ext-SDL/test/testautomation_video.c
Sam Lantinga 4f55271571 Removed temporary memory from the API
It was intended to make the API easier to use, but various automatic garbage collection all had flaws, and making the application periodically clean up temporary memory added cognitive load to using the API, and in many cases was it was difficult to restructure threaded code to handle this.

So, we're largely going back to the original system, where the API returns allocated results and you free them.

In addition, to solve the problems we originally wanted temporary memory for:
* Short strings with a finite count, like device names, get stored in a per-thread string pool.
* Events continue to use temporary memory internally, which is cleaned up on the next event processing cycle.
2024-07-26 20:59:14 -07:00

2409 lines
100 KiB
C

/**
* Video test suite
*/
#include <SDL3/SDL.h>
#include <SDL3/SDL_test.h>
#include "testautomation_suites.h"
/* Private helpers */
/**
* Create a test window
*/
static SDL_Window *createVideoSuiteTestWindow(const char *title)
{
SDL_Window *window;
SDL_Window **windows;
SDL_Event event;
int w, h;
int count;
SDL_WindowFlags flags;
SDL_bool needs_renderer = SDL_FALSE;
SDL_bool needs_events_pumped = SDL_FALSE;
/* Standard window */
w = SDLTest_RandomIntegerInRange(320, 1024);
h = SDLTest_RandomIntegerInRange(320, 768);
flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS;
window = SDL_CreateWindow(title, w, h, flags);
SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%" SDL_PRIu64 ")", w, h, flags);
SDLTest_AssertCheck(window != NULL, "Validate that returned window is not NULL");
/* Check the window is available in the window list */
windows = SDL_GetWindows(&count);
SDLTest_AssertCheck(windows != NULL, "Validate that returned window list is not NULL");
SDLTest_AssertCheck(windows[0] == window, "Validate that the window is first in the window list");
SDL_free(windows);
/* Wayland and XWayland windows require that a frame be presented before they are fully mapped and visible onscreen.
* This is required for the mouse/keyboard grab tests to pass.
*/
if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0) {
needs_renderer = SDL_TRUE;
} else if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) {
/* Try to detect if the x11 driver is running under XWayland */
const char *session_type = SDL_getenv("XDG_SESSION_TYPE");
if (session_type && SDL_strcasecmp(session_type, "wayland") == 0) {
needs_renderer = SDL_TRUE;
}
/* X11 needs the initial events pumped, or it can erroneously deliver old configuration events at a later time. */
needs_events_pumped = SDL_TRUE;
}
if (needs_renderer) {
SDL_Renderer *renderer = SDL_CreateRenderer(window, NULL);
if (renderer) {
SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF);
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
/* Some desktops don't display the window immediately after presentation,
* so delay to give the window time to actually appear on the desktop.
*/
SDL_Delay(100);
} else {
SDLTest_Log("Unable to create a renderer, some tests may fail on Wayland/XWayland");
}
}
if (needs_events_pumped) {
/* Pump out the event queue */
while (SDL_PollEvent(&event)) {
}
}
return window;
}
/**
* Destroy test window
*/
static void destroyVideoSuiteTestWindow(SDL_Window *window)
{
if (window != NULL) {
SDL_Renderer *renderer = SDL_GetRenderer(window);
if (renderer) {
SDL_DestroyRenderer(renderer);
}
SDL_DestroyWindow(window);
window = NULL;
SDLTest_AssertPass("Call to SDL_DestroyWindow()");
}
}
/* Test case functions */
/**
* Enable and disable screensaver while checking state
*/
static int video_enableDisableScreensaver(void *arg)
{
SDL_bool initialResult;
SDL_bool result;
/* Get current state and proceed according to current state */
initialResult = SDL_ScreenSaverEnabled();
SDLTest_AssertPass("Call to SDL_ScreenSaverEnabled()");
if (initialResult == SDL_TRUE) {
/* Currently enabled: disable first, then enable again */
/* Disable screensaver and check */
SDL_DisableScreenSaver();
SDLTest_AssertPass("Call to SDL_DisableScreenSaver()");
result = SDL_ScreenSaverEnabled();
SDLTest_AssertPass("Call to SDL_ScreenSaverEnabled()");
SDLTest_AssertCheck(result == SDL_FALSE, "Verify result from SDL_ScreenSaverEnabled, expected: %i, got: %i", SDL_FALSE, result);
/* Enable screensaver and check */
SDL_EnableScreenSaver();
SDLTest_AssertPass("Call to SDL_EnableScreenSaver()");
result = SDL_ScreenSaverEnabled();
SDLTest_AssertPass("Call to SDL_ScreenSaverEnabled()");
SDLTest_AssertCheck(result == SDL_TRUE, "Verify result from SDL_ScreenSaverEnabled, expected: %i, got: %i", SDL_TRUE, result);
} else {
/* Currently disabled: enable first, then disable again */
/* Enable screensaver and check */
SDL_EnableScreenSaver();
SDLTest_AssertPass("Call to SDL_EnableScreenSaver()");
result = SDL_ScreenSaverEnabled();
SDLTest_AssertPass("Call to SDL_ScreenSaverEnabled()");
SDLTest_AssertCheck(result == SDL_TRUE, "Verify result from SDL_ScreenSaverEnabled, expected: %i, got: %i", SDL_TRUE, result);
/* Disable screensaver and check */
SDL_DisableScreenSaver();
SDLTest_AssertPass("Call to SDL_DisableScreenSaver()");
result = SDL_ScreenSaverEnabled();
SDLTest_AssertPass("Call to SDL_ScreenSaverEnabled()");
SDLTest_AssertCheck(result == SDL_FALSE, "Verify result from SDL_ScreenSaverEnabled, expected: %i, got: %i", SDL_FALSE, result);
}
return TEST_COMPLETED;
}
/**
* Tests the functionality of the SDL_CreateWindow function using different sizes
*/
static int video_createWindowVariousSizes(void *arg)
{
SDL_Window *window;
const char *title = "video_createWindowVariousSizes Test Window";
int w = 0, h = 0;
int wVariation, hVariation;
for (wVariation = 0; wVariation < 3; wVariation++) {
for (hVariation = 0; hVariation < 3; hVariation++) {
switch (wVariation) {
case 0:
/* Width of 1 */
w = 1;
break;
case 1:
/* Random "normal" width */
w = SDLTest_RandomIntegerInRange(320, 1920);
break;
case 2:
/* Random "large" width */
w = SDLTest_RandomIntegerInRange(2048, 4095);
break;
}
switch (hVariation) {
case 0:
/* Height of 1 */
h = 1;
break;
case 1:
/* Random "normal" height */
h = SDLTest_RandomIntegerInRange(320, 1080);
break;
case 2:
/* Random "large" height */
h = SDLTest_RandomIntegerInRange(2048, 4095);
break;
}
window = SDL_CreateWindow(title, w, h, 0);
SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,SHOWN)", w, h);
SDLTest_AssertCheck(window != NULL, "Validate that returned window is not NULL");
/* Clean up */
destroyVideoSuiteTestWindow(window);
}
}
return TEST_COMPLETED;
}
/**
* Tests the functionality of the SDL_CreateWindow function using different flags
*/
static int video_createWindowVariousFlags(void *arg)
{
SDL_Window *window;
const char *title = "video_createWindowVariousFlags Test Window";
int w, h;
int fVariation;
SDL_WindowFlags flags;
/* Standard window */
w = SDLTest_RandomIntegerInRange(320, 1024);
h = SDLTest_RandomIntegerInRange(320, 768);
for (fVariation = 1; fVariation < 14; fVariation++) {
switch (fVariation) {
default:
case 1:
flags = SDL_WINDOW_FULLSCREEN;
/* Skip - blanks screen; comment out next line to run test */
continue;
break;
case 2:
flags = SDL_WINDOW_OPENGL;
/* Skip - not every video driver supports OpenGL; comment out next line to run test */
continue;
break;
case 3:
flags = 0;
break;
case 4:
flags = SDL_WINDOW_HIDDEN;
break;
case 5:
flags = SDL_WINDOW_BORDERLESS;
break;
case 6:
flags = SDL_WINDOW_RESIZABLE;
break;
case 7:
flags = SDL_WINDOW_MINIMIZED;
break;
case 8:
flags = SDL_WINDOW_MAXIMIZED;
break;
case 9:
flags = SDL_WINDOW_MOUSE_GRABBED;
break;
case 10:
flags = SDL_WINDOW_INPUT_FOCUS;
break;
case 11:
flags = SDL_WINDOW_MOUSE_FOCUS;
break;
case 12:
flags = SDL_WINDOW_EXTERNAL;
break;
case 13:
flags = SDL_WINDOW_KEYBOARD_GRABBED;
break;
}
window = SDL_CreateWindow(title, w, h, flags);
SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%" SDL_PRIu64 ")", w, h, flags);
