..
android
android+test: testcamera needs CAMERA permissions
2024-05-16 16:43:53 +02:00
emscripten
ctest/emscripten: make audio and video driver configurable
2024-08-21 20:14:55 +02:00
n3ds
N3DS port (squashed)
2022-10-10 08:50:59 -07:00
testgpu
Add the SDL_GPU API
2024-08-29 15:57:29 -07:00
win32
sdlprocdump: fix minidump filename
2024-08-30 14:18:03 +02:00
audiofile.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
checkkeys.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
childprocess.c
Add more SDL_Process tests
2024-09-30 03:03:33 +02:00
CMakeLists.txt
Add more SDL_Process tests
2024-09-30 03:03:33 +02:00
COPYING
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
gamepad_axis_arrow.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_axis_arrow.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_axis.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_axis.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_back.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_back.h
Reduced the size of the gamepad front and back images
2023-07-11 10:20:08 -07:00
gamepad_battery_unknown.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_battery_unknown.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_battery_wired.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_battery_wired.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_battery.bmp
Separate joystick power state into battery status and percentage
2024-04-01 13:59:00 -07:00
gamepad_battery.h
Fixed crashes when a window has NULL driverdata
2024-04-15 10:15:10 -07:00
gamepad_button_background.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_button_background.h
Added button background
2023-07-11 10:26:22 -07:00
gamepad_button_small.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_button_small.h
Added joystick and gamepad element display in testgamepad
2023-07-10 17:06:42 -07:00
gamepad_button.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_button.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_face_abxy.bmp
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_abxy.h
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_bayx.bmp
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_bayx.h
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_sony.bmp
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_sony.h
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_front.bmp
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_front.h
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_touchpad.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_touchpad.h
Added touchpad visualization for testgamepad
2023-07-10 11:36:32 -07:00
gamepadutils.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
gamepadutils.h
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
glass.bmp
Re-added a simplified version of SDL_SetWindowShape()
2024-02-09 16:04:46 -08:00
glass.h
Re-added a simplified version of SDL_SetWindowShape()
2024-02-09 16:04:46 -08:00
icon2x.bmp
Added support for high-DPI cursors and icons
2024-08-01 13:48:28 -07:00
icon.bmp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
icon.h
testspriteminimal: make standalone by embedding icon.bmp
2023-09-19 17:58:25 +02:00
logaudiodev.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
loopwave.c
main: SDL_AppQuit() now reports the result value.
2024-09-29 23:24:04 -04:00
main.cpp
Make WinRT's SDL_main header-only
2022-12-15 08:01:01 -08:00
moose.dat
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
physaudiodev.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
picture.xbm
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
pretest.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
README
rwops: Changed filenames that reference "rwops" to "iostream".
2024-03-14 23:30:59 -04:00
relative_mode.markdown
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
sample.bmp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
sample.wav
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
soundboard_levels.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
soundboard.bmp
testaudio: Fixed soundboard icon, which had a colorkey issue.
2023-08-03 21:35:38 -04:00
speaker.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
template.test.in
build: Fix testprocess invocation during "as-installed" tests
2024-09-25 14:48:26 -07:00
testatomic.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testaudio-art.txt
test: Added testaudio
2023-08-02 15:02:32 -04:00
testaudio.c
Removed unnecessary const-qualifiers in src and test files
2024-10-03 17:39:08 -04:00
testaudiohotplug.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testaudioinfo.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testaudiorecording.c
main: SDL_AppQuit() now reports the result value.
