mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2024-11-27 03:50:25 +00:00
a90ad3b0e2
We require stdbool.h in the build environment, so we might as well use the plain bool type. If your environment doesn't have stdbool.h, this simple replacement will suffice: typedef signed char bool;
840 lines
24 KiB
C
840 lines
24 KiB
C
/*
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Simple DiretMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include "SDL_hashtable.h"
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#include "SDL_hints_c.h"
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#include "SDL_properties_c.h"
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typedef struct
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{
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SDL_PropertyType type;
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union {
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void *pointer_value;
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char *string_value;
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Sint64 number_value;
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float float_value;
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bool boolean_value;
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} value;
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char *string_storage;
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SDL_CleanupPropertyCallback cleanup;
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void *userdata;
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} SDL_Property;
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typedef struct
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{
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SDL_HashTable *props;
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SDL_Mutex *lock;
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} SDL_Properties;
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static SDL_InitState SDL_properties_init;
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static SDL_HashTable *SDL_properties;
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static SDL_Mutex *SDL_properties_lock;
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static SDL_PropertiesID SDL_last_properties_id;
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static SDL_AtomicU32 SDL_global_properties;
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static void SDL_FreePropertyWithCleanup(const void *key, const void *value, void *data, bool cleanup)
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{
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SDL_Property *property = (SDL_Property *)value;
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if (property) {
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switch (property->type) {
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case SDL_PROPERTY_TYPE_POINTER:
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if (property->cleanup && cleanup) {
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property->cleanup(property->userdata, property->value.pointer_value);
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}
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break;
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case SDL_PROPERTY_TYPE_STRING:
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SDL_free(property->value.string_value);
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break;
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default:
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break;
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}
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SDL_free(property->string_storage);
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}
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SDL_free((void *)key);
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SDL_free((void *)value);
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}
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static void SDL_FreeProperty(const void *key, const void *value, void *data)
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{
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SDL_FreePropertyWithCleanup(key, value, data, true);
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}
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static void SDL_FreeProperties(const void *key, const void *value, void *data)
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{
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SDL_Properties *properties = (SDL_Properties *)value;
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if (properties) {
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if (properties->props) {
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SDL_DestroyHashTable(properties->props);
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properties->props = NULL;
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}
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if (properties->lock) {
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SDL_DestroyMutex(properties->lock);
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properties->lock = NULL;
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}
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SDL_free(properties);
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}
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}
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bool SDL_InitProperties(void)
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{
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if (!SDL_ShouldInit(&SDL_properties_init)) {
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return true;
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}
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// If this fails we'll continue without it.
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SDL_properties_lock = SDL_CreateMutex();
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SDL_properties = SDL_CreateHashTable(NULL, 16, SDL_HashID, SDL_KeyMatchID, SDL_FreeProperties, false);
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if (!SDL_properties) {
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goto error;
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}
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SDL_SetInitialized(&SDL_properties_init, true);
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return true;
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error:
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SDL_SetInitialized(&SDL_properties_init, true);
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SDL_QuitProperties();
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return false;
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}
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void SDL_QuitProperties(void)
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{
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if (!SDL_ShouldQuit(&SDL_properties_init)) {
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return;
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}
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SDL_PropertiesID props;
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do {
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props = SDL_GetAtomicU32(&SDL_global_properties);
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} while (!SDL_CompareAndSwapAtomicU32(&SDL_global_properties, props, 0));
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if (props) {
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SDL_DestroyProperties(props);
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}
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if (SDL_properties) {
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SDL_DestroyHashTable(SDL_properties);
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SDL_properties = NULL;
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}
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if (SDL_properties_lock) {
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SDL_DestroyMutex(SDL_properties_lock);
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SDL_properties_lock = NULL;
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}
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SDL_SetInitialized(&SDL_properties_init, false);
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}
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static bool SDL_CheckInitProperties(void)
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{
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return SDL_InitProperties();
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}
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SDL_PropertiesID SDL_GetGlobalProperties(void)
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{
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SDL_PropertiesID props = SDL_GetAtomicU32(&SDL_global_properties);
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if (!props) {
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props = SDL_CreateProperties();
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if (!SDL_CompareAndSwapAtomicU32(&SDL_global_properties, 0, props)) {
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// Somebody else created global properties before us, just use those
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SDL_DestroyProperties(props);
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props = SDL_GetAtomicU32(&SDL_global_properties);
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}
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}
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return props;
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}
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SDL_PropertiesID SDL_CreateProperties(void)
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{
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SDL_PropertiesID props = 0;
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SDL_Properties *properties = NULL;
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bool inserted = false;
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if (!SDL_CheckInitProperties()) {
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return 0;
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}
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properties = (SDL_Properties *)SDL_calloc(1, sizeof(*properties));
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if (!properties) {
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goto error;
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}
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properties->props = SDL_CreateHashTable(NULL, 4, SDL_HashString, SDL_KeyMatchString, SDL_FreeProperty, false);
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if (!properties->props) {
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goto error;
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}
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// If this fails we'll continue without it.
