != xyes && \
|
||||
test x$enable_esd_shared = xyes; then
|
||||
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic ESD loading])
|
||||
fi
|
||||
if test x$have_loadso = xyes && \
|
||||
test x$enable_esd_shared = xyes && test x$esd_lib != x; then
|
||||
echo "-- dynamic libesd -> $esd_lib"
|
||||
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_ESD_DYNAMIC, "$esd_lib", [ ])
|
||||
SUMMARY_audio="${SUMMARY_audio} esd(dynamic)"
|
||||
else
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $ESD_LIBS"
|
||||
SUMMARY_audio="${SUMMARY_audio} esd"
|
||||
fi
|
||||
have_audio=yes
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
dnl Find Pipewire
|
||||
CheckPipewire()
|
||||
{
|
||||
@ -1158,187 +1076,6 @@ CheckPulseAudio()
|
||||
fi
|
||||
}
|
||||
|
||||
CheckARTSC()
|
||||
{
|
||||
AC_ARG_ENABLE(arts,
|
||||
[AS_HELP_STRING([--enable-arts], [support the Analog Real Time Synthesizer [default=yes]])],
|
||||
, enable_arts=yes)
|
||||
if test x$enable_audio = xyes -a x$enable_arts = xyes; then
|
||||
AC_PATH_PROG(ARTSCONFIG, artsc-config)
|
||||
if test x$ARTSCONFIG = x -o x$ARTSCONFIG = x'"$ARTSCONFIG"'; then
|
||||
: # arts isn't installed
|
||||
else
|
||||
ARTS_CFLAGS=`$ARTSCONFIG --cflags`
|
||||
ARTS_LIBS=`$ARTSCONFIG --libs`
|
||||
AC_MSG_CHECKING(for aRts development environment)
|
||||
audio_arts=no
|
||||
save_CFLAGS="$CFLAGS"
|
||||
CFLAGS="$CFLAGS $ARTS_CFLAGS"
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
|
||||
#include <artsc.h>
|
||||
]], [[
|
||||
arts_stream_t stream;
|
||||
]])], [audio_arts=yes],[])
|
||||
CFLAGS="$save_CFLAGS"
|
||||
AC_MSG_RESULT($audio_arts)
|
||||
if test x$audio_arts = xyes; then
|
||||
AC_ARG_ENABLE(arts-shared,
|
||||
[AS_HELP_STRING([--enable-arts-shared], [dynamically load aRts audio support [default=yes]])],
|
||||
, enable_arts_shared=yes)
|
||||
arts_lib=[`find_lib "libartsc.so.*" "$ARTS_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
|
||||
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_ARTS, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/arts/*.c"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $ARTS_CFLAGS"
|
||||
if test x$have_loadso != xyes && \
|
||||
test x$enable_arts_shared = xyes; then
|
||||
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic ARTS loading])
|
||||
fi
|
||||
if test x$have_loadso = xyes && \
|
||||
test x$enable_arts_shared = xyes && test x$arts_lib != x; then
|
||||
echo "-- dynamic libartsc -> $arts_lib"
|
||||
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_ARTS_DYNAMIC, "$arts_lib", [ ])
|
||||
SUMMARY_audio="${SUMMARY_audio} arts(dynamic)"
|
||||
else
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $ARTS_LIBS"
|
||||
SUMMARY_audio="${SUMMARY_audio} arts"
|
||||
fi
|
||||
have_audio=yes
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
dnl See if the NAS audio interface is supported
|
||||
CheckNAS()
|
||||
{
|
||||
AC_ARG_ENABLE(nas,
|
||||
[AS_HELP_STRING([--enable-nas], [support the NAS audio API [default=yes]])],
|
||||
, enable_nas=yes)
|
||||
if test x$enable_audio = xyes -a x$enable_nas = xyes; then
|
||||
AC_CHECK_HEADER(audio/audiolib.h, have_nas_hdr=yes)
|
||||
AC_CHECK_LIB(audio, AuOpenServer, have_nas_lib=yes)
|
||||
|
||||
AC_MSG_CHECKING(for NAS audio support)
|
||||
have_nas=no
|
||||
|
||||
if test x$have_nas_hdr = xyes -a x$have_nas_lib = xyes; then
|
||||
have_nas=yes
|
||||
NAS_LIBS="-laudio"
|
||||
|
||||
elif test -r /usr/X11R6/include/audio/audiolib.h; then
|
||||
have_nas=yes
|
||||
NAS_CFLAGS="-I/usr/X11R6/include/"
|
||||
NAS_LIBS="-L/usr/X11R6/lib -laudio -lXt"
|
||||
|
||||
fi
|
||||
|
||||
AC_MSG_RESULT($have_nas)
|
||||
|
||||
if test x$have_nas = xyes; then
|
||||
AC_ARG_ENABLE(nas-shared,
|
||||
[AS_HELP_STRING([--enable-nas-shared], [dynamically load NAS audio support [default=yes]])],
|
||||
, enable_nas_shared=yes)
|
||||
nas_lib=[`find_lib "libaudio.so.*" "$NAS_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
|
||||
|
||||
if test x$have_loadso != xyes && \
|
||||
test x$enable_nas_shared = xyes; then
|
||||
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic NAS loading])
|
||||
fi
|
||||
if test x$have_loadso = xyes && \
|
||||
test x$enable_nas_shared = xyes && test x$nas_lib != x; then
|
||||
echo "-- dynamic libaudio -> $nas_lib"
|
||||
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_NAS_DYNAMIC, "$nas_lib", [ ])
|
||||
SUMMARY_audio="${SUMMARY_audio} nas(dynamic)"
|
||||
else
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $NAS_LIBS"
|
||||
SUMMARY_audio="${SUMMARY_audio} nas"
|
||||
fi
|
||||
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_NAS, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/nas/*.c"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $NAS_CFLAGS"
|
||||
have_audio=yes
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
dnl See if the sndio audio interface is supported
|
||||
CheckSNDIO()
|
||||
{
|
||||
AC_ARG_ENABLE(sndio,
|
||||
[AS_HELP_STRING([--enable-sndio], [support the sndio audio API [default=yes]])],
|
||||
, enable_sndio=yes)
|
||||
if test x$enable_audio = xyes -a x$enable_sndio = xyes; then
|
||||
PKG_CHECK_MODULES([SNDIO], [sndio], audio_sndio=yes, audio_sndio=no)
|
||||
|
||||
if test x$audio_sndio = xyes; then
|
||||
AC_ARG_ENABLE(sndio-shared,
|
||||
[AS_HELP_STRING([--enable-sndio-shared], [dynamically load sndio audio support [default=yes]])],
|
||||
, enable_sndio_shared=yes)
|
||||
sndio_lib=[`find_lib "libsndio.so.*" "$SNDIO_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
|
||||
|
||||
if test x$have_loadso != xyes && \
|
||||
test x$enable_sndio_shared = xyes; then
|
||||
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic sndio loading])
|
||||
fi
|
||||
if test x$have_loadso = xyes && \
|
||||
test x$enable_sndio_shared = xyes && test x$sndio_lib != x; then
|
||||
echo "-- dynamic libsndio -> $sndio_lib"
|
||||
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_SNDIO_DYNAMIC, "$sndio_lib", [ ])
|
||||
SUMMARY_audio="${SUMMARY_audio} sndio(dynamic)"
|
||||
else
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $SNDIO_LIBS"
|
||||
SUMMARY_audio="${SUMMARY_audio} sndio"
|
||||
fi
|
||||
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_SNDIO, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/sndio/*.c"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $SNDIO_CFLAGS"
|
||||
have_audio=yes
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
dnl Find FusionSound
|
||||
CheckFusionSound()
|
||||
{
|
||||
AC_ARG_ENABLE(fusionsound,
|
||||
[AS_HELP_STRING([--enable-fusionsound], [use FusionSound audio driver [default=no]])],
|
||||
, enable_fusionsound=no)
|
||||
if test x$enable_audio = xyes -a x$enable_fusionsound = xyes; then
|
||||
PKG_CHECK_MODULES([FUSIONSOUND], [fusionsound >= 1.1.1], fusionsound=yes, fusionsound=no)
|
||||
|
||||
if test x$fusionsound = xyes; then
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_FUSIONSOUND, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/fusionsound/*.c"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $FUSIONSOUND_CFLAGS"
|
||||
|
||||
AC_ARG_ENABLE(fusionsound-shared,
|
||||
[AS_HELP_STRING([--enable-fusionsound-shared], [dynamically load fusionsound audio support [default=yes]])],
|
||||
, enable_fusionsound_shared=yes)
|
||||
fusionsound_shared=no
|
||||
AC_MSG_CHECKING(for FusionSound dynamic loading support)
|
||||
if test x$have_loadso != xyes && \
|
||||
test x$enable_fusionsound_shared = xyes; then
|
||||
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic fusionsound loading])
|
||||
fi
|
||||
if test x$have_loadso = xyes && \
|
||||
test x$enable_fusionsound_shared = xyes; then
|
||||
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC, "libfusionsound.so", [ ])
|
||||
fusionsound_shared=yes
|
||||
SUMMARY_audio="${SUMMARY_audio} fusionsound(dynamic)"
|
||||
else
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $FUSIONSOUND_LIBS"
|
||||
SUMMARY_audio="${SUMMARY_audio} fusionsound"
|
||||
fi
|
||||
AC_MSG_RESULT($fusionsound_shared)
|
||||
|
||||
have_audio=yes
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
dnl rcg07142001 See if the user wants the disk writer audio driver...
|
||||
CheckDiskAudio()
|
||||
{
|
||||
@ -3779,12 +3516,6 @@ case "$host" in
|
||||
CheckALSA
|
||||
CheckPipewire
|
||||
CheckPulseAudio
|
||||
CheckJACK
|
||||
CheckARTSC
|
||||
CheckESD
|
||||
CheckNAS
|
||||
CheckSNDIO
|
||||
CheckFusionSound
|
||||
CheckLibSampleRate
|
||||
# Need to check for Raspberry PI first and add platform specific compiler flags, otherwise the test for GLES fails!
|
||||
CheckRPI
|
||||
@ -3837,24 +3568,12 @@ case "$host" in
|
||||
# Set up files for the audio library
|
||||
if test x$enable_audio = xyes; then
|
||||
case $ARCH in
|
||||
sysv5|solaris|hpux)
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_SUNAUDIO, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/sun/*.c"
|
||||
SUMMARY_audio="${SUMMARY_audio} sun"
|
||||
have_audio=yes
|
||||
;;
|
||||
netbsd) # Don't use this on OpenBSD, it's busted.
