Commit Graph

16879 Commits

Author SHA1 Message Date
Sylvain
20a6193eaa Run test suites and test cases in non-linear order (see libsdl-org#9303) 2024-08-07 10:25:30 +02:00
Anonymous Maarten
27bb5bcef6 sdlprocdump: fix stacktrace 2024-08-07 06:51:35 +02:00
Sam Lantinga
fe5dcf79be Reset log prefixes on SDL_Quit() 2024-08-06 13:55:40 -07:00
Ethan Lee
15bfef57cd d3d12: Generate Xbox C macros, adjust SDL_Render files accordingly 2024-08-06 16:05:10 -04:00
hsnovel
83d1d1c053 add failsafe for querying cache line size on linux 2024-08-06 10:26:09 -07:00
SDL Wiki Bot
8a3bb11024 Sync SDL3 wiki -> header 2024-08-06 17:17:11 +00:00
SDL Wiki Bot
1ecf05be93 Sync SDL3 wiki -> header 2024-08-06 17:12:54 +00:00
Anonymous Maarten
0fa2049fef
Document iconv functions + add testautomation (#10131)
* stdinc: document SDL_iconv* functions
* iconv: add automation tests
* iconv: don't potentially crash on invalid inputs
2024-08-06 10:12:25 -07:00
Ivan Mogilko
75d89f8e12 Fix potential access violation in testautomation_clipboard.c 2024-08-06 09:34:04 -07:00
Frank Praznik
0e37bc7c3f
wayland: Bail out if a null cached cursor is returned 2024-08-06 11:17:13 -04:00
Frank Praznik
10abe1a75b
wayland: Free the scaled cursor surface if SHM allocation fails 2024-08-06 11:15:15 -04:00
SDL Wiki Bot
57fa3bc08e Sync SDL3 wiki -> header 2024-08-06 15:00:23 +00:00
Sam Lantinga
627cb8acd0 SDL_EventFilter functions now return SDL_bool 2024-08-06 07:59:45 -07:00
Sam Lantinga
57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode()
Fixes https://github.com/libsdl-org/SDL/issues/10041
2024-08-06 07:59:45 -07:00
Frank Praznik
e612ce511b wayland: Add support for high-DPI custom cursors
Add a cursor caching system and viewport support, to allow for high-DPI, fractionally-scaled, custom cursors.
2024-08-06 10:55:13 -04:00
Dragon-Baroque
ca127106ee Add MIME targets to SDL_EVENT_DROP_TEXT in X11
src/video/x11/SDL_x11events.c
    Add Text targets "text/plain;charset=utf-8",
      "UTF8_STRING", "TEXT" to "text/plain".
2024-08-06 05:49:38 -07:00
Sam Lantinga
44927fe5e3 Added detail about why a file couldn't be opened (thanks mgerhardy!)
Fixes https://github.com/libsdl-org/SDL/issues/10484

(cherry picked from commit 15120133202da5980c17b4bf363b5fdb6f32de6b)
2024-08-06 05:48:26 -07:00
Sam Lantinga
a1998d106d Putting the simple back into Simple DirectMedia Layer 2024-08-05 21:20:26 -07:00
SDL Wiki Bot
0d3db8390d Sync SDL3 wiki -> header 2024-08-06 02:47:18 +00:00
Sam Lantinga
725b95dc84 Fixed SDL_GetDefaultScancodeFromKey() 2024-08-05 19:46:45 -07:00
Sam Lantinga
afec46dbee Re-added SDL_GetScancodeFromKey() 2024-08-05 19:46:45 -07:00
Sam Lantinga
4f7c0e7c46 Fixed key names for non-latin keyboard layouts 2024-08-05 19:46:45 -07:00
Sam Lantinga
ac7df9d01f Removed acquire/release of keymaps, which isn't needed internally. 2024-08-05 19:46:45 -07:00
Sam Lantinga
a13c993e40 Removed keymaps from the API
This is unnecessary complication for applications. We can always add it again later if we find that it's really useful.
2024-08-05 19:46:45 -07:00
SDL Wiki Bot
1966472f73 Sync SDL3 wiki -> header 2024-08-06 00:02:59 +00:00
Sam Lantinga
c298a3749b Expose the keymap separately from the event keycode
This adds functions to query the keymap:
* SDL_GetCurrentKeymap()
* SDL_GetKeymapKeycode()
* SDL_GetKeymapScancode()
* SDL_ReleaseKeymap()

and these are distinct from the function to query the event keycode associated with a scancode, which might be affected by SDL_HINT_KEYCODE_OPTIONS.

Also added an SDL_bool parameter to SDL_GetKeyName() and SDL_GetKeyFromName() to enable upper case handling of the name.
2024-08-05 17:02:25 -07:00
Sam Lantinga
d68d32e12c Revert "Removing a timer that isn't running is a success."
This reverts commit 795499a529.

