..
android-prefab.sh
Remove SDL_config.h from the public headers
2022-11-26 04:48:36 -08:00
androidbuild.sh
Updated Android build tools version, which bumped minimum deployment target to API 14
2017-10-23 23:23:47 -07:00
androidbuildlibs.sh
Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries
2022-11-28 10:57:59 -08:00
clang-format-src.sh
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
cmake-toolchain-mingw64-i686.cmake
Added toolchain files for cross-compiling to Windows
2022-11-25 15:37:30 -08:00
cmake-toolchain-mingw64-x86_64.cmake
Added toolchain files for cross-compiling to Windows
2022-11-25 15:37:30 -08:00
codechecker-buildbot.sh
cmake: Prefix all options with "SDL_"
2021-10-05 10:45:26 -04:00
fnsince.pl
Unify all the SDL_*RunApp() functions into just SDL_RunApp()
2022-12-15 08:01:01 -08:00
gen_audio_channel_conversion.c
audio: Fixed dst pointer on channel conversions that grow in-place.
2022-07-20 18:41:53 -04:00
gen_audio_resampler_filter.c
gen_audio_resampler_filter.c: Precalculate loop-invariant bessel(beta).
2022-05-26 10:44:01 -04:00
git-pre-push-hook.pl
git-pre-push-hook: remove ".git" from URL.
2021-03-17 13:36:38 -04:00
mkinstalldirs
build-scripts: update install-sh and mkinstalldirs from automake-1.16.3
2020-12-24 01:32:10 +03:00
showrev.sh
Switch header convention from #include "SDL.h"
to #include <SDL3/SDLh>
2022-11-26 22:15:18 -08:00
strip_fPIC.sh
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
test-versioning.sh
Remove SDL_main from VS Solutions in VisualC/ and VisualC-GDK/
2022-12-15 08:01:01 -08:00
update-copyright.sh
Fixed whitespace
2022-05-18 06:58:14 -07:00
update-version.sh
Remove SDL_main from VS Solutions in VisualC/ and VisualC-GDK/
2022-12-15 08:01:01 -08:00
updaterev.sh
Switch header convention from #include "SDL.h"
to #include <SDL3/SDLh>
2022-11-26 22:15:18 -08:00
wikiheaders.pl
build-scripts/wikiheaders.pl: ignore the 'FrontPage' wiki pages.
2022-06-23 16:07:35 -04:00