mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2025-02-17 09:18:41 +00:00
ci: build simple Android SDL app using gradle
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.github/workflows/android.yml
vendored
41
.github/workflows/android.yml
vendored
@ -15,33 +15,46 @@ jobs:
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fail-fast: false
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matrix:
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platform:
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- { name: "Android.mk" }
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- { name: "Android.mk", ndk-build: 1 }
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- { name: "Gradle", gradle: 1 }
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- { name: "CMake", cmake: 1, android_abi: "arm64-v8a", android_platform: 23, arch: "aarch64", artifact: "SDL-android-arm64", apk-artifact: "SDL-android-apks-arm64" }
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- { name: "CMake (lean and mean)", cmake: 1, cppflags: "-DSDL_LEAN_AND_MEAN=1", android_abi: "arm64-v8a", android_platform: 23, arch: "aarch64", artifact: "SDL-lean-android-arm64", apk-artifact: "SDL-lean-android-apks-arm64" }
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steps:
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- uses: actions/checkout@v4
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- uses: nttld/setup-ndk@v1
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if: ${{ matrix.platform.cmake || matrix.platform.ndk-build }}
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id: setup_ndk
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with:
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local-cache: true
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ndk-version: r21e
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- name: Build (Android.mk)
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if: ${{ contains(matrix.platform.name, 'Android.mk') }}
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if: ${{ matrix.platform.ndk-build }}
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run: |
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./build-scripts/androidbuildlibs.sh
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- uses: actions/setup-java@v4
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if: ${{ contains(matrix.platform.name, 'CMake') }}
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if: ${{ matrix.platform.cmake || matrix.platform.gradle }}
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with:
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distribution: 'temurin'
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java-version: '11'
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java-version: '17'
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- name: Build app (Gradle)
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if: ${{ matrix.platform.gradle }}
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run: |
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ln -s ${{ github.workspace }} ${{ github.workspace }}/android-project/app/jni/SDL
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cd android-project
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./gradlew -i assembleRelease
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# - name: Build library (Gradle)
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# if: ${{ matrix.platform.gradle }}
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# run: |
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# cd android-project
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# ./gradlew -i assembleRelease -PBUILD_AS_LIBRARY=1
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- name: Setup (CMake)
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if: ${{ contains(matrix.platform.name, 'CMake') }}
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if: ${{ matrix.platform.cmake }}
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run: |
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sudo apt-get update
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sudo apt-get install ninja-build pkg-config
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- name: Configure (CMake)
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if: ${{ contains(matrix.platform.name, 'CMake') }}
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if: ${{ matrix.platform.cmake }}
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run: |
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cmake -S . -B build \
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-DCMAKE_C_FLAGS="${{ matrix.platform.cppflags }}" \
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@ -63,25 +76,25 @@ jobs:
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-DCMAKE_BUILD_TYPE=Release \
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-GNinja
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- name: Build (CMake)
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if: ${{ contains(matrix.platform.name, 'CMake') }}
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if: ${{ matrix.platform.cmake }}
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run: |
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cmake --build build --config Release --parallel --verbose
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- name: Build test apk's (CMake)
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if: ${{ contains(matrix.platform.name, 'CMake') }}
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if: ${{ matrix.platform.cmake }}
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run: |
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cmake --build build --config Release --parallel --verbose --target testautomation-apk testaudiocapture-apk testcontroller-apk testmultiaudio-apk testsprite-apk
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- name: Install (CMake)
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if: ${{ contains(matrix.platform.name, 'CMake') }}
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if: ${{ matrix.platform.cmake }}
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run: |
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cmake --install build --config Release
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echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV
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( cd prefix; find ) | LC_ALL=C sort -u
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- name: Package (CPack)
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if: ${{ contains(matrix.platform.name, 'CMake') }}
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if: ${{ matrix.platform.cmake }}
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run: |
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cmake --build build/ --config Release --target package
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- name: Verify CMake configuration files
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if: ${{ contains(matrix.platform.name, 'CMake') }}
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if: ${{ matrix.platform.cmake }}
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run: |
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cmake -S cmake/test -B cmake_config_build -G Ninja \
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-DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \
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@ -91,19 +104,19 @@ jobs:
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-DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }}
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cmake --build cmake_config_build --verbose
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- name: Verify sdl3.pc
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if: ${{ contains(matrix.platform.name, 'CMake') }}
