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Fix joystick instance id check
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@ -277,7 +277,7 @@ static SDL_bool SDL_SetJoystickIDForPlayerIndex(int player_index, SDL_JoystickID
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}
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/* Move any existing joystick to another slot */
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if (existing_instance >= 0) {
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if (existing_instance > 0) {
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SDL_SetJoystickIDForPlayerIndex(SDL_FindFreePlayerIndex(), existing_instance);
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}
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return SDL_TRUE;
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