This breaks compatibility with SDL2 and there isn't a compelling reason to make this change.
2024-08-05 10:39:33 -07:00
Sam Lantinga
d223264f17 Updated the documentation for SDL_HINT_KEYCODE_OPTIONS 2024-08-05 10:17:48 -07:00
Sam Lantinga
4073c4910e Enable KEYCODE_OPTION_LATIN_LETTERS by default
It turns out that the non-Latin keyboards (Russian, Thai, Greek, etc.) are almost all QWERTY layout plus native language labels. Feedback from users is that they expect to see the ASCII keycodes and key names when using those keyboards, so we'll enable this option by default.
2024-08-05 10:00:02 -07:00
Sam Lantinga
d7256a77db The KEYCODE_OPTION_LATIN_LETTERS uses the full QWERTY layout
This makes sure we use ']' instead of 'ъ' for the ']' key on the Russian keyboard layout, for example.
2024-08-05 10:00:02 -07:00
Sam Lantinga
eac8e858d5 Fixed key names for Thai keyboards
Using the shifted versions of keys for the key names doesn't make any sense on the Thai keyboard. Thai keyboards are QWERTY plus Thai characters, so let's use the ASCII key names.
2024-08-05 10:00:02 -07:00
Sam Lantinga
b7aca89466 Fixed key names when KEYCODE_OPTION_LATIN_LETTERS is enabled 2024-08-05 10:00:02 -07:00
Sam Lantinga
a82f19f690 Use the shifted version of the letter as the key name
SDL_Keycode is defined as the unshifted key on the keyboard, but the key name is defined as the letter printed on that key, which is usually the shifted capital letter.

Fixes https://github.com/libsdl-org/SDL/issues/5836
2024-08-05 10:00:02 -07:00
SDL Wiki Bot
ad27d73a19 Sync SDL3 wiki -> header 2024-08-05 16:03:59 +00:00
Sam Lantinga
6161c437c7 Added SDL_SetLogPriorityPrefix()
SDL_Log() no longer prints a log prefix by default for SDL_LOG_PRIORITY_INFO and below. The log prefixes can be customized with SDL_SetLogPriorityPrefix().
2024-08-05 09:02:50 -07:00
Ryan C. Gordon
074dd8c35f
hints: Change hints to be backed by Properties, add documentation. (#9892)
This makes the subsystem thread-safe, more performant, and cleans up the code a little.

Also removed SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS, since setting this hint programmatically initializes properties, which creates a lock, so we can't check hints while creating locks. The slim reader-writer locks have been the default for ages and are solid, so we'll just use those when available.
2024-08-05 09:02:28 -07:00
SDL Wiki Bot
e3682995f5 Sync SDL3 wiki -> header 2024-08-05 15:54:41 +00:00
Sam Lantinga
dfd96ff50f Updated SDL_HINT_VIDEODRIVER documentation 2024-08-05 08:54:10 -07:00
Sam Lantinga
746b8eb14b Added SDL_HINT_MUTE_CONSOLE_KEYBOARD 2024-08-05 08:54:10 -07:00
Sam Lantinga
afde1cc9c2 Added SDL_HINT_EVDEV_DEVICES 2024-08-05 08:54:10 -07:00
Sam Lantinga
6f399c3beb Note that SDL_HAPTIC_GAIN_MAX should remain an environment variable. 2024-08-05 08:54:10 -07:00
Sam Lantinga
0da346f129 Added SDL_HINT_HIDAPI_LIBUSB, SDL_HINT_HIDAPI_LIBUSB_WHITELIST, and SDL_HINT_HIDAPI_UDEV 2024-08-05 08:54:10 -07:00
Sam Lantinga
8a5b9559dc Removed the SDL_VIDEO_NGAGE_SAVE_FRAMES environment variable
Display updating is now implemented, presumably we don't need to be able to dump frames for debugging.
2024-08-05 08:54:10 -07:00
Sam Lantinga
d9f9e9e764 Added SDL_HINT_VIDEO_DUMMY_SAVE_FRAMES and SDL_HINT_VIDEO_OFFSCREEN_SAVE_FRAMES 2024-08-05 08:54:10 -07:00
Sam Lantinga
f370e1a645 Removed the SDL_ALTIVEC_BLIT_FEATURES environment variable.
This code has long since been tested, and none of the developers have an Altivec CPU.
2024-08-05 08:54:10 -07:00
Sam Lantinga
95adcc522f Allow SDL hints to override OpenGL extension availability 2024-08-05 08:54:10 -07:00
Sam Lantinga
a97dadf779 Added hints to replace environment variables on the PlayStation Vita 2024-08-05 08:54:10 -07:00
Sam Lantinga
3669d1e76a Added SDL_HINT_VULKAN_DISPLAY 2024-08-05 08:54:10 -07:00
Sam Lantinga
997df06320 Added SDL_HINT_X11_XCB_LIBRARY 2024-08-05 08:54:10 -07:00
Sam Lantinga
175f28f59f Added SDL_HINT_VIDEO_X11_NODIRECTCOLOR 2024-08-05 08:54:10 -07:00