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properties->lock = SDL_CreateMutex();
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SDL_LockMutex(SDL_properties_lock);
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++SDL_last_properties_id;
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if (SDL_last_properties_id == 0) {
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++SDL_last_properties_id;
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}
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props = SDL_last_properties_id;
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if (SDL_InsertIntoHashTable(SDL_properties, (const void *)(uintptr_t)props, properties)) {
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inserted = true;
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}
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SDL_UnlockMutex(SDL_properties_lock);
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if (inserted) {
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// All done!
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return props;
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}
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error:
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SDL_FreeProperties(NULL, properties, NULL);
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return 0;
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}
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bool SDL_CopyProperties(SDL_PropertiesID src, SDL_PropertiesID dst)
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{
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SDL_Properties *src_properties = NULL;
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SDL_Properties *dst_properties = NULL;
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bool result = true;
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if (!src) {
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return SDL_InvalidParamError("src");
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}
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if (!dst) {
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return SDL_InvalidParamError("dst");
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}
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SDL_LockMutex(SDL_properties_lock);
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)src, (const void **)&src_properties);
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)dst, (const void **)&dst_properties);
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SDL_UnlockMutex(SDL_properties_lock);
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if (!src_properties) {
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return SDL_InvalidParamError("src");
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}
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if (!dst_properties) {
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return SDL_InvalidParamError("dst");
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}
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SDL_LockMutex(src_properties->lock);
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SDL_LockMutex(dst_properties->lock);
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{
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void *iter;
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const void *key, *value;
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iter = NULL;
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while (SDL_IterateHashTable(src_properties->props, &key, &value, &iter)) {
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const char *src_name = (const char *)key;
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const SDL_Property *src_property = (const SDL_Property *)value;
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char *dst_name;
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SDL_Property *dst_property;
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if (src_property->cleanup) {
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// Can't copy properties with cleanup functions, we don't know how to duplicate the data
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continue;
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}
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SDL_RemoveFromHashTable(dst_properties->props, src_name);
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dst_name = SDL_strdup(src_name);
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if (!dst_name) {
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result = false;
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continue;
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}
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dst_property = (SDL_Property *)SDL_malloc(sizeof(*dst_property));
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if (!dst_property) {
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SDL_free(dst_name);
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result = false;
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continue;
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}
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SDL_copyp(dst_property, src_property);
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if (src_property->type == SDL_PROPERTY_TYPE_STRING) {
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dst_property->value.string_value = SDL_strdup(src_property->value.string_value);
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}
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if (!SDL_InsertIntoHashTable(dst_properties->props, dst_name, dst_property)) {
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SDL_FreePropertyWithCleanup(dst_name, dst_property, NULL, false);
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result = false;
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}
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}
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}
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SDL_UnlockMutex(dst_properties->lock);
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SDL_UnlockMutex(src_properties->lock);
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return result;
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}
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bool SDL_LockProperties(SDL_PropertiesID props)
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{
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SDL_Properties *properties = NULL;
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if (!props) {
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return SDL_InvalidParamError("props");
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}
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SDL_LockMutex(SDL_properties_lock);
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
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SDL_UnlockMutex(SDL_properties_lock);
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if (!properties) {
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return SDL_InvalidParamError("props");
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}
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SDL_LockMutex(properties->lock);
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return true;
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}
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void SDL_UnlockProperties(SDL_PropertiesID props)