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_NETBSD, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/netbsd/*.c"
|
||||
SUMMARY_audio="${SUMMARY_audio} netbsd"
|
||||
have_audio=yes
|
||||
;;
|
||||
aix)
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_PAUDIO, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/paudio/*.c"
|
||||
SUMMARY_audio="${SUMMARY_audio} paudio"
|
||||
have_audio=yes
|
||||
;;
|
||||
android)
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_ANDROID, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/android/*.c"
|
||||
@ -4049,9 +3768,6 @@ case "$host" in
|
||||
fi
|
||||
# Set up files for the audio library
|
||||
if test x$enable_audio = xyes; then
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_WINMM, 1, [ ])
|
||||
SUMMARY_audio="${SUMMARY_audio} winmm"
|
||||
SOURCES="$SOURCES $srcdir/src/audio/winmm/*.c"
|
||||
if test x$have_dsound = xyes; then
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_DSOUND, 1, [ ])
|
||||
SUMMARY_audio="${SUMMARY_audio} directsound"
|
||||
|
@ -293,35 +293,20 @@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_ANDROID @SDL_AUDIO_DRIVER_ANDROID@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_OPENSLES @SDL_AUDIO_DRIVER_OPENSLES@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_AAUDIO @SDL_AUDIO_DRIVER_AAUDIO@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_ARTS @SDL_AUDIO_DRIVER_ARTS@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_ARTS_DYNAMIC @SDL_AUDIO_DRIVER_ARTS_DYNAMIC@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO @SDL_AUDIO_DRIVER_COREAUDIO@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_DISK @SDL_AUDIO_DRIVER_DISK@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_DSOUND @SDL_AUDIO_DRIVER_DSOUND@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_ESD @SDL_AUDIO_DRIVER_ESD@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_ESD_DYNAMIC @SDL_AUDIO_DRIVER_ESD_DYNAMIC@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND @SDL_AUDIO_DRIVER_FUSIONSOUND@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC @SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_JACK @SDL_AUDIO_DRIVER_JACK@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_NAS @SDL_AUDIO_DRIVER_NAS@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_NAS_DYNAMIC @SDL_AUDIO_DRIVER_NAS_DYNAMIC@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_NETBSD @SDL_AUDIO_DRIVER_NETBSD@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_OSS @SDL_AUDIO_DRIVER_OSS@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_PAUDIO @SDL_AUDIO_DRIVER_PAUDIO@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE @SDL_AUDIO_DRIVER_PIPEWIRE@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC @SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_QSA @SDL_AUDIO_DRIVER_QSA@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_SNDIO @SDL_AUDIO_DRIVER_SNDIO@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_SUNAUDIO @SDL_AUDIO_DRIVER_SUNAUDIO@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_WINMM @SDL_AUDIO_DRIVER_WINMM@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_VITA @SDL_AUDIO_DRIVER_VITA@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_PSP @SDL_AUDIO_DRIVER_PSP@
|
||||
#cmakedefine SDL_AUDIO_DRIVER_PS2 @SDL_AUDIO_DRIVER_PS2@
|
||||
|
@ -279,37 +279,22 @@
|
||||
#undef SDL_AUDIO_DRIVER_ALSA
|
||||
#undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_ANDROID
|
||||
#undef SDL_AUDIO_DRIVER_ARTS
|
||||
#undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_COREAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_DISK
|
||||
#undef SDL_AUDIO_DRIVER_DSOUND
|
||||
#undef SDL_AUDIO_DRIVER_DUMMY
|
||||
#undef SDL_AUDIO_DRIVER_EMSCRIPTEN
|
||||
#undef SDL_AUDIO_DRIVER_ESD
|
||||
#undef SDL_AUDIO_DRIVER_ESD_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_FUSIONSOUND
|
||||
#undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_HAIKU
|
||||
#undef SDL_AUDIO_DRIVER_JACK
|
||||
#undef SDL_AUDIO_DRIVER_JACK_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_NACL
|
||||
#undef SDL_AUDIO_DRIVER_NAS
|
||||
#undef SDL_AUDIO_DRIVER_NAS_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_NETBSD
|
||||
#undef SDL_AUDIO_DRIVER_OPENSLES
|
||||
#undef SDL_AUDIO_DRIVER_OSS
|
||||
#undef SDL_AUDIO_DRIVER_PAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_PIPEWIRE
|
||||
#undef SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_PULSEAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_QSA
|
||||
#undef SDL_AUDIO_DRIVER_SNDIO
|
||||
#undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_SUNAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_WASAPI
|
||||
#undef SDL_AUDIO_DRIVER_WINMM
|
||||
|
||||
/* Enable various input drivers */
|
||||
#undef SDL_INPUT_LINUXEV
|
||||
|
@ -42,51 +42,27 @@ static const AudioBootStrap *const bootstrap[] = {
|
||||
#if SDL_AUDIO_DRIVER_ALSA
|
||||
&ALSA_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_SNDIO
|
||||
&SNDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_NETBSD
|
||||
&NETBSDAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_QSA
|
||||
&QSAAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_SUNAUDIO
|
||||
&SUNAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_ARTS
|
||||
&ARTS_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_ESD
|
||||
&ESD_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_NACL
|
||||
&NACLAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_NAS
|
||||
&NAS_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_WASAPI
|
||||
&WASAPI_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DSOUND
|
||||
&DSOUND_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_WINMM
|
||||
&WINMM_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_PAUDIO
|
||||
&PAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_HAIKU
|
||||
&HAIKUAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_COREAUDIO
|
||||
&COREAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_FUSIONSOUND
|
||||
&FUSIONSOUND_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_AAUDIO
|
||||
&aaudio_bootstrap,
|
||||
#endif
|
||||
@ -111,9 +87,6 @@ static const AudioBootStrap *const bootstrap[] = {
|
||||
#if SDL_AUDIO_DRIVER_EMSCRIPTEN
|
||||
&EMSCRIPTENAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_JACK
|
||||
&JACK_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_PIPEWIRE
|
||||
&PIPEWIRE_bootstrap,
|
||||
#endif
|
||||
|
@ -184,25 +184,17 @@ typedef struct AudioBootStrap
|
||||
extern AudioBootStrap PIPEWIRE_bootstrap;
|
||||
extern AudioBootStrap PULSEAUDIO_bootstrap;
|
||||
extern AudioBootStrap ALSA_bootstrap;
|
||||
extern AudioBootStrap JACK_bootstrap;
|
||||
extern AudioBootStrap SNDIO_bootstrap;
|
||||
extern AudioBootStrap NETBSDAUDIO_bootstrap;
|
||||
extern AudioBootStrap DSP_bootstrap;
|
||||
extern AudioBootStrap QSAAUDIO_bootstrap;
|
||||
extern AudioBootStrap SUNAUDIO_bootstrap;
|
||||
extern AudioBootStrap ARTS_bootstrap;
|
||||
extern AudioBootStrap ESD_bootstrap;
|
||||
extern AudioBootStrap NACLAUDIO_bootstrap;
|
||||
extern AudioBootStrap NAS_bootstrap;
|
||||
extern AudioBootStrap WASAPI_bootstrap;
|
||||
extern AudioBootStrap DSOUND_bootstrap;
|
||||
extern AudioBootStrap WINMM_bootstrap;
|
||||
extern AudioBootStrap PAUDIO_bootstrap;
|
||||
extern AudioBootStrap HAIKUAUDIO_bootstrap;
|
||||
extern AudioBootStrap COREAUDIO_bootstrap;
|
||||
extern AudioBootStrap DISKAUDIO_bootstrap;
|
||||
extern AudioBootStrap DUMMYAUDIO_bootstrap;
|
||||
extern AudioBootStrap FUSIONSOUND_bootstrap;
|
||||
extern AudioBootStrap aaudio_bootstrap;
|
||||
extern AudioBootStrap openslES_bootstrap;
|
||||
extern AudioBootStrap ANDROIDAUDIO_bootstrap;
|
||||
|
@ -1,357 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_ARTS
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#ifdef HAVE_SIGNAL_H
|
||||
#include <signal.h>
|
||||
#endif
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_artsaudio.h"
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
|
||||
#include "SDL_name.h"
|
||||
#include "SDL_loadso.h"
|
||||
#else
|
||||
#define SDL_NAME(X) X
|
||||
#endif
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
|
||||
|
||||
static const char *arts_library = SDL_AUDIO_DRIVER_ARTS_DYNAMIC;
|
||||
static void *arts_handle = NULL;
|
||||
|
||||
/* !!! FIXME: I hate this SDL_NAME clutter...it makes everything so messy! */
|
||||
static int (*SDL_NAME(arts_init)) (void);
|
||||
static void (*SDL_NAME(arts_free)) (void);
|
||||
static arts_stream_t(*SDL_NAME(arts_play_stream)) (int rate, int bits,
|
||||
int channels,
|
||||
const char *name);
|
||||
static int (*SDL_NAME(arts_stream_set)) (arts_stream_t s,
|
||||
arts_parameter_t param, int value);
|
||||
static int (*SDL_NAME(arts_stream_get)) (arts_stream_t s,
|
||||
arts_parameter_t param);
|
||||
static int (*SDL_NAME(arts_write)) (arts_stream_t s, const void *buffer,
|
||||
int count);
|
||||
static void (*SDL_NAME(arts_close_stream)) (arts_stream_t s);
|
||||
static int (*SDL_NAME(arts_suspend))(void);
|
||||
static int (*SDL_NAME(arts_suspended)) (void);
|
||||
static const char *(*SDL_NAME(arts_error_text)) (int errorcode);
|
||||
|
||||
#define SDL_ARTS_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
|
||||
static struct
|
||||
{
|
||||
const char *name;
|
||||
void **func;
|
||||
} arts_functions[] = {
|
||||
/* *INDENT-OFF* */
|
||||
SDL_ARTS_SYM(arts_init),
|
||||
SDL_ARTS_SYM(arts_free),
|
||||
SDL_ARTS_SYM(arts_play_stream),
|
||||
SDL_ARTS_SYM(arts_stream_set),
|
||||
SDL_ARTS_SYM(arts_stream_get),
|
||||
SDL_ARTS_SYM(arts_write),
|
||||
SDL_ARTS_SYM(arts_close_stream),
|
||||
SDL_ARTS_SYM(arts_suspend),
|
||||
SDL_ARTS_SYM(arts_suspended),
|
||||
SDL_ARTS_SYM(arts_error_text),
|
||||
/* *INDENT-ON* */
|
||||
};
|
||||
|
||||
#undef SDL_ARTS_SYM
|
||||
|
||||
static void
|
||||
UnloadARTSLibrary()
|
||||
{
|
||||
if (arts_handle != NULL) {
|
||||
SDL_UnloadObject(arts_handle);
|
||||
arts_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
LoadARTSLibrary(void)
|
||||
{
|
||||
int i, retval = -1;
|
||||
|
||||
if (arts_handle == NULL) {
|
||||
arts_handle = SDL_LoadObject(arts_library);
|
||||
if (arts_handle != NULL) {
|
||||
retval = 0;
|
||||
for (i = 0; i < SDL_arraysize(arts_functions); ++i) {
|
||||
*arts_functions[i].func =
|
||||
SDL_LoadFunction(arts_handle, arts_functions[i].name);
|
||||
if (!*arts_functions[i].func) {
|
||||
retval = -1;
|
||||
UnloadARTSLibrary();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void
|
||||
UnloadARTSLibrary()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static int
|
||||
LoadARTSLibrary(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
ARTS_WaitDevice(_THIS)
|
||||
{
|
||||
Sint32 ticks;
|
||||
|
||||
/* Check to see if the thread-parent process is still alive */
|
||||
{
|
||||
static int cnt = 0;
|
||||
/* Note that this only works with thread implementations
|
||||
that use a different process id for each thread.
|
||||
*/
|
||||
/* Check every 10 loops */
|
||||
if (this->hidden->parent && (((++cnt) % 10) == 0)) {
|
||||
if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) {
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Use timer for general audio synchronization */
|
||||
ticks =
|
||||
((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||
if (ticks > 0) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
ARTS_PlayDevice(_THIS)
|
||||
{
|
||||
/* Write the audio data */
|
||||
int written = SDL_NAME(arts_write) (this->hidden->stream,
|
||||
this->hidden->mixbuf,
|
||||
this->hidden->mixlen);
|
||||
|
||||
/* If timer synchronization is enabled, set the next write frame */
|
||||
if (this->hidden->frame_ticks) {
|
||||
this->hidden->next_frame += this->hidden->frame_ticks;
|
||||
}
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written < 0) {
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
ARTS_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
ARTS_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden->stream) {
|
||||
SDL_NAME(arts_close_stream) (this->hidden->stream);
|
||||
}
|
||||
SDL_NAME(arts_free) ();
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
SDL_free(this->hidden);
|
||||
}
|
||||
|
||||
static int
|
||||
ARTS_Suspend(void)
|
||||
{
|
||||
const Uint32 abortms = SDL_GetTicks() + 3000; /* give up after 3 secs */
|
||||
while ( (!SDL_NAME(arts_suspended)()) && !SDL_TICKS_PASSED(SDL_GetTicks(), abortms) ) {
|
||||
if ( SDL_NAME(arts_suspend)() ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return SDL_NAME(arts_suspended)();
|
||||
}
|
||||
|
||||
static int
|
||||
ARTS_OpenDevice(_THIS, const char *devname)
|
||||
{
|
||||
int rc = 0;
|
||||
int bits, frag_spec = 0;
|
||||
SDL_AudioFormat test_format = 0;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_zerop(this->hidden);
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
case AUDIO_S16LSB:
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (!test_format) {
|
||||
return SDL_SetError("%s: Unsupported audio format", "arts");
|
||||
}
|
||||
this->spec.format = test_format;
|
||||
bits = SDL_AUDIO_BITSIZE(test_format);
|
||||
|
||||
if ((rc = SDL_NAME(arts_init) ()) != 0) {
|
||||
return SDL_SetError("Unable to initialize ARTS: %s",
|
||||
SDL_NAME(arts_error_text) (rc));
|
||||
}
|
||||
|
||||
if (!ARTS_Suspend()) {
|
||||
return SDL_SetError("ARTS can not open audio device");
|
||||
}
|
||||
|
||||
this->hidden->stream = SDL_NAME(arts_play_stream) (this->spec.freq,
|
||||
bits,
|
||||
this->spec.channels,
|
||||
"SDL");
|
||||
|
||||
/* Play nothing so we have at least one write (server bug workaround). */
|
||||
SDL_NAME(arts_write) (this->hidden->stream, "", 0);
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Determine the power of two of the fragment size */
|
||||
for (frag_spec = 0; (0x01 << frag_spec) < this->spec.size; ++frag_spec);
|
||||
if ((0x01 << frag_spec) != this->spec.size) {
|
||||
return SDL_SetError("Fragment size must be a power of two");
|
||||
}
|
||||
frag_spec |= 0x00020000; /* two fragments, for low latency */
|
||||
|
||||
#ifdef ARTS_P_PACKET_SETTINGS
|
||||
SDL_NAME(arts_stream_set) (this->hidden->stream,
|
||||
ARTS_P_PACKET_SETTINGS, frag_spec);
|
||||
#else
|
||||
SDL_NAME(arts_stream_set) (this->hidden->stream, ARTS_P_PACKET_SIZE,
|
||||
frag_spec & 0xffff);
|
||||
SDL_NAME(arts_stream_set) (this->hidden->stream, ARTS_P_PACKET_COUNT,
|
||||
frag_spec >> 16);
|
||||
#endif
|
||||
this->spec.size = SDL_NAME(arts_stream_get) (this->hidden->stream,
|
||||
ARTS_P_PACKET_SIZE);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
/* Get the parent process id (we're the parent of the audio thread) */
|
||||
this->hidden->parent = getpid();
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
ARTS_Deinitialize(void)
|
||||
{
|
||||
UnloadARTSLibrary();
|
||||
}
|
||||
|
||||
|
||||
static SDL_bool
|
||||
ARTS_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (LoadARTSLibrary() < 0) {
|
||||
return SDL_FALSE;
|
||||
} else {
|
||||
if (SDL_NAME(arts_init) () != NULL) {
|
||||
UnloadARTSLibrary();
|
||||
SDL_SetError("ARTS: arts_init failed (no audio server?)");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Play a stream so aRts doesn't crash */
|
||||
if (ARTS_Suspend()) {
|
||||
arts_stream_t stream;
|
||||
stream = SDL_NAME(arts_play_stream) (44100, 16, 2, "SDL");
|
||||
SDL_NAME(arts_write) (stream, "", 0);
|
||||
SDL_NAME(arts_close_stream) (stream);
|
||||
}
|
||||
|
||||
SDL_NAME(arts_free) ();
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = ARTS_OpenDevice;
|
||||
impl->PlayDevice = ARTS_PlayDevice;
|
||||
impl->WaitDevice = ARTS_WaitDevice;
|
||||
impl->GetDeviceBuf = ARTS_GetDeviceBuf;
|
||||
impl->CloseDevice = ARTS_CloseDevice;
|
||||
impl->Deinitialize = ARTS_Deinitialize;
|
||||
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
|
||||
|
||||
return SDL_TRUE; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
AudioBootStrap ARTS_bootstrap = {
|
||||
"arts", "Analog RealTime Synthesizer", ARTS_Init, SDL_FALSE
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ARTS */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef SDL_artsaudio_h_
|
||||
#define SDL_artsaudio_h_
|
||||
|
||||
#include <artsc.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The stream descriptor for the audio device */
|
||||
arts_stream_t stream;
|
||||
|
||||
/* The parent process id, to detect when application quits */
|
||||
pid_t parent;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
|
||||
/* Support for audio timing using a timer, in addition to SDL_IOReady() */
|
||||
float frame_ticks;
|
||||
float next_frame;
|
||||
};
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
#endif /* SDL_artsaudio_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,335 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_ESD
|
||||
|
||||
/* Allow access to an ESD network stream mixing buffer */
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#include <signal.h>
|
||||
#include <errno.h>
|
||||
#include <esd.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_esdaudio.h"
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
|
||||
#include "SDL_name.h"
|
||||
#include "SDL_loadso.h"
|
||||
#else
|
||||
#define SDL_NAME(X) X
|
||||
#endif
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
|
||||
|
||||
static const char *esd_library = SDL_AUDIO_DRIVER_ESD_DYNAMIC;
|
||||
static void *esd_handle = NULL;
|
||||
|
||||
static int (*SDL_NAME(esd_open_sound)) (const char *host);
|
||||
static int (*SDL_NAME(esd_close)) (int esd);
|
||||
static int (*SDL_NAME(esd_play_stream)) (esd_format_t format, int rate,
|
||||
const char *host, const char *name);
|
||||
|
||||
#define SDL_ESD_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
|
||||
static struct
|
||||
{
|
||||
const char *name;
|
||||
void **func;
|
||||
} const esd_functions[] = {
|
||||
SDL_ESD_SYM(esd_open_sound),
|
||||
SDL_ESD_SYM(esd_close), SDL_ESD_SYM(esd_play_stream),
|
||||
};
|
||||
|
||||
#undef SDL_ESD_SYM
|
||||
|
||||
static void
|
||||
UnloadESDLibrary()
|
||||
{
|
||||
if (esd_handle != NULL) {
|
||||
SDL_UnloadObject(esd_handle);
|
||||
esd_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
LoadESDLibrary(void)
|
||||
{
|
||||
int i, retval = -1;
|
||||
|
||||
if (esd_handle == NULL) {
|
||||
esd_handle = SDL_LoadObject(esd_library);
|
||||
if (esd_handle) {
|
||||
retval = 0;
|
||||
for (i = 0; i < SDL_arraysize(esd_functions); ++i) {
|
||||
*esd_functions[i].func =
|
||||
SDL_LoadFunction(esd_handle, esd_functions[i].name);
|
||||
if (!*esd_functions[i].func) {
|
||||
retval = -1;
|
||||
UnloadESDLibrary();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void
|
||||
UnloadESDLibrary()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static int
|
||||
LoadESDLibrary(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ESD_DYNAMIC */
|
||||
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
ESD_WaitDevice(_THIS)
|
||||
{
|
||||
Sint32 ticks;
|
||||
|
||||
/* Check to see if the thread-parent process is still alive */
|
||||
{
|
||||
static int cnt = 0;
|
||||
/* Note that this only works with thread implementations
|
||||
that use a different process id for each thread.
