mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2024-11-27 12:00:35 +00:00
cmake: SDL3-shared target will always be a shared target
This commit is contained in:
parent
6ae1578691
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2
.github/workflows/haiku.yml
vendored
2
.github/workflows/haiku.yml
vendored
@ -33,6 +33,8 @@ jobs:
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run: |
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vmshell cmake -S src -B build -GNinja \
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-Wdeprecated -Wdev -Werror \
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-DSDL_SHARED=ON \
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-DSDL_STATIC=ON \
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-DSDL_TESTS=ON \
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-DSDL_WERROR=ON \
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-DSDL_INSTALL_TESTS=ON \
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@ -3166,15 +3166,16 @@ else()
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endif()
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if(SDL_SHARED)
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add_library(SDL3 SHARED ${SOURCE_FILES} ${VERSION_SOURCES})
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add_library(SDL3::SDL3 ALIAS SDL3)
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set_target_properties(SDL3 PROPERTIES
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add_library(SDL3-shared SHARED ${SOURCE_FILES} ${VERSION_SOURCES})
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add_library(SDL3::SDL3-shared ALIAS SDL3-shared)
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set_target_properties(SDL3-shared PROPERTIES
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OUTPUT_NAME "SDL3"
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POSITION_INDEPENDENT_CODE TRUE
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LINK_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym"
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INTERFACE_LINK_DEPENDS "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym>"
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)
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if(HAVE_GCC_FVISIBILITY)
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set_target_properties(SDL3 PROPERTIES
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set_target_properties(SDL3-shared PROPERTIES
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C_VISIBILITY_PRESET "hidden"
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CXX_VISIBILITY_PRESET "hidden"
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OBJC_VISIBILITY_PRESET "hidden"
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@ -3183,16 +3184,16 @@ if(SDL_SHARED)
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if(NOT SDL_LIBC)
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if(MSVC AND SDL_CPU_X86)
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# FIXME: should be added for all architectures (missing symbols for ARM)
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target_link_libraries(SDL3 PRIVATE "-nodefaultlib:MSVCRT")
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target_link_libraries(SDL3-shared PRIVATE "-nodefaultlib:MSVCRT")
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endif()
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endif()
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if(APPLE)
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set_target_properties(SDL3 PROPERTIES
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set_target_properties(SDL3-shared PROPERTIES
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MACOSX_RPATH TRUE
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FRAMEWORK "${SDL_FRAMEWORK}"
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)
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if(SDL_FRAMEWORK)
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set_target_properties(SDL3 PROPERTIES
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set_target_properties(SDL3-shared PROPERTIES
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PUBLIC_HEADER "${SDL3_INCLUDE_FILES}"
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FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}"
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MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3"
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@ -3200,18 +3201,18 @@ if(SDL_SHARED)
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)
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endif()
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if(NOT CMAKE_VERSION VERSION_LESS "3.6")
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set_target_properties(SDL3 PROPERTIES
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set_target_properties(SDL3-shared PROPERTIES
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SOVERSION "${SDL_DYLIB_COMPAT_VERSION}" # SOVERSION corresponds to compatibility version
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VERSION "${SDL_DYLIB_CURRENT_VERSION}" # VERSION corresponds to the current version
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)
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endif()
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elseif(UNIX AND NOT ANDROID)
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set_target_properties(SDL3 PROPERTIES
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set_target_properties(SDL3-shared PROPERTIES
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VERSION "${SDL_SO_VERSION}"
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SOVERSION "${SDL_SO_VERSION_MAJOR}")
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else()
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if(WINDOWS OR CYGWIN)
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set_target_properties(SDL3 PROPERTIES
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set_target_properties(SDL3-shared PROPERTIES
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DEFINE_SYMBOL DLL_EXPORT)
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endif()
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endif()
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@ -3219,33 +3220,33 @@ if(SDL_SHARED)
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if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG AND NOT CMAKE_GENERATOR_PLATFORM STREQUAL "ARM")
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# Don't try to link with the default set of libraries.
