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Add clang-tidy config and CMake/CI support.
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58
.clang-tidy
Normal file
58
.clang-tidy
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@ -0,0 +1,58 @@
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---
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Checks: >
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-*,
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bugprone-assert-side-effect,
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bugprone-assignment-in-if-condition,
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bugprone-bool-pointer-implicit-conversion,
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bugprone-dangling-handle,
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bugprone-dynamic-static-initializers,
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bugprone-infinite-loop,
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bugprone-integer-division,
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bugprone-macro-repeated-side-effects,
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bugprone-misplaced-operator-in-strlen-in-alloc,
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bugprone-misplaced-pointer-arithmetic-in-alloc,
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bugprone-misplaced-widening-cast,
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bugprone-not-null-terminated-result,
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bugprone-posix-return,
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bugprone-redundant-branch-condition,
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bugprone-string-literal-with-embedded-nul,
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bugprone-suspicious-memset-usage,
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bugprone-suspicious-semicolon,
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bugprone-suspicious-string-compare,
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bugprone-too-small-loop-variable,
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bugprone-unused-return-value,
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cert-err33-c,
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clang-analyzer-core.*,
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clang-analyzer-valist.*,
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clang-analyzer-unix.Malloc,
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google-readability-casting,
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misc-misleading-bidirectional,
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misc-misleading-identifier,
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misc-misplaced-const,
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misc-redundant-expression,
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objc-*,
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performance-type-promotion-in-math-fn,
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readability-avoid-const-params-in-decls,
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readability-braces-around-statements,
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readability-const-return-type,
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readability-duplicate-include,
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readability-inconsistent-declaration-parameter-name,
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readability-misplaced-array-index,
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readability-non-const-parameter,
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readability-redundant-control-flow,
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readability-redundant-declaration,
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readability-redundant-function-ptr-dereference,
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readability-redundant-preprocessor,
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readability-simplify-boolean-expr
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CheckOptions:
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- key: bugprone-assert-side-effect.AssertMacros
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value: "SDL_assert, SDL_assert_release, SDL_assert_paranoid, SDL_assert_always, SDL_COMPILE_TIME_ASSERT"
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- key: bugprone-misplaced-widening-cast.CheckImplicitCasts
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value: true
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- key: bugprone-not-null-terminated-result.WantToUseSafeFunctions
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value: false # Do not recommend _s functions
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FormatStyle: "file"
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HeaderFilterRegex: "*.h$"
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WarningsAsErrors: ""
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1
.github/workflows/android.yml
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1
.github/workflows/android.yml
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@ -40,6 +40,7 @@ jobs:
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-Wdeprecated -Wdev -Werror \
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-DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \
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-DSDL_WERROR=ON \
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-DSDL_CLANG_TIDY=ON \
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-DANDROID_PLATFORM=${{ matrix.platform.android_platform }} \
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-DANDROID_ABI=${{ matrix.platform.android_abi }} \
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-DSDL_STATIC_PIC=ON \
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9
.github/workflows/main.yml
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9
.github/workflows/main.yml
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@ -26,8 +26,8 @@ jobs:
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- { name: Windows (ucrt64), os: windows-latest, shell: 'msys2 {0}', msystem: ucrt64, msys-env: mingw-w64-ucrt-x86_64, artifact: 'SDL-msys2-ucrt64' }
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- { name: Ubuntu 20.04, os: ubuntu-20.04, shell: sh, artifact: 'SDL-ubuntu20.04' }
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- { name: Ubuntu 22.04, os: ubuntu-22.04, shell: sh, artifact: 'SDL-ubuntu22.04' }
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- { name: MacOS (Framework), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DSDL_FRAMEWORK=ON', skip_test_pkgconfig: true, artifact: 'SDL-macos-framework' }
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- { name: MacOS (GNU prefix), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64"', artifact: 'SDL-macos-gnu' }
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- { name: MacOS (Framework), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DSDL_FRAMEWORK=ON -DSDL_CLANG_TIDY=OFF', skip_test_pkgconfig: true, artifact: 'SDL-macos-framework' }
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- { name: MacOS (GNU prefix), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64" -DCLANG_TIDY_BINARY="$(brew --prefix llvm)/bin/clang-tidy"', artifact: 'SDL-macos-gnu' }
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steps:
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- name: Set up MSYS2
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@ -40,6 +40,7 @@ jobs:
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${{ matrix.platform.msys-env }}-cmake
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${{ matrix.platform.msys-env }}-ninja
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${{ matrix.platform.msys-env }}-pkg-config
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${{ matrix.platform.msys-env }}-clang-tools-extra
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- name: Setup Linux dependencies
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if: runner.os == 'Linux'
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@ -61,7 +62,8 @@ jobs:
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if: runner.os == 'macOS'
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run: |
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brew install \
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ninja
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ninja \
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llvm
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- uses: actions/checkout@v3
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- name: Check that versioning is consistent
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# We only need to run this once: arbitrarily use the Linux/CMake build
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@ -75,6 +77,7 @@ jobs:
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-DSDL_WERROR=ON \
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-DSDL_INSTALL_TESTS=ON \
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-DSDL_VENDOR_INFO="Github Workflow" \
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-DSDL_CLANG_TIDY=ON \
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-DCMAKE_INSTALL_PREFIX=cmake_prefix \
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-DCMAKE_BUILD_TYPE=Release \
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${{ matrix.platform.cmake }}
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@ -69,6 +69,7 @@ include(${SDL3_SOURCE_DIR}/cmake/sdlfind.cmake)
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include(${SDL3_SOURCE_DIR}/cmake/sdlplatform.cmake)
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include(${SDL3_SOURCE_DIR}/cmake/CheckCPUArchitecture.cmake)
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include(${SDL3_SOURCE_DIR}/cmake/GetGitRevisionDescription.cmake)
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include(${SDL3_SOURCE_DIR}/cmake/3rdparty.cmake)
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# Enable large file support on 32-bit glibc, so that we can access files
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# with large inode numbers
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@ -439,6 +440,7 @@ set_option(SDL_LIBUDEV "Enable libudev support" ON)
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set_option(SDL_ASAN "Use AddressSanitizer to detect memory errors" OFF)
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option_string(SDL_VENDOR_INFO "Vendor name and/or version to add to SDL_REVISION" "")
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set_option(SDL_CCACHE "Use Ccache to speed up build" ON)
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set_option(SDL_CLANG_TIDY "Run clang-tidy static analysis" OFF)
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option(SDL_WERROR "Enable -Werror" OFF)
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@ -2968,6 +2970,28 @@ else()
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set(HAVE_CCACHE OFF)
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endif()
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if(SDL_CLANG_TIDY)
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cmake_minimum_required(VERSION 3.6)
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find_program(CLANG_TIDY_BINARY clang-tidy)
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if(CLANG_TIDY_BINARY)
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set(HAVE_CLANG_TIDY ON)
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get_clang_tidy_ignored_files(CLANG_TIDY_IGNORED_FILES)
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set(CLANG_TIDY_COMMAND "${CLANG_TIDY_BINARY}" "-extra-arg=-Wno-unknown-warning-option" "--line-filter=[${CLANG_TIDY_IGNORED_FILES}]")
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if(SDL_WERROR)
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list(APPEND CLANG_TIDY_COMMAND "--warnings-as-errors=*")
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endif()
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set(CMAKE_C_CLANG_TIDY ${CLANG_TIDY_COMMAND})
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set(CMAKE_CXX_CLANG_TIDY ${CLANG_TIDY_COMMAND})
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set(CMAKE_OBJC_CLANG_TIDY ${CLANG_TIDY_COMMAND})
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set_source_files_properties(${SOURCE_FILES} PROPERTIES SKIP_PRECOMPILE_HEADERS TRUE)
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file(GLOB STDLIB_SOURCES "${SDL3_SOURCE_DIR}/src/stdlib/*.c")
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set_property(SOURCE ${STDLIB_SOURCES} APPEND PROPERTY COMPILE_DEFINITIONS "SDL_DISABLE_ANALYZE_MACROS")
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else()
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set(HAVE_CLANG_TIDY OFF)
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endif()
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endif()
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if(SDL_TESTS)
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set(HAVE_TESTS ON)
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endif()
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120
cmake/3rdparty.cmake
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120
cmake/3rdparty.cmake
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include_guard()
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function(get_clang_tidy_ignored_files OUTVAR)
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set(3RD_PARTY_SOURCES
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# Public GL headers
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"SDL_egl.h"
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"SDL_hidapi.h"
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"SDL_opengl.h"
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"SDL_opengl_glext.h"
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"SDL_opengles2_gl2.h"
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"SDL_opengles2_gl2ext.h"
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"SDL_opengles2_gl2platform.h"
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"SDL_opengles2_khrplatform.h"
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# stdlib
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"SDL_malloc.c"
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"SDL_qsort.c"
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"SDL_strtokr.c"
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# edid
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"edid-parse.c"
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"edid.h"
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# imKStoUCS
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"imKStoUCS.c"
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"imKStoUCS.h"
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# Joystick controller type
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"controller_type.h"
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"controller_type.c"
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# HIDAPI Steam controller