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{
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SDL_Properties *properties = NULL;
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if (!props) {
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return;
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}
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SDL_LockMutex(SDL_properties_lock);
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
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SDL_UnlockMutex(SDL_properties_lock);
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if (!properties) {
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return;
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}
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SDL_UnlockMutex(properties->lock);
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}
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static bool SDL_PrivateSetProperty(SDL_PropertiesID props, const char *name, SDL_Property *property)
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{
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SDL_Properties *properties = NULL;
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bool result = true;
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if (!props) {
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SDL_FreePropertyWithCleanup(NULL, property, NULL, true);
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return SDL_InvalidParamError("props");
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}
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if (!name || !*name) {
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SDL_FreePropertyWithCleanup(NULL, property, NULL, true);
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return SDL_InvalidParamError("name");
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}
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SDL_LockMutex(SDL_properties_lock);
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
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SDL_UnlockMutex(SDL_properties_lock);
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if (!properties) {
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SDL_FreePropertyWithCleanup(NULL, property, NULL, true);
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return SDL_InvalidParamError("props");
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}
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SDL_LockMutex(properties->lock);
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{
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SDL_RemoveFromHashTable(properties->props, name);
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if (property) {
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char *key = SDL_strdup(name);
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if (!SDL_InsertIntoHashTable(properties->props, key, property)) {
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SDL_FreePropertyWithCleanup(key, property, NULL, true);
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result = false;
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}
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}
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}
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SDL_UnlockMutex(properties->lock);
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return result;
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}
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bool SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, SDL_CleanupPropertyCallback cleanup, void *userdata)
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{
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SDL_Property *property;
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if (!value) {
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if (cleanup) {
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cleanup(userdata, value);
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}
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return SDL_ClearProperty(props, name);
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}
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property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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if (cleanup) {
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cleanup(userdata, value);
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}
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SDL_FreePropertyWithCleanup(NULL, property, NULL, false);
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return false;
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}
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property->type = SDL_PROPERTY_TYPE_POINTER;
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property->value.pointer_value = value;
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property->cleanup = cleanup;
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property->userdata = userdata;
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return SDL_PrivateSetProperty(props, name, property);
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}
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bool SDL_SetPointerProperty(SDL_PropertiesID props, const char *name, void *value)
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{
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SDL_Property *property;
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if (!value) {
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return SDL_ClearProperty(props, name);
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}
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property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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return false;
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}
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property->type = SDL_PROPERTY_TYPE_POINTER;
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property->value.pointer_value = value;
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return SDL_PrivateSetProperty(props, name, property);
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}
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static void SDLCALL CleanupFreeableProperty(void *userdata, void *value)
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{
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SDL_free(value);
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}
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bool SDL_SetFreeableProperty(SDL_PropertiesID props, const char *name, void *value)
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{
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return SDL_SetPointerPropertyWithCleanup(props, name, value, CleanupFreeableProperty, NULL);
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}
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static void SDLCALL CleanupSurface(void *userdata, void *value)
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{
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SDL_Surface *surface = (SDL_Surface *)value;
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SDL_DestroySurface(surface);
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}
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bool SDL_SetSurfaceProperty(SDL_PropertiesID props, const char *name, SDL_Surface *surface)