|
||||
*/
|
||||
/* Check every 10 loops */
|
||||
if (this->hidden->parent && (((++cnt) % 10) == 0)) {
|
||||
if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) {
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Use timer for general audio synchronization */
|
||||
ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||
if (ticks > 0) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
ESD_PlayDevice(_THIS)
|
||||
{
|
||||
int written = 0;
|
||||
|
||||
/* Write the audio data, checking for EAGAIN on broken audio drivers */
|
||||
do {
|
||||
written = write(this->hidden->audio_fd,
|
||||
this->hidden->mixbuf, this->hidden->mixlen);
|
||||
if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) {
|
||||
SDL_Delay(1); /* Let a little CPU time go by */
|
||||
}
|
||||
} while ((written < 0) &&
|
||||
((errno == 0) || (errno == EAGAIN) || (errno == EINTR)));
|
||||
|
||||
/* Set the next write frame */
|
||||
this->hidden->next_frame += this->hidden->frame_ticks;
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written < 0) {
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
ESD_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
ESD_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
SDL_NAME(esd_close) (this->hidden->audio_fd);
|
||||
}
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
SDL_free(this->hidden);
|
||||
}
|
||||
|
||||
/* Try to get the name of the program */
|
||||
static char *
|
||||
get_progname(void)
|
||||
{
|
||||
char *progname = NULL;
|
||||
#ifdef __LINUX__
|
||||
FILE *fp;
|
||||
static char temp[BUFSIZ];
|
||||
|
||||
SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid());
|
||||
fp = fopen(temp, "r");
|
||||
if (fp != NULL) {
|
||||
if (fgets(temp, sizeof(temp) - 1, fp)) {
|
||||
progname = SDL_strrchr(temp, '/');
|
||||
if (progname == NULL) {
|
||||
progname = temp;
|
||||
} else {
|
||||
progname = progname + 1;
|
||||
}
|
||||
}
|
||||
fclose(fp);
|
||||
}
|
||||
#endif
|
||||
return (progname);
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
ESD_OpenDevice(_THIS, const char *devname)
|
||||
{
|
||||
esd_format_t format = (ESD_STREAM | ESD_PLAY);
|
||||
SDL_AudioFormat test_format = 0;
|
||||
int found = 0;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_zerop(this->hidden);
|
||||
this->hidden->audio_fd = -1;
|
||||
|
||||
/* Convert audio spec to the ESD audio format */
|
||||
/* Try for a closest match on audio format */
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
!found && test_format; test_format = SDL_NextAudioFormat()) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
found = 1;
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
format |= ESD_BITS8;
|
||||
break;
|
||||
case AUDIO_S16SYS:
|
||||
format |= ESD_BITS16;
|
||||
break;
|
||||
default:
|
||||
found = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!found) {
|
||||
return SDL_SetError("Couldn't find any hardware audio formats");
|
||||
}
|
||||
|
||||
if (this->spec.channels == 1) {
|
||||
format |= ESD_MONO;
|
||||
} else {
|
||||
format |= ESD_STEREO;
|
||||
}
|
||||
#if 0
|
||||
this->spec.samples = ESD_BUF_SIZE; /* Darn, no way to change this yet */
|
||||
#endif
|
||||
|
||||
/* Open a connection to the ESD audio server */
|
||||
this->hidden->audio_fd =
|
||||
SDL_NAME(esd_play_stream) (format, this->spec.freq, NULL,
|
||||
get_progname());
|
||||
|
||||
if (this->hidden->audio_fd < 0) {
|
||||
return SDL_SetError("Couldn't open ESD connection");
|
||||
}
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
this->hidden->frame_ticks =
|
||||
(float) (this->spec.samples * 1000) / this->spec.freq;
|
||||
this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks;
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
/* Get the parent process id (we're the parent of the audio thread) */
|
||||
this->hidden->parent = getpid();
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
ESD_Deinitialize(void)
|
||||
{
|
||||
UnloadESDLibrary();
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
ESD_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (LoadESDLibrary() < 0) {
|
||||
return SDL_FALSE;
|
||||
} else {
|
||||
int connection = 0;
|
||||
|
||||
/* Don't start ESD if it's not running */
|
||||
SDL_setenv("ESD_NO_SPAWN", "1", 0);
|
||||
|
||||
connection = SDL_NAME(esd_open_sound) (NULL);
|
||||
if (connection < 0) {
|
||||
UnloadESDLibrary();
|
||||
SDL_SetError("ESD: esd_open_sound failed (no audio server?)");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
SDL_NAME(esd_close) (connection);
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = ESD_OpenDevice;
|
||||
impl->PlayDevice = ESD_PlayDevice;
|
||||
impl->WaitDevice = ESD_WaitDevice;
|
||||
impl->GetDeviceBuf = ESD_GetDeviceBuf;
|
||||
impl->CloseDevice = ESD_CloseDevice;
|
||||
impl->Deinitialize = ESD_Deinitialize;
|
||||
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
|
||||
|
||||
return SDL_TRUE; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
AudioBootStrap ESD_bootstrap = {
|
||||
"esd", "Enlightened Sound Daemon", ESD_Init, SDL_FALSE
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ESD */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,51 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef SDL_esdaudio_h_
|
||||
#define SDL_esdaudio_h_
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
/* The parent process id, to detect when application quits */
|
||||
pid_t parent;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
|
||||
/* Support for audio timing using a timer */
|
||||
float frame_ticks;
|
||||
float next_frame;
|
||||
};
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
#endif /* SDL_esdaudio_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,317 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_FUSIONSOUND
|
||||
|
||||
/* !!! FIXME: why is this is SDL_FS_* instead of FUSIONSOUND_*? */
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#ifdef HAVE_SIGNAL_H
|
||||
#include <signal.h>
|
||||
#endif
|
||||
#include <unistd.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_fsaudio.h"
|
||||
|
||||
#include <fusionsound/fusionsound_version.h>
|
||||
|
||||
/* #define SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC "libfusionsound.so" */
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
|
||||
#include "SDL_name.h"
|
||||
#include "SDL_loadso.h"
|
||||
#else
|
||||
#define SDL_NAME(X) X
|
||||
#endif
|
||||
|
||||
#if (FUSIONSOUND_MAJOR_VERSION == 1) && (FUSIONSOUND_MINOR_VERSION < 1)
|
||||
typedef DFBResult DirectResult;
|
||||
#endif
|
||||
|
||||
/* Buffers to use - more than 2 gives a lot of latency */
|
||||
#define FUSION_BUFFERS (2)
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
|
||||
|
||||
static const char *fs_library = SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC;
|
||||
static void *fs_handle = NULL;
|
||||
|
||||
static DirectResult (*SDL_NAME(FusionSoundInit)) (int *argc, char *(*argv[]));
|
||||
static DirectResult (*SDL_NAME(FusionSoundCreate)) (IFusionSound **
|
||||
ret_interface);
|
||||
|
||||
#define SDL_FS_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
|
||||
static struct
|
||||
{
|
||||
const char *name;
|
||||
void **func;
|
||||
} fs_functions[] = {
|
||||
/* *INDENT-OFF* */
|
||||
SDL_FS_SYM(FusionSoundInit),
|
||||
SDL_FS_SYM(FusionSoundCreate),
|
||||
/* *INDENT-ON* */
|
||||
};
|
||||
|
||||
#undef SDL_FS_SYM
|
||||
|
||||
static void
|
||||
UnloadFusionSoundLibrary()
|
||||
{
|
||||
if (fs_handle != NULL) {
|
||||
SDL_UnloadObject(fs_handle);
|
||||
fs_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
LoadFusionSoundLibrary(void)
|
||||
{
|
||||
int i, retval = -1;
|
||||
|
||||
if (fs_handle == NULL) {
|
||||
fs_handle = SDL_LoadObject(fs_library);
|
||||
if (fs_handle != NULL) {
|
||||
retval = 0;
|
||||
for (i = 0; i < SDL_arraysize(fs_functions); ++i) {
|
||||
*fs_functions[i].func =
|
||||
SDL_LoadFunction(fs_handle, fs_functions[i].name);
|
||||
if (!*fs_functions[i].func) {
|
||||
retval = -1;
|
||||
UnloadFusionSoundLibrary();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void
|
||||
UnloadFusionSoundLibrary()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static int
|
||||
LoadFusionSoundLibrary(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
SDL_FS_WaitDevice(_THIS)
|
||||
{
|
||||
this->hidden->stream->Wait(this->hidden->stream,
|
||||
this->hidden->mixsamples);
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_FS_PlayDevice(_THIS)
|
||||
{
|
||||
DirectResult ret;
|
||||
|
||||
ret = this->hidden->stream->Write(this->hidden->stream,
|
||||
this->hidden->mixbuf,
|
||||
this->hidden->mixsamples);
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (ret) {
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
static Uint8 *
|
||||
SDL_FS_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
SDL_FS_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden->stream) {
|
||||
this->hidden->stream->Release(this->hidden->stream);
|
||||
}
|
||||
if (this->hidden->fs) {
|
||||
this->hidden->fs->Release(this->hidden->fs);
|
||||
}
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
SDL_free(this->hidden);
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
SDL_FS_OpenDevice(_THIS, const char *devname)
|
||||
{
|
||||
int bytes;
|
||||
SDL_AudioFormat test_format;
|
||||
FSSampleFormat fs_format;
|
||||
FSStreamDescription desc;
|
||||
DirectResult ret;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_zerop(this->hidden);
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
fs_format = FSSF_U8;
|
||||
break;
|
||||
case AUDIO_S16SYS:
|
||||
fs_format = FSSF_S16;
|
||||
break;
|
||||
case AUDIO_S32SYS:
|
||||
fs_format = FSSF_S32;
|
||||
break;
|
||||
case AUDIO_F32SYS:
|
||||
fs_format = FSSF_FLOAT;
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (!test_format) {
|
||||
return SDL_SetError("%s: Unsupported audio format", "fusionsound");
|
||||
}
|
||||
this->spec.format = test_format;
|
||||
bytes = SDL_AUDIO_BITSIZE(test_format) / 8;
|
||||
|
||||
/* Retrieve the main sound interface. */
|
||||
ret = SDL_NAME(FusionSoundCreate) (&this->hidden->fs);
|
||||
if (ret) {
|
||||
return SDL_SetError("Unable to initialize FusionSound: %d", ret);
|
||||
}
|
||||
|
||||
this->hidden->mixsamples = this->spec.size / bytes / this->spec.channels;
|
||||
|
||||
/* Fill stream description. */
|
||||
desc.flags = FSSDF_SAMPLERATE | FSSDF_BUFFERSIZE |
|
||||
FSSDF_CHANNELS | FSSDF_SAMPLEFORMAT | FSSDF_PREBUFFER;
|
||||
desc.samplerate = this->spec.freq;
|
||||
desc.buffersize = this->spec.size * FUSION_BUFFERS;
|
||||
desc.channels = this->spec.channels;
|
||||
desc.prebuffer = 10;
|
||||
desc.sampleformat = fs_format;
|
||||
|
||||
ret =
|
||||
this->hidden->fs->CreateStream(this->hidden->fs, &desc,
|
||||
&this->hidden->stream);
|
||||
if (ret) {
|
||||
return SDL_SetError("Unable to create FusionSoundStream: %d", ret);
|
||||
}
|
||||
|
||||
/* See what we got */
|
||||
desc.flags = FSSDF_SAMPLERATE | FSSDF_BUFFERSIZE |
|
||||
FSSDF_CHANNELS | FSSDF_SAMPLEFORMAT;
|
||||
ret = this->hidden->stream->GetDescription(this->hidden->stream, &desc);
|
||||
|
||||
this->spec.freq = desc.samplerate;
|
||||
this->spec.size =
|
||||
desc.buffersize / FUSION_BUFFERS * bytes * desc.channels;
|
||||
this->spec.channels = desc.channels;
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
SDL_FS_Deinitialize(void)
|
||||
{
|
||||
UnloadFusionSoundLibrary();
|
||||
}
|
||||
|
||||
|
||||
static SDL_bool
|
||||
SDL_FS_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (LoadFusionSoundLibrary() < 0) {
|
||||
return SDL_FALSE;
|
||||
} else {
|
||||
DirectResult ret;
|
||||
|
||||
ret = SDL_NAME(FusionSoundInit) (NULL, NULL);
|
||||
if (ret) {
|
||||
UnloadFusionSoundLibrary();
|
||||
SDL_SetError
|
||||
("FusionSound: SDL_FS_init failed (FusionSoundInit: %d)",
|
||||
ret);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = SDL_FS_OpenDevice;
|
||||
impl->PlayDevice = SDL_FS_PlayDevice;
|
||||
impl->WaitDevice = SDL_FS_WaitDevice;
|
||||
impl->GetDeviceBuf = SDL_FS_GetDeviceBuf;
|
||||
impl->CloseDevice = SDL_FS_CloseDevice;
|
||||
impl->Deinitialize = SDL_FS_Deinitialize;
|
||||
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
|
||||
|
||||
return SDL_TRUE; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
AudioBootStrap FUSIONSOUND_bootstrap = {
|
||||
"fusionsound", "FusionSound", SDL_FS_Init, SDL_FALSE
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_FUSIONSOUND */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,50 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef SDL_fsaudio_h_
|
||||
#define SDL_fsaudio_h_
|
||||
|
||||
#include <fusionsound/fusionsound.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* Interface */
|
||||
IFusionSound *fs;
|
||||
|
||||
/* The stream interface for the audio device */
|
||||
IFusionSoundStream *stream;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
int mixsamples;
|
||||
|
||||
};
|
||||
|
||||
#endif /* SDL_fsaudio_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,461 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_NAS