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"controller_constants.h"
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"controller_structs.h"
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# Nokia Pixman
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"pixman-arm-asm.h"
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"pixman-arm-neon-asm.h"
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"pixman-arm-simd-asm.h"
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# YUV2RGB
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"yuv_rgb.c"
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"yuv_rgb_lsx_func.h"
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"yuv_rgb_sse_func.h"
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"yuv_rgb_std_func.h"
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# LIBM
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"e_atan2.c"
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"e_exp.c"
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"e_fmod.c"
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"e_log10.c"
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"e_log.c"
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"e_pow.c"
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"e_rem_pio2.c"
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"e_sqrt.c"
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"k_cos.c"
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"k_rem_pio2.c"
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"k_sin.c"
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"k_tan.c"
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"s_atan.c"
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"s_copysign.c"
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"s_cos.c"
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"s_fabs.c"
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"s_floor.c"
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"s_scalbn.c"
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"s_sin.c"
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"s_tan.c"
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"math_private.h"
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"math_libm.h"
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# EGL
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"egl.h"
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"eglext.h"
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"eglplatform.h"
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# GLES2
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"gl2.h"
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"gl2ext.h"
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"gl2platform.h"
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# KHR
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"khrplatform.h"
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# Vulkan
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"vk_icd.h"
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"vk_layer.h"
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"vk_platform.h"
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"vk_sdk_platform.h"
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"vulkan_android.h"
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"vulkan_beta.h"
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"vulkan_core.h"
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"vulkan_directfb.h"
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"vulkan_fuchsia.h"
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"vulkan_ggp.h"
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"vulkan_ios.h"
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"vulkan_macos.h"
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"vulkan_metal.h"
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"vulkan_screen.h"
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"vulkan_vi.h"
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"vulkan_wayland.h"
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"vulkan_win32.h"
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"vulkan_xcb.h"
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"vulkan_xlib_xrandr.h"
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"vulkan_xlib.h"
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"vulkan.h"
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"vulkan_enums.hpp"
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"vulkan_format_traits.hpp"
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"vulkan_funcs.hpp"
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"vulkan_handles.hpp"
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"vulkan_hash.hpp"
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"vulkan_raii.hpp"
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"vulkan_static_assertions.hpp"
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"vulkan_structs.hpp"
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"vulkan_to_string.hpp"
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"vulkan.hpp"
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# HIDAPI
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"hid.c"
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"hid.cpp"
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"hid.m"
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"hidraw.cpp"
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"hidusb.cpp"
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"hidapi.h")
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foreach(SOURCE_FILE ${3RD_PARTY_SOURCES})
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list(APPEND IGNORED_LIST "{\"name\":\"${SOURCE_FILE}\",\"lines\":[[1,1]]}")
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endforeach()
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string(REPLACE ";" "," IGNORED_FILES "${IGNORED_LIST}")
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set(${OUTVAR}
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"${IGNORED_FILES}"
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PARENT_SCOPE)
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endfunction()
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@ -223,8 +223,7 @@ void Cocoa_VideoQuit(_THIS)
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}
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/* This function assumes that it's called from within an autorelease pool */
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NSImage *
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Cocoa_CreateImage(SDL_Surface *surface)
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NSImage *Cocoa_CreateImage(SDL_Surface *surface)
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{
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SDL_Surface *converted;
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NSBitmapImageRep *imgrep;
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@ -254,7 +253,7 @@ Cocoa_CreateImage(SDL_Surface *surface)
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/* Copy the pixels */
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pixels = [imgrep bitmapData];
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SDL_memcpy(pixels, converted->pixels, converted->h * converted->pitch);
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SDL_memcpy(pixels, converted->pixels, (size_t)converted->h * converted->pitch);
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SDL_DestroySurface(converted);
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/* Premultiply the alpha channel */
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