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{
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return SDL_SetPointerPropertyWithCleanup(props, name, surface, CleanupSurface, NULL);
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}
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bool SDL_SetStringProperty(SDL_PropertiesID props, const char *name, const char *value)
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{
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SDL_Property *property;
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if (!value) {
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return SDL_ClearProperty(props, name);
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}
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property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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return false;
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}
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property->type = SDL_PROPERTY_TYPE_STRING;
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property->value.string_value = SDL_strdup(value);
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if (!property->value.string_value) {
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SDL_free(property);
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return false;
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}
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return SDL_PrivateSetProperty(props, name, property);
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}
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bool SDL_SetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 value)
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{
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SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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return false;
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}
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property->type = SDL_PROPERTY_TYPE_NUMBER;
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property->value.number_value = value;
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return SDL_PrivateSetProperty(props, name, property);
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}
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bool SDL_SetFloatProperty(SDL_PropertiesID props, const char *name, float value)
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{
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SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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return false;
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}
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property->type = SDL_PROPERTY_TYPE_FLOAT;
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property->value.float_value = value;
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return SDL_PrivateSetProperty(props, name, property);
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}
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bool SDL_SetBooleanProperty(SDL_PropertiesID props, const char *name, bool value)
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{
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SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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return false;
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}
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property->type = SDL_PROPERTY_TYPE_BOOLEAN;
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property->value.boolean_value = value ? true : false;
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return SDL_PrivateSetProperty(props, name, property);
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}
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bool SDL_HasProperty(SDL_PropertiesID props, const char *name)
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{
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return (SDL_GetPropertyType(props, name) != SDL_PROPERTY_TYPE_INVALID);
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}
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SDL_PropertyType SDL_GetPropertyType(SDL_PropertiesID props, const char *name)
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{
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SDL_Properties *properties = NULL;
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SDL_PropertyType type = SDL_PROPERTY_TYPE_INVALID;
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if (!props) {
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return SDL_PROPERTY_TYPE_INVALID;
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}
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if (!name || !*name) {
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return SDL_PROPERTY_TYPE_INVALID;
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}
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SDL_LockMutex(SDL_properties_lock);
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
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SDL_UnlockMutex(SDL_properties_lock);
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if (!properties) {
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return SDL_PROPERTY_TYPE_INVALID;
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}
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SDL_LockMutex(properties->lock);
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{
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SDL_Property *property = NULL;
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if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
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type = property->type;
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}
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}
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SDL_UnlockMutex(properties->lock);
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return type;
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}
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void *SDL_GetPointerProperty(SDL_PropertiesID props, const char *name, void *default_value)
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{
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SDL_Properties *properties = NULL;
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void *value = default_value;
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if (!props) {
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return value;
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}
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if (!name || !*name) {
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return value;
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}
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SDL_LockMutex(SDL_properties_lock);
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SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
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SDL_UnlockMutex(SDL_properties_lock);
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if (!properties) {
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return value;
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}
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/* Note that taking the lock here only guarantees that we won't read the
