Sam Lantinga
aa2107a698
Fixed install instructions
2022-11-25 15:37:30 -08:00
Sam Lantinga
9c49c57241
Updated INSTALL.txt with instructions for building with mingw64
2022-11-25 15:37:30 -08:00
Anonymous Maarten
bdb416e4f3
docs: remove references to configure build systems from documentation
2022-11-25 15:37:30 -08:00
Ryan C. Gordon
1ee196b483
INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times.
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Reference Issue #5407 .
2022-03-15 13:07:55 -04:00
Benson Muite
fd121b5ec0
development list has moved to forum
2021-06-01 16:49:13 -07:00
Ryan C. Gordon
da66755450
Fixed up legacy MoinMoin URLs at wiki.libsdl.org
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Fixes #4064 .
2021-04-01 12:20:33 -04:00
Ryan C. Gordon
2542977b0a
Revert "Update wiki.libsdl.org urls to libsdl-org/SDL/wiki ( #4069 )"
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This reverts commit 82a96afa70
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We ended up not moving to GitHub's wiki after all and built
https://github.com/icculus/ghwikipp to fill the gap...since the wiki is
back at https://wiki.libsdl.org/ , put back the original URLs.
2021-04-01 12:15:28 -04:00
erik yuzwa
9c1871c144
update path to visualc README
2021-02-15 08:35:13 -08:00
Erik Yuzwa
82a96afa70
Update wiki.libsdl.org urls to libsdl-org/SDL/wiki ( #4069 )
2021-02-13 11:49:31 -05:00
Ryan C. Gordon
4a0b287def
More HTTPS doc tweaks.
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(mostly I'm testing buildbot though. :) )
2017-02-16 16:59:07 -05:00
Philipp Wiesemann
0e45984fa0
Fixed crash if initialization of EGL failed but was tried again later.
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The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00