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include <signal.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_nasaudio.h"
|
||||
|
||||
static void (*NAS_AuCloseServer) (AuServer *);
|
||||
static void (*NAS_AuNextEvent) (AuServer *, AuBool, AuEvent *);
|
||||
static AuBool(*NAS_AuDispatchEvent) (AuServer *, AuEvent *);
|
||||
static void (*NAS_AuHandleEvents) (AuServer *);
|
||||
static AuFlowID(*NAS_AuCreateFlow) (AuServer *, AuStatus *);
|
||||
static void (*NAS_AuStartFlow) (AuServer *, AuFlowID, AuStatus *);
|
||||
static void (*NAS_AuSetElements)
|
||||
(AuServer *, AuFlowID, AuBool, int, AuElement *, AuStatus *);
|
||||
static void (*NAS_AuWriteElement)
|
||||
(AuServer *, AuFlowID, int, AuUint32, AuPointer, AuBool, AuStatus *);
|
||||
static AuUint32 (*NAS_AuReadElement)
|
||||
(AuServer *, AuFlowID, int, AuUint32, AuPointer, AuStatus *);
|
||||
static AuServer *(*NAS_AuOpenServer)
|
||||
(_AuConst char *, int, _AuConst char *, int, _AuConst char *, char **);
|
||||
static AuEventHandlerRec *(*NAS_AuRegisterEventHandler)
|
||||
(AuServer *, AuMask, int, AuID, AuEventHandlerCallback, AuPointer);
|
||||
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC
|
||||
|
||||
static const char *nas_library = SDL_AUDIO_DRIVER_NAS_DYNAMIC;
|
||||
static void *nas_handle = NULL;
|
||||
|
||||
static int
|
||||
load_nas_sym(const char *fn, void **addr)
|
||||
{
|
||||
*addr = SDL_LoadFunction(nas_handle, fn);
|
||||
if (*addr == NULL) {
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
|
||||
#define SDL_NAS_SYM(x) \
|
||||
if (!load_nas_sym(#x, (void **) (char *) &NAS_##x)) return -1
|
||||
#else
|
||||
#define SDL_NAS_SYM(x) NAS_##x = x
|
||||
#endif
|
||||
|
||||
static int
|
||||
load_nas_syms(void)
|
||||
{
|
||||
SDL_NAS_SYM(AuCloseServer);
|
||||
SDL_NAS_SYM(AuNextEvent);
|
||||
SDL_NAS_SYM(AuDispatchEvent);
|
||||
SDL_NAS_SYM(AuHandleEvents);
|
||||
SDL_NAS_SYM(AuCreateFlow);
|
||||
SDL_NAS_SYM(AuStartFlow);
|
||||
SDL_NAS_SYM(AuSetElements);
|
||||
SDL_NAS_SYM(AuWriteElement);
|
||||
SDL_NAS_SYM(AuReadElement);
|
||||
SDL_NAS_SYM(AuOpenServer);
|
||||
SDL_NAS_SYM(AuRegisterEventHandler);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#undef SDL_NAS_SYM
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC
|
||||
|
||||
static void
|
||||
UnloadNASLibrary(void)
|
||||
{
|
||||
if (nas_handle != NULL) {
|
||||
SDL_UnloadObject(nas_handle);
|
||||
nas_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
LoadNASLibrary(void)
|
||||
{
|
||||
int retval = 0;
|
||||
if (nas_handle == NULL) {
|
||||
nas_handle = SDL_LoadObject(nas_library);
|
||||
if (nas_handle == NULL) {
|
||||
/* Copy error string so we can use it in a new SDL_SetError(). */
|
||||
const char *origerr = SDL_GetError();
|
||||
const size_t len = SDL_strlen(origerr) + 1;
|
||||
char *err = SDL_stack_alloc(char, len);
|
||||
SDL_strlcpy(err, origerr, len);
|
||||
SDL_SetError("NAS: SDL_LoadObject('%s') failed: %s", nas_library, err);
|
||||
SDL_stack_free(err);
|
||||
retval = -1;
|
||||
} else {
|
||||
retval = load_nas_syms();
|
||||
if (retval < 0) {
|
||||
UnloadNASLibrary();
|
||||
}
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void
|
||||
UnloadNASLibrary(void)
|
||||
{
|
||||
}
|
||||
|
||||
static int
|
||||
LoadNASLibrary(void)
|
||||
{
|
||||
load_nas_syms();
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_NAS_DYNAMIC */
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
NAS_WaitDevice(_THIS)
|
||||
{
|
||||
while (this->hidden->buf_free < this->hidden->mixlen) {
|
||||
AuEvent ev;
|
||||
NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev);
|
||||
NAS_AuDispatchEvent(this->hidden->aud, &ev);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
NAS_PlayDevice(_THIS)
|
||||
{
|
||||
while (this->hidden->mixlen > this->hidden->buf_free) {
|
||||
/*
|
||||
* We think the buffer is full? Yikes! Ask the server for events,
|
||||
* in the hope that some of them is LowWater events telling us more
|
||||
* of the buffer is free now than what we think.
|
||||
*/
|
||||
AuEvent ev;
|
||||
NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev);
|
||||
NAS_AuDispatchEvent(this->hidden->aud, &ev);
|
||||
}
|
||||
this->hidden->buf_free -= this->hidden->mixlen;
|
||||
|
||||
/* Write the audio data */
|
||||
NAS_AuWriteElement(this->hidden->aud, this->hidden->flow, 0,
|
||||
this->hidden->mixlen, this->hidden->mixbuf, AuFalse,
|
||||
NULL);
|
||||
|
||||
this->hidden->written += this->hidden->mixlen;
|
||||
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
NAS_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static int
|
||||
NAS_CaptureFromDevice(_THIS, void *buffer, int buflen)
|
||||
{
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
int retval;
|
||||
|
||||
while (SDL_TRUE) {
|
||||
/* just keep the event queue moving and the server chattering. */
|
||||
NAS_AuHandleEvents(h->aud);
|
||||
|
||||
retval = (int) NAS_AuReadElement(h->aud, h->flow, 1, buflen, buffer, NULL);
|
||||
/*printf("read %d capture bytes\n", (int) retval);*/
|
||||
if (retval == 0) {
|
||||
SDL_Delay(10); /* don't burn the CPU if we're waiting for data. */
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static void
|
||||
NAS_FlushCapture(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
AuUint32 total = 0;
|
||||
AuUint32 br;
|
||||
Uint8 buf[512];
|
||||
|
||||
do {
|
||||
/* just keep the event queue moving and the server chattering. */
|
||||
NAS_AuHandleEvents(h->aud);
|
||||
br = NAS_AuReadElement(h->aud, h->flow, 1, sizeof (buf), buf, NULL);
|
||||
/*printf("flushed %d capture bytes\n", (int) br);*/
|
||||
total += br;
|
||||
} while ((br == sizeof (buf)) && (total < this->spec.size));
|
||||
}
|
||||
|
||||
static void
|
||||
NAS_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden->aud) {
|
||||
NAS_AuCloseServer(this->hidden->aud);
|
||||
}
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
SDL_free(this->hidden);
|
||||
}
|
||||
|
||||
static AuBool
|
||||
event_handler(AuServer * aud, AuEvent * ev, AuEventHandlerRec * hnd)
|
||||
{
|
||||
SDL_AudioDevice *this = (SDL_AudioDevice *) hnd->data;
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
if (this->iscapture) {
|
||||
return AuTrue; /* we don't (currently) care about any of this for capture devices */
|
||||
}
|
||||
|
||||
switch (ev->type) {
|
||||
case AuEventTypeElementNotify:
|
||||
{
|
||||
AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev;
|
||||
|
||||
switch (event->kind) {
|
||||
case AuElementNotifyKindLowWater:
|
||||
if (h->buf_free >= 0) {
|
||||
h->really += event->num_bytes;
|
||||
gettimeofday(&h->last_tv, 0);
|
||||
h->buf_free += event->num_bytes;
|
||||
} else {
|
||||
h->buf_free = event->num_bytes;
|
||||
}
|
||||
break;
|
||||
case AuElementNotifyKindState:
|
||||
switch (event->cur_state) {
|
||||
case AuStatePause:
|
||||
if (event->reason != AuReasonUser) {
|
||||
if (h->buf_free >= 0) {
|
||||
h->really += event->num_bytes;
|
||||
gettimeofday(&h->last_tv, 0);
|
||||
h->buf_free += event->num_bytes;
|
||||
} else {
|
||||
h->buf_free = event->num_bytes;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return AuTrue;
|
||||
}
|
||||
|
||||
static AuDeviceID
|
||||
find_device(_THIS)
|
||||
{
|
||||
/* These "Au" things are all macros, not functions... */
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
const unsigned int devicekind = this->iscapture ? AuComponentKindPhysicalInput : AuComponentKindPhysicalOutput;
|
||||
const int numdevs = AuServerNumDevices(h->aud);
|
||||
const int nch = this->spec.channels;
|
||||
int i;
|
||||
|
||||
/* Try to find exact match on channels first... */
|
||||
for (i = 0; i < numdevs; i++) {
|
||||
const AuDeviceAttributes *dev = AuServerDevice(h->aud, i);
|
||||
if ((AuDeviceKind(dev) == devicekind) && (AuDeviceNumTracks(dev) == nch)) {
|
||||
return AuDeviceIdentifier(dev);
|
||||
}
|
||||
}
|
||||
|
||||
/* Take anything, then... */
|
||||
for (i = 0; i < numdevs; i++) {
|
||||
const AuDeviceAttributes *dev = AuServerDevice(h->aud, i);
|
||||
if (AuDeviceKind(dev) == devicekind) {
|
||||
this->spec.channels = AuDeviceNumTracks(dev);
|
||||
return AuDeviceIdentifier(dev);
|
||||
}
|
||||
}
|
||||
return AuNone;
|
||||
}
|
||||
|
||||
static int
|
||||
NAS_OpenDevice(_THIS, const char *devname)
|
||||
{
|
||||
AuElement elms[3];
|
||||
int buffer_size;
|
||||
SDL_bool iscapture = this->iscapture;
|
||||
SDL_AudioFormat test_format, format = 0;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_zerop(this->hidden);
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
format = AuFormatLinearUnsigned8;
|
||||
break;
|
||||
case AUDIO_S8:
|
||||
format = AuFormatLinearSigned8;
|
||||
break;
|
||||
case AUDIO_U16LSB:
|
||||
format = AuFormatLinearUnsigned16LSB;
|
||||
break;
|
||||
case AUDIO_U16MSB:
|
||||
format = AuFormatLinearUnsigned16MSB;
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
format = AuFormatLinearSigned16LSB;
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
format = AuFormatLinearSigned16MSB;
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (!test_format) {
|
||||
return SDL_SetError("%s: Unsupported audio format", "nas");
|
||||
}
|
||||
this->spec.format = test_format;
|
||||
|
||||
this->hidden->aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
|
||||
if (this->hidden->aud == 0) {
|
||||
return SDL_SetError("NAS: Couldn't open connection to NAS server");
|
||||
}
|
||||
|
||||
this->hidden->dev = find_device(this);
|
||||
if ((this->hidden->dev == AuNone)
|
||||
|| (!(this->hidden->flow = NAS_AuCreateFlow(this->hidden->aud, 0)))) {
|
||||
return SDL_SetError("NAS: Couldn't find a fitting device on NAS server");
|
||||
}
|
||||
|
||||
buffer_size = this->spec.freq;
|
||||
if (buffer_size < 4096)
|
||||
buffer_size = 4096;
|
||||
|
||||
if (buffer_size > 32768)
|
||||
buffer_size = 32768; /* So that the buffer won't get unmanageably big. */
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
if (iscapture) {
|
||||
AuMakeElementImportDevice(elms, this->spec.freq, this->hidden->dev,
|
||||
AuUnlimitedSamples, 0, NULL);
|
||||
AuMakeElementExportClient(elms + 1, 0, this->spec.freq, format,
|
||||
this->spec.channels, AuTrue, buffer_size,
|
||||
buffer_size, 0, NULL);
|
||||
} else {
|
||||
AuMakeElementImportClient(elms, this->spec.freq, format,
|
||||
this->spec.channels, AuTrue, buffer_size,
|
||||
buffer_size / 4, 0, NULL);
|
||||
AuMakeElementExportDevice(elms + 1, 0, this->hidden->dev, this->spec.freq,
|
||||
AuUnlimitedSamples, 0, NULL);
|
||||
}
|
||||
|
||||
NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue,
|
||||
2, elms, NULL);
|
||||
|
||||
NAS_AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0,
|
||||
this->hidden->flow, event_handler,
|
||||
(AuPointer) this);
|
||||
|
||||
NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
if (!iscapture) {
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
}
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
NAS_Deinitialize(void)
|
||||
{
|
||||
UnloadNASLibrary();
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
NAS_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (LoadNASLibrary() < 0) {
|
||||
return SDL_FALSE;
|
||||
} else {
|
||||
AuServer *aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
|
||||
if (aud == NULL) {
|
||||
SDL_SetError("NAS: AuOpenServer() failed (no audio server?)");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
NAS_AuCloseServer(aud);
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = NAS_OpenDevice;
|
||||
impl->PlayDevice = NAS_PlayDevice;
|
||||
impl->WaitDevice = NAS_WaitDevice;
|
||||
impl->GetDeviceBuf = NAS_GetDeviceBuf;
|
||||
impl->CaptureFromDevice = NAS_CaptureFromDevice;
|
||||
impl->FlushCapture = NAS_FlushCapture;
|
||||
impl->CloseDevice = NAS_CloseDevice;
|
||||
impl->Deinitialize = NAS_Deinitialize;
|
||||
|
||||
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
|
||||
impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
|
||||
impl->HasCaptureSupport = SDL_TRUE;
|
||||
|
||||
return SDL_TRUE; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap NAS_bootstrap = {
|
||||
"nas", "Network Audio System", NAS_Init, SDL_FALSE
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_NAS */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,56 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef SDL_nasaudio_h_
|
||||
#define SDL_nasaudio_h_
|
||||
|
||||
#ifdef __sgi
|
||||
#include <nas/audiolib.h>
|
||||
#else
|
||||
#include <audio/audiolib.h>
|
||||
#endif
|
||||
#include <sys/time.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
AuServer *aud;
|
||||
AuFlowID flow;
|
||||
AuDeviceID dev;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
|
||||
int written;
|
||||
int really;
|
||||
int bps;
|
||||
struct timeval last_tv;
|
||||
int buf_free;
|
||||
};
|
||||
#endif /* SDL_nasaudio_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,494 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_PAUDIO
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../../core/unix/SDL_poll.h"
|
||||
#include "SDL_paudio.h"
|
||||
|
||||
/* #define DEBUG_AUDIO */
|
||||
|
||||
/* A conflict within AIX 4.3.3 <sys/> headers and probably others as well.
