Simple Directmedia Layer
Go to file
Sylvain b461d9e183
testautomation_rwops: update test because of change in SDL_RWwrite.
when it's not possible to write to memory ( mem_writeconst ), error code is -1 (see #6818)
2022-12-16 10:24:19 +01:00
.github Cancel current CI actions when a PR is updated 2022-12-04 10:05:54 -08:00
android-project Removed balls from the joystick API 2022-12-05 13:17:18 -08:00
build-scripts Remove SDL3_main from build systems, remove most of src/main/* 2022-12-15 08:01:01 -08:00
cmake Remove SDL3_main from build systems, remove most of src/main/* 2022-12-15 08:01:01 -08:00
docs Update doc/README-* for header-only SDL_main 2022-12-15 08:01:01 -08:00
include Move src/main/haiku/ to src/core/ 2022-12-15 08:01:01 -08:00
mingw/pkg-support/cmake build: don't add SDL3 subfolder to include path for external projects 2022-11-27 14:33:13 -08:00
src Sorted PS4 controllers, note that the NACON Wireless Controller for PS4 actually reports as an XInput device 2022-12-15 18:02:24 -08:00
test testautomation_rwops: update test because of change in SDL_RWwrite. 2022-12-16 10:24:19 +01:00
VisualC Remove SDL3_main from build systems, remove most of src/main/* 2022-12-15 08:01:01 -08:00
VisualC-GDK Remove SDL_main from VS Solutions in VisualC/ and VisualC-GDK/ 2022-12-15 08:01:01 -08:00
VisualC-WinRT Make WinRT's SDL_main header-only 2022-12-15 08:01:01 -08:00
wayland-protocols wayland: Add high-resolution event timestamp support 2022-12-04 16:56:26 -08:00
Xcode Updated Xcode project for SDL_main as a header-only library 2022-12-15 10:53:44 -08:00
Xcode-iOS/Demos Updated Xcode project for SDL_main as a header-only library 2022-12-15 10:53:44 -08:00
.clang-format Commented out syntax that causes Visual Studio 2019 to complain on every edit 2022-12-02 00:43:01 -08:00
.editorconfig Remove sdl3.m4 and sdl3-config, and document pkg-config as the recommended replacement 2022-11-27 14:11:06 -08:00
.gitignore .gitignore: Replace all SDL2 with SDL3 2022-12-13 09:02:28 -05:00
.wikiheaders-options .wikiheaders-options: Add a warning that SDL3 is WIP. 2022-11-22 13:49:03 -05:00
Android.mk