SDLTest_AssertCheck(window != NULL, "Validate that returned window is not NULL");
/* Clean up */
destroyVideoSuiteTestWindow(window);
}
return TEST_COMPLETED;
}
/**
* Tests the functionality of the SDL_GetWindowFlags function
*/
static int video_getWindowFlags(void *arg)
{
SDL_Window *window;
const char *title = "video_getWindowFlags Test Window";
SDL_WindowFlags flags;
SDL_WindowFlags actualFlags;
/* Reliable flag set always set in test window */
flags = 0;
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (window != NULL) {
actualFlags = SDL_GetWindowFlags(window);
SDLTest_AssertPass("Call to SDL_GetWindowFlags()");
SDLTest_AssertCheck((flags & actualFlags) == flags, "Verify returned value has flags %" SDL_PRIu64 " set, got: %" SDL_PRIu64, flags, actualFlags);
}
/* Clean up */
destroyVideoSuiteTestWindow(window);
return TEST_COMPLETED;
}
/**
* Tests the functionality of the SDL_GetFullscreenDisplayModes function
*/
static int video_getFullscreenDisplayModes(void *arg)
{
SDL_DisplayID *displays;
SDL_DisplayMode **modes;
int count;
int i;
/* Get number of displays */
displays = SDL_GetDisplays(NULL);
if (displays) {
SDLTest_AssertPass("Call to SDL_GetDisplays()");
/* Make call for each display */
for (i = 0; displays[i]; ++i) {
modes = SDL_GetFullscreenDisplayModes(displays[i], &count);
SDLTest_AssertPass("Call to SDL_GetFullscreenDisplayModes(%" SDL_PRIu32 ")", displays[i]);
SDLTest_AssertCheck(modes != NULL, "Validate returned value from function; expected != NULL; got: %p", modes);
SDLTest_AssertCheck(count >= 0, "Validate number of modes; expected: >= 0; got: %d", count);
SDL_free(modes);
}
SDL_free(displays);
}
return TEST_COMPLETED;
}
/**
* Tests the functionality of the SDL_GetClosestFullscreenDisplayMode function against current resolution
*/
static int video_getClosestDisplayModeCurrentResolution(void *arg)
{
SDL_DisplayID *displays;
SDL_DisplayMode **modes;
SDL_DisplayMode current;
SDL_DisplayMode closest;
int i, result, num_modes;
/* Get number of displays */
displays = SDL_GetDisplays(NULL);
if (displays) {
SDLTest_AssertPass("Call to SDL_GetDisplays()");
/* Make calls for each display */
for (i = 0; displays[i]; ++i) {
SDLTest_Log("Testing against display: %" SDL_PRIu32, displays[i]);
/* Get first display mode to get a sane resolution; this should always work */
modes = SDL_GetFullscreenDisplayModes(displays[i], &num_modes);
SDLTest_AssertPass("Call to SDL_GetDisplayModes()");
SDLTest_Assert(modes != NULL, "Verify returned value is not NULL");
if (num_modes > 0) {
SDL_memcpy(&current, modes[0], sizeof(current));
/* Make call */
result = SDL_GetClosestFullscreenDisplayMode(displays[i], current.w, current.h, current.refresh_rate, SDL_FALSE, &closest);
SDLTest_AssertPass("Call to SDL_GetClosestFullscreenDisplayMode(target=current)");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
/* Check that one gets the current resolution back again */
if (result == 0) {
SDLTest_AssertCheck(closest.w == current.w,
"Verify returned width matches current width; expected: %d, got: %d",
current.w, closest.w);
SDLTest_AssertCheck(closest.h == current.h,
"Verify returned height matches current height; expected: %d, got: %d",
current.h, closest.h);
}
}
SDL_free(modes);
}
SDL_free(displays);
}
return TEST_COMPLETED;
}
/**
* Tests the functionality of the SDL_GetClosestFullscreenDisplayMode function against random resolution
*/
static int video_getClosestDisplayModeRandomResolution(void *arg)
{
SDL_DisplayID *displays;
SDL_DisplayMode target;
SDL_DisplayMode closest;
int i;
int variation;
/* Get number of displays */
displays = SDL_GetDisplays(NULL);
if (displays) {
SDLTest_AssertPass("Call to SDL_GetDisplays()");
/* Make calls for each display */
for (i = 0; displays[i]; ++i) {
SDLTest_Log("Testing against display: %" SDL_PRIu32, displays[i]);
for (variation = 0; variation < 16; variation++) {
/* Set random constraints */
SDL_zero(target);
target.w = (variation & 1) ? SDLTest_RandomIntegerInRange(1, 4096) : 0;
target.h = (variation & 2) ? SDLTest_RandomIntegerInRange(1, 4096) : 0;
target.refresh_rate = (variation & 8) ? (float)SDLTest_RandomIntegerInRange(25, 120) : 0.0f;
/* Make call; may or may not find anything, so don't validate any further */
SDL_GetClosestFullscreenDisplayMode(displays[i], target.w, target.h, target.refresh_rate, SDL_FALSE, &closest);
SDLTest_AssertPass("Call to SDL_GetClosestFullscreenDisplayMode(target=random/variation%d)", variation);
}
}
SDL_free(displays);
}
return TEST_COMPLETED;
}
/**
* Tests call to SDL_GetWindowFullscreenMode
*
* \sa SDL_GetWindowFullscreenMode
*/
static int video_getWindowDisplayMode(void *arg)
{
SDL_Window *window;
const char *title = "video_getWindowDisplayMode Test Window";
const SDL_DisplayMode *mode;
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (window != NULL) {
mode = SDL_GetWindowFullscreenMode(window);
SDLTest_AssertPass("Call to SDL_GetWindowFullscreenMode()");
SDLTest_AssertCheck(mode == NULL, "Validate result value; expected: NULL, got: %p", mode);
}
/* Clean up */
destroyVideoSuiteTestWindow(window);
return TEST_COMPLETED;
}
/* Helper function that checks for an 'Invalid window' error */
static void checkInvalidWindowError(void)
{
const char *invalidWindowError = "Invalid window";
const char *lastError;
lastError = SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL");
if (lastError != NULL) {
SDLTest_AssertCheck(SDL_strcmp(lastError, invalidWindowError) == 0,
"SDL_GetError(): expected message '%s', was message: '%s'",
invalidWindowError,
lastError);
SDL_ClearError();
SDLTest_AssertPass("Call to SDL_ClearError()");
}
}
/**
* Tests call to SDL_GetWindowFullscreenMode with invalid input
*
* \sa SDL_GetWindowFullscreenMode
*/
static int video_getWindowDisplayModeNegative(void *arg)
{
const SDL_DisplayMode *mode;
/* Call against invalid window */
mode = SDL_GetWindowFullscreenMode(NULL);
SDLTest_AssertPass("Call to SDL_GetWindowFullscreenMode(window=NULL)");
SDLTest_AssertCheck(mode == NULL, "Validate result value; expected: NULL, got: %p", mode);
checkInvalidWindowError();
return TEST_COMPLETED;
}
/* Helper for setting and checking the window mouse grab state */
static void setAndCheckWindowMouseGrabState(SDL_Window *window, SDL_bool desiredState)
{
SDL_bool currentState;
/* Set state */
SDL_SetWindowMouseGrab(window, desiredState);
SDLTest_AssertPass("Call to SDL_SetWindowMouseGrab(%s)", (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE");
/* Get and check state */
currentState = SDL_GetWindowMouseGrab(window);
SDLTest_AssertPass("Call to SDL_GetWindowMouseGrab()");
SDLTest_AssertCheck(
currentState == desiredState,
"Validate returned state; expected: %s, got: %s",
(desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE",
(currentState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE");
if (desiredState) {
SDLTest_AssertCheck(
SDL_GetGrabbedWindow() == window,
"Grabbed window should be to our window");
SDLTest_AssertCheck(
SDL_GetWindowFlags(window) & SDL_WINDOW_MOUSE_GRABBED,
"SDL_WINDOW_MOUSE_GRABBED should be set");
} else {
SDLTest_AssertCheck(
!(SDL_GetWindowFlags(window) & SDL_WINDOW_MOUSE_GRABBED),
"SDL_WINDOW_MOUSE_GRABBED should be unset");
}
}
/* Helper for setting and checking the window keyboard grab state */
static void setAndCheckWindowKeyboardGrabState(SDL_Window *window, SDL_bool desiredState)
{
SDL_bool currentState;
/* Set state */
SDL_SetWindowKeyboardGrab(window, desiredState);
SDLTest_AssertPass("Call to SDL_SetWindowKeyboardGrab(%s)", (desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE");
/* Get and check state */
currentState = SDL_GetWindowKeyboardGrab(window);
SDLTest_AssertPass("Call to SDL_GetWindowKeyboardGrab()");
SDLTest_AssertCheck(
currentState == desiredState,
"Validate returned state; expected: %s, got: %s",
(desiredState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE",
(currentState == SDL_FALSE) ? "SDL_FALSE" : "SDL_TRUE");
if (desiredState) {
SDLTest_AssertCheck(
SDL_GetGrabbedWindow() == window,
