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https://github.com/shadps4-emu/ext-SDL.git
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c6a70d6898
- Adds support for modal windows to Win32, Mac, and Haiku, and enhances functionality on Wayland and X11, which previous set only the parent window, but not the modal state. - Windows can be declared modal at creation time, and the modal state can be toggled at any time via SDL_SetWindowModalFor() (tested with UE5 through sdl2-compat). - Allows dynamic unparenting/reparenting of windows. - Includes a modal window test.
111 lines
4.7 KiB
XML
111 lines
4.7 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<protocol name="xdg_dialog_v1">
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<copyright>
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Copyright © 2023 Carlos Garnacho
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice (including the next
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paragraph) shall be included in all copies or substantial portions of the
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Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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</copyright>
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<interface name="xdg_wm_dialog_v1" version="1">
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<description summary="create dialogs related to other toplevels">
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The xdg_wm_dialog_v1 interface is exposed as a global object allowing
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to register surfaces with a xdg_toplevel role as "dialogs" relative to
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another toplevel.
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The compositor may let this relation influence how the surface is
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placed, displayed or interacted with.
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Warning! The protocol described in this file is currently in the testing
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phase. Backward compatible changes may be added together with the
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corresponding interface version bump. Backward incompatible changes can
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only be done by creating a new major version of the extension.
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</description>
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<enum name="error">
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<entry name="already_used" value="0"
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summary="the xdg_toplevel object has already been used to create a xdg_dialog_v1"/>
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</enum>
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<request name="destroy" type="destructor">
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<description summary="destroy the dialog manager object">
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Destroys the xdg_wm_dialog_v1 object. This does not affect
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the xdg_dialog_v1 objects generated through it.
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</description>
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</request>
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<request name="get_xdg_dialog">
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<description summary="create a dialog object">
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Creates a xdg_dialog_v1 object for the given toplevel. See the interface
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description for more details.
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Compositors must raise an already_used error if clients attempt to
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create multiple xdg_dialog_v1 objects for the same xdg_toplevel.
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</description>
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<arg name="id" type="new_id" interface="xdg_dialog_v1"/>
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<arg name="toplevel" type="object" interface="xdg_toplevel"/>
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</request>
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</interface>
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<interface name="xdg_dialog_v1" version="1">
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<description summary="dialog object">
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A xdg_dialog_v1 object is an ancillary object tied to a xdg_toplevel. Its
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purpose is hinting the compositor that the toplevel is a "dialog" (e.g. a
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temporary window) relative to another toplevel (see
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xdg_toplevel.set_parent). If the xdg_toplevel is destroyed, the xdg_dialog_v1
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becomes inert.
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Through this object, the client may provide additional hints about
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the purpose of the secondary toplevel. This interface has no effect
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on toplevels that are not attached to a parent toplevel.
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</description>
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<request name="destroy" type="destructor">
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<description summary="destroy the dialog object">
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Destroys the xdg_dialog_v1 object. If this object is destroyed
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before the related xdg_toplevel, the compositor should unapply its
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effects.
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</description>
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</request>
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<request name="set_modal">
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<description summary="mark dialog as modal">
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Hints that the dialog has "modal" behavior. Modal dialogs typically
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require to be fully addressed by the user (i.e. closed) before resuming
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interaction with the parent toplevel, and may require a distinct
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presentation.
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Clients must implement the logic to filter events in the parent
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toplevel on their own.
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Compositors may choose any policy in event delivery to the parent
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toplevel, from delivering all events unfiltered to using them for
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internal consumption.
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</description>
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</request>
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<request name="unset_modal">
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<description summary="mark dialog as not modal">
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Drops the hint that this dialog has "modal" behavior. See
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xdg_dialog_v1.set_modal for more details.
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</description>
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</request>
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</interface>
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</protocol>
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