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* hashtable while it's being modified. The value itself can easily be
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* freed from another thread after it is returned here.
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*/
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SDL_LockMutex(properties->lock);
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{
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SDL_Property *property = NULL;
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if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
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if (property->type == SDL_PROPERTY_TYPE_POINTER) {
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value = property->value.pointer_value;
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}
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}
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}
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SDL_UnlockMutex(properties->lock);
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return value;
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}
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|
|
|
const char *SDL_GetStringProperty(SDL_PropertiesID props, const char *name, const char *default_value)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
const char *value = default_value;
|
|
|
|
if (!props) {
|
|
return value;
|
|
}
|
|
if (!name || !*name) {
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(SDL_properties_lock);
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
SDL_UnlockMutex(SDL_properties_lock);
|
|
|
|
if (!properties) {
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
value = property->value.string_value;
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
if (property->string_storage) {
|
|
value = property->string_storage;
|
|
} else {
|
|
SDL_asprintf(&property->string_storage, "%" SDL_PRIs64, property->value.number_value);
|
|
if (property->string_storage) {
|
|
value = property->string_storage;
|
|
}
|
|
}
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
if (property->string_storage) {
|
|
value = property->string_storage;
|
|
} else {
|
|
SDL_asprintf(&property->string_storage, "%f", property->value.float_value);
|
|
if (property->string_storage) {
|
|
value = property->string_storage;
|
|
}
|
|
}
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
value = property->value.boolean_value ? "true" : "false";
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
Sint64 SDL_GetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 default_value)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
Sint64 value = default_value;
|
|
|
|
if (!props) {
|
|
return value;
|
|
}
|
|
if (!name || !*name) {
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(SDL_properties_lock);
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
SDL_UnlockMutex(SDL_properties_lock);
|
|
|
|
if (!properties) {
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
value = (Sint64)SDL_strtoll(property->value.string_value, NULL, 0);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
value = property->value.number_value;
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
value = (Sint64)SDL_round((double)property->value.float_value);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
value = property->value.boolean_value;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
float SDL_GetFloatProperty(SDL_PropertiesID props, const char *name, float default_value)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
float value = default_value;
|
|
|
|
if (!props) {
|
|
return value;
|
|
}
|
|
if (!name || !*name) {
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(SDL_properties_lock);
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
SDL_UnlockMutex(SDL_properties_lock);
|
|
|
|
if (!properties) {
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
value = (float)SDL_atof(property->value.string_value);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
value = (float)property->value.number_value;
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
value = property->value.float_value;
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
value = (float)property->value.boolean_value;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
bool SDL_GetBooleanProperty(SDL_PropertiesID props, const char *name, bool default_value)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
bool value = default_value ? true : false;
|
|
|
|
if (!props) {
|
|
return value;
|
|
}
|
|
if (!name || !*name) {
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(SDL_properties_lock);
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
SDL_UnlockMutex(SDL_properties_lock);
|
|
|
|
if (!properties) {
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
value = SDL_GetStringBoolean(property->value.string_value, default_value);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
value = (property->value.number_value != 0);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
value = (property->value.float_value != 0.0f);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
value = property->value.boolean_value;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
bool SDL_ClearProperty(SDL_PropertiesID props, const char *name)
|
|
{
|
|
return SDL_PrivateSetProperty(props, name, NULL);
|
|
}
|
|
|
|
bool SDL_EnumerateProperties(SDL_PropertiesID props, SDL_EnumeratePropertiesCallback callback, void *userdata)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
|
|
if (!props) {
|
|
return SDL_InvalidParamError("props");
|
|
}
|
|
if (!callback) {
|
|
return SDL_InvalidParamError("callback");
|
|
}
|
|
|
|
SDL_LockMutex(SDL_properties_lock);
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
SDL_UnlockMutex(SDL_properties_lock);
|
|
|
|
if (!properties) {
|
|
return SDL_InvalidParamError("props");
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
void *iter;
|
|
const void *key, *value;
|
|
|
|
iter = NULL;
|
|
while (SDL_IterateHashTable(properties->props, &key, &value, &iter)) {
|
|
callback(userdata, props, (const char *)key);
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return true;
|
|
}
|
|
|
|
static void SDLCALL SDL_DumpPropertiesCallback(void *userdata, SDL_PropertiesID props, const char *name)
|
|
{
|
|
switch (SDL_GetPropertyType(props, name)) {
|
|
case SDL_PROPERTY_TYPE_POINTER:
|
|
SDL_Log("%s: %p\n", name, SDL_GetPointerProperty(props, name, NULL));
|
|
break;
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
SDL_Log("%s: \"%s\"\n", name, SDL_GetStringProperty(props, name, ""));
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
{
|
|
Sint64 value = SDL_GetNumberProperty(props, name, 0);
|
|
SDL_Log("%s: %" SDL_PRIs64 " (%" SDL_PRIx64 ")\n", name, value, value);
|
|
}
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
SDL_Log("%s: %g\n", name, SDL_GetFloatProperty(props, name, 0.0f));
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
SDL_Log("%s: %s\n", name, SDL_GetBooleanProperty(props, name, false) ? "true" : "false");
|
|
break;
|
|
default:
|
|
SDL_Log("%s UNKNOWN TYPE\n", name);
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool SDL_DumpProperties(SDL_PropertiesID props)
|
|
{
|
|
return SDL_EnumerateProperties(props, SDL_DumpPropertiesCallback, NULL);
|
|
}
|
|
|
|
void SDL_DestroyProperties(SDL_PropertiesID props)
|
|
{
|
|
if (!props) {
|
|
return;
|
|
}
|
|
|
|
SDL_LockMutex(SDL_properties_lock);
|
|
SDL_RemoveFromHashTable(SDL_properties, (const void *)(uintptr_t)props);
|
|
SDL_UnlockMutex(SDL_properties_lock);
|
|
}
|