2024-09-29 23:24:04 -04:00
testaudiostreamdynamicresample.c
tests: Fix tests when run with the --high-pixel-density flag
2024-09-19 12:54:13 -04:00
testautomation_audio.c
Remove casts from typed pointer to void * for printf %p in test projects
2024-09-24 14:40:32 +03:00
testautomation_blit.c
Adding void to empty function prototype parenthesis
2024-09-11 19:44:52 -07:00
testautomation_clipboard.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_events.c
Remove casts from typed pointer to void * for printf %p in test projects
2024-09-24 14:40:32 +03:00
testautomation_guid.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_hints.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_images.c
Added SDL_BlitSurfaceTiled()
2024-07-20 18:21:19 -07:00
testautomation_images.h
Added SDL_BlitSurfaceTiled()
2024-07-20 18:21:19 -07:00
testautomation_intrinsics.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_iostream.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_joystick.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_keyboard.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_log.c
Added SDL_LogTrace()
2024-09-17 02:04:54 -07:00
testautomation_main.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_math.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_mouse.c
Rename SDL_BUTTON() to SDL_BUTTON_MASK()
2024-10-04 09:13:59 -07:00
testautomation_pixels.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_platform.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_properties.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_rect.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_render.c
Made texture size and format public in the API
2024-10-01 08:10:04 -07:00
testautomation_sdltest.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_stdlib.c
Add SDL_PRILL? format specifiers specifically for long long type.
2024-09-21 23:03:50 +03:00
testautomation_subsystems.c
Verify that the subsystems were successfully initialized
2024-09-15 12:04:10 -07:00
testautomation_suites.h
pen: Rework public API.
2024-08-09 22:09:23 -04:00
testautomation_surface.c
A zero source rect is valid for blitting
2024-09-25 22:36:55 -07:00
testautomation_time.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_timer.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation_video.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testautomation.c
SDL_test: move argument parsing into SDL_test
2024-09-06 03:06:40 +02:00
testbounds.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testcamera.c
Made texture size and format public in the API
2024-10-01 08:10:04 -07:00
testcolorspace.c
testcolorspace.c: Fix unreachable code warning
2024-09-27 15:22:24 -07:00
testcontroller.c
render: Remove the logical presentation render target.
2024-09-25 16:26:36 -04:00
testcustomcursor.c
test: Fix testcustomcursor on high-DPI displays
2024-10-01 12:40:17 -04:00
testdialog.c
Improve logging performance and make log priorities thread-safe
2024-09-16 13:09:17 -07:00
testdisplayinfo.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testdraw.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testdrawchessboard.c
Improve logging performance and make log priorities thread-safe
2024-09-16 13:09:17 -07:00
testdropfile.c
main: SDL_AppQuit() now reports the result value.
2024-09-29 23:24:04 -04:00
testerror.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testevdev.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testffmpeg_vulkan.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testffmpeg_vulkan.h
testffmpeg_vulkan: fix -Wincompatible-pointer-types warning
2024-03-22 11:05:13 -07:00
testffmpeg.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testfile.c
Improve logging performance and make log priorities thread-safe
2024-09-16 13:09:17 -07:00
testfilesystem.c
filesystem: SDL_EnumerateDirectoryCallback uses an enum now, not an int.
2024-09-28 01:33:40 -04:00
testgeometry.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testgl.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testgles2_sdf_img_normal.bmp
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
2021-01-24 00:51:24 -05:00
testgles2_sdf_img_sdf.bmp
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
2021-01-24 00:51:24 -05:00
testgles2_sdf.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testgles2.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testgles.c
Improve logging performance and make log priorities thread-safe
2024-09-16 13:09:17 -07:00
testgpu_simple_clear.c
GPU: Add swapchain dimension out params ( #11003 )
2024-09-30 10:23:19 -07:00
testgpu_spinning_cube.c
GPU: Add swapchain dimension out params ( #11003 )
2024-09-30 10:23:19 -07:00
testhaptic.c
Removed SDL_INIT_TIMER
2024-09-17 08:53:27 -07:00
testhittesting.c
tests: Fix tests when run with the --high-pixel-density flag
2024-09-19 12:54:13 -04:00
testhotplug.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testiconv.c
Improve logging performance and make log priorities thread-safe
2024-09-16 13:09:17 -07:00
testime.c
render: Remove the logical presentation render target.