"Grabbed window should be set to our window");
SDLTest_AssertCheck(
SDL_GetWindowFlags(window) & SDL_WINDOW_KEYBOARD_GRABBED,
"SDL_WINDOW_KEYBOARD_GRABBED should be set");
} else {
SDLTest_AssertCheck(
!(SDL_GetWindowFlags(window) & SDL_WINDOW_KEYBOARD_GRABBED),
"SDL_WINDOW_KEYBOARD_GRABBED should be unset");
}
}
/**
* Tests keyboard and mouse grab support
*
* \sa SDL_GetWindowMouseGrab
* \sa SDL_GetWindowKeyboardGrab
* \sa SDL_SetWindowMouseGrab
* \sa SDL_SetWindowKeyboardGrab
*/
static int video_getSetWindowGrab(void *arg)
{
const char *title = "video_getSetWindowGrab Test Window";
SDL_Window *window;
SDL_bool originalMouseState, originalKeyboardState;
SDL_bool hasFocusGained = SDL_FALSE;
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (!window) {
return TEST_ABORTED;
}
/* Need to raise the window to have and SDL_EVENT_WINDOW_FOCUS_GAINED,
* so that the window gets the flags SDL_WINDOW_INPUT_FOCUS,
* so that it can be "grabbed" */
SDL_RaiseWindow(window);
if (!(SDL_GetWindowFlags(window) & SDL_WINDOW_INPUT_FOCUS)) {
int count = 0;
SDL_Event evt;
SDL_zero(evt);
while (!hasFocusGained && count++ < 3) {
while (SDL_PollEvent(&evt)) {
if (evt.type == SDL_EVENT_WINDOW_FOCUS_GAINED) {
hasFocusGained = SDL_TRUE;
}
}
}
} else {
hasFocusGained = SDL_TRUE;
}
SDLTest_AssertCheck(hasFocusGained == SDL_TRUE, "Expectded window with focus");
/* Get state */
originalMouseState = SDL_GetWindowMouseGrab(window);
SDLTest_AssertPass("Call to SDL_GetWindowMouseGrab()");
originalKeyboardState = SDL_GetWindowKeyboardGrab(window);
SDLTest_AssertPass("Call to SDL_GetWindowKeyboardGrab()");
/* F */
setAndCheckWindowKeyboardGrabState(window, SDL_FALSE);
setAndCheckWindowMouseGrabState(window, SDL_FALSE);
SDLTest_AssertCheck(SDL_GetGrabbedWindow() == NULL,
"Expected NULL grabbed window");
/* F --> F */
setAndCheckWindowMouseGrabState(window, SDL_FALSE);
setAndCheckWindowKeyboardGrabState(window, SDL_FALSE);
SDLTest_AssertCheck(SDL_GetGrabbedWindow() == NULL,
"Expected NULL grabbed window");
/* F --> T */
setAndCheckWindowMouseGrabState(window, SDL_TRUE);
setAndCheckWindowKeyboardGrabState(window, SDL_TRUE);
/* T --> T */
setAndCheckWindowKeyboardGrabState(window, SDL_TRUE);
setAndCheckWindowMouseGrabState(window, SDL_TRUE);
/* M: T --> F */
/* K: T --> T */
setAndCheckWindowKeyboardGrabState(window, SDL_TRUE);
setAndCheckWindowMouseGrabState(window, SDL_FALSE);
/* M: F --> T */
/* K: T --> F */
setAndCheckWindowMouseGrabState(window, SDL_TRUE);
setAndCheckWindowKeyboardGrabState(window, SDL_FALSE);
/* M: T --> F */
/* K: F --> F */
setAndCheckWindowMouseGrabState(window, SDL_FALSE);
setAndCheckWindowKeyboardGrabState(window, SDL_FALSE);
SDLTest_AssertCheck(SDL_GetGrabbedWindow() == NULL,
"Expected NULL grabbed window");
/* Negative tests */
SDL_GetWindowMouseGrab(NULL);
SDLTest_AssertPass("Call to SDL_GetWindowMouseGrab(window=NULL)");
checkInvalidWindowError();
SDL_GetWindowKeyboardGrab(NULL);
SDLTest_AssertPass("Call to SDL_GetWindowKeyboardGrab(window=NULL)");
checkInvalidWindowError();
SDL_SetWindowMouseGrab(NULL, SDL_FALSE);
SDLTest_AssertPass("Call to SDL_SetWindowMouseGrab(window=NULL,SDL_FALSE)");
checkInvalidWindowError();
SDL_SetWindowKeyboardGrab(NULL, SDL_FALSE);
SDLTest_AssertPass("Call to SDL_SetWindowKeyboardGrab(window=NULL,SDL_FALSE)");
checkInvalidWindowError();
SDL_SetWindowMouseGrab(NULL, SDL_TRUE);
SDLTest_AssertPass("Call to SDL_SetWindowMouseGrab(window=NULL,SDL_TRUE)");
checkInvalidWindowError();
SDL_SetWindowKeyboardGrab(NULL, SDL_TRUE);
SDLTest_AssertPass("Call to SDL_SetWindowKeyboardGrab(window=NULL,SDL_TRUE)");
checkInvalidWindowError();
/* Restore state */
setAndCheckWindowMouseGrabState(window, originalMouseState);
setAndCheckWindowKeyboardGrabState(window, originalKeyboardState);
/* Clean up */
destroyVideoSuiteTestWindow(window);
return TEST_COMPLETED;
}
/**
* Tests call to SDL_GetWindowID and SDL_GetWindowFromID
*
* \sa SDL_GetWindowID
* \sa SDL_SetWindowFromID
*/
static int video_getWindowId(void *arg)
{
const char *title = "video_getWindowId Test Window";
SDL_Window *window;
SDL_Window *result;
Uint32 id, randomId;
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (!window) {
return TEST_ABORTED;
}
/* Get ID */
id = SDL_GetWindowID(window);
SDLTest_AssertPass("Call to SDL_GetWindowID()");
/* Get window from ID */
result = SDL_GetWindowFromID(id);
SDLTest_AssertPass("Call to SDL_GetWindowID(%" SDL_PRIu32 ")", id);
SDLTest_AssertCheck(result == window, "Verify result matches window pointer");
/* Get window from random large ID, no result check */
randomId = SDLTest_RandomIntegerInRange(UINT8_MAX, UINT16_MAX);
result = SDL_GetWindowFromID(randomId);
SDLTest_AssertPass("Call to SDL_GetWindowID(%" SDL_PRIu32 "/random_large)", randomId);
/* Get window from 0 and Uint32 max ID, no result check */
result = SDL_GetWindowFromID(0);
SDLTest_AssertPass("Call to SDL_GetWindowID(0)");
result = SDL_GetWindowFromID(UINT32_MAX);
SDLTest_AssertPass("Call to SDL_GetWindowID(UINT32_MAX)");
/* Clean up */
destroyVideoSuiteTestWindow(window);
/* Get window from ID for closed window */
result = SDL_GetWindowFromID(id);
SDLTest_AssertPass("Call to SDL_GetWindowID(%" SDL_PRIu32 "/closed_window)", id);
SDLTest_AssertCheck(result == NULL, "Verify result is NULL");
/* Negative test */
SDL_ClearError();
SDLTest_AssertPass("Call to SDL_ClearError()");
id = SDL_GetWindowID(NULL);
SDLTest_AssertPass("Call to SDL_GetWindowID(window=NULL)");
checkInvalidWindowError();
return TEST_COMPLETED;
}
/**
* Tests call to SDL_GetWindowPixelFormat
*
* \sa SDL_GetWindowPixelFormat
*/
static int video_getWindowPixelFormat(void *arg)
{
const char *title = "video_getWindowPixelFormat Test Window";
SDL_Window *window;
SDL_PixelFormat format;
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (!window) {
return TEST_ABORTED;
}
/* Get format */
format = SDL_GetWindowPixelFormat(window);
SDLTest_AssertPass("Call to SDL_GetWindowPixelFormat()");
SDLTest_AssertCheck(format != SDL_PIXELFORMAT_UNKNOWN, "Verify that returned format is valid; expected: != SDL_PIXELFORMAT_UNKNOWN, got: SDL_PIXELFORMAT_UNKNOWN");
/* Clean up */
destroyVideoSuiteTestWindow(window);
/* Negative test */
SDL_ClearError();
SDLTest_AssertPass("Call to SDL_ClearError()");
format = SDL_GetWindowPixelFormat(NULL);
SDLTest_AssertPass("Call to SDL_GetWindowPixelFormat(window=NULL)");
checkInvalidWindowError();
return TEST_COMPLETED;
}
static SDL_bool getPositionFromEvent(int *x, int *y)
{
SDL_bool ret = SDL_FALSE;
SDL_Event evt;
SDL_zero(evt);
while (SDL_PollEvent(&evt)) {
if (evt.type == SDL_EVENT_WINDOW_MOVED) {
*x = evt.window.data1;
*y = evt.window.data2;
ret = SDL_TRUE;
}
}
return ret;
}
static SDL_bool getSizeFromEvent(int *w, int *h)
{
SDL_bool ret = SDL_FALSE;
SDL_Event evt;
SDL_zero(evt);
while (SDL_PollEvent(&evt)) {
if (evt.type == SDL_EVENT_WINDOW_RESIZED) {
*w = evt.window.data1;
*h = evt.window.data2;
ret = SDL_TRUE;
}
}
return ret;
}
/**
* Tests call to SDL_GetWindowPosition and SDL_SetWindowPosition
*
* \sa SDL_GetWindowPosition
* \sa SDL_SetWindowPosition
*/
static int video_getSetWindowPosition(void *arg)
{
const char *title = "video_getSetWindowPosition Test Window";
SDL_Window *window;
int result;
int maxxVariation, maxyVariation;
int xVariation, yVariation;
int referenceX, referenceY;
int currentX, currentY;
int desiredX, desiredY;
SDL_Rect display_bounds;
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (!window) {
return TEST_ABORTED;
}
/* Sanity check */
SDL_GetWindowPosition(window, &currentX, &currentY);
if (SDL_SetWindowPosition(window, currentX, currentY) < 0) {
SDLTest_Log("Skipping window positioning tests: %s reports window positioning as unsupported", SDL_GetCurrentVideoDriver());
goto null_tests;
}
if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) {
/* The X11 server allows arbitrary window placement, but compositing
* window managers such as GNOME and KDE force windows to be within
* desktop bounds.
