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https://github.com/shadps4-emu/ext-SDL.git
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bbe2e012a2
The recommended way to include SDL.h is #include <SDL3/SDL.h>, and having both paths available was confusing for people trying to port to SDL3. Thanks for the feedback! https://github.com/exult/exult/issues/379#issuecomment-1701066992
14 lines
603 B
PkgConfig
14 lines
603 B
PkgConfig
prefix=@SDL_PKGCONFIG_PREFIX@
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exec_prefix=${prefix}
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libdir=${prefix}/@CMAKE_INSTALL_LIBDIR@
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includedir=${prefix}/@CMAKE_INSTALL_INCLUDEDIR@
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Name: sdl3
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Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
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URL: https://www.libsdl.org/
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Version: @PROJECT_VERSION@
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Requires.private: @SDL_PC_PRIVATE_REQUIRES@
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Conflicts:
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Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_PC_LIBS@ @SDL_PC_SECTION_LIBS_PRIVATE@ @SDL_PC_STATIC_LIBS@
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Cflags: -I${includedir} @SDL_PC_CFLAGS@
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