|
||||
* I guess nobody ever uses audio... Shame over AIX header files. */
|
||||
#include <sys/machine.h>
|
||||
#undef BIG_ENDIAN
|
||||
#include <sys/audio.h>
|
||||
|
||||
/* Open the audio device for playback, and don't block if busy */
|
||||
/* #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) */
|
||||
#define OPEN_FLAGS O_WRONLY
|
||||
|
||||
/* Get the name of the audio device we use for output */
|
||||
|
||||
#ifndef _PATH_DEV_DSP
|
||||
#define _PATH_DEV_DSP "/dev/%caud%c/%c"
|
||||
#endif
|
||||
|
||||
static char devsettings[][3] = {
|
||||
{'p', '0', '1'}, {'p', '0', '2'}, {'p', '0', '3'}, {'p', '0', '4'},
|
||||
{'p', '1', '1'}, {'p', '1', '2'}, {'p', '1', '3'}, {'p', '1', '4'},
|
||||
{'p', '2', '1'}, {'p', '2', '2'}, {'p', '2', '3'}, {'p', '2', '4'},
|
||||
{'p', '3', '1'}, {'p', '3', '2'}, {'p', '3', '3'}, {'p', '3', '4'},
|
||||
{'b', '0', '1'}, {'b', '0', '2'}, {'b', '0', '3'}, {'b', '0', '4'},
|
||||
{'b', '1', '1'}, {'b', '1', '2'}, {'b', '1', '3'}, {'b', '1', '4'},
|
||||
{'b', '2', '1'}, {'b', '2', '2'}, {'b', '2', '3'}, {'b', '2', '4'},
|
||||
{'b', '3', '1'}, {'b', '3', '2'}, {'b', '3', '3'}, {'b', '3', '4'},
|
||||
{'\0', '\0', '\0'}
|
||||
};
|
||||
|
||||
static int
|
||||
OpenUserDefinedDevice(char *path, int maxlen, int flags)
|
||||
{
|
||||
const char *audiodev;
|
||||
int fd;
|
||||
|
||||
/* Figure out what our audio device is */
|
||||
if ((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) {
|
||||
audiodev = SDL_getenv("AUDIODEV");
|
||||
}
|
||||
if (audiodev == NULL) {
|
||||
return -1;
|
||||
}
|
||||
fd = open(audiodev, flags, 0);
|
||||
if (path != NULL) {
|
||||
SDL_strlcpy(path, audiodev, maxlen);
|
||||
path[maxlen - 1] = '\0';
|
||||
}
|
||||
return fd;
|
||||
}
|
||||
|
||||
static int
|
||||
OpenAudioPath(char *path, int maxlen, int flags, int classic)
|
||||
{
|
||||
struct stat sb;
|
||||
int cycle = 0;
|
||||
int fd = OpenUserDefinedDevice(path, maxlen, flags);
|
||||
|
||||
if (fd != -1) {
|
||||
return fd;
|
||||
}
|
||||
|
||||
/* !!! FIXME: do we really need a table here? */
|
||||
while (devsettings[cycle][0] != '\0') {
|
||||
char audiopath[1024];
|
||||
SDL_snprintf(audiopath, SDL_arraysize(audiopath),
|
||||
_PATH_DEV_DSP,
|
||||
devsettings[cycle][0],
|
||||
devsettings[cycle][1], devsettings[cycle][2]);
|
||||
|
||||
if (stat(audiopath, &sb) == 0) {
|
||||
fd = open(audiopath, flags, 0);
|
||||
if (fd >= 0) {
|
||||
if (path != NULL) {
|
||||
SDL_strlcpy(path, audiopath, maxlen);
|
||||
}
|
||||
return fd;
|
||||
}
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
PAUDIO_WaitDevice(_THIS)
|
||||
{
|
||||
fd_set fdset;
|
||||
|
||||
/* See if we need to use timed audio synchronization */
|
||||
if (this->hidden->frame_ticks) {
|
||||
/* Use timer for general audio synchronization */
|
||||
Sint32 ticks;
|
||||
|
||||
ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||
if (ticks > 0) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
} else {
|
||||
int timeoutMS;
|
||||
audio_buffer paud_bufinfo;
|
||||
|
||||
if (ioctl(this->hidden->audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Couldn't get audio buffer information\n");
|
||||
#endif
|
||||
timeoutMS = 10 * 1000;
|
||||
} else {
|
||||
timeoutMS = paud_bufinfo.write_buf_time;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Waiting for write_buf_time=%d ms\n", timeoutMS);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Waiting for audio to get ready\n");
|
||||
#endif
|
||||
if (SDL_IOReady(this->hidden->audio_fd, SDL_IOR_WRITE, timeoutMS) <= 0) {
|
||||
/*
|
||||
* In general we should never print to the screen,
|
||||
* but in this case we have no other way of letting
|
||||
* the user know what happened.
|
||||
*/
|
||||
fprintf(stderr, "SDL: %s - Audio timeout - buggy audio driver? (disabled)\n", strerror(errno));
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
/* Don't try to close - may hang */
|
||||
this->hidden->audio_fd = -1;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Done disabling audio\n");
|
||||
#endif
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Ready!\n");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
PAUDIO_PlayDevice(_THIS)
|
||||
{
|
||||
int written = 0;
|
||||
const Uint8 *mixbuf = this->hidden->mixbuf;
|
||||
const size_t mixlen = this->hidden->mixlen;
|
||||
|
||||
/* Write the audio data, checking for EAGAIN on broken audio drivers */
|
||||
do {
|
||||
written = write(this->hidden->audio_fd, mixbuf, mixlen);
|
||||
if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) {
|
||||
SDL_Delay(1); /* Let a little CPU time go by */
|
||||
}
|
||||
} while ((written < 0) &&
|
||||
((errno == 0) || (errno == EAGAIN) || (errno == EINTR)));
|
||||
|
||||
/* If timer synchronization is enabled, set the next write frame */
|
||||
if (this->hidden->frame_ticks) {
|
||||
this->hidden->next_frame += this->hidden->frame_ticks;
|
||||
}
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written < 0) {
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
PAUDIO_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return this->hidden->mixbuf;
|
||||
}
|
||||
|
||||
static void
|
||||
PAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
close(this->hidden->audio_fd);
|
||||
}
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
SDL_free(this->hidden);
|
||||
}
|
||||
|
||||
static int
|
||||
PAUDIO_OpenDevice(_THIS, const char *devname)
|
||||
{
|
||||
const char *workaround = SDL_getenv("SDL_DSP_NOSELECT");
|
||||
char audiodev[1024];
|
||||
const char *err = NULL;
|
||||
int flags;
|
||||
int bytes_per_sample;
|
||||
SDL_AudioFormat test_format;
|
||||
audio_init paud_init;
|
||||
audio_buffer paud_bufinfo;
|
||||
audio_control paud_control;
|
||||
audio_change paud_change;
|
||||
int fd = -1;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_zerop(this->hidden);
|
||||
|
||||
/* Open the audio device */
|
||||
fd = OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
|
||||
this->hidden->audio_fd = fd;
|
||||
if (fd < 0) {
|
||||
return SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
|
||||
}
|
||||
|
||||
/*
|
||||
* We can't set the buffer size - just ask the device for the maximum
|
||||
* that we can have.
|
||||
*/
|
||||
if (ioctl(fd, AUDIO_BUFFER, &paud_bufinfo) < 0) {
|
||||
return SDL_SetError("Couldn't get audio buffer information");
|
||||
}
|
||||
|
||||
if (this->spec.channels > 1)
|
||||
this->spec.channels = 2;
|
||||
else
|
||||
this->spec.channels = 1;
|
||||
|
||||
/*
|
||||
* Fields in the audio_init structure:
|
||||
*
|
||||
* Ignored by us:
|
||||
*
|
||||
* paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only?
|
||||
* paud.slot_number; * slot number of the adapter
|
||||
* paud.device_id; * adapter identification number
|
||||
*
|
||||
* Input:
|
||||
*
|
||||
* paud.srate; * the sampling rate in Hz
|
||||
* paud.bits_per_sample; * 8, 16, 32, ...
|
||||
* paud.bsize; * block size for this rate
|
||||
* paud.mode; * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX
|
||||
* paud.channels; * 1=mono, 2=stereo
|
||||
* paud.flags; * FIXED - fixed length data
|
||||
* * LEFT_ALIGNED, RIGHT_ALIGNED (var len only)
|
||||
* * TWOS_COMPLEMENT - 2's complement data
|
||||
* * SIGNED - signed? comment seems wrong in sys/audio.h
|
||||
* * BIG_ENDIAN
|
||||
* paud.operation; * PLAY, RECORD
|
||||
*
|
||||
* Output:
|
||||
*
|
||||
* paud.flags; * PITCH - pitch is supported
|
||||
* * INPUT - input is supported
|
||||
* * OUTPUT - output is supported
|
||||
* * MONITOR - monitor is supported
|
||||
* * VOLUME - volume is supported
|
||||
* * VOLUME_DELAY - volume delay is supported
|
||||
* * BALANCE - balance is supported
|
||||
* * BALANCE_DELAY - balance delay is supported
|
||||
* * TREBLE - treble control is supported
|
||||
* * BASS - bass control is supported
|
||||
* * BESTFIT_PROVIDED - best fit returned
|
||||
* * LOAD_CODE - DSP load needed
|
||||
* paud.rc; * NO_PLAY - DSP code can't do play requests
|
||||
* * NO_RECORD - DSP code can't do record requests
|
||||
* * INVALID_REQUEST - request was invalid
|
||||
* * CONFLICT - conflict with open's flags
|
||||
* * OVERLOADED - out of DSP MIPS or memory
|
||||
* paud.position_resolution; * smallest increment for position
|
||||
*/
|
||||
|
||||
paud_init.srate = this->spec.freq;
|
||||
paud_init.mode = PCM;
|
||||
paud_init.operation = PLAY;
|
||||
paud_init.channels = this->spec.channels;
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
flags = TWOS_COMPLEMENT | FIXED;
|
||||
break;
|
||||
case AUDIO_S8:
|
||||
flags = SIGNED | TWOS_COMPLEMENT | FIXED;
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
flags = SIGNED | TWOS_COMPLEMENT | FIXED;
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
flags = BIG_ENDIAN | SIGNED | TWOS_COMPLEMENT | FIXED;
|
||||
break;
|
||||
case AUDIO_U16LSB:
|
||||
flags = TWOS_COMPLEMENT | FIXED;
|
||||
break;
|
||||
case AUDIO_U16MSB:
|
||||
flags = BIG_ENDIAN | TWOS_COMPLEMENT | FIXED;
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (!test_format) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Couldn't find any hardware audio formats\n");
|
||||
#endif
|
||||
return SDL_SetError("%s: Unsupported audio format", "paud");
|
||||
}
|
||||
this->spec.format = test_format;
|
||||
paud_init.bits_per_sample = SDL_AUDIO_BITSIZE(test_format);
|
||||
bytes_per_sample = SDL_AUDIO_BITSIZE(test_format) / 8;
|
||||
paud_init.flags = flags;
|
||||
|
||||
/*
|
||||
* We know the buffer size and the max number of subsequent writes
|
||||
* that can be pending. If more than one can pend, allow the application
|
||||
* to do something like double buffering between our write buffer and
|
||||
* the device's own buffer that we are filling with write() anyway.
|
||||
*
|
||||
* We calculate this->spec.samples like this because
|
||||
* SDL_CalculateAudioSpec() will give put paud_bufinfo.write_buf_cap
|
||||
* (or paud_bufinfo.write_buf_cap/2) into this->spec.size in return.
|
||||
*/
|
||||
if (paud_bufinfo.request_buf_cap == 1) {
|
||||
this->spec.samples = paud_bufinfo.write_buf_cap
|
||||
/ bytes_per_sample / this->spec.channels;
|
||||
} else {
|
||||
this->spec.samples = paud_bufinfo.write_buf_cap
|
||||
/ bytes_per_sample / this->spec.channels / 2;
|
||||
}
|
||||
paud_init.bsize = bytes_per_sample * this->spec.channels;
|
||||
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/*
|
||||
* The AIX paud device init can't modify the values of the audio_init
|
||||
* structure that we pass to it. So we don't need any recalculation
|
||||
* of this stuff and no reinit call as in linux dsp code.
|
||||
*
|
||||
* /dev/paud supports all of the encoding formats, so we don't need
|
||||
* to do anything like reopening the device, either.
|
||||
*/
|
||||
if (ioctl(fd, AUDIO_INIT, &paud_init) < 0) {
|
||||
switch (paud_init.rc) {
|
||||
case 1:
|
||||
err = "DSP can't do play requests";
|
||||
break;
|
||||
case 2:
|
||||
err = "DSP can't do record requests";
|
||||
break;
|
||||
case 4:
|
||||
err = "request was invalid";
|
||||
break;
|
||||
case 5:
|
||||
err = "conflict with open's flags";
|
||||
break;
|
||||
case 6:
|
||||
err = "out of DSP MIPS or memory";
|
||||
break;
|
||||
default:
|
||||
err = "not documented in sys/audio.h";
|
||||
break;
|
||||
}
|
||||
return SDL_SetError("paud: Couldn't set audio format (%s)", err);
|
||||
}
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
/*
|
||||
* Set some paramters: full volume, first speaker that we can find.
|
||||
* Ignore the other settings for now.
|
||||
*/
|
||||
paud_change.input = AUDIO_IGNORE; /* the new input source */
|
||||
paud_change.output = OUTPUT_1; /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */
|
||||
paud_change.monitor = AUDIO_IGNORE; /* the new monitor state */
|
||||
paud_change.volume = 0x7fffffff; /* volume level [0-0x7fffffff] */
|
||||
paud_change.volume_delay = AUDIO_IGNORE; /* the new volume delay */
|
||||
paud_change.balance = 0x3fffffff; /* the new balance */
|
||||
paud_change.balance_delay = AUDIO_IGNORE; /* the new balance delay */
|
||||
paud_change.treble = AUDIO_IGNORE; /* the new treble state */
|
||||
paud_change.bass = AUDIO_IGNORE; /* the new bass state */
|
||||
paud_change.pitch = AUDIO_IGNORE; /* the new pitch state */
|
||||
|
||||
paud_control.ioctl_request = AUDIO_CHANGE;
|
||||
paud_control.request_info = (char *) &paud_change;
|
||||
if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Can't change audio display settings\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
* Tell the device to expect data. Actual start will wait for
|
||||
* the first write() call.