*/
maxxVariation = 2;
maxyVariation = 2;
SDL_GetDisplayUsableBounds(SDL_GetPrimaryDisplay(), &display_bounds);
} else if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "cocoa") == 0) {
/* Platform doesn't allow windows with negative Y desktop bounds */
maxxVariation = 4;
maxyVariation = 3;
SDL_GetDisplayUsableBounds(SDL_GetPrimaryDisplay(), &display_bounds);
} else {
/* Platform allows windows to be placed out of bounds */
maxxVariation = 4;
maxyVariation = 4;
SDL_GetDisplayBounds(SDL_GetPrimaryDisplay(), &display_bounds);
}
for (xVariation = 0; xVariation < maxxVariation; xVariation++) {
for (yVariation = 0; yVariation < maxyVariation; yVariation++) {
switch (xVariation) {
default:
case 0:
/* Zero X Position */
desiredX = display_bounds.x > 0 ? display_bounds.x : 0;
break;
case 1:
/* Random X position inside screen */
desiredX = SDLTest_RandomIntegerInRange(display_bounds.x + 1, display_bounds.x + 100);
break;
case 2:
/* Random X position outside screen (positive) */
desiredX = SDLTest_RandomIntegerInRange(10000, 11000);
break;
case 3:
/* Random X position outside screen (negative) */
desiredX = SDLTest_RandomIntegerInRange(-1000, -100);
break;
}
switch (yVariation) {
default:
case 0:
/* Zero Y Position */
desiredY = display_bounds.y > 0 ? display_bounds.y : 0;
break;
case 1:
/* Random Y position inside screen */
desiredY = SDLTest_RandomIntegerInRange(display_bounds.y + 1, display_bounds.y + 100);
break;
case 2:
/* Random Y position outside screen (positive) */
desiredY = SDLTest_RandomIntegerInRange(10000, 11000);
break;
case 3:
/* Random Y position outside screen (negative) */
desiredY = SDLTest_RandomIntegerInRange(-1000, -100);
break;
}
/* Set position */
SDL_SetWindowPosition(window, desiredX, desiredY);
SDLTest_AssertPass("Call to SDL_SetWindowPosition(...,%d,%d)", desiredX, desiredY);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
/* Get position */
currentX = desiredX + 1;
currentY = desiredY + 1;
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
if (desiredX == currentX && desiredY == currentY) {
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position; expected: %d, got: %d", desiredX, currentX);
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position; expected: %d, got: %d", desiredY, currentY);
} else {
SDL_bool hasEvent;
/* SDL_SetWindowPosition() and SDL_SetWindowSize() will make requests of the window manager and set the internal position and size,
* and then we get events signaling what actually happened, and they get passed on to the application if they're not what we expect. */
currentX = desiredX + 1;
currentY = desiredY + 1;
hasEvent = getPositionFromEvent(&currentX, &currentY);
SDLTest_AssertCheck(hasEvent == SDL_TRUE, "Changing position was not honored by WM, checking present of SDL_EVENT_WINDOW_MOVED");
if (hasEvent) {
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position is the position from SDL event; expected: %d, got: %d", desiredX, currentX);
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position is the position from SDL event; expected: %d, got: %d", desiredY, currentY);
}
}
/* Get position X */
currentX = desiredX + 1;
SDL_GetWindowPosition(window, &currentX, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowPosition(&y=NULL)");
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position; expected: %d, got: %d", desiredX, currentX);
/* Get position Y */
currentY = desiredY + 1;
SDL_GetWindowPosition(window, NULL, &currentY);
SDLTest_AssertPass("Call to SDL_GetWindowPosition(&x=NULL)");
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position; expected: %d, got: %d", desiredY, currentY);
}
}
null_tests:
/* Dummy call with both pointers NULL */
SDL_GetWindowPosition(window, NULL, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowPosition(&x=NULL,&y=NULL)");
/* Clean up */
destroyVideoSuiteTestWindow(window);
/* Set some 'magic' value for later check that nothing was changed */
referenceX = SDLTest_RandomSint32();
referenceY = SDLTest_RandomSint32();
currentX = referenceX;
currentY = referenceY;
desiredX = SDLTest_RandomSint32();
desiredY = SDLTest_RandomSint32();
/* Negative tests */
SDL_ClearError();
SDLTest_AssertPass("Call to SDL_ClearError()");
SDL_GetWindowPosition(NULL, &currentX, &currentY);
SDLTest_AssertPass("Call to SDL_GetWindowPosition(window=NULL)");
SDLTest_AssertCheck(
currentX == referenceX && currentY == referenceY,
"Verify that content of X and Y pointers has not been modified; expected: %d,%d; got: %d,%d",
referenceX, referenceY,
currentX, currentY);
checkInvalidWindowError();
SDL_GetWindowPosition(NULL, NULL, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowPosition(NULL, NULL, NULL)");
checkInvalidWindowError();
SDL_SetWindowPosition(NULL, desiredX, desiredY);
SDLTest_AssertPass("Call to SDL_SetWindowPosition(window=NULL)");
checkInvalidWindowError();
return TEST_COMPLETED;
}
/* Helper function that checks for an 'Invalid parameter' error */
static void checkInvalidParameterError(void)
{
const char *invalidParameterError = "Parameter";
const char *lastError;
lastError = SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL");
if (lastError != NULL) {
SDLTest_AssertCheck(SDL_strncmp(lastError, invalidParameterError, SDL_strlen(invalidParameterError)) == 0,
"SDL_GetError(): expected message starts with '%s', was message: '%s'",
invalidParameterError,
lastError);
SDL_ClearError();
SDLTest_AssertPass("Call to SDL_ClearError()");
}
}
/**
* Tests call to SDL_GetWindowSize and SDL_SetWindowSize
*
* \sa SDL_GetWindowSize
* \sa SDL_SetWindowSize
*/
static int video_getSetWindowSize(void *arg)
{
const char *title = "video_getSetWindowSize Test Window";
SDL_Window *window;
int result;
SDL_Rect display;
int maxwVariation, maxhVariation;
int wVariation, hVariation;
int referenceW, referenceH;
int currentW, currentH;
int desiredW, desiredH;
const SDL_bool restoreHint = SDL_GetHintBoolean("SDL_BORDERLESS_RESIZABLE_STYLE", SDL_TRUE);
/* Win32 borderless windows are not resizable by default and need this undocumented hint */
SDL_SetHint("SDL_BORDERLESS_RESIZABLE_STYLE", "1");
/* Get display bounds for size range */
result = SDL_GetDisplayUsableBounds(SDL_GetPrimaryDisplay(), &display);
SDLTest_AssertPass("SDL_GetDisplayBounds()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
if (result != 0) {
return TEST_ABORTED;
}
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (!window) {
return TEST_ABORTED;
}
SDL_GetWindowSize(window, &currentW, &currentH);
if (SDL_SetWindowSize(window, currentW, currentH)) {
SDLTest_Log("Skipping window resize tests: %s reports window resizing as unsupported", SDL_GetCurrentVideoDriver());
goto null_tests;
}
if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "windows") == 0 ||
SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) {
/* Platform clips window size to screen size */
maxwVariation = 4;
maxhVariation = 4;
} else {
/* Platform allows window size >= screen size */
maxwVariation = 5;
maxhVariation = 5;
}
for (wVariation = 0; wVariation < maxwVariation; wVariation++) {
for (hVariation = 0; hVariation < maxhVariation; hVariation++) {
switch (wVariation) {
default:
case 0:
/* 1 Pixel Wide */
desiredW = 1;
break;
case 1:
/* Random width inside screen */
desiredW = SDLTest_RandomIntegerInRange(1, 100);
break;
case 2:
/* Width 1 pixel smaller than screen */
desiredW = display.w - 1;
break;
case 3:
/* Width at screen size */
desiredW = display.w;
break;
case 4:
/* Width 1 pixel larger than screen */
desiredW = display.w + 1;
break;
}
switch (hVariation) {
default:
case 0:
/* 1 Pixel High */
desiredH = 1;
break;
case 1:
/* Random height inside screen */
desiredH = SDLTest_RandomIntegerInRange(1, 100);
break;
case 2:
/* Height 1 pixel smaller than screen */
desiredH = display.h - 1;
break;
case 3:
/* Height at screen size */
desiredH = display.h;
break;
case 4:
/* Height 1 pixel larger than screen */
desiredH = display.h + 1;
break;
}
/* Set size */
SDL_SetWindowSize(window, desiredW, desiredH);
SDLTest_AssertPass("Call to SDL_SetWindowSize(...,%d,%d)", desiredW, desiredH);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
/* Get size */
currentW = desiredW + 1;
currentH = desiredH + 1;
SDL_GetWindowSize(window, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowSize()");
if (desiredW == currentW && desiredH == currentH) {
SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
} else {
SDL_bool hasEvent;
/* SDL_SetWindowPosition() and SDL_SetWindowSize() will make requests of the window manager and set the internal position and size,
* and then we get events signaling what actually happened, and they get passed on to the application if they're not what we expect. */
currentW = desiredW + 1;
currentH = desiredH + 1;
hasEvent = getSizeFromEvent(&currentW, &currentH);
SDLTest_AssertCheck(hasEvent == SDL_TRUE, "Changing size was not honored by WM, checking presence of SDL_EVENT_WINDOW_RESIZED");
if (hasEvent) {
SDLTest_AssertCheck(desiredW == currentW, "Verify returned width is the one from SDL event; expected: %d, got: %d", desiredW, currentW);
SDLTest_AssertCheck(desiredH == currentH, "Verify returned height is the one from SDL event; expected: %d, got: %d", desiredH, currentH);
}
}
/* Get just width */
currentW = desiredW + 1;
SDL_GetWindowSize(window, &currentW, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowSize(&h=NULL)");
SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
/* Get just height */
currentH = desiredH + 1;
SDL_GetWindowSize(window, NULL, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowSize(&w=NULL)");
SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
}
}
null_tests:
/* Dummy call with both pointers NULL */
SDL_GetWindowSize(window, NULL, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowSize(&w=NULL,&h=NULL)");
/* Negative tests for parameter input */
SDL_ClearError();
SDLTest_AssertPass("Call to SDL_ClearError()");
for (desiredH = -2; desiredH < 2; desiredH++) {
for (desiredW = -2; desiredW < 2; desiredW++) {
if (desiredW <= 0 || desiredH <= 0) {
SDL_SetWindowSize(window, desiredW, desiredH);
SDLTest_AssertPass("Call to SDL_SetWindowSize(...,%d,%d)", desiredW, desiredH);
checkInvalidParameterError();
}
}
}
/* Clean up */
destroyVideoSuiteTestWindow(window);
/* Set some 'magic' value for later check that nothing was changed */
referenceW = SDLTest_RandomSint32();
referenceH = SDLTest_RandomSint32();
currentW = referenceW;
currentH = referenceH;
desiredW = SDLTest_RandomSint32();
desiredH = SDLTest_RandomSint32();
/* Negative tests for window input */
SDL_ClearError();
SDLTest_AssertPass("Call to SDL_ClearError()");
SDL_GetWindowSize(NULL, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowSize(window=NULL)");
SDLTest_AssertCheck(
currentW == referenceW && currentH == referenceH,
"Verify that content of W and H pointers has not been modified; expected: %d,%d; got: %d,%d",
referenceW, referenceH,
currentW, currentH);
checkInvalidWindowError();
SDL_GetWindowSize(NULL, NULL, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowSize(NULL, NULL, NULL)");
checkInvalidWindowError();
SDL_SetWindowSize(NULL, desiredW, desiredH);
SDLTest_AssertPass("Call to SDL_SetWindowSize(window=NULL)");
checkInvalidWindowError();
/* Restore the hint to the previous value */
SDL_SetHint("SDL_BORDERLESS_RESIZABLE_STYLE", restoreHint ? "1" : "0");
return TEST_COMPLETED;
}
/**
* Tests call to SDL_GetWindowMinimumSize and SDL_SetWindowMinimumSize
*
*/
static int video_getSetWindowMinimumSize(void *arg)
{
const char *title = "video_getSetWindowMinimumSize Test Window";
SDL_Window *window;
int result;
SDL_Rect display;
int wVariation, hVariation;
int referenceW, referenceH;
int currentW, currentH;
int desiredW = 1;
int desiredH = 1;
/* Get display bounds for size range */
result = SDL_GetDisplayBounds(SDL_GetPrimaryDisplay(), &display);
SDLTest_AssertPass("SDL_GetDisplayBounds()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
if (result != 0) {
return TEST_ABORTED;
}
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (!window) {
return TEST_ABORTED;
}
for (wVariation = 0; wVariation < 5; wVariation++) {
for (hVariation = 0; hVariation < 5; hVariation++) {
switch (wVariation) {
case 0:
/* 1 Pixel Wide */
desiredW = 1;
break;
case 1:
/* Random width inside screen */
desiredW = SDLTest_RandomIntegerInRange(2, display.w - 1);
break;
case 2:
/* Width at screen size */
desiredW = display.w;
break;
}
switch (hVariation) {
case 0:
/* 1 Pixel High */
desiredH = 1;
break;
case 1:
/* Random height inside screen */
desiredH = SDLTest_RandomIntegerInRange(2, display.h - 1);
break;
case 2:
/* Height at screen size */
desiredH = display.h;
break;
case 4:
/* Height 1 pixel larger than screen */
desiredH = display.h + 1;
break;
}
/* Set size */
SDL_SetWindowMinimumSize(window, desiredW, desiredH);
SDLTest_AssertPass("Call to SDL_SetWindowMinimumSize(...,%d,%d)", desiredW, desiredH);
/* Get size */
currentW = desiredW + 1;
