Simple Directmedia Layer
Go to file
vanfanel 7d83e03ac2 Fix KMSDRM double buffering.
(cherry picked from commit 5ab1151508ef514b9c5f944da8fc1f3dd6ea0558)
2024-07-18 14:36:58 -07:00
.github ci: bump cross-platform-actions/action, used by the BSDs 2024-07-14 21:09:18 +02:00
android-project android: create android project in create-android-project.py python script 2024-07-05 21:12:26 +02:00
build-scripts Removed the need for SDL_CreateTLS() 2024-07-16 12:01:51 -07:00
cmake Print message in summary when a X11 or wayland video driver is not found 2024-07-16 11:02:57 -07:00
docs Reverted 3d2e5a0b66 2024-07-17 10:27:37 -07:00
include Sync SDL3 wiki -> header 2024-07-18 01:04:46 +00:00
mingw/pkg-support mingw: use DESTDIR to change the install location of the mingw package 2024-07-07 20:35:33 +02:00
src Fix KMSDRM double buffering. 2024-07-18 14:36:58 -07:00
test Added automated tests to verify SDL_ClearSurface() and SDL_PremultiplySurfaceAlpha() 2024-07-17 18:04:16 -07:00
VisualC Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
VisualC-GDK Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
VisualC-WinRT Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
wayland-protocols video: Expose HDR metadata per-window 2024-06-20 15:55:07 -04:00
Xcode main: Move SDL_RunApp bits from src/core to src/main. 2024-07-05 08:52:25 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Create a functional CMake project using androidbuild.sh 2024-06-18 00:11:44 +02:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt OpenGL ES is still available on iOS 2024-07-18 09:27:16 -07:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)