2024-09-25 16:26:36 -04:00
testintersections.c
tests: Fix tests when run with the --high-pixel-density flag
2024-09-19 12:54:13 -04:00
testkeys.c
Improve logging performance and make log priorities thread-safe
2024-09-16 13:09:17 -07:00
testloadso.c
loadso: library handles are now SDL_SharedObject*
instead of void*
.
2024-10-01 12:16:10 -04:00
testlocale.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testlock.c
Renamed atomic functions to match SDL 3.0 naming convention
2024-09-17 08:53:27 -07:00
testmanymouse.c
Rename SDL_BUTTON() to SDL_BUTTON_MASK()
2024-10-04 09:13:59 -07:00
testmessage.c
Improve logging performance and make log priorities thread-safe
2024-09-16 13:09:17 -07:00
testmodal.c
Improve logging performance and make log priorities thread-safe
2024-09-16 13:09:17 -07:00
testmouse.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testmultiaudio.c
Improve logging performance and make log priorities thread-safe
2024-09-16 13:09:17 -07:00
testnative.c
Made texture size and format public in the API
2024-10-01 08:10:04 -07:00
testnative.h
Include SDL_build_config.h without a 'build_config/' prefix
2024-08-23 00:51:35 +00:00
testnativecocoa.m
fixed typo in prev. patch.
2023-07-28 07:35:04 +03:00
testnativew32.c
Make testnative (on win32) UNICODE compatible
2024-06-20 15:40:32 +02:00
testnativewayland.c
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
2024-07-12 10:41:02 -07:00
testnativex11.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
testoffscreen.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testoverlay.c
tests: Fix tests when run with the --high-pixel-density flag
2024-09-19 12:54:13 -04:00
testpen.c
main: SDL_AppQuit() now reports the result value.
2024-09-29 23:24:04 -04:00
testplatform.c
testplatform: make sure bool is 1 byte
2024-09-18 10:01:15 -07:00
testpopup.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testpower.c
Improve logging performance and make log priorities thread-safe
2024-09-16 13:09:17 -07:00
testprocess.c
Don't close file descriptors already handled by AddFileDescriptorCloseActions()
2024-10-01 09:32:14 -07:00
testqsort.c
SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values
2024-09-09 15:46:26 -07:00
testrelative.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testrendercopyex.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testrendertarget.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testresample.c
Improve logging performance and make log priorities thread-safe
2024-09-16 13:09:17 -07:00
testrumble.c
Removed SDL_INIT_TIMER
2024-09-17 08:53:27 -07:00
testrwlock.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testscale.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testsem.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testsensor.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testshader.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testshape.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testsprite.c
main: SDL_AppQuit() now reports the result value.
2024-09-29 23:24:04 -04:00
testspriteminimal.c
render: Remove the logical presentation render target.
2024-09-25 16:26:36 -04:00
testspritesurface.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
teststreaming.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testsurround.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testthread.c
Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
2024-10-04 08:57:03 -07:00
testtime.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testtimer.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testurl.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testutils.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testutils.h
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testver.c
Improve logging performance and make log priorities thread-safe
2024-09-16 13:09:17 -07:00
testviewport.c
Made texture size and format public in the API
2024-10-01 08:10:04 -07:00
testvulkan.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testwaylandcustom.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testwm.c
tests: Fix tests when run with the --high-pixel-density flag
2024-09-19 12:54:13 -04:00
testyuv_cvt.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testyuv_cvt.h
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
testyuv.bmp
Updated SDL's YUV support, many thanks to Adrien Descamps
2017-11-12 22:51:12 -08:00
testyuv.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
torturethread.c
Renamed atomic functions to match SDL 3.0 naming convention
2024-09-17 08:53:27 -07:00
trashcan.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
unifont-15.1.05-license.txt
Updated unifont to version 15.1.05
2024-06-27 17:43:03 -07:00
unifont-15.1.05.hex
Updated unifont to version 15.1.05
2024-06-27 17:43:03 -07:00
utf8.txt
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00