currentH = desiredH + 1;
SDL_GetWindowMinimumSize(window, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize()");
SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
/* Get just width */
currentW = desiredW + 1;
SDL_GetWindowMinimumSize(window, &currentW, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(&h=NULL)");
SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentH);
/* Get just height */
currentH = desiredH + 1;
SDL_GetWindowMinimumSize(window, NULL, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(&w=NULL)");
SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredW, currentH);
}
}
/* Dummy call with both pointers NULL */
SDL_GetWindowMinimumSize(window, NULL, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(&w=NULL,&h=NULL)");
/* Negative tests for parameter input */
SDL_ClearError();
SDLTest_AssertPass("Call to SDL_ClearError()");
for (desiredH = -2; desiredH < 2; desiredH++) {
for (desiredW = -2; desiredW < 2; desiredW++) {
if (desiredW < 0 || desiredH < 0) {
SDL_SetWindowMinimumSize(window, desiredW, desiredH);
SDLTest_AssertPass("Call to SDL_SetWindowMinimumSize(...,%d,%d)", desiredW, desiredH);
checkInvalidParameterError();
}
}
}
/* Clean up */
destroyVideoSuiteTestWindow(window);
/* Set some 'magic' value for later check that nothing was changed */
referenceW = SDLTest_RandomSint32();
referenceH = SDLTest_RandomSint32();
currentW = referenceW;
currentH = referenceH;
desiredW = SDLTest_RandomSint32();
desiredH = SDLTest_RandomSint32();
/* Negative tests for window input */
SDL_ClearError();
SDLTest_AssertPass("Call to SDL_ClearError()");
SDL_GetWindowMinimumSize(NULL, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(window=NULL)");
SDLTest_AssertCheck(
currentW == referenceW && currentH == referenceH,
"Verify that content of W and H pointers has not been modified; expected: %d,%d; got: %d,%d",
referenceW, referenceH,
currentW, currentH);
checkInvalidWindowError();
SDL_GetWindowMinimumSize(NULL, NULL, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowMinimumSize(NULL, NULL, NULL)");
checkInvalidWindowError();
SDL_SetWindowMinimumSize(NULL, desiredW, desiredH);
SDLTest_AssertPass("Call to SDL_SetWindowMinimumSize(window=NULL)");
checkInvalidWindowError();
return TEST_COMPLETED;
}
/**
* Tests call to SDL_GetWindowMaximumSize and SDL_SetWindowMaximumSize
*
*/
static int video_getSetWindowMaximumSize(void *arg)
{
const char *title = "video_getSetWindowMaximumSize Test Window";
SDL_Window *window;
int result;
SDL_Rect display;
int wVariation, hVariation;
int referenceW, referenceH;
int currentW, currentH;
int desiredW = 0, desiredH = 0;
/* Get display bounds for size range */
result = SDL_GetDisplayBounds(SDL_GetPrimaryDisplay(), &display);
SDLTest_AssertPass("SDL_GetDisplayBounds()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
if (result != 0) {
return TEST_ABORTED;
}
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (!window) {
return TEST_ABORTED;
}
for (wVariation = 0; wVariation < 3; wVariation++) {
for (hVariation = 0; hVariation < 3; hVariation++) {
switch (wVariation) {
case 0:
/* 1 Pixel Wide */
desiredW = 1;
break;
case 1:
/* Random width inside screen */
desiredW = SDLTest_RandomIntegerInRange(2, display.w - 1);
break;
case 2:
/* Width at screen size */
desiredW = display.w;
break;
}
switch (hVariation) {
case 0:
/* 1 Pixel High */
desiredH = 1;
break;
case 1:
/* Random height inside screen */
desiredH = SDLTest_RandomIntegerInRange(2, display.h - 1);
break;
case 2:
/* Height at screen size */
desiredH = display.h;
break;
}
/* Set size */
SDL_SetWindowMaximumSize(window, desiredW, desiredH);
SDLTest_AssertPass("Call to SDL_SetWindowMaximumSize(...,%d,%d)", desiredW, desiredH);
/* Get size */
currentW = desiredW + 1;
currentH = desiredH + 1;
SDL_GetWindowMaximumSize(window, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize()");
SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
/* Get just width */
currentW = desiredW + 1;
SDL_GetWindowMaximumSize(window, &currentW, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(&h=NULL)");
SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentH);
/* Get just height */
currentH = desiredH + 1;
SDL_GetWindowMaximumSize(window, NULL, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(&w=NULL)");
SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredW, currentH);
}
}
/* Dummy call with both pointers NULL */
SDL_GetWindowMaximumSize(window, NULL, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(&w=NULL,&h=NULL)");
/* Negative tests for parameter input */
SDL_ClearError();
SDLTest_AssertPass("Call to SDL_ClearError()");
for (desiredH = -2; desiredH < 2; desiredH++) {
for (desiredW = -2; desiredW < 2; desiredW++) {
if (desiredW < 0 || desiredH < 0) {
SDL_SetWindowMaximumSize(window, desiredW, desiredH);
SDLTest_AssertPass("Call to SDL_SetWindowMaximumSize(...,%d,%d)", desiredW, desiredH);
checkInvalidParameterError();
}
}
}
/* Clean up */
destroyVideoSuiteTestWindow(window);
/* Set some 'magic' value for later check that nothing was changed */
referenceW = SDLTest_RandomSint32();
referenceH = SDLTest_RandomSint32();
currentW = referenceW;
currentH = referenceH;
desiredW = SDLTest_RandomSint32();
desiredH = SDLTest_RandomSint32();
/* Negative tests */
SDL_ClearError();
SDLTest_AssertPass("Call to SDL_ClearError()");
SDL_GetWindowMaximumSize(NULL, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(window=NULL)");
SDLTest_AssertCheck(
currentW == referenceW && currentH == referenceH,
"Verify that content of W and H pointers has not been modified; expected: %d,%d; got: %d,%d",
referenceW, referenceH,
currentW, currentH);
checkInvalidWindowError();
SDL_GetWindowMaximumSize(NULL, NULL, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowMaximumSize(NULL, NULL, NULL)");
checkInvalidWindowError();
SDL_SetWindowMaximumSize(NULL, desiredW, desiredH);
SDLTest_AssertPass("Call to SDL_SetWindowMaximumSize(window=NULL)");
checkInvalidWindowError();
return TEST_COMPLETED;
}
/**
* Tests call to SDL_SetWindowData and SDL_GetWindowData
*
* \sa SDL_SetWindowData
* \sa SDL_GetWindowData
*/
static int video_getSetWindowData(void *arg)
{
int returnValue = TEST_COMPLETED;
const char *title = "video_setGetWindowData Test Window";
SDL_Window *window;
const char *referenceName = "TestName";
const char *name = "TestName";
const char *referenceName2 = "TestName2";
const char *name2 = "TestName2";
int datasize;
char *referenceUserdata = NULL;
char *userdata = NULL;
char *referenceUserdata2 = NULL;
char *userdata2 = NULL;
char *result;
int iteration;
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (!window) {
return TEST_ABORTED;
}
/* Create testdata */
datasize = SDLTest_RandomIntegerInRange(1, 32);
referenceUserdata = SDLTest_RandomAsciiStringOfSize(datasize);
if (!referenceUserdata) {
returnValue = TEST_ABORTED;
goto cleanup;
}
userdata = SDL_strdup(referenceUserdata);
if (!userdata) {
returnValue = TEST_ABORTED;
goto cleanup;
}
datasize = SDLTest_RandomIntegerInRange(1, 32);
referenceUserdata2 = SDLTest_RandomAsciiStringOfSize(datasize);
if (!referenceUserdata2) {
returnValue = TEST_ABORTED;
goto cleanup;
}
userdata2 = SDL_strdup(referenceUserdata2);
if (!userdata2) {
returnValue = TEST_ABORTED;
goto cleanup;
}
/* Get non-existent data */
result = (char *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), name, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name);
SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
/* Set data */
SDL_SetPointerProperty(SDL_GetWindowProperties(window), name, userdata);
SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s)", name, userdata);
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
/* Get data (twice) */
for (iteration = 1; iteration <= 2; iteration++) {
result = (char *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), name, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s) [iteration %d]", name, iteration);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
}
/* Set data again twice */
for (iteration = 1; iteration <= 2; iteration++) {
SDL_SetPointerProperty(SDL_GetWindowProperties(window), name, userdata);
SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [iteration %d]", name, userdata, iteration);
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
}
/* Get data again */
result = (char *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), name, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s) [again]", name);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
/* Set data with new data */
SDL_SetPointerProperty(SDL_GetWindowProperties(window), name, userdata2);
SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [new userdata]", name, userdata2);
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2);
/* Set data with new data again */
SDL_SetPointerProperty(SDL_GetWindowProperties(window), name, userdata2);
SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [new userdata again]", name, userdata2);
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2);
/* Get new data */
result = (char *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), name, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata2, result);
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
/* Set data with NULL to clear */
SDL_SetPointerProperty(SDL_GetWindowProperties(window), name, NULL);
SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,NULL)", name);
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2);
/* Set data with NULL to clear again */
SDL_SetPointerProperty(SDL_GetWindowProperties(window), name, NULL);
SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,NULL) [again]", name);
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata2, userdata2) == 0, "Validate that userdata2 was not changed, expected: %s, got: %s", referenceUserdata2, userdata2);
/* Get non-existent data */
result = (char *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), name, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name);
SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
/* Get non-existent data new name */
result = (char *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), name2, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s)", name2);
SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
SDLTest_AssertCheck(SDL_strcmp(referenceName2, name2) == 0, "Validate that name2 was not changed, expected: %s, got: %s", referenceName2, name2);
/* Set data (again) */
SDL_SetPointerProperty(SDL_GetWindowProperties(window), name, userdata);
SDLTest_AssertPass("Call to SDL_SetWindowData(...%s,%s) [again, after clear]", name, userdata);
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, userdata) == 0, "Validate that userdata was not changed, expected: %s, got: %s", referenceUserdata, userdata);
/* Get data (again) */
result = (char *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), name, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowData(..,%s) [again, after clear]", name);
SDLTest_AssertCheck(SDL_strcmp(referenceUserdata, result) == 0, "Validate that correct result was returned; expected: %s, got: %s", referenceUserdata, result);
SDLTest_AssertCheck(SDL_strcmp(referenceName, name) == 0, "Validate that name was not changed, expected: %s, got: %s", referenceName, name);
/* Set data with NULL name, valid userdata */
SDL_SetPointerProperty(SDL_GetWindowProperties(window), NULL, userdata);
SDLTest_AssertPass("Call to SDL_SetWindowData(name=NULL)");
checkInvalidParameterError();
/* Set data with empty name, valid userdata */
SDL_SetPointerProperty(SDL_GetWindowProperties(window), "", userdata);
SDLTest_AssertPass("Call to SDL_SetWindowData(name='')");
checkInvalidParameterError();
/* Set data with NULL name, NULL userdata */
SDL_SetPointerProperty(SDL_GetWindowProperties(window), NULL, NULL);
SDLTest_AssertPass("Call to SDL_SetWindowData(name=NULL,userdata=NULL)");
checkInvalidParameterError();
/* Set data with empty name, NULL userdata */
SDL_SetPointerProperty(SDL_GetWindowProperties(window), "", NULL);
SDLTest_AssertPass("Call to SDL_SetWindowData(name='',userdata=NULL)");
checkInvalidParameterError();
/* Get data with NULL name */
result = (char *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), NULL, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowData(name=NULL)");
SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
/* Get data with empty name */
result = (char *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), "", NULL);
SDLTest_AssertPass("Call to SDL_GetWindowData(name='')");
SDLTest_AssertCheck(result == NULL, "Validate that result is NULL");
/* Clean up */
destroyVideoSuiteTestWindow(window);
cleanup:
SDL_free(referenceUserdata);
SDL_free(referenceUserdata2);
SDL_free(userdata);
SDL_free(userdata2);
return returnValue;
}
/**
* Tests the functionality of the SDL_WINDOWPOS_CENTERED_DISPLAY along with SDL_WINDOW_FULLSCREEN.