|
||||
*/
|
||||
paud_control.ioctl_request = AUDIO_START;
|
||||
paud_control.position = 0;
|
||||
if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Can't start audio play\n");
|
||||
#endif
|
||||
return SDL_SetError("Can't start audio play");
|
||||
}
|
||||
|
||||
/* Check to see if we need to use SDL_IOReady() workaround */
|
||||
if (workaround != NULL) {
|
||||
this->hidden->frame_ticks = (float) (this->spec.samples * 1000) /
|
||||
this->spec.freq;
|
||||
this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks;
|
||||
}
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
PAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* !!! FIXME: not right for device enum? */
|
||||
int fd = OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
|
||||
if (fd < 0) {
|
||||
SDL_SetError("PAUDIO: Couldn't open audio device");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
close(fd);
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = PAUDIO_OpenDevice;
|
||||
impl->PlayDevice = PAUDIO_PlayDevice;
|
||||
impl->WaitDevice = PAUDIO_WaitDevice;
|
||||
impl->GetDeviceBuf = PAUDIO_GetDeviceBuf;
|
||||
impl->CloseDevice = PAUDIO_CloseDevice;
|
||||
impl->OnlyHasDefaultOutputDevice = SDL_TRUE; /* !!! FIXME: add device enum! */
|
||||
|
||||
return SDL_TRUE; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap PAUDIO_bootstrap = {
|
||||
"paud", "AIX Paudio", PAUDIO_Init, SDL_FALSE
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_PAUDIO */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef SDL_paudio_h_
|
||||
#define SDL_paudio_h_
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
|
||||
/* Support for audio timing using a timer, in addition to SDL_IOReady() */
|
||||
float frame_ticks;
|
||||
float next_frame;
|
||||
};
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
#endif /* SDL_paudio_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,387 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_SNDIO
|
||||
|
||||
/* OpenBSD sndio target */
|
||||
|
||||
#if HAVE_STDIO_H
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SIGNAL_H
|
||||
#include <signal.h>
|
||||
#endif
|
||||
|
||||
#include <poll.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_sndioaudio.h"
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
|
||||
#include "SDL_loadso.h"
|
||||
#endif
|
||||
|
||||
#ifndef INFTIM
|
||||
#define INFTIM -1
|
||||
#endif
|
||||
|
||||
#ifndef SIO_DEVANY
|
||||
#define SIO_DEVANY "default"
|
||||
#endif
|
||||
|
||||
static struct sio_hdl * (*SNDIO_sio_open)(const char *, unsigned int, int);
|
||||
static void (*SNDIO_sio_close)(struct sio_hdl *);
|
||||
static int (*SNDIO_sio_setpar)(struct sio_hdl *, struct sio_par *);
|
||||
static int (*SNDIO_sio_getpar)(struct sio_hdl *, struct sio_par *);
|
||||
static int (*SNDIO_sio_start)(struct sio_hdl *);
|
||||
static int (*SNDIO_sio_stop)(struct sio_hdl *);
|
||||
static size_t (*SNDIO_sio_read)(struct sio_hdl *, void *, size_t);
|
||||
static size_t (*SNDIO_sio_write)(struct sio_hdl *, const void *, size_t);
|
||||
static int (*SNDIO_sio_nfds)(struct sio_hdl *);
|
||||
static int (*SNDIO_sio_pollfd)(struct sio_hdl *, struct pollfd *, int);
|
||||
static int (*SNDIO_sio_revents)(struct sio_hdl *, struct pollfd *);
|
||||
static int (*SNDIO_sio_eof)(struct sio_hdl *);
|
||||
static void (*SNDIO_sio_initpar)(struct sio_par *);
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
|
||||
static const char *sndio_library = SDL_AUDIO_DRIVER_SNDIO_DYNAMIC;
|
||||
static void *sndio_handle = NULL;
|
||||
|
||||
static int
|
||||
load_sndio_sym(const char *fn, void **addr)
|
||||
{
|
||||
*addr = SDL_LoadFunction(sndio_handle, fn);
|
||||
if (*addr == NULL) {
|
||||
/* Don't call SDL_SetError(): SDL_LoadFunction already did. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
|
||||
#define SDL_SNDIO_SYM(x) \
|
||||
if (!load_sndio_sym(#x, (void **) (char *) &SNDIO_##x)) return -1
|
||||
#else
|
||||
#define SDL_SNDIO_SYM(x) SNDIO_##x = x
|
||||
#endif
|
||||
|
||||
static int
|
||||
load_sndio_syms(void)
|
||||
{
|
||||
SDL_SNDIO_SYM(sio_open);
|
||||
SDL_SNDIO_SYM(sio_close);
|
||||
SDL_SNDIO_SYM(sio_setpar);
|
||||
SDL_SNDIO_SYM(sio_getpar);
|
||||
SDL_SNDIO_SYM(sio_start);
|
||||
SDL_SNDIO_SYM(sio_stop);
|
||||
SDL_SNDIO_SYM(sio_read);
|
||||
SDL_SNDIO_SYM(sio_write);
|
||||
SDL_SNDIO_SYM(sio_nfds);
|
||||
SDL_SNDIO_SYM(sio_pollfd);
|
||||
SDL_SNDIO_SYM(sio_revents);
|
||||
SDL_SNDIO_SYM(sio_eof);
|
||||
SDL_SNDIO_SYM(sio_initpar);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#undef SDL_SNDIO_SYM
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
|
||||
|
||||
static void
|
||||
UnloadSNDIOLibrary(void)
|
||||
{
|
||||
if (sndio_handle != NULL) {
|
||||
SDL_UnloadObject(sndio_handle);
|
||||
sndio_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
LoadSNDIOLibrary(void)
|
||||
{
|
||||
int retval = 0;
|
||||
if (sndio_handle == NULL) {
|
||||
sndio_handle = SDL_LoadObject(sndio_library);
|
||||
if (sndio_handle == NULL) {
|
||||
retval = -1;
|
||||
/* Don't call SDL_SetError(): SDL_LoadObject already did. */
|
||||
} else {
|
||||
retval = load_sndio_syms();
|
||||
if (retval < 0) {
|
||||
UnloadSNDIOLibrary();
|
||||
}
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void
|
||||
UnloadSNDIOLibrary(void)
|
||||
{
|
||||
}
|
||||
|
||||
static int
|
||||
LoadSNDIOLibrary(void)
|
||||
{
|
||||
load_sndio_syms();
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
|
||||
|
||||
|
||||
|
||||
|
||||
static void
|
||||
SNDIO_WaitDevice(_THIS)
|
||||
{
|
||||
/* no-op; SNDIO_sio_write() blocks if necessary. */
|
||||
}
|
||||
|
||||
static void
|
||||
SNDIO_PlayDevice(_THIS)
|
||||
{
|
||||
const int written = SNDIO_sio_write(this->hidden->dev,
|
||||
this->hidden->mixbuf,
|
||||
this->hidden->mixlen);
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if ( written == 0 ) {
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
#endif
|
||||
}
|
||||
|
||||
static int
|
||||
SNDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
|
||||
{
|
||||
size_t r;
|
||||
int revents;
|
||||
int nfds;
|
||||
|
||||
/* Emulate a blocking read */
|
||||
r = SNDIO_sio_read(this->hidden->dev, buffer, buflen);
|
||||
while (r == 0 && !SNDIO_sio_eof(this->hidden->dev)) {
|
||||
if ((nfds = SNDIO_sio_pollfd(this->hidden->dev, this->hidden->pfd, POLLIN)) <= 0
|
||||
|| poll(this->hidden->pfd, nfds, INFTIM) < 0) {
|
||||
return -1;
|
||||
}
|
||||
revents = SNDIO_sio_revents(this->hidden->dev, this->hidden->pfd);
|
||||
if (revents & POLLIN) {
|
||||
r = SNDIO_sio_read(this->hidden->dev, buffer, buflen);
|
||||
}
|
||||
if (revents & POLLHUP) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return (int) r;
|
||||
}
|
||||
|
||||
static void
|
||||
SNDIO_FlushCapture(_THIS)
|
||||
{
|
||||
char buf[512];
|
||||
|
||||
while (SNDIO_sio_read(this->hidden->dev, buf, sizeof(buf)) != 0) {
|
||||
/* do nothing */;
|
||||
}
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
SNDIO_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return this->hidden->mixbuf;
|
||||
}
|
||||
|
||||
static void
|
||||
SNDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if ( this->hidden->pfd != NULL ) {
|
||||
SDL_free(this->hidden->pfd);
|
||||
}
|
||||
if ( this->hidden->dev != NULL ) {
|
||||
SNDIO_sio_stop(this->hidden->dev);
|
||||
SNDIO_sio_close(this->hidden->dev);
|
||||
}
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
SDL_free(this->hidden);
|
||||
}
|
||||
|
||||
static int
|
||||
SNDIO_OpenDevice(_THIS, const char *devname)
|
||||
{
|
||||
SDL_AudioFormat test_format;
|
||||
struct sio_par par;
|
||||
SDL_bool iscapture = this->iscapture;
|
||||
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc(sizeof(*this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_zerop(this->hidden);
|
||||
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
|
||||
/* Capture devices must be non-blocking for SNDIO_FlushCapture */
|
||||
if ((this->hidden->dev =
|
||||
SNDIO_sio_open(devname != NULL ? devname : SIO_DEVANY,
|
||||
iscapture ? SIO_REC : SIO_PLAY, iscapture)) == NULL) {
|
||||
return SDL_SetError("sio_open() failed");
|
||||
}
|
||||
|
||||
/* Allocate the pollfd array for capture devices */
|
||||
if (iscapture && (this->hidden->pfd =
|
||||
SDL_malloc(sizeof(struct pollfd) * SNDIO_sio_nfds(this->hidden->dev))) == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
SNDIO_sio_initpar(&par);
|
||||
|
||||
par.rate = this->spec.freq;
|
||||
par.pchan = this->spec.channels;
|
||||
par.round = this->spec.samples;
|
||||
par.appbufsz = par.round * 2;
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
|
||||
if (!SDL_AUDIO_ISFLOAT(test_format)) {
|
||||
par.le = SDL_AUDIO_ISLITTLEENDIAN(test_format) ? 1 : 0;
|
||||
par.sig = SDL_AUDIO_ISSIGNED(test_format) ? 1 : 0;
|
||||
par.bits = SDL_AUDIO_BITSIZE(test_format);
|
||||
|
||||
if (SNDIO_sio_setpar(this->hidden->dev, &par) == 0) {
|
||||
continue;
|
||||
}
|
||||
if (SNDIO_sio_getpar(this->hidden->dev, &par) == 0) {
|
||||
return SDL_SetError("sio_getpar() failed");
|
||||
}
|
||||
if (par.bps != SIO_BPS(par.bits)) {
|
||||
continue;
|
||||
}
|
||||
if ((par.bits == 8 * par.bps) || (par.msb)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!test_format) {
|
||||
return SDL_SetError("%s: Unsupported audio format", "sndio");
|
||||
}
|
||||
|
||||
if ((par.bps == 4) && (par.sig) && (par.le))
|
||||
this->spec.format = AUDIO_S32LSB;
|
||||
else if ((par.bps == 4) && (par.sig) && (!par.le))
|
||||
this->spec.format = AUDIO_S32MSB;
|
||||
else if ((par.bps == 2) && (par.sig) && (par.le))
|
||||
this->spec.format = AUDIO_S16LSB;
|
||||
else if ((par.bps == 2) && (par.sig) && (!par.le))
|
||||
this->spec.format = AUDIO_S16MSB;
|
||||
else if ((par.bps == 2) && (!par.sig) && (par.le))
|
||||
this->spec.format = AUDIO_U16LSB;
|
||||
else if ((par.bps == 2) && (!par.sig) && (!par.le))
|
||||
this->spec.format = AUDIO_U16MSB;
|
||||
else if ((par.bps == 1) && (par.sig))
|
||||
this->spec.format = AUDIO_S8;
|
||||
else if ((par.bps == 1) && (!par.sig))
|
||||
this->spec.format = AUDIO_U8;
|
||||
else {
|
||||
return SDL_SetError("sndio: Got unsupported hardware audio format.");
|
||||
}
|
||||
|
||||
this->spec.freq = par.rate;
|
||||
this->spec.channels = par.pchan;
|
||||
this->spec.samples = par.round;
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->hidden->mixlen);
|
||||
|
||||
if (!SNDIO_sio_start(this->hidden->dev)) {
|
||||
return SDL_SetError("sio_start() failed");
|
||||
}
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
SNDIO_Deinitialize(void)
|
||||
{
|
||||
UnloadSNDIOLibrary();
|
||||
}
|
||||
|
||||
static void
|
||||
SNDIO_DetectDevices(void)
|
||||
{
|
||||
SDL_AddAudioDevice(SDL_FALSE, DEFAULT_OUTPUT_DEVNAME, NULL, (void *) 0x1);
|
||||
SDL_AddAudioDevice(SDL_TRUE, DEFAULT_INPUT_DEVNAME, NULL, (void *) 0x2);
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
SNDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (LoadSNDIOLibrary() < 0) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = SNDIO_OpenDevice;
|
||||
impl->WaitDevice = SNDIO_WaitDevice;
|
||||
impl->PlayDevice = SNDIO_PlayDevice;
|
||||
impl->GetDeviceBuf = SNDIO_GetDeviceBuf;
|
||||
impl->CloseDevice = SNDIO_CloseDevice;
|
||||
impl->CaptureFromDevice = SNDIO_CaptureFromDevice;
|
||||
impl->FlushCapture = SNDIO_FlushCapture;
|
||||
impl->Deinitialize = SNDIO_Deinitialize;
|
||||
impl->DetectDevices = SNDIO_DetectDevices;
|
||||
|
||||
impl->AllowsArbitraryDeviceNames = SDL_TRUE;
|
||||
impl->HasCaptureSupport = SDL_TRUE;
|
||||
|
||||
return SDL_TRUE; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap SNDIO_bootstrap = {
|
||||
"sndio", "OpenBSD sndio", SNDIO_Init, SDL_FALSE
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_SNDIO */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,49 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef SDL_sndioaudio_h_
|
||||
#define SDL_sndioaudio_h_
|
||||
|
||||
#include <poll.h>
|
||||
#include <sndio.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The audio device handle */
|
||||
struct sio_hdl *dev;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
|
||||
/* Polling structures for non-blocking sndio devices */
|
||||
struct pollfd *pfd;
|
||||
};
|
||||
|
||||
#endif /* SDL_sndioaudio_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,420 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_SUNAUDIO
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
#ifdef __NETBSD__
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/audioio.h>
|
||||
#endif
|
||||
#ifdef __SVR4
|
||||
#include <sys/audioio.h>
|
||||
#else
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
#include <unistd.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../../core/unix/SDL_poll.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_audiodev_c.h"
|
||||
#include "SDL_sunaudio.h"
|
||||
|
||||
/* Open the audio device for playback, and don't block if busy */
