mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2024-12-20 09:48:16 +00:00
76a7b629bf
As well as reducing duplication, this lets the tests load their resources from the SDL_GetBasePath() on platforms that support it, which is useful if the tests are compiled along with the rest of SDL and installed below /usr as manual tests, similar to GNOME's installed-tests convention. Thanks to Ozkan Sezer for the OS/2 build glue. Co-authored-by: Ozkan Sezer <sezeroz@gmail.com> Signed-off-by: Simon McVittie <smcv@collabora.com>
18 lines
430 B
C
18 lines
430 B
C
/*
|
|
Copyright 1997-2022 Sam Lantinga
|
|
Copyright 2022 Collabora Ltd.
|
|
SPDX-License-Identifier: Zlib
|
|
*/
|
|
|
|
#ifndef TESTUTILS_H
|
|
#define TESTUTILS_H
|
|
|
|
#include "SDL.h"
|
|
|
|
SDL_Texture *LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent,
|
|
int *width_out, int *height_out);
|
|
char *GetNearbyFilename(const char *file);
|
|
char *GetResourceFilename(const char *user_specified, const char *def);
|
|
|
|
#endif
|