mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2024-11-27 12:00:35 +00:00
4f55271571
It was intended to make the API easier to use, but various automatic garbage collection all had flaws, and making the application periodically clean up temporary memory added cognitive load to using the API, and in many cases was it was difficult to restructure threaded code to handle this. So, we're largely going back to the original system, where the API returns allocated results and you free them. In addition, to solve the problems we originally wanted temporary memory for: * Short strings with a finite count, like device names, get stored in a per-thread string pool. * Events continue to use temporary memory internally, which is cleaned up on the next event processing cycle.
158 lines
5.3 KiB
C
158 lines
5.3 KiB
C
/*
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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/* Sample program: Create open and save dialogs. */
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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#include <SDL3/SDL_test.h>
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const SDL_DialogFileFilter filters[3] = {
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{ "All files", "*" },
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{ "JPG images", "jpg;jpeg" },
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{ "PNG images", "png" }
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};
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static void SDLCALL callback(void* userdata, const char* const* files, int filter) {
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if (files) {
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const char* filter_name = "(filter fetching unsupported)";
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if (filter != -1) {
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if (filter < sizeof(filters) / sizeof(*filters)) {
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filter_name = filters[filter].name;
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} else {
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filter_name = "(No filter was selected)";
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}
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}
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SDL_Log("Filter used: '%s'\n", filter_name);
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while (*files) {
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SDL_Log("'%s'\n", *files);
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files++;
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}
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} else {
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SDL_Log("Error: %s\n", SDL_GetError());
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}
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}
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int main(int argc, char *argv[])
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{
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SDL_Window *w;
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SDL_Renderer *r;
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SDLTest_CommonState *state;
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const SDL_FRect open_file_rect = { 50, 50, 220, 140 };
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const SDL_FRect save_file_rect = { 50, 290, 220, 140 };
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const SDL_FRect open_folder_rect = { 370, 50, 220, 140 };
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int i;
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const char *initial_path = NULL;
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const int nfilters = sizeof(filters) / sizeof(*filters);
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/* Initialize test framework */
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state = SDLTest_CommonCreateState(argv, 0);
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if (state == NULL) {
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return 1;
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}
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/* Enable standard application logging */
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SDL_SetLogPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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/* Parse commandline */
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for (i = 1; i < argc;) {
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int consumed;
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consumed = SDLTest_CommonArg(state, i);
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if (consumed <= 0) {
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static const char *options[] = { NULL };
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SDLTest_CommonLogUsage(state, argv[0], options);
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return 1;
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}
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i += consumed;
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}
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if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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SDL_Log("SDL_Init failed (%s)", SDL_GetError());
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return 1;
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}
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if (SDL_CreateWindowAndRenderer("testdialog", 640, 480, 0, &w, &r) < 0) {
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SDL_Log("Failed to create window and/or renderer: %s\n", SDL_GetError());
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SDL_Quit();
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return 1;
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}
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initial_path = SDL_GetUserFolder(SDL_FOLDER_HOME);
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if (!initial_path) {
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SDL_Log("Will not use an initial path, couldn't get the home directory path: %s\n", SDL_GetError());
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}
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while (1) {
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int quit = 0;
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SDL_Event e;
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while (SDL_PollEvent(&e)) {
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if (e.type == SDL_EVENT_QUIT) {
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quit = 1;
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break;
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} else if (e.type == SDL_EVENT_MOUSE_BUTTON_UP) {
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const SDL_FPoint p = { e.button.x, e.button.y };
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/*
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* Arguments, in order:
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* - A function to call when files are chosen (or dialog is canceled, or error happens)
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* - A user-managed void pointer to pass to the function when it will be invoked
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* - The window to bind the dialog to, or NULL if none
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* - A list of filters for the files, see SDL_DialogFileFilter above (not for SDL_ShowOpenFolderDialog)
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* - The path where the dialog should start. May be a folder or a file
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* - Nonzero if the user is allowed to choose multiple entries (not for SDL_ShowSaveFileDialog)
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*/
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if (SDL_PointInRectFloat(&p, &open_file_rect)) {
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SDL_ShowOpenFileDialog(callback, NULL, w, filters, nfilters, initial_path, 1);
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} else if (SDL_PointInRectFloat(&p, &open_folder_rect)) {
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SDL_ShowOpenFolderDialog(callback, NULL, w, initial_path, 1);
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} else if (SDL_PointInRectFloat(&p, &save_file_rect)) {
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SDL_ShowSaveFileDialog(callback, NULL, w, filters, nfilters, initial_path);
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}
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}
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}
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if (quit) {
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break;
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}
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SDL_Delay(100);
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SDL_SetRenderDrawColor(r, 0, 0, 0, SDL_ALPHA_OPAQUE);
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SDL_RenderClear(r);
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SDL_SetRenderDrawColor(r, 255, 0, 0, SDL_ALPHA_OPAQUE);
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SDL_RenderFillRect(r, &open_file_rect);
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SDL_SetRenderDrawColor(r, 0, 255, 0, SDL_ALPHA_OPAQUE);
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SDL_RenderFillRect(r, &save_file_rect);
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SDL_SetRenderDrawColor(r, 0, 0, 255, SDL_ALPHA_OPAQUE);
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SDL_RenderFillRect(r, &open_folder_rect);
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SDL_SetRenderDrawColor(r, 0, 0, 0, SDL_ALPHA_OPAQUE);
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SDLTest_DrawString(r, open_file_rect.x+5, open_file_rect.y+open_file_rect.h/2, "Open File...");
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SDLTest_DrawString(r, save_file_rect.x+5, save_file_rect.y+save_file_rect.h/2, "Save File...");
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SDLTest_DrawString(r, open_folder_rect.x+5, open_folder_rect.y+open_folder_rect.h/2, "Open Folder...");
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SDL_RenderPresent(r);
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}
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SDLTest_CleanupTextDrawing();
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SDL_DestroyRenderer(r);
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SDL_DestroyWindow(w);
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SDL_Quit();
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SDLTest_CommonDestroyState(state);
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return 0;
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}
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