*
* Especially useful when run on a multi-monitor system with different DPI scales per monitor,
* to test that the window size is maintained when moving between monitors.
*
* As the Wayland windowing protocol does not allow application windows to control their position in the
* desktop space, coupled with the general asynchronous nature of Wayland compositors, the positioning
* tests don't work in windowed mode and are unreliable in fullscreen mode, thus are disabled when using
* the Wayland video driver. All that can be done is check that the windows are the expected size.
*/
static int video_setWindowCenteredOnDisplay(void *arg)
{
SDL_DisplayID *displays;
SDL_Window *window;
const char *title = "video_setWindowCenteredOnDisplay Test Window";
int x, y, w, h;
int xVariation, yVariation;
int displayNum;
int result;
SDL_Rect display0, display1;
SDL_bool video_driver_is_wayland = SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0;
displays = SDL_GetDisplays(&displayNum);
if (displays) {
/* Get display bounds */
result = SDL_GetDisplayUsableBounds(displays[0 % displayNum], &display0);
SDLTest_AssertPass("SDL_GetDisplayUsableBounds()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
if (result != 0) {
return TEST_ABORTED;
}
result = SDL_GetDisplayUsableBounds(displays[1 % displayNum], &display1);
SDLTest_AssertPass("SDL_GetDisplayUsableBounds()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
if (result != 0) {
return TEST_ABORTED;
}
for (xVariation = 0; xVariation < 2; xVariation++) {
for (yVariation = 0; yVariation < 2; yVariation++) {
int currentX = 0, currentY = 0;
int currentW = 0, currentH = 0;
int expectedX = 0, expectedY = 0;
int currentDisplay;
int expectedDisplay;
SDL_Rect expectedDisplayRect, expectedFullscreenRect;
SDL_PropertiesID props;
/* xVariation is the display we start on */
expectedDisplay = displays[xVariation % displayNum];
x = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay);
y = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay);
w = SDLTest_RandomIntegerInRange(640, 800);
h = SDLTest_RandomIntegerInRange(400, 600);
expectedDisplayRect = (xVariation == 0) ? display0 : display1;
expectedX = (expectedDisplayRect.x + ((expectedDisplayRect.w - w) / 2));
expectedY = (expectedDisplayRect.y + ((expectedDisplayRect.h - h) / 2));
props = SDL_CreateProperties();
SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, title);
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, x);
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_Y_NUMBER, y);
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, w);
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, h);
SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN, SDL_TRUE);
window = SDL_CreateWindowWithProperties(props);
SDL_DestroyProperties(props);
SDLTest_AssertPass("Call to SDL_CreateWindow('Title',%d,%d,%d,%d,SHOWN)", x, y, w, h);
SDLTest_AssertCheck(window != NULL, "Validate that returned window is not NULL");
/* Wayland windows require that a frame be presented before they are fully mapped and visible onscreen. */
if (video_driver_is_wayland) {
SDL_Renderer *renderer = SDL_CreateRenderer(window, NULL);
if (renderer) {
SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF);
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
/* Some desktops don't display the window immediately after presentation,
* so delay to give the window time to actually appear on the desktop.
*/
SDL_Delay(100);
} else {
SDLTest_Log("Unable to create a renderer, tests may fail under Wayland");
}
}
/* Check the window is centered on the requested display */
currentDisplay = SDL_GetDisplayForWindow(window);
SDL_GetWindowSize(window, &currentW, &currentH);
SDL_GetWindowPosition(window, &currentX, &currentY);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display ID (current: %d, expected: %d)", currentDisplay, expectedDisplay);
} else {
SDLTest_Log("Skipping display ID validation: Wayland driver does not support window positioning");
}
SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w);
SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
} else {
SDLTest_Log("Skipping window position validation: Wayland driver does not support window positioning");
}
/* Enter fullscreen desktop */
SDL_SetWindowPosition(window, x, y);
result = SDL_SetWindowFullscreen(window, SDL_TRUE);
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
/* Check we are filling the full display */
currentDisplay = SDL_GetDisplayForWindow(window);
SDL_GetWindowSize(window, &currentW, &currentH);
SDL_GetWindowPosition(window, &currentX, &currentY);
/* Get the expected fullscreen rect.
* This needs to be queried after window creation and positioning as some drivers can alter the
* usable bounds based on the window scaling mode.
*/
result = SDL_GetDisplayBounds(expectedDisplay, &expectedFullscreenRect);
SDLTest_AssertPass("SDL_GetDisplayBounds()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display ID (current: %d, expected: %d)", currentDisplay, expectedDisplay);
} else {
SDLTest_Log("Skipping display ID validation: Wayland driver does not support window positioning");
}
SDLTest_AssertCheck(currentW == expectedFullscreenRect.w, "Validate width (current: %d, expected: %d)", currentW, expectedFullscreenRect.w);
SDLTest_AssertCheck(currentH == expectedFullscreenRect.h, "Validate height (current: %d, expected: %d)", currentH, expectedFullscreenRect.h);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentX == expectedFullscreenRect.x, "Validate x (current: %d, expected: %d)", currentX, expectedFullscreenRect.x);
SDLTest_AssertCheck(currentY == expectedFullscreenRect.y, "Validate y (current: %d, expected: %d)", currentY, expectedFullscreenRect.y);
} else {
SDLTest_Log("Skipping window position validation: Wayland driver does not support window positioning");
}
/* Leave fullscreen desktop */
result = SDL_SetWindowFullscreen(window, SDL_FALSE);
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
/* Check window was restored correctly */
currentDisplay = SDL_GetDisplayForWindow(window);
SDL_GetWindowSize(window, &currentW, &currentH);
SDL_GetWindowPosition(window, &currentX, &currentY);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display index (current: %d, expected: %d)", currentDisplay, expectedDisplay);
} else {
SDLTest_Log("Skipping display ID validation: Wayland driver does not support window positioning");
}
SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w);
SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
} else {
SDLTest_Log("Skipping window position validation: Wayland driver does not support window positioning");
}
/* Center on display yVariation, and check window properties */
expectedDisplay = displays[yVariation % displayNum];
x = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay);
y = SDL_WINDOWPOS_CENTERED_DISPLAY(expectedDisplay);
expectedDisplayRect = (yVariation == 0) ? display0 : display1;
expectedX = (expectedDisplayRect.x + ((expectedDisplayRect.w - w) / 2));
expectedY = (expectedDisplayRect.y + ((expectedDisplayRect.h - h) / 2));
SDL_SetWindowPosition(window, x, y);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
currentDisplay = SDL_GetDisplayForWindow(window);
SDL_GetWindowSize(window, &currentW, &currentH);
SDL_GetWindowPosition(window, &currentX, &currentY);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentDisplay == expectedDisplay, "Validate display ID (current: %d, expected: %d)", currentDisplay, expectedDisplay);
} else {
SDLTest_Log("Skipping display ID validation: Wayland driver does not support window positioning");
}
SDLTest_AssertCheck(currentW == w, "Validate width (current: %d, expected: %d)", currentW, w);
SDLTest_AssertCheck(currentH == h, "Validate height (current: %d, expected: %d)", currentH, h);
if (!video_driver_is_wayland) {
SDLTest_AssertCheck(currentX == expectedX, "Validate x (current: %d, expected: %d)", currentX, expectedX);
SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
} else {
SDLTest_Log("Skipping window position validation: Wayland driver does not support window positioning");
}
/* Clean up */
destroyVideoSuiteTestWindow(window);
}
}
SDL_free(displays);
}
return TEST_COMPLETED;
}
/**
* Tests calls to SDL_MaximizeWindow(), SDL_RestoreWindow(), and SDL_SetWindowFullscreen(),
* interspersed with calls to set the window size and position, and verifies the flags,
* sizes, and positions of maximized, fullscreen, and restored windows.
*
* NOTE: This test is good on Mac, Win32, GNOME, and KDE (Wayland and X11). Other *nix
* desktops, particularly tiling desktops, may not support the expected behavior,
* so don't be surprised if this fails.
