Commit Graph

3295 Commits

Author SHA1 Message Date
Sam Lantinga
d5fe6dd627 Don't use const for non-pointer API parameters 2024-10-02 09:17:31 -04:00
Sam Lantinga
91b074beb7 Removed SDL_IPHONE_MAX_GFORCE
We no longer support interpreting the accelerometer as a joystick.

Fixes https://github.com/libsdl-org/SDL/issues/11005
2024-10-01 18:00:22 -07:00
SDL Wiki Bot
34033d5838 Sync SDL3 wiki -> header 2024-10-01 18:45:52 +00:00
Sam Lantinga
eced9f58a9 Added a userdata parameter for EGL attribute callbacks
Fixes https://github.com/libsdl-org/SDL/issues/11013
2024-10-01 11:45:19 -07:00
SDL Wiki Bot
798c9574d0 Sync SDL3 wiki -> header 2024-10-01 17:46:16 +00:00
Sam Lantinga
89e68aa801 Added missing return value documentation for bsearch() 2024-10-01 10:45:32 -07:00
Sam Lantinga
4fa92d233d Include stdbool.h when using Visual Studio 2017+
Also cleaned up some incorrect return values from bool functions.
2024-10-01 09:57:59 -07:00
Anthony
5f5379dc99
Add SDL_IsTV() (#11004)
Moved SDL_IsAndroidTV() out of public API, to match SDL_IsAndroidTablet().

Added SDL_IsTV(), to mirror existing SDL_IsTablet().
2024-10-01 09:20:00 -07:00
SDL Wiki Bot
6bcf2f919a Sync SDL3 wiki -> header 2024-10-01 16:16:44 +00:00
Ryan C. Gordon
0b5e01a305 loadso: library handles are now SDL_SharedObject* instead of void*.
Improved the SDL_loadso.h documentation a little, too.

Fixes #11009.
2024-10-01 12:16:10 -04:00
SDL Wiki Bot
f351395c46 Sync SDL3 wiki -> header 2024-10-01 15:10:40 +00:00
Sam Lantinga
3234a3b902 Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
Sam Lantinga
1f3a0d12e6 Made texture size and format public in the API
Also added refcount to textures so they can be retained by application code.
2024-10-01 08:10:04 -07:00
Ryan C. Gordon
b4fcd1f345
pen: Corrected some documentation.
Fixes #10863.
2024-10-01 10:24:17 -04:00
Sam Lantinga
e3dbd74fe7 Improved documentation for SDL_Surface fields 2024-09-30 21:34:00 -07:00
SDL Wiki Bot
c16d7c87d6 Sync SDL3 wiki -> header 2024-09-30 18:18:49 +00:00
Sam Lantinga
ab832f1be0 Added documentation for qsort and bsearch functions 2024-09-30 11:18:17 -07:00
SDL Wiki Bot
dcc7560a5c Sync SDL3 wiki -> header 2024-09-30 17:23:50 +00:00
Evan Hemsley
afdf325fb4
GPU: Add swapchain dimension out params (#11003) 2024-09-30 10:23:19 -07:00
Ryan C. Gordon
1787d6ca5c main: SDL_AppQuit() now reports the result value.
Fixes #10994.
2024-09-29 23:24:04 -04:00
SDL Wiki Bot
62938837c2 Sync SDL3 wiki -> header 2024-09-29 01:10:39 +00:00
Evan Hemsley
fc242abbd2
GPU: recreate swapchain on window pixel size change event (#10985) 2024-09-28 18:09:56 -07:00
Sam Lantinga
a923771978 Added SDL_murmur3_32() 2024-09-28 17:19:01 -07:00
Sam Lantinga
039148fb0e Updated check for stdbool.h
If you're building in a C99 or newer environment, we'll automatically include stdbool.h.

If you're building in a C89 or C90 environment, we'll assume that stdbool.h isn't available and define bool as an unsigned char. If you have a working stdbool.h and want SDL to use it, you can either include stdbool.h before SDL headers, or define SDL_INCLUDE_STDBOOL_H in your project.