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if(NOT WINDOWS_STORE)
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set_target_properties(SDL3 PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
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set_target_properties(SDL3 PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
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set_target_properties(SDL3-shared PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
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set_target_properties(SDL3-shared PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB")
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endif()
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set_target_properties(SDL3 PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB")
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set_target_properties(SDL3-shared PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB")
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endif()
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# FIXME: if CMAKE_VERSION >= 3.13, use target_link_options for SDL_EXTRA_LDFLAGS
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target_link_libraries(SDL3 PRIVATE ${SDL_EXTRA_LIBS} ${SDL_EXTRA_LDFLAGS} ${SDL_CMAKE_DEPENDS})
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target_include_directories(SDL3
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target_link_libraries(SDL3-shared PRIVATE ${SDL_EXTRA_LIBS} ${SDL_EXTRA_LDFLAGS} ${SDL_CMAKE_DEPENDS})
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target_include_directories(SDL3-shared
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PRIVATE
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"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>>"
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"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/src>"
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)
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target_link_libraries(SDL3 PUBLIC $<TARGET_NAME:SDL3::Headers>)
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target_link_libraries(SDL3-shared PUBLIC $<TARGET_NAME:SDL3::Headers>)
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# This picks up all the compiler options and such we've accumulated up to here.
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target_link_libraries(SDL3 PRIVATE $<${build_local_interface}:sdl-build-options>)
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target_link_libraries(SDL3 PRIVATE $<${build_local_interface}:sdl-shared-build-options>)
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target_link_libraries(SDL3 PRIVATE $<${build_local_interface}:sdl-global-options>)
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target_link_libraries(SDL3-shared PRIVATE $<${build_local_interface}:sdl-build-options>)
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target_link_libraries(SDL3-shared PRIVATE $<${build_local_interface}:sdl-shared-build-options>)
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target_link_libraries(SDL3-shared PRIVATE $<${build_local_interface}:sdl-global-options>)
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if(MINGW OR CYGWIN)
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if(NOT CMAKE_VERSION VERSION_LESS "3.13")
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target_link_options(SDL3 PRIVATE -static-libgcc)
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target_link_options(SDL3-shared PRIVATE -static-libgcc)
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endif()
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endif()
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# Use `Compatible Interface Properties` to allow consumers to enforce a shared/static library
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set_property(TARGET SDL3 PROPERTY INTERFACE_SDL3_SHARED TRUE)
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set_property(TARGET SDL3 APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED)
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set_property(TARGET SDL3-shared PROPERTY INTERFACE_SDL3_SHARED TRUE)
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set_property(TARGET SDL3-shared APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED)
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if(NOT CMAKE_VERSION VERSION_LESS "3.16")
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target_precompile_headers(SDL3 PRIVATE "${PROJECT_SOURCE_DIR}/src/SDL_internal.h")
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target_precompile_headers(SDL3-shared PRIVATE "${PROJECT_SOURCE_DIR}/src/SDL_internal.h")
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endif()
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endif()
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@ -3300,8 +3301,6 @@ if(SDL_TEST)
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add_library(SDL3_test STATIC ${TEST_SOURCES})
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add_library(SDL3::SDL3_test ALIAS SDL3_test)
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target_link_libraries(SDL3_test PRIVATE $<${build_local_interface}:sdl-global-options>)
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set_target_properties(SDL3_test PROPERTIES
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EXPORT_NAME SDL3_test)
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if(APPLE)
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set_target_properties(SDL3_test PROPERTIES
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FRAMEWORK "${SDL_FRAMEWORK}"
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@ -3383,12 +3382,12 @@ else()
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endif()
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if(CMAKE_VERSION VERSION_LESS "3.26")
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file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/SDL3Targets.cmake" [[message(FATAL_ERROR "find_package(SDL3) using the SDL3 build directory not supported for CMake versions older then 3.26.")]])
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file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/SDL3sharedTargets.cmake" [[message(FATAL_ERROR "find_package(SDL3) using the SDL3 build directory not supported for CMake versions older then 3.26.")]])