*/
static int video_getSetWindowState(void *arg)
{
const char *title = "video_getSetWindowState Test Window";
SDL_Window *window;
int result;
SDL_Rect display;
SDL_WindowFlags flags;
int windowedX, windowedY;
int currentX, currentY;
int desiredX = 0, desiredY = 0;
int windowedW, windowedH;
int currentW, currentH;
int desiredW = 0, desiredH = 0;
SDL_WindowFlags skipFlags = 0;
const SDL_bool restoreHint = SDL_GetHintBoolean("SDL_BORDERLESS_RESIZABLE_STYLE", SDL_TRUE);
const SDL_bool skipPos = SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0;
/* This test is known to be good only on GNOME and KDE. At the time of writing, Weston seems to have maximize related bugs
* that prevent it from running correctly (no configure events are received when unsetting maximize), and tiling window
* managers such as Sway have fundamental behavioral differences that conflict with it.
*
* Other desktops can be enabled in the future as required.
*/
if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0 || SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) {
const char *desktop = SDL_getenv("XDG_CURRENT_DESKTOP");
if (SDL_strcmp(desktop, "GNOME") != 0 && SDL_strcmp(desktop, "KDE") != 0) {
SDLTest_Log("Skipping test video_getSetWindowState: desktop environment %s not supported", desktop);
return TEST_SKIPPED;
}
}
/* Win32 borderless windows are not resizable by default and need this undocumented hint */
SDL_SetHint("SDL_BORDERLESS_RESIZABLE_STYLE", "1");
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (!window) {
return TEST_ABORTED;
}
SDL_GetWindowSize(window, &windowedW, &windowedH);
SDLTest_AssertPass("SDL_GetWindowSize()");
SDL_GetWindowPosition(window, &windowedX, &windowedY);
SDLTest_AssertPass("SDL_GetWindowPosition()");
if (skipPos) {
SDLTest_Log("Skipping positioning tests: %s reports window positioning as unsupported", SDL_GetCurrentVideoDriver());
}
/* Maximize and check the dimensions */
result = SDL_MaximizeWindow(window);
SDLTest_AssertPass("SDL_MaximizeWindow()");
if (result < 0) {
SDLTest_Log("Skipping state transition tests: %s reports window maximizing as unsupported", SDL_GetCurrentVideoDriver());
skipFlags |= SDL_WINDOW_MAXIMIZED;
goto minimize_test;
}
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
flags = SDL_GetWindowFlags(window);
SDLTest_AssertPass("SDL_GetWindowFlags()");
SDLTest_AssertCheck(flags & SDL_WINDOW_MAXIMIZED, "Verify the `SDL_WINDOW_MAXIMIZED` flag is set: %s", (flags & SDL_WINDOW_MAXIMIZED) ? "true" : "false");
/* Check that the maximized window doesn't extend beyond the usable display bounds.
* FIXME: Maximizing Win32 borderless windows is broken, so this always fails.
* Skip it for now.
*/
if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "windows") != 0) {
result = SDL_GetDisplayUsableBounds(SDL_GetDisplayForWindow(window), &display);
SDLTest_AssertPass("SDL_GetDisplayUsableBounds()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
desiredW = display.w;
desiredH = display.h;
currentW = windowedW + 1;
currentH = windowedH + 1;
SDL_GetWindowSize(window, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowSize()");
SDLTest_AssertCheck(currentW <= desiredW, "Verify returned width; expected: <= %d, got: %d", desiredW,
currentW);
SDLTest_AssertCheck(currentH <= desiredH, "Verify returned height; expected: <= %d, got: %d", desiredH,
currentH);
}
/* Restore and check the dimensions */
result = SDL_RestoreWindow(window);
SDLTest_AssertPass("SDL_RestoreWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
flags = SDL_GetWindowFlags(window);
SDLTest_AssertPass("SDL_GetWindowFlags()");
SDLTest_AssertCheck(!(flags & SDL_WINDOW_MAXIMIZED), "Verify that the `SDL_WINDOW_MAXIMIZED` flag is cleared: %s", !(flags & SDL_WINDOW_MAXIMIZED) ? "true" : "false");
if (!skipPos) {
currentX = windowedX + 1;
currentY = windowedY + 1;
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
SDLTest_AssertCheck(windowedX == currentX, "Verify returned X coordinate; expected: %d, got: %d", windowedX, currentX);
SDLTest_AssertCheck(windowedY == currentY, "Verify returned Y coordinate; expected: %d, got: %d", windowedY, currentY);
}
currentW = windowedW + 1;
currentH = windowedH + 1;
SDL_GetWindowSize(window, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowSize()");
SDLTest_AssertCheck(windowedW == currentW, "Verify returned width; expected: %d, got: %d", windowedW, currentW);
SDLTest_AssertCheck(windowedH == currentH, "Verify returned height; expected: %d, got: %d", windowedH, currentH);
/* Maximize, then immediately restore */
result = SDL_MaximizeWindow(window);
SDLTest_AssertPass("SDL_MaximizeWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_RestoreWindow(window);
SDLTest_AssertPass("SDL_RestoreWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
flags = SDL_GetWindowFlags(window);
SDLTest_AssertPass("SDL_GetWindowFlags()");
SDLTest_AssertCheck(!(flags & SDL_WINDOW_MAXIMIZED), "Verify that the `SDL_WINDOW_MAXIMIZED` flag is cleared: %s", !(flags & SDL_WINDOW_MAXIMIZED) ? "true" : "false");
/* Make sure the restored size and position matches the original windowed size and position. */
if (!skipPos) {
currentX = windowedX + 1;
currentY = windowedY + 1;
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
SDLTest_AssertCheck(windowedX == currentX, "Verify returned X coordinate; expected: %d, got: %d", windowedX, currentX);
SDLTest_AssertCheck(windowedY == currentY, "Verify returned Y coordinate; expected: %d, got: %d", windowedY, currentY);
}
currentW = windowedW + 1;
currentH = windowedH + 1;
SDL_GetWindowSize(window, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowSize()");
SDLTest_AssertCheck(windowedW == currentW, "Verify returned width; expected: %d, got: %d", windowedW, currentW);
SDLTest_AssertCheck(windowedH == currentH, "Verify returned height; expected: %d, got: %d", windowedH, currentH);
/* Maximize, then enter fullscreen */
result = SDL_MaximizeWindow(window);
SDLTest_AssertPass("SDL_MaximizeWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_SetWindowFullscreen(window, SDL_TRUE);
SDLTest_AssertPass("SDL_SetWindowFullscreen(SDL_TRUE)");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
flags = SDL_GetWindowFlags(window);
SDLTest_AssertPass("SDL_GetWindowFlags()");
SDLTest_AssertCheck(flags & SDL_WINDOW_FULLSCREEN, "Verify the `SDL_WINDOW_FULLSCREEN` flag is set: %s", (flags & SDL_WINDOW_FULLSCREEN) ? "true" : "false");
SDLTest_AssertCheck(!(flags & SDL_WINDOW_MAXIMIZED), "Verify the `SDL_WINDOW_MAXIMIZED` flag is cleared: %s", !(flags & SDL_WINDOW_MAXIMIZED) ? "true" : "false");
/* Verify the fullscreen size and position */
result = SDL_GetDisplayBounds(SDL_GetDisplayForWindow(window), &display);
SDLTest_AssertPass("SDL_GetDisplayBounds()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
if (!skipPos) {
desiredX = display.x;
desiredY = display.y;
currentX = windowedX + 1;
currentY = windowedY + 1;
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X coordinate; expected: %d, got: %d", desiredX, currentX);
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y coordinate; expected: %d, got: %d", desiredY, currentY);
}
desiredW = display.w;
desiredH = display.h;
currentW = windowedW + 1;
currentH = windowedH + 1;
SDL_GetWindowSize(window, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowSize()");
SDLTest_AssertCheck(currentW == desiredW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
SDLTest_AssertCheck(currentH == desiredH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
/* Leave fullscreen and restore the window */
result = SDL_SetWindowFullscreen(window, SDL_FALSE);
SDLTest_AssertPass("SDL_SetWindowFullscreen(SDL_FALSE)");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_RestoreWindow(window);
SDLTest_AssertPass("SDL_RestoreWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
flags = SDL_GetWindowFlags(window);
SDLTest_AssertPass("SDL_GetWindowFlags()");
SDLTest_AssertCheck(!(flags & SDL_WINDOW_MAXIMIZED), "Verify that the `SDL_WINDOW_MAXIMIZED` flag is cleared: %s", !(flags & SDL_WINDOW_MAXIMIZED) ? "true" : "false");
/* Make sure the restored size and position matches the original windowed size and position. */
if (!skipPos) {
currentX = windowedX + 1;
currentY = windowedY + 1;
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
SDLTest_AssertCheck(windowedX == currentX, "Verify returned X coordinate; expected: %d, got: %d", windowedX, currentX);
SDLTest_AssertCheck(windowedY == currentY, "Verify returned Y coordinate; expected: %d, got: %d", windowedY, currentY);
}
currentW = windowedW + 1;
currentH = windowedH + 1;
SDL_GetWindowSize(window, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowSize()");
SDLTest_AssertCheck(windowedW == currentW, "Verify returned width; expected: %d, got: %d", windowedW, currentW);
SDLTest_AssertCheck(windowedH == currentH, "Verify returned height; expected: %d, got: %d", windowedH, currentH);
/* Maximize, change size, and restore */
result = SDL_MaximizeWindow(window);
SDLTest_AssertPass("SDL_MaximizeWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
desiredW = windowedW + 10;
desiredH = windowedH + 10;
result = SDL_SetWindowSize(window, desiredW, desiredH);
SDLTest_AssertPass("SDL_SetWindowSize()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
if (!skipPos) {
desiredX = windowedX + 10;
desiredY = windowedY + 10;
result = SDL_SetWindowPosition(window, desiredX, desiredY);
SDLTest_AssertPass("SDL_SetWindowPosition()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
}
result = SDL_RestoreWindow(window);
SDLTest_AssertPass("SDL_RestoreWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
flags = SDL_GetWindowFlags(window);
SDLTest_AssertPass("SDL_GetWindowFlags()");
SDLTest_AssertCheck(!(flags & SDL_WINDOW_MAXIMIZED), "Verify that the `SDL_WINDOW_MAXIMIZED` flag is cleared: %s", !(flags & SDL_WINDOW_MAXIMIZED) ? "true" : "false");
if (!skipPos) {
currentX = desiredX + 1;
currentY = desiredY + 1;
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X coordinate; expected: %d, got: %d", desiredX, currentX);
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y coordinate; expected: %d, got: %d", desiredY, currentY);
}
currentW = desiredW + 1;
currentH = desiredH + 1;