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if: ${{ matrix.platform.cmake }}
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run: |
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export CC="${{ steps.setup_ndk.outputs.ndk-path }}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang --target=${{ matrix.platform.arch }}-none-linux-androideabi${{ matrix.platform.android_platform }}"
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export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig
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cmake/test/test_pkgconfig.sh
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- uses: actions/upload-artifact@v4
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if: ${{ contains(matrix.platform.name, 'CMake') }}
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if: ${{ matrix.platform.cmake }}
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with:
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if-no-files-found: error
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name: ${{ matrix.platform.artifact }}
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path: build/dist/SDL3*
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- uses: actions/upload-artifact@v4
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if: ${{ contains(matrix.platform.name, 'CMake') }}
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if: ${{ matrix.platform.cmake }}
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with:
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if-no-files-found: error
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name: ${{ matrix.platform.apk-artifact }}
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@ -24,7 +24,7 @@ android {
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abiFilters 'arm64-v8a'
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}
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cmake {
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arguments "-DANDROID_APP_PLATFORM=android-19", "-DANDROID_STL=c++_static"
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arguments "-DANDROID_PLATFORM=android-19", "-DANDROID_STL=c++_static"
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// abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
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abiFilters 'arm64-v8a'
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}
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@ -45,12 +45,12 @@ android {
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jniLibs.srcDir 'libs'
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}
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externalNativeBuild {
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ndkBuild {
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path 'jni/Android.mk'
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}
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// cmake {
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// path 'jni/CMakeLists.txt'
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// ndkBuild {
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// path 'jni/Android.mk'
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// }
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cmake {
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path 'jni/CMakeLists.txt'
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}
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}
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}
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@ -1,13 +1,29 @@
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cmake_minimum_required(VERSION 3.6)
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project(MY_APP)
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project(my_app)
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find_library(SDL3 SDL3)
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if(NOT TARGET SDL3::SDL3)
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find_package(SDL3 CONFIG)
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endif()
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add_library(main SHARED)
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if(NOT TARGET SDL3::SDL3)
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find_library(SDL3_LIBRARY NAMES "SDL3")
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find_path(SDL3_INCLUDE_DIR NAMES "SDL3/SDL.h")
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add_library(SDL3::SDL3 UNKNOWN IMPORTED)
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set_property(TARGET SDL3::SDL3 PROPERTY IMPORTED_LOCATION "${SDL3_LIBRARY}")
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set_property(TARGET SDL3::SDL3 PROPERTY INTERFACE_INCLUDE_DIRECTORIES "${SDL3_INCLUDE_DIR}")
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endif()
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target_sources(main PRIVATE YourSourceHere.c)
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target_link_libraries(main SDL3)
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if(NOT TARGET SDL3::SDL3)
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message(FATAL_ERROR "Cannot find SDL3.
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Possible ways to fix this:
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- Use a SDL3 Android aar archive, and configure gradle to use it: prefab is required.
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- Add add_subdirectory(path/to/SDL) to your CMake script, and make sure a vendored SDL is present there.
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")
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endif()
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add_library(main SHARED
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YourSourceHere.c
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)
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target_link_libraries(main PRIVATE SDL3::SDL3)
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26
android-project/app/jni/src/YourSourceHere.c
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26
android-project/app/jni/src/YourSourceHere.c
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@ -0,0 +1,26 @@
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */
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/* */
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/* Remove this source, and replace with your SDL sources */
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/* */
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/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */
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int main(int argc, char *argv[]) {
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(void)argc;
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(void)argv;
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if (SDL_Init(SDL_INIT_EVENTS | SDL_INIT_VIDEO) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init failed (%s)", SDL_GetError());
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return 1;
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}
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if (SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Hello World",
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"!! Your SDL project successfully runs on Android !!", NULL) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_ShowSimpleMessageBox failed (%s)", SDL_GetError());
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return 1;
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}
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SDL_Quit();
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return 0;
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}
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