Closes https://github.com/libsdl-org/SDL/pull/10980
2024-09-28 16:55:09 -07:00
Petar Popovic
dee62e1b47 Remove trailing comma in enum 2024-09-28 17:47:37 +03:00
Ryan C. Gordon
7d21a49c9c filesystem: SDL_EnumerateDirectoryCallback uses an enum now, not an int.
Fixes #10955.
2024-09-28 01:33:40 -04:00
SDL Wiki Bot
0542bbbf1a Sync SDL3 wiki -> header 2024-09-27 22:55:29 +00:00
Ryan C. Gordon
428f2f35be filesystem: SDL_CreateDirectory should make parent directories.
Fixes #10502.
2024-09-27 18:54:18 -04:00
SDL Wiki Bot
8d6b397cd8 Sync SDL3 wiki -> header 2024-09-27 21:11:58 +00:00
Sam Lantinga
3f446d8fb5 Minor cleanup 2024-09-27 14:10:46 -07:00
SDL Wiki Bot
8377cad974 Sync SDL3 wiki -> header 2024-09-27 20:50:17 +00:00
cosmonaut
c39e8298b7 GPU: Document swapchain dimensions 2024-09-27 13:49:27 -07:00
SDL Wiki Bot
0e5a49542d Sync SDL3 wiki -> header 2024-09-27 20:39:24 +00:00
David Fort
f32e96f5e2 clipboard: add SDL_ClipboardMimeTypes
This function allows to retrieve the available mime types without doing any
synthesizing.
2024-09-27 13:38:40 -07:00
SDL Wiki Bot
0befa7d8e9 Sync SDL3 wiki -> header 2024-09-27 20:27:48 +00:00
cosmonaut
eedd2039f9 GPU: 32-bit component texture formats 2024-09-27 16:26:43 -04:00
SDL Wiki Bot
769ff47461 Sync SDL3 wiki -> header 2024-09-27 19:50:13 +00:00
Evan Hemsley
05d0656bd6
GPU: Simultaneous compute pass read-write (#10965) 2024-09-27 12:49:37 -07:00
Caleb Cornett
5ff6e8d522
GPU: Add enable_depth_clip to RasterizerState (#10964) 2024-09-27 11:18:54 -05:00
Sam Lantinga
04bb105d09 Added header for SDL_ThreadID type 2024-09-27 08:16:49 -07:00
SDL Wiki Bot
c7442b04f0 Sync SDL3 wiki -> header 2024-09-27 07:30:57 +00:00
Evan Hemsley
be401dd1e3
GPU: More robust error reporting (#10958)
---------

Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
2024-09-27 00:30:18 -07:00
SDL Wiki Bot
0d593cf39a Sync SDL3 wiki -> header 2024-09-26 23:29:38 +00:00
Ryan C. Gordon
f267ec7681
filesystem: Improve docs, make some promises about overwrites and file caches.
Note that SDL_FlushIO() doesn't make promises about file data sync but that
is intended to be changed in the IOStream code in a later commit.

Fixes #10886.
2024-09-26 19:29:03 -04:00
SDL Wiki Bot
c1587b1eac Sync SDL3 wiki -> header 2024-09-26 23:26:52 +00:00
Sam Lantinga
125e592844 Added SDL_ShouldInit() and SDL_ShouldQuit()
These are handy functions to support thread-safe initialization and shutdown.
2024-09-26 16:26:12 -07:00
Ryan C. Gordon
4e09e58f62
include: Small clarification on directory enumeration documentation. 2024-09-26 16:39:35 -04:00
Anonymous Maarten
345cae361d Document mode parameter of SDL_GetRenderLogicalPresentation 2024-09-26 16:12:13 +02:00
SDL Wiki Bot
59d69a3ba3 Sync SDL3 wiki -> header 2024-09-26 04:21:40 +00:00
Sam Lantinga
d9a7da4fac Optimized SDL_HasEvent() and SDL_HasEvents()
Also document the counting behavior of SDL_PEEKEVENT.

Fixes https://github.com/libsdl-org/SDL/issues/6209
2024-09-25 21:20:00 -07:00