mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2024-11-26 19:40:23 +00:00
Simple Directmedia Layer
57418475ce
Modern kernels (v5.8+) allow non-root usage of drmDropMaster(), so we can hold on to our fd after dropping master on it. This fixes populating drm_fd in the KMSDRM SysWMinfo when using Vulkan. Also add a missing error check for open() while we're here |
||
---|---|---|
.github | ||
android-project | ||
build-scripts | ||
cmake | ||
docs | ||
examples | ||
include | ||
src | ||
test | ||
VisualC | ||
VisualC-GDK | ||
wayland-protocols | ||
Xcode | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.gitignore | ||
.wikiheaders-options | ||
Android.mk | ||
BUGS.txt | ||
CMakeLists.txt | ||
CREDITS.md | ||
INSTALL.md | ||
LICENSE.txt | ||
README-SDL.txt | ||
README.md | ||
WhatsNew.txt |
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)