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https://github.com/shadps4-emu/ext-SDL.git
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Fixed bug 5304 - add SDL_HasSurfaceRLE() (Thanks Rene Dudfield and Dan Lawrence)
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@ -237,6 +237,13 @@ extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
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extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
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int flag);
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/**
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* \brief Returns whether the surface is RLE enabled
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*
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* \return SDL_TRUE if the surface is RLE enabled, or SDL_FALSE if the surface is NULL or not RLE enabled
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface);
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/**
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* \brief Sets the color key (transparent pixel) in a blittable surface.
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*
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@ -767,3 +767,4 @@
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#define SDL_SIMDRealloc SDL_SIMDRealloc_REAL
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#define SDL_AndroidRequestPermission SDL_AndroidRequestPermission_REAL
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#define SDL_OpenURL SDL_OpenURL_REAL
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#define SDL_HasSurfaceRLE SDL_HasSurfaceRLE_REAL
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@ -828,3 +828,4 @@ SDL_DYNAPI_PROC(void*,SDL_SIMDRealloc,(void *a, const size_t b),(a, b),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_AndroidRequestPermission,(const char *a),(a),return)
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#endif
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SDL_DYNAPI_PROC(int,SDL_OpenURL,(const char *a),(a),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_HasSurfaceRLE,(SDL_Surface *a),(a),return)
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@ -249,6 +249,20 @@ SDL_SetSurfaceRLE(SDL_Surface * surface, int flag)
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return 0;
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}
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SDL_bool
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SDL_HasSurfaceRLE(SDL_Surface * surface)
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{
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if (!surface) {
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return SDL_FALSE;
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}
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if (!(surface->map->info.flags & SDL_COPY_RLE_DESIRED)) {
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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int
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SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key)
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{
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