SDL_GetWindowSize(window, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowSize()");
SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
/* Change size and position, maximize and restore */
desiredW = windowedW - 5;
desiredH = windowedH - 5;
result = SDL_SetWindowSize(window, desiredW, desiredH);
SDLTest_AssertPass("SDL_SetWindowSize()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
if (!skipPos) {
desiredX = windowedX + 5;
desiredY = windowedY + 5;
result = SDL_SetWindowPosition(window, desiredX, desiredY);
SDLTest_AssertPass("SDL_SetWindowPosition()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
}
result = SDL_MaximizeWindow(window);
SDLTest_AssertPass("SDL_MaximizeWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_RestoreWindow(window);
SDLTest_AssertPass("SDL_RestoreWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
flags = SDL_GetWindowFlags(window);
SDLTest_AssertPass("SDL_GetWindowFlags()");
SDLTest_AssertCheck(!(flags & SDL_WINDOW_MAXIMIZED), "Verify that the `SDL_WINDOW_MAXIMIZED` flag is cleared: %s", !(flags & SDL_WINDOW_MAXIMIZED) ? "true" : "false");
if (!skipPos) {
currentX = desiredX + 1;
currentY = desiredY + 1;
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X coordinate; expected: %d, got: %d", desiredX, currentX);
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y coordinate; expected: %d, got: %d", desiredY, currentY);
}
currentW = desiredW + 1;
currentH = desiredH + 1;
SDL_GetWindowSize(window, &currentW, &currentH);
SDLTest_AssertPass("Call to SDL_GetWindowSize()");
SDLTest_AssertCheck(desiredW == currentW, "Verify returned width; expected: %d, got: %d", desiredW, currentW);
SDLTest_AssertCheck(desiredH == currentH, "Verify returned height; expected: %d, got: %d", desiredH, currentH);
minimize_test:
/* Minimize */
result = SDL_MinimizeWindow(window);
if (result == 0) {
SDLTest_AssertPass("SDL_MinimizeWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
flags = SDL_GetWindowFlags(window);
SDLTest_AssertPass("SDL_GetWindowFlags()");
SDLTest_AssertCheck(flags & SDL_WINDOW_MINIMIZED, "Verify that the `SDL_WINDOW_MINIMIZED` flag is set: %s", (flags & SDL_WINDOW_MINIMIZED) ? "true" : "false");
} else {
SDLTest_Log("Skipping minimize test: %s reports window minimizing as unsupported", SDL_GetCurrentVideoDriver());
skipFlags |= SDL_WINDOW_MINIMIZED;
}
/* Clean up */
destroyVideoSuiteTestWindow(window);
/* Restore the hint to the previous value */
SDL_SetHint("SDL_BORDERLESS_RESIZABLE_STYLE", restoreHint ? "1" : "0");
return skipFlags != (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED) ? TEST_COMPLETED : TEST_SKIPPED;
}
/**
* Tests window surface functionality
*/
static int video_getWindowSurface(void *arg)
{
const char *title = "video_getWindowSurface Test Window";
SDL_Window *window;
SDL_Surface *surface;
SDL_Renderer *renderer;
const char *renderer_name = NULL;
int result;
if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "dummy") == 0) {
renderer_name = SDL_SOFTWARE_RENDERER;
}
/* Make sure we're testing interaction with an accelerated renderer */
SDL_SetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION, "1");
window = SDL_CreateWindow(title, 320, 320, 0);
SDLTest_AssertPass("Call to SDL_CreateWindow('Title',320,320,0)");
SDLTest_AssertCheck(window != NULL, "Validate that returned window is not NULL");
surface = SDL_GetWindowSurface(window);
SDLTest_AssertPass("Call to SDL_GetWindowSurface(window)");
SDLTest_AssertCheck(surface != NULL, "Validate that returned surface is not NULL");
SDLTest_AssertCheck(SDL_WindowHasSurface(window), "Validate that window has a surface");
result = SDL_UpdateWindowSurface(window);
SDLTest_AssertPass("Call to SDL_UpdateWindowSurface(window)");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
/* We shouldn't be able to create a renderer on a window with a surface */
renderer = SDL_CreateRenderer(window, renderer_name);
SDLTest_AssertPass("Call to SDL_CreateRenderer(window, %s)", renderer_name);
SDLTest_AssertCheck(renderer == NULL, "Validate that returned renderer is NULL");
result = SDL_DestroyWindowSurface(window);
SDLTest_AssertPass("Call to SDL_DestroyWindowSurface(window)");
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
SDLTest_AssertCheck(!SDL_WindowHasSurface(window), "Validate that window does not have a surface");
/* We should be able to create a renderer on the window now */
renderer = SDL_CreateRenderer(window, renderer_name);
SDLTest_AssertPass("Call to SDL_CreateRenderer(window, %s)", renderer_name);
SDLTest_AssertCheck(renderer != NULL, "Validate that returned renderer is not NULL");
/* We should not be able to create a window surface now, unless it was created by the renderer */
if (!SDL_WindowHasSurface(window)) {
surface = SDL_GetWindowSurface(window);
SDLTest_AssertPass("Call to SDL_GetWindowSurface(window)");
SDLTest_AssertCheck(surface == NULL, "Validate that returned surface is NULL");
}
SDL_DestroyRenderer(renderer);
SDLTest_AssertPass("Call to SDL_DestroyRenderer(renderer)");
SDLTest_AssertCheck(!SDL_WindowHasSurface(window), "Validate that window does not have a surface");
/* We should be able to create a window surface again */
surface = SDL_GetWindowSurface(window);
SDLTest_AssertPass("Call to SDL_GetWindowSurface(window)");
SDLTest_AssertCheck(surface != NULL, "Validate that returned surface is not NULL");
SDLTest_AssertCheck(SDL_WindowHasSurface(window), "Validate that window has a surface");
/* Clean up */
SDL_DestroyWindow(window);
return TEST_COMPLETED;
}
/* ================= Test References ================== */
/* Video test cases */
static const SDLTest_TestCaseReference videoTest1 = {
(SDLTest_TestCaseFp)video_enableDisableScreensaver, "video_enableDisableScreensaver", "Enable and disable screenaver while checking state", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest2 = {
(SDLTest_TestCaseFp)video_createWindowVariousSizes, "video_createWindowVariousSizes", "Create windows with various sizes", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest3 = {
(SDLTest_TestCaseFp)video_createWindowVariousFlags, "video_createWindowVariousFlags", "Create windows using various flags", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest4 = {
(SDLTest_TestCaseFp)video_getWindowFlags, "video_getWindowFlags", "Get window flags set during SDL_CreateWindow", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest5 = {
(SDLTest_TestCaseFp)video_getFullscreenDisplayModes, "video_getFullscreenDisplayModes", "Use SDL_GetFullscreenDisplayModes function to get number of display modes", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest6 = {
(SDLTest_TestCaseFp)video_getClosestDisplayModeCurrentResolution, "video_getClosestDisplayModeCurrentResolution", "Use function to get closes match to requested display mode for current resolution", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest7 = {
(SDLTest_TestCaseFp)video_getClosestDisplayModeRandomResolution, "video_getClosestDisplayModeRandomResolution", "Use function to get closes match to requested display mode for random resolution", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest8 = {
(SDLTest_TestCaseFp)video_getWindowDisplayMode, "video_getWindowDisplayMode", "Get window display mode", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest9 = {
(SDLTest_TestCaseFp)video_getWindowDisplayModeNegative, "video_getWindowDisplayModeNegative", "Get window display mode with invalid input", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest10 = {
(SDLTest_TestCaseFp)video_getSetWindowGrab, "video_getSetWindowGrab", "Checks input grab positive and negative cases", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest11 = {
(SDLTest_TestCaseFp)video_getWindowId, "video_getWindowId", "Checks SDL_GetWindowID and SDL_GetWindowFromID", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest12 = {
(SDLTest_TestCaseFp)video_getWindowPixelFormat, "video_getWindowPixelFormat", "Checks SDL_GetWindowPixelFormat", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest13 = {
(SDLTest_TestCaseFp)video_getSetWindowPosition, "video_getSetWindowPosition", "Checks SDL_GetWindowPosition and SDL_SetWindowPosition positive and negative cases", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest14 = {
(SDLTest_TestCaseFp)video_getSetWindowSize, "video_getSetWindowSize", "Checks SDL_GetWindowSize and SDL_SetWindowSize positive and negative cases", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest15 = {
(SDLTest_TestCaseFp)video_getSetWindowMinimumSize, "video_getSetWindowMinimumSize", "Checks SDL_GetWindowMinimumSize and SDL_SetWindowMinimumSize positive and negative cases", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest16 = {
(SDLTest_TestCaseFp)video_getSetWindowMaximumSize, "video_getSetWindowMaximumSize", "Checks SDL_GetWindowMaximumSize and SDL_SetWindowMaximumSize positive and negative cases", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest17 = {
(SDLTest_TestCaseFp)video_getSetWindowData, "video_getSetWindowData", "Checks SDL_SetWindowData and SDL_GetWindowData positive and negative cases", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest18 = {
(SDLTest_TestCaseFp)video_setWindowCenteredOnDisplay, "video_setWindowCenteredOnDisplay", "Checks using SDL_WINDOWPOS_CENTERED_DISPLAY centers the window on a display", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest19 = {
(SDLTest_TestCaseFp)video_getSetWindowState, "video_getSetWindowState", "Checks transitioning between windowed, minimized, maximized, and fullscreen states", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest20 = {
(SDLTest_TestCaseFp)video_getWindowSurface, "video_getWindowSurface", "Checks window surface functionality", TEST_ENABLED
};
/* Sequence of Video test cases */
static const SDLTest_TestCaseReference *videoTests[] = {
&videoTest1, &videoTest2, &videoTest3, &videoTest4, &videoTest5, &videoTest6,
&videoTest7, &videoTest8, &videoTest9, &videoTest10, &videoTest11, &videoTest12,
&videoTest13, &videoTest14, &videoTest15, &videoTest16, &videoTest17,
&videoTest18, &videoTest19, &videoTest20, NULL
};
/* Video test suite (global) */
SDLTest_TestSuiteReference videoTestSuite = {
"Video",
NULL,
videoTests,
NULL
};