|
||||
|
||||
#if defined(AUDIO_GETINFO) && !defined(AUDIO_GETBUFINFO)
|
||||
#define AUDIO_GETBUFINFO AUDIO_GETINFO
|
||||
#endif
|
||||
|
||||
/* Audio driver functions */
|
||||
static Uint8 snd2au(int sample);
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
static void
|
||||
SUNAUDIO_DetectDevices(void)
|
||||
{
|
||||
SDL_EnumUnixAudioDevices(1, (int (*)(int)) NULL);
|
||||
}
|
||||
|
||||
#ifdef DEBUG_AUDIO
|
||||
void
|
||||
CheckUnderflow(_THIS)
|
||||
{
|
||||
#ifdef AUDIO_GETBUFINFO
|
||||
audio_info_t info;
|
||||
int left;
|
||||
|
||||
ioctl(this->hidden->audio_fd, AUDIO_GETBUFINFO, &info);
|
||||
left = (this->hidden->written - info.play.samples);
|
||||
if (this->hidden->written && (left == 0)) {
|
||||
fprintf(stderr, "audio underflow!\n");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
static void
|
||||
SUNAUDIO_WaitDevice(_THIS)
|
||||
{
|
||||
#ifdef AUDIO_GETBUFINFO
|
||||
#define SLEEP_FUDGE 10 /* 10 ms scheduling fudge factor */
|
||||
audio_info_t info;
|
||||
Sint32 left;
|
||||
|
||||
ioctl(this->hidden->audio_fd, AUDIO_GETBUFINFO, &info);
|
||||
left = (this->hidden->written - info.play.samples);
|
||||
if (left > this->hidden->fragsize) {
|
||||
Sint32 sleepy;
|
||||
|
||||
sleepy = ((left - this->hidden->fragsize) / this->hidden->frequency);
|
||||
sleepy -= SLEEP_FUDGE;
|
||||
if (sleepy > 0) {
|
||||
SDL_Delay(sleepy);
|
||||
}
|
||||
}
|
||||
#else
|
||||
SDL_IOReady(this->hidden->audio_fd, SDL_IOR_WRITE, -1);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
SUNAUDIO_PlayDevice(_THIS)
|
||||
{
|
||||
/* Write the audio data */
|
||||
if (this->hidden->ulaw_only) {
|
||||
/* Assuming that this->spec.freq >= 8000 Hz */
|
||||
int accum, incr, pos;
|
||||
Uint8 *aubuf;
|
||||
|
||||
accum = 0;
|
||||
incr = this->spec.freq / 8;
|
||||
aubuf = this->hidden->ulaw_buf;
|
||||
switch (this->hidden->audio_fmt & 0xFF) {
|
||||
case 8:
|
||||
{
|
||||
Uint8 *sndbuf;
|
||||
|
||||
sndbuf = this->hidden->mixbuf;
|
||||
for (pos = 0; pos < this->hidden->fragsize; ++pos) {
|
||||
*aubuf = snd2au((0x80 - *sndbuf) * 64);
|
||||
accum += incr;
|
||||
while (accum > 0) {
|
||||
accum -= 1000;
|
||||
sndbuf += 1;
|
||||
}
|
||||
aubuf += 1;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 16:
|
||||
{
|
||||
Sint16 *sndbuf;
|
||||
|
||||
sndbuf = (Sint16 *) this->hidden->mixbuf;
|
||||
for (pos = 0; pos < this->hidden->fragsize; ++pos) {
|
||||
*aubuf = snd2au(*sndbuf / 4);
|
||||
accum += incr;
|
||||
while (accum > 0) {
|
||||
accum -= 1000;
|
||||
sndbuf += 1;
|
||||
}
|
||||
aubuf += 1;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
CheckUnderflow(this);
|
||||
#endif
|
||||
if (write(this->hidden->audio_fd, this->hidden->ulaw_buf,
|
||||
this->hidden->fragsize) < 0) {
|
||||
/* Assume fatal error, for now */
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
this->hidden->written += this->hidden->fragsize;
|
||||
} else {
|
||||
#ifdef DEBUG_AUDIO
|
||||
CheckUnderflow(this);
|
||||
#endif
|
||||
if (write(this->hidden->audio_fd, this->hidden->mixbuf,
|
||||
this->spec.size) < 0) {
|
||||
/* Assume fatal error, for now */
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
this->hidden->written += this->hidden->fragsize;
|
||||
}
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
SUNAUDIO_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
SUNAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
SDL_free(this->hidden->ulaw_buf);
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
close(this->hidden->audio_fd);
|
||||
}
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
SDL_free(this->hidden);
|
||||
}
|
||||
|
||||
static int
|
||||
SUNAUDIO_OpenDevice(_THIS, const char *devname)
|
||||
{
|
||||
#ifdef AUDIO_SETINFO
|
||||
int enc;
|
||||
#endif
|
||||
SDL_bool iscapture = this->iscapture;
|
||||
int desired_freq = 0;
|
||||
const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
|
||||
SDL_AudioFormat format = 0;
|
||||
audio_info_t info;
|
||||
|
||||
/* We don't care what the devname is...we'll try to open anything. */
|
||||
/* ...but default to first name in the list... */
|
||||
if (devname == NULL) {
|
||||
devname = SDL_GetAudioDeviceName(0, iscapture);
|
||||
if (devname == NULL) {
|
||||
return SDL_SetError("No such audio device");
|
||||
}
|
||||
}
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_zerop(this->hidden);
|
||||
|
||||
/* Open the audio device */
|
||||
this->hidden->audio_fd = open(devname, flags, 0);
|
||||
if (this->hidden->audio_fd < 0) {
|
||||
return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
|
||||
}
|
||||
|
||||
desired_freq = this->spec.freq;
|
||||
|
||||
/* Determine the audio parameters from the AudioSpec */
|
||||
switch (SDL_AUDIO_BITSIZE(this->spec.format)) {
|
||||
|
||||
case 8:
|
||||
{ /* Unsigned 8 bit audio data */
|
||||
this->spec.format = AUDIO_U8;
|
||||
#ifdef AUDIO_SETINFO
|
||||
enc = AUDIO_ENCODING_LINEAR8;
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
case 16:
|
||||
{ /* Signed 16 bit audio data */
|
||||
this->spec.format = AUDIO_S16SYS;
|
||||
#ifdef AUDIO_SETINFO
|
||||
enc = AUDIO_ENCODING_LINEAR;
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
{
|
||||
/* !!! FIXME: fallback to conversion on unsupported types! */
|
||||
return SDL_SetError("Unsupported audio format");
|
||||
}
|
||||
}
|
||||
this->hidden->audio_fmt = this->spec.format;
|
||||
|
||||
this->hidden->ulaw_only = 0; /* modern Suns do support linear audio */
|
||||
#ifdef AUDIO_SETINFO
|
||||
for (;;) {
|
||||
audio_info_t info;
|
||||
AUDIO_INITINFO(&info); /* init all fields to "no change" */
|
||||
|
||||
/* Try to set the requested settings */
|
||||
info.play.sample_rate = this->spec.freq;
|
||||
info.play.channels = this->spec.channels;
|
||||
info.play.precision = (enc == AUDIO_ENCODING_ULAW)
|
||||
? 8 : this->spec.format & 0xff;
|
||||
info.play.encoding = enc;
|
||||
if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) {
|
||||
|
||||
/* Check to be sure we got what we wanted */
|
||||
if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) {
|
||||
return SDL_SetError("Error getting audio parameters: %s",
|
||||
strerror(errno));
|
||||
}
|
||||
if (info.play.encoding == enc
|
||||
&& info.play.precision == (this->spec.format & 0xff)
|
||||
&& info.play.channels == this->spec.channels) {
|
||||
/* Yow! All seems to be well! */
|
||||
this->spec.freq = info.play.sample_rate;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
switch (enc) {
|
||||
case AUDIO_ENCODING_LINEAR8:
|
||||
/* unsigned 8bit apparently not supported here */
|
||||
enc = AUDIO_ENCODING_LINEAR;
|
||||
this->spec.format = AUDIO_S16SYS;
|
||||
break; /* try again */
|
||||
|
||||
case AUDIO_ENCODING_LINEAR:
|
||||
/* linear 16bit didn't work either, resort to µ-law */
|
||||
enc = AUDIO_ENCODING_ULAW;
|
||||
this->spec.channels = 1;
|
||||
this->spec.freq = 8000;
|
||||
this->spec.format = AUDIO_U8;
|
||||
this->hidden->ulaw_only = 1;
|
||||
break;
|
||||
|
||||
default:
|
||||
/* oh well... */
|
||||
return SDL_SetError("Error setting audio parameters: %s",
|
||||
strerror(errno));
|
||||
}
|
||||
}
|
||||
#endif /* AUDIO_SETINFO */
|
||||
this->hidden->written = 0;
|
||||
|
||||
/* We can actually convert on-the-fly to U-Law */
|
||||
if (this->hidden->ulaw_only) {
|
||||
this->spec.freq = desired_freq;
|
||||
this->hidden->fragsize = (this->spec.samples * 1000) /
|
||||
(this->spec.freq / 8);
|
||||
this->hidden->frequency = 8;
|
||||
this->hidden->ulaw_buf = (Uint8 *) SDL_malloc(this->hidden->fragsize);
|
||||
if (this->hidden->ulaw_buf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
this->spec.channels = 1;
|
||||
} else {
|
||||
this->hidden->fragsize = this->spec.samples;
|
||||
this->hidden->frequency = this->spec.freq / 1000;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Audio device %s U-Law only\n",
|
||||
this->hidden->ulaw_only ? "is" : "is not");
|
||||
fprintf(stderr, "format=0x%x chan=%d freq=%d\n",
|
||||
this->spec.format, this->spec.channels, this->spec.freq);
|
||||
#endif
|
||||
|
||||
/* Update the fragment size as size in bytes */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->spec.size);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
/************************************************************************/
|
||||
/* This function (snd2au()) copyrighted: */
|
||||
/************************************************************************/
|
||||
/* Copyright 1989 by Rich Gopstein and Harris Corporation */
|
||||
/* */
|
||||
/* Permission to use, copy, modify, and distribute this software */
|
||||
/* and its documentation for any purpose and without fee is */
|
||||
/* hereby granted, provided that the above copyright notice */
|
||||
/* appears in all copies and that both that copyright notice and */
|
||||
/* this permission notice appear in supporting documentation, and */
|
||||
/* that the name of Rich Gopstein and Harris Corporation not be */
|
||||
/* used in advertising or publicity pertaining to distribution */
|
||||
/* of the software without specific, written prior permission. */
|
||||
/* Rich Gopstein and Harris Corporation make no representations */
|
||||
/* about the suitability of this software for any purpose. It */
|
||||
/* provided "as is" without express or implied warranty. */
|
||||
/************************************************************************/
|
||||
|
||||
static Uint8
|
||||
snd2au(int sample)
|
||||
{
|
||||
|
||||
int mask;
|
||||
|
||||
if (sample < 0) {
|
||||
sample = -sample;
|
||||
mask = 0x7f;
|
||||
} else {
|
||||
mask = 0xff;
|
||||
}
|
||||
|
||||
if (sample < 32) {
|
||||
sample = 0xF0 | (15 - sample / 2);
|
||||
} else if (sample < 96) {
|
||||
sample = 0xE0 | (15 - (sample - 32) / 4);
|
||||
} else if (sample < 224) {
|
||||
sample = 0xD0 | (15 - (sample - 96) / 8);
|
||||
} else if (sample < 480) {
|
||||
sample = 0xC0 | (15 - (sample - 224) / 16);
|
||||
} else if (sample < 992) {
|
||||
sample = 0xB0 | (15 - (sample - 480) / 32);
|
||||
} else if (sample < 2016) {
|
||||
sample = 0xA0 | (15 - (sample - 992) / 64);
|
||||
} else if (sample < 4064) {
|
||||
sample = 0x90 | (15 - (sample - 2016) / 128);
|
||||
} else if (sample < 8160) {
|
||||
sample = 0x80 | (15 - (sample - 4064) / 256);
|
||||
} else {
|
||||
sample = 0x80;
|
||||
}
|
||||
return (mask & sample);
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
SUNAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->DetectDevices = SUNAUDIO_DetectDevices;
|
||||
impl->OpenDevice = SUNAUDIO_OpenDevice;
|
||||
impl->PlayDevice = SUNAUDIO_PlayDevice;
|
||||
impl->WaitDevice = SUNAUDIO_WaitDevice;
|
||||
impl->GetDeviceBuf = SUNAUDIO_GetDeviceBuf;
|
||||
impl->CloseDevice = SUNAUDIO_CloseDevice;
|
||||
|
||||
impl->AllowsArbitraryDeviceNames = SDL_TRUE;
|
||||
|
||||
return SDL_TRUE; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap SUNAUDIO_bootstrap = {
|
||||
"audio", "UNIX /dev/audio interface", SUNAUDIO_Init, SDL_FALSE
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_SUNAUDIO */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,47 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef SDL_sunaudio_h_
|
||||
#define SDL_sunaudio_h_
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
SDL_AudioFormat audio_fmt; /* The app audio format */
|
||||
Uint8 *mixbuf; /* The app mixing buffer */
|
||||
int ulaw_only; /* Flag -- does hardware only output U-law? */
|
||||
Uint8 *ulaw_buf; /* The U-law mixing buffer */
|
||||
Sint32 written; /* The number of samples written */
|
||||
int fragsize; /* The audio fragment size in samples */
|
||||
int frequency; /* The audio frequency in KHz */
|
||||
};
|
||||
|
||||
#endif /* SDL_sunaudio_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,459 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_WINMM
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include "../../core/windows/SDL_windows.h"
|
||||
#include <mmsystem.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_winmm.h"
|
||||
|
||||
/* MinGW32 mmsystem.h doesn't include these structures */
|
||||
#if defined(__MINGW32__) && defined(_MMSYSTEM_H)
|
||||
|
||||
typedef struct tagWAVEINCAPS2W
|
||||
{
|
||||
WORD wMid;
|
||||
WORD wPid;
|
||||
MMVERSION vDriverVersion;
|
||||
WCHAR szPname[MAXPNAMELEN];
|
||||
DWORD dwFormats;
|
||||
WORD wChannels;
|
||||
WORD wReserved1;
|
||||
GUID ManufacturerGuid;
|
||||
GUID ProductGuid;
|
||||
GUID NameGuid;
|
||||
} WAVEINCAPS2W,*PWAVEINCAPS2W,*NPWAVEINCAPS2W,*LPWAVEINCAPS2W;
|
||||
|
||||
typedef struct tagWAVEOUTCAPS2W
|
||||
{
|
||||
WORD wMid;
|
||||
WORD wPid;
|
||||
MMVERSION vDriverVersion;
|
||||
WCHAR szPname[MAXPNAMELEN];
|
||||
DWORD dwFormats;
|
||||
WORD wChannels;
|
||||
WORD wReserved1;
|
||||
DWORD dwSupport;
|
||||
GUID ManufacturerGuid;
|
||||
GUID ProductGuid;
|
||||
GUID NameGuid;
|
||||
} WAVEOUTCAPS2W,*PWAVEOUTCAPS2W,*NPWAVEOUTCAPS2W,*LPWAVEOUTCAPS2W;
|
||||
|
||||
