Sylvain Becker 7372295ec9 Faster blit when using No Alpha or Set Alpha, + ColorKey
Applied to following formats:

ABGR8888 -> BGRX8888 :  faster x4   (2794295 -> 610587)
ABGR8888 -> RGB888 :  faster x4   (2835693 -> 615561)
ABGR8888 -> RGBX8888 :  faster x4   (2880475 -> 610479)

ARGB8888 -> BGR888 :  faster x4   (2802718 -> 610702)
ARGB8888 -> BGRX8888 :  faster x4   (2792481 -> 606311)
ARGB8888 -> RGBX8888 :  faster x4   (2821621 -> 624745)

BGR888 -> ARGB8888 :  faster x4   (2791705 -> 637889)
BGR888 -> BGRA8888 :  faster x4   (2793195 -> 652299)
BGR888 -> BGRX8888 :  faster x4   (2800713 -> 609326)
BGR888 -> RGB888 :  faster x4   (2812260 -> 610471)
BGR888 -> RGBA8888 :  faster x4   (2792327 -> 629288)
BGR888 -> RGBX8888 :  faster x4   (2799224 -> 607073)

BGRA8888 -> BGR888 :  faster x4   (2800520 -> 606897)
BGRA8888 -> RGB888 :  faster x4   (2825274 -> 616156)
BGRA8888 -> RGBX8888 :  faster x4   (2812530 -> 610340)

BGRX8888 -> ABGR8888 :  faster x4   (2793940 -> 628596)
BGRX8888 -> ARGB8888 :  faster x4   (2822686 -> 638899)
BGRX8888 -> BGR888 :  faster x4   (2818141 -> 613659)
BGRX8888 -> RGB888 :  faster x4   (2929017 -> 611794)
BGRX8888 -> RGBA8888 :  faster x4   (2799709 -> 629750)
BGRX8888 -> RGBX8888 :  faster x4   (2911010 -> 605640)

RGB888 -> ABGR8888 :  faster x4   (2800671 -> 631542)
RGB888 -> BGR888 :  faster x4   (2802644 -> 604461)
RGB888 -> BGRA8888 :  faster x4   (2801919 -> 628729)
RGB888 -> BGRX8888 :  faster x4   (2938244 -> 604135)
RGB888 -> RGBA8888 :  faster x4   (2912447 -> 642185)
RGB888 -> RGBX8888 :  faster x4   (2831676 -> 634293)

RGBA8888 -> BGR888 :  faster x4   (2928896 -> 614960)
RGBA8888 -> BGRX8888 :  faster x4   (2821422 -> 608146)
RGBA8888 -> RGB888 :  faster x4   (2825927 -> 617184)

RGBX8888 -> ABGR8888 :  faster x4   (2803852 -> 654129)
RGBX8888 -> ARGB8888 :  faster x4   (2923615 -> 642644)
RGBX8888 -> BGR888 :  faster x4   (2806523 -> 610447)
RGBX8888 -> BGRA8888 :  faster x4   (2813388 -> 630305)
RGBX8888 -> BGRX8888 :  faster x4   (2800052 -> 607881)
RGBX8888 -> RGB888 :  faster x4   (2807722 -> 610263)
2019-02-07 17:52:28 +01:00
2018-11-02 21:34:17 -04:00
2019-01-04 22:01:14 -08:00
2019-01-04 22:01:14 -08:00
2018-06-12 14:00:15 +03:00
2019-01-04 22:01:14 -08:00
2018-11-15 07:20:02 +03:00
2018-08-21 12:11:34 -07:00
2019-01-04 22:01:14 -08:00
2017-02-16 16:59:07 -05:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)
Description
Simple Directmedia Layer
Readme 159 MiB
Languages
C 86.1%
C++ 5.9%
Objective-C 3.6%
CMake 1.6%
Perl 0.8%
Other 1.7%