ext-SDL/include
Sam Lantinga 67fa7a9138 SDL_BlitSurface() and SDL_BlitSurfaceScaled() now have a const dstrect parameter
This was originally to avoid duplicating clipping work in Maelstrom on a 486 computer. This has been confusing for users and computers are a little faster these days, so we'll make it work the way people expect.
2024-07-20 18:21:19 -07:00
..
build_config android: enable vulkan renderer 2024-07-13 08:16:26 -07:00
SDL3 SDL_BlitSurface() and SDL_BlitSurfaceScaled() now have a const dstrect parameter 2024-07-20 18:21:19 -07:00