mirror of
https://github.com/shadps4-emu/ext-SDL.git
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b4fcd1f345
Fixes #10863.
112 lines
4.2 KiB
C
112 lines
4.2 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* # CategoryPen
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*
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* SDL pen event handling.
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*
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* SDL provides an API for pressure-sensitive pen (stylus and/or eraser)
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* handling, e.g., for input and drawing tablets or suitably equipped mobile /
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* tablet devices.
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*
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* To get started with pens, simply handle SDL_EVENT_PEN_* events. When a pen
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* starts providing input, SDL will assign it a unique SDL_PenID, which will
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* remain for the life of the process, as long as the pen stays connected.
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*
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* Pens may provide more than simple touch input; they might have other axes,
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* such as pressure, tilt, rotation, etc.
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*/
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#ifndef SDL_pen_h_
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#define SDL_pen_h_
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#include <SDL3/SDL_stdinc.h>
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* SDL pen instance IDs.
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*
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* Zero is used to signify an invalid/null device.
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*
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* These show up in pen events when SDL sees input from them. They remain
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* consistent as long as SDL can recognize a tool to be the same pen; but if a
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* pen physically leaves the area and returns, it might get a new ID.
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*
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* \since This datatype is available since SDL 3.0.0.
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*/
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typedef Uint32 SDL_PenID;
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/**
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* Pen input flags, as reported by various pen events' `pen_state` field.
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*
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* \since This datatype is available since SDL 3.0.0.
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*/
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typedef Uint32 SDL_PenInputFlags;
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#define SDL_PEN_INPUT_DOWN (1u << 0) /**< pen is pressed down */
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#define SDL_PEN_INPUT_BUTTON_1 (1u << 1) /**< button 1 is pressed */
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#define SDL_PEN_INPUT_BUTTON_2 (1u << 2) /**< button 2 is pressed */
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#define SDL_PEN_INPUT_BUTTON_3 (1u << 3) /**< button 3 is pressed */
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#define SDL_PEN_INPUT_BUTTON_4 (1u << 4) /**< button 4 is pressed */
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#define SDL_PEN_INPUT_BUTTON_5 (1u << 5) /**< button 5 is pressed */
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#define SDL_PEN_INPUT_ERASER_TIP (1u << 30) /**< eraser tip is used */
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/**
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* Pen axis indices.
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*
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* These are the valid values for the `axis` field in SDL_PenAxisEvent. All
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* axes are either normalised to 0..1 or report a (positive or negative) angle
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* in degrees, with 0.0 representing the centre. Not all pens/backends support
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* all axes: unsupported axes are always zero.
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*
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* To convert angles for tilt and rotation into vector representation, use
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* SDL_sinf on the XTILT, YTILT, or ROTATION component, for example:
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*
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* `SDL_sinf(xtilt * SDL_PI_F / 180.0)`.
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*
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* \since This enum is available since SDL 3.0.0
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*/
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typedef enum SDL_PenAxis
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{
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SDL_PEN_AXIS_PRESSURE, /**< Pen pressure. Unidirectional: 0 to 1.0 */
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SDL_PEN_AXIS_XTILT, /**< Pen horizontal tilt angle. Bidirectional: -90.0 to 90.0 (left-to-right). */
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SDL_PEN_AXIS_YTILT, /**< Pen vertical tilt angle. Bidirectional: -90.0 to 90.0 (top-to-down). */
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SDL_PEN_AXIS_DISTANCE, /**< Pen distance to drawing surface. Unidirectional: 0.0 to 1.0 */
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SDL_PEN_AXIS_ROTATION, /**< Pen barrel rotation. Bidirectional: -180 to 179.9 (clockwise, 0 is facing up, -180.0 is facing down). */
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SDL_PEN_AXIS_SLIDER, /**< Pen finger wheel or slider (e.g., Airbrush Pen). Unidirectional: 0 to 1.0 */
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SDL_PEN_AXIS_TANGENTIAL_PRESSURE, /**< Pressure from squeezing the pen ("barrel pressure"). */
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SDL_PEN_AXIS_COUNT /**< Total known pen axis types in this version of SDL. This number may grow in future releases! */
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} SDL_PenAxis;
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#endif /* SDL_pen_h_ */
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