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else()
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export(TARGETS SDL3_Headers NAMESPACE "SDL3::" FILE "SDL3headersTargets.cmake")
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if(SDL_SHARED)
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export(TARGETS SDL3 NAMESPACE "SDL3::" FILE "SDL3Targets.cmake")
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export(TARGETS SDL3-shared NAMESPACE "SDL3::" FILE "SDL3sharedTargets.cmake")
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endif()
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if(SDL_STATIC)
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@ -3457,7 +3456,7 @@ if(NOT SDL_DISABLE_INSTALL)
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install(TARGETS SDL3_Headers EXPORT SDL3headersTargets)
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if(SDL_SHARED)
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install(TARGETS SDL3 EXPORT SDL3Targets
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install(TARGETS SDL3-shared EXPORT SDL3sharedTargets
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PUBLIC_HEADER DESTINATION "${SDL_INSTALL_HEADERSDIR}"
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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@ -3492,8 +3491,8 @@ if(NOT SDL_DISABLE_INSTALL)
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)
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if(SDL_SHARED)
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install(EXPORT SDL3Targets
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FILE "SDL3Targets.cmake"
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install(EXPORT SDL3sharedTargets
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FILE "SDL3sharedTargets.cmake"
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NAMESPACE SDL3::
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DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
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)
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@ -3575,6 +3574,8 @@ endif()
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set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} ${CMAKE_C_FLAGS}")
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# Make sure SDL3::SDL3 always exists
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if(TARGET SDL3::SDL3-static AND NOT TARGET SDL3::SDL3)
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if(TARGET SDL3::SDL3-shared)
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add_library(SDL3::SDL3 ALIAS SDL3-shared)
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else()
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add_library(SDL3::SDL3 ALIAS SDL3-static)
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endif()
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@ -17,10 +17,10 @@ if(NOT TARGET SDL3::Headers)
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endif()
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set(SDL3_Headers_FOUND TRUE)
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# Find SDL3::SDL3
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if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3Targets.cmake")
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include("${CMAKE_CURRENT_LIST_DIR}/SDL3Targets.cmake")
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set(SDL3_SDL3_FOUND TRUE)
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# Find SDL3::SDL3-shared
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if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3sharedTargets.cmake")
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include("${CMAKE_CURRENT_LIST_DIR}/SDL3sharedTargets.cmake")
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set(SDL3_SDL3-shared_FOUND TRUE)
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endif()
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# Find SDL3::SDL3-static
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@ -39,6 +39,10 @@ else()
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endif()
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endif()
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if(SDL3_SDL3-shared_FOUND OR SDL3_SDL3-static_FOUND)
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set(SDL3_SDL3_FOUND TRUE)
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endif()
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# Find SDL3::SDL3_test
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if(_sdl3_framework)
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find_package(SDL3_test CONFIG)
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@ -65,14 +69,22 @@ unset(SDL_ALSA_SHARED)
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check_required_components(SDL3)
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# Create SDL3::SDL3 alias for static-only builds
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if(TARGET SDL3::SDL3-static AND NOT TARGET SDL3::SDL3)
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function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
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if(CMAKE_VERSION VERSION_LESS "3.18")
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# FIXME: Aliasing local targets is not supported on CMake < 3.18, so make it global.
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add_library(SDL3::SDL3 INTERFACE IMPORTED)
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set_target_properties(SDL3::SDL3 PROPERTIES INTERFACE_LINK_LIBRARIES "SDL3::SDL3-static")
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add_library(${NEW_TARGET} INTERFACE IMPORTED)
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set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
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else()
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add_library(SDL3::SDL3 ALIAS SDL3::SDL3-static)
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add_library(${NEW_TARGET} ALIAS ${TARGET})
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endif()
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endfunction()
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# Make sure SDL3::SDL3 always exists
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if(NOT TARGET SDL3::SDL3)
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if(TARGET SDL3::SDL3-shared)
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_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared)
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else()
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_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-static)
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endif()
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endif()
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@ -35,32 +35,32 @@ add_library(headers_test OBJECT inc_sdl_slash.c inc_sdl_noslash.c)
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target_link_libraries(headers_test PRIVATE SDL3::Headers)
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if(TEST_SHARED)
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find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3)
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find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3-shared)
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add_executable(gui-shared WIN32 main_gui.c)
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target_link_libraries(gui-shared PRIVATE SDL3::SDL3)
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target_link_libraries(gui-shared PRIVATE SDL3::SDL3-shared)
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if(WIN32)
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add_custom_command(TARGET gui-shared POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL3::SDL3>" "$<TARGET_FILE_DIR:gui-shared>"
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL3::SDL3-shared>" "$<TARGET_FILE_DIR:gui-shared>"
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)
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endif()
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add_library(sharedlib-shared SHARED main_lib.c)
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target_link_libraries(sharedlib-shared PRIVATE SDL3::SDL3)
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target_link_libraries(sharedlib-shared PRIVATE SDL3::SDL3-shared)
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generate_export_header(sharedlib-shared EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
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target_compile_definitions(sharedlib-shared PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-shared_export.h\"")
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set_target_properties(sharedlib-shared PROPERTIES C_VISIBILITY_PRESET "hidden")
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add_executable(cli-shared main_cli.c)
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target_link_libraries(cli-shared PRIVATE SDL3::SDL3)
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target_link_libraries(cli-shared PRIVATE SDL3::SDL3-shared)
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if(WIN32)
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add_custom_command(TARGET cli-shared POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL3::SDL3>" "$<TARGET_FILE_DIR:cli-shared>"
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL3::SDL3-shared>" "$<TARGET_FILE_DIR:cli-shared>"
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)
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endif()
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if(TEST_TEST)
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add_executable(sdltest-shared sdltest.c)
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target_link_libraries(sdltest-shared PRIVATE SDL3::SDL3_test SDL3::SDL3)
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target_link_libraries(sdltest-shared PRIVATE SDL3::SDL3_test SDL3::SDL3-shared)
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endif()
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endif()
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@ -84,4 +84,8 @@ if(TEST_STATIC)
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endif()
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endif()
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find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3)
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add_executable(gui-whatever WIN32 main_gui.c)
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target_link_libraries(gui-whatever PRIVATE SDL3::SDL3)
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feature_summary(WHAT ALL)
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@ -2,13 +2,6 @@
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(www.cmake.org)
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SDL's build system was traditionally based on autotools. Over time, this
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approach has suffered from several issues across the different supported
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platforms.