#endif /* defined(__MINGW32__) && defined(_MMSYSTEM_H) */
|
||||
|
||||
#ifndef WAVE_FORMAT_IEEE_FLOAT
|
||||
#define WAVE_FORMAT_IEEE_FLOAT 0x0003
|
||||
#endif
|
||||
|
||||
#define DETECT_DEV_IMPL(iscap, typ, capstyp) \
|
||||
static void DetectWave##typ##Devs(void) { \
|
||||
const UINT iscapture = iscap ? 1 : 0; \
|
||||
const UINT devcount = wave##typ##GetNumDevs(); \
|
||||
capstyp##2W caps; \
|
||||
SDL_AudioSpec spec; \
|
||||
UINT i; \
|
||||
SDL_zero(spec); \
|
||||
for (i = 0; i < devcount; i++) { \
|
||||
if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
|
||||
char *name = WIN_LookupAudioDeviceName(caps.szPname,&caps.NameGuid); \
|
||||
if (name != NULL) { \
|
||||
/* Note that freq/format are not filled in, as this information \
|
||||
* is not provided by the caps struct! At best, we get possible \
|
||||
* sample formats, but not an _active_ format. \
|
||||
*/ \
|
||||
spec.channels = (Uint8)caps.wChannels; \
|
||||
SDL_AddAudioDevice((int) iscapture, name, &spec, (void *) ((size_t) i+1)); \
|
||||
SDL_free(name); \
|
||||
} \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
DETECT_DEV_IMPL(SDL_FALSE, Out, WAVEOUTCAPS)
|
||||
DETECT_DEV_IMPL(SDL_TRUE, In, WAVEINCAPS)
|
||||
|
||||
static void
|
||||
WINMM_DetectDevices(void)
|
||||
{
|
||||
DetectWaveInDevs();
|
||||
DetectWaveOutDevs();
|
||||
}
|
||||
|
||||
static void CALLBACK
|
||||
CaptureSound(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance,
|
||||
DWORD_PTR dwParam1, DWORD_PTR dwParam2)
|
||||
{
|
||||
SDL_AudioDevice *this = (SDL_AudioDevice *) dwInstance;
|
||||
|
||||
/* Only service "buffer is filled" messages */
|
||||
if (uMsg != WIM_DATA)
|
||||
return;
|
||||
|
||||
/* Signal that we have a new buffer of data */
|
||||
ReleaseSemaphore(this->hidden->audio_sem, 1, NULL);
|
||||
}
|
||||
|
||||
|
||||
/* The Win32 callback for filling the WAVE device */
|
||||
static void CALLBACK
|
||||
FillSound(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance,
|
||||
DWORD_PTR dwParam1, DWORD_PTR dwParam2)
|
||||
{
|
||||
SDL_AudioDevice *this = (SDL_AudioDevice *) dwInstance;
|
||||
|
||||
/* Only service "buffer done playing" messages */
|
||||
if (uMsg != WOM_DONE)
|
||||
return;
|
||||
|
||||
/* Signal that we are done playing a buffer */
|
||||
ReleaseSemaphore(this->hidden->audio_sem, 1, NULL);
|
||||
}
|
||||
|
||||
static int
|
||||
SetMMerror(const char *function, MMRESULT code)
|
||||
{
|
||||
int len;
|
||||
char errbuf[MAXERRORLENGTH];
|
||||
wchar_t werrbuf[MAXERRORLENGTH];
|
||||
|
||||
SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function);
|
||||
len = SDL_static_cast(int, SDL_strlen(errbuf));
|
||||
|
||||
waveOutGetErrorText(code, werrbuf, MAXERRORLENGTH - len);
|
||||
WideCharToMultiByte(CP_ACP, 0, werrbuf, -1, errbuf + len,
|
||||
MAXERRORLENGTH - len, NULL, NULL);
|
||||
|
||||
return SDL_SetError("%s", errbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
WINMM_WaitDevice(_THIS)
|
||||
{
|
||||
/* Wait for an audio chunk to finish */
|
||||
WaitForSingleObject(this->hidden->audio_sem, INFINITE);
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
WINMM_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (Uint8 *) (this->hidden->
|
||||
wavebuf[this->hidden->next_buffer].lpData);
|
||||
}
|
||||
|
||||
static void
|
||||
WINMM_PlayDevice(_THIS)
|
||||
{
|
||||
/* Queue it up */
|
||||
waveOutWrite(this->hidden->hout,
|
||||
&this->hidden->wavebuf[this->hidden->next_buffer],
|
||||
sizeof(this->hidden->wavebuf[0]));
|
||||
this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
|
||||
}
|
||||
|
||||
static int
|
||||
WINMM_CaptureFromDevice(_THIS, void *buffer, int buflen)
|
||||
{
|
||||
const int nextbuf = this->hidden->next_buffer;
|
||||
MMRESULT result;
|
||||
|
||||
SDL_assert(buflen == this->spec.size);
|
||||
|
||||
/* Wait for an audio chunk to finish */
|
||||
WaitForSingleObject(this->hidden->audio_sem, INFINITE);
|
||||
|
||||
/* Copy it to caller's buffer... */
|
||||
SDL_memcpy(buffer, this->hidden->wavebuf[nextbuf].lpData, this->spec.size);
|
||||
|
||||
/* requeue the buffer that just finished. */
|
||||
result = waveInAddBuffer(this->hidden->hin,
|
||||
&this->hidden->wavebuf[nextbuf],
|
||||
sizeof (this->hidden->wavebuf[nextbuf]));
|
||||
if (result != MMSYSERR_NOERROR) {
|
||||
return -1; /* uhoh! Disable the device. */
|
||||
}
|
||||
|
||||
/* queue the next buffer in sequence, next time. */
|
||||
this->hidden->next_buffer = (nextbuf + 1) % NUM_BUFFERS;
|
||||
return this->spec.size;
|
||||
}
|
||||
|
||||
static void
|
||||
WINMM_FlushCapture(_THIS)
|
||||
{
|
||||
/* Wait for an audio chunk to finish */
|
||||
if (WaitForSingleObject(this->hidden->audio_sem, 0) == WAIT_OBJECT_0) {
|
||||
const int nextbuf = this->hidden->next_buffer;
|
||||
/* requeue the buffer that just finished without reading from it. */
|
||||
waveInAddBuffer(this->hidden->hin,
|
||||
&this->hidden->wavebuf[nextbuf],
|
||||
sizeof (this->hidden->wavebuf[nextbuf]));
|
||||
this->hidden->next_buffer = (nextbuf + 1) % NUM_BUFFERS;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
WINMM_CloseDevice(_THIS)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (this->hidden->hout) {
|
||||
waveOutReset(this->hidden->hout);
|
||||
|
||||
/* Clean up mixing buffers */
|
||||
for (i = 0; i < NUM_BUFFERS; ++i) {
|
||||
if (this->hidden->wavebuf[i].dwUser != 0xFFFF) {
|
||||
waveOutUnprepareHeader(this->hidden->hout,
|
||||
&this->hidden->wavebuf[i],
|
||||
sizeof (this->hidden->wavebuf[i]));
|
||||
}
|
||||
}
|
||||
|
||||
waveOutClose(this->hidden->hout);
|
||||
}
|
||||
|
||||
if (this->hidden->hin) {
|
||||
waveInReset(this->hidden->hin);
|
||||
|
||||
/* Clean up mixing buffers */
|
||||
for (i = 0; i < NUM_BUFFERS; ++i) {
|
||||
if (this->hidden->wavebuf[i].dwUser != 0xFFFF) {
|
||||
waveInUnprepareHeader(this->hidden->hin,
|
||||
&this->hidden->wavebuf[i],
|
||||
sizeof (this->hidden->wavebuf[i]));
|
||||
}
|
||||
}
|
||||
waveInClose(this->hidden->hin);
|
||||
}
|
||||
|
||||
if (this->hidden->audio_sem) {
|
||||
CloseHandle(this->hidden->audio_sem);
|
||||
}
|
||||
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
SDL_free(this->hidden);
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
PrepWaveFormat(_THIS, UINT devId, WAVEFORMATEX *pfmt, const int iscapture)
|
||||
{
|
||||
SDL_zerop(pfmt);
|
||||
|
||||
if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
|
||||
pfmt->wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
|
||||
} else {
|
||||
pfmt->wFormatTag = WAVE_FORMAT_PCM;
|
||||
}
|
||||
pfmt->wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
|
||||
|
||||
pfmt->nChannels = this->spec.channels;
|
||||
pfmt->nSamplesPerSec = this->spec.freq;
|
||||
pfmt->nBlockAlign = pfmt->nChannels * (pfmt->wBitsPerSample / 8);
|
||||
pfmt->nAvgBytesPerSec = pfmt->nSamplesPerSec * pfmt->nBlockAlign;
|
||||
|
||||
if (iscapture) {
|
||||
return (waveInOpen(0, devId, pfmt, 0, 0, WAVE_FORMAT_QUERY) == 0);
|
||||
} else {
|
||||
return (waveOutOpen(0, devId, pfmt, 0, 0, WAVE_FORMAT_QUERY) == 0);
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
WINMM_OpenDevice(_THIS, const char *devname)
|
||||
{
|
||||
SDL_AudioFormat test_format;
|
||||
SDL_bool iscapture = this->iscapture;
|
||||
void *handle = this->handle;
|
||||
MMRESULT result;
|
||||
WAVEFORMATEX waveformat;
|
||||
UINT devId = WAVE_MAPPER; /* WAVE_MAPPER == choose system's default */
|
||||
UINT i;
|
||||
|
||||
if (handle != NULL) { /* specific device requested? */
|
||||
/* -1 because we increment the original value to avoid NULL. */
|
||||
const size_t val = ((size_t) handle) - 1;
|
||||
devId = (UINT) val;
|
||||
}
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_zerop(this->hidden);
|
||||
|
||||
/* Initialize the wavebuf structures for closing */
|
||||
for (i = 0; i < NUM_BUFFERS; ++i)
|
||||
this->hidden->wavebuf[i].dwUser = 0xFFFF;
|
||||
|
||||
if (this->spec.channels > 2)
|
||||
this->spec.channels = 2; /* !!! FIXME: is this right? */
|
||||
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
case AUDIO_S16:
|
||||
case AUDIO_S32:
|
||||
case AUDIO_F32:
|
||||
this->spec.format = test_format;
|
||||
if (PrepWaveFormat(this, devId, &waveformat, iscapture)) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (!test_format) {
|
||||
return SDL_SetError("%s: Unsupported audio format", "winmm");
|
||||
}
|
||||
|
||||
/* Update the fragment size as size in bytes */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Open the audio device */
|
||||
if (iscapture) {
|
||||
result = waveInOpen(&this->hidden->hin, devId, &waveformat,
|
||||
(DWORD_PTR) CaptureSound, (DWORD_PTR) this,
|
||||
CALLBACK_FUNCTION);
|
||||
if (result != MMSYSERR_NOERROR) {
|
||||
return SetMMerror("waveInOpen()", result);
|
||||
}
|
||||
} else {
|
||||
result = waveOutOpen(&this->hidden->hout, devId, &waveformat,
|
||||
(DWORD_PTR) FillSound, (DWORD_PTR) this,
|
||||
CALLBACK_FUNCTION);
|
||||
if (result != MMSYSERR_NOERROR) {
|
||||
return SetMMerror("waveOutOpen()", result);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef SOUND_DEBUG
|
||||
/* Check the sound device we retrieved */
|
||||
{
|
||||
if (iscapture) {
|
||||
WAVEINCAPS caps;
|
||||
result = waveInGetDevCaps((UINT) this->hidden->hout,
|
||||
&caps, sizeof (caps));
|
||||
if (result != MMSYSERR_NOERROR) {
|
||||
return SetMMerror("waveInGetDevCaps()", result);
|
||||
}
|
||||
printf("Audio device: %s\n", caps.szPname);
|
||||
} else {
|
||||
WAVEOUTCAPS caps;
|
||||
result = waveOutGetDevCaps((UINT) this->hidden->hout,
|
||||
&caps, sizeof(caps));
|
||||
if (result != MMSYSERR_NOERROR) {
|
||||
return SetMMerror("waveOutGetDevCaps()", result);
|
||||
}
|
||||
printf("Audio device: %s\n", caps.szPname);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Create the audio buffer semaphore */
|
||||
this->hidden->audio_sem = CreateSemaphore(NULL, iscapture ? 0 : NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
|
||||
if (this->hidden->audio_sem == NULL) {
|
||||
return SDL_SetError("Couldn't create semaphore");
|
||||
}
|
||||
|
||||
/* Create the sound buffers */
|
||||
this->hidden->mixbuf =
|
||||
(Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
SDL_zeroa(this->hidden->wavebuf);
|
||||
for (i = 0; i < NUM_BUFFERS; ++i) {
|
||||
this->hidden->wavebuf[i].dwBufferLength = this->spec.size;
|
||||
this->hidden->wavebuf[i].dwFlags = WHDR_DONE;
|
||||
this->hidden->wavebuf[i].lpData =
|
||||
(LPSTR) & this->hidden->mixbuf[i * this->spec.size];
|
||||
|
||||
if (iscapture) {
|
||||
result = waveInPrepareHeader(this->hidden->hin,
|
||||
&this->hidden->wavebuf[i],
|
||||
sizeof(this->hidden->wavebuf[i]));
|
||||
if (result != MMSYSERR_NOERROR) {
|
||||
return SetMMerror("waveInPrepareHeader()", result);
|
||||
}
|
||||
|
||||
result = waveInAddBuffer(this->hidden->hin,
|
||||
&this->hidden->wavebuf[i],
|
||||
sizeof(this->hidden->wavebuf[i]));
|
||||
if (result != MMSYSERR_NOERROR) {
|
||||
return SetMMerror("waveInAddBuffer()", result);
|
||||
}
|
||||
} else {
|
||||
result = waveOutPrepareHeader(this->hidden->hout,
|
||||
&this->hidden->wavebuf[i],
|
||||
sizeof(this->hidden->wavebuf[i]));
|
||||
if (result != MMSYSERR_NOERROR) {
|
||||
return SetMMerror("waveOutPrepareHeader()", result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iscapture) {
|
||||
result = waveInStart(this->hidden->hin);
|
||||
if (result != MMSYSERR_NOERROR) {
|
||||
return SetMMerror("waveInStart()", result);
|
||||
}
|
||||
}
|
||||
|
||||
return 0; /* Ready to go! */
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
WINMM_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->DetectDevices = WINMM_DetectDevices;
|
||||
impl->OpenDevice = WINMM_OpenDevice;
|
||||
impl->PlayDevice = WINMM_PlayDevice;
|
||||
impl->WaitDevice = WINMM_WaitDevice;
|
||||
impl->GetDeviceBuf = WINMM_GetDeviceBuf;
|
||||
impl->CaptureFromDevice = WINMM_CaptureFromDevice;
|
||||
impl->FlushCapture = WINMM_FlushCapture;
|
||||
impl->CloseDevice = WINMM_CloseDevice;
|
||||
|
||||
impl->HasCaptureSupport = SDL_TRUE;
|
||||
|
||||
return SDL_TRUE; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap WINMM_bootstrap = {
|
||||
"winmm", "Windows Waveform Audio", WINMM_Init, SDL_FALSE
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_WINMM */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
@ -1,45 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef SDL_winmm_h_
|
||||
#define SDL_winmm_h_
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
#define NUM_BUFFERS 2 /* -- Don't lower this! */
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
HWAVEOUT hout;
|
||||
HWAVEIN hin;
|
||||
HANDLE audio_sem;
|
||||
Uint8 *mixbuf; /* The raw allocated mixing buffer */
|
||||
WAVEHDR wavebuf[NUM_BUFFERS]; /* Wave audio fragments */
|
||||
int next_buffer;
|
||||
};
|
||||
|
||||
#endif /* SDL_winmm_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
Loading…
Reference in New Issue
Block a user