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To solve these problems, a new build system based on CMake was introduced.
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It is developed in parallel to the legacy autotools build system, so users
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can experiment with it without complication.
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The CMake build system is supported on the following platforms:
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* FreeBSD
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@ -19,26 +12,27 @@ The CMake build system is supported on the following platforms:
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* Android
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* Emscripten
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* RiscOS
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* Playstation 2
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* Playstation Vita
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* Nintendo 3DS
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## Building SDL
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Assuming the source for SDL is located at `~/sdl`
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Assuming the source for SDL is located at `~/sdl`.
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```sh
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cd ~
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mkdir build
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cd build
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cmake ~/sdl
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cmake --build .
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cmake -S ~/sdl -B ~/build
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cmake --build ~/build
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```
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This will build the static and dynamic versions of SDL in the `~/build` directory.
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This will build SDL in the `~/build` directory.
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Installation can be done using:
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```sh
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cmake --install . # '--install' requires CMake 3.15, or newer
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cmake --install ~/build --prefix /usr/local # '--install' requires CMake 3.15, or newer
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```
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This will install SDL to /usr/local.
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## Including SDL in your project
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SDL can be included in your project in 2 major ways:
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@ -74,11 +68,13 @@ For CMake to find SDL, it must be installed in [a default location CMake is look
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The following components are available, to be used as an argument of `find_package`.
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| Component name | Description |
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|----------------|--------------------------------------------------------------------------------------------|
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| SDL3 | The SDL3 shared library, available through the `SDL3::SDL3` target [^SDL_TARGET_EXCEPTION] |
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| SDL3-static | The SDL3 static library, available through the `SDL3::SDL3-static` target |
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| SDL3_test | The SDL3_test static library, available through the `SDL3::SDL3_test` target |
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| Component name | Description |
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|----------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------|
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| SDL3-shared | The SDL3 shared library, available through the `SDL3::SDL3-shared` target |
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| SDL3-static | The SDL3 static library, available through the `SDL3::SDL3-static` target |
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| SDL3_test | The SDL3_test static library, available through the `SDL3::SDL3_test` target |
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| SDL3 | The SDL3 library, available through the `SDL3::SDL3` target. This is an alias of `SDL3::SDL3` or `SDL3::SDL3-static`. This component is always available. |
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| Headers | The SDL3 headers, available through the `SDL3::Headers` target. This component is always available. |
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### Using a vendored SDL
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@ -150,5 +146,3 @@ To use, set the following CMake variables when running CMake's configuration sta
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cmake ~/sdl -DCMAKE_SYSTEM_NAME=tvOS -DCMAKE_OSX_SYSROOT=appletvos -DCMAKE_OSX_ARCHITECTURES=arm64`
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```
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[^SDL_TARGET_EXCEPTION]: `SDL3::SDL3` can be an ALIAS to a static `SDL3::SDL3-static` target for multiple reasons.
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@ -21,7 +21,7 @@ option(SDL_TESTS_LINK_SHARED "link tests to shared SDL library" ${SDL_TESTS_LINK
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set(SDL_TESTS_TIMEOUT_MULTIPLIER "1" CACHE STRING "Timeout multiplier to account for really slow machines")
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if(SDL_TESTS_LINK_SHARED)
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set(sdl_name_component SDL3)
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set(sdl_name_component SDL3-shared)
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else()
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set(sdl_name_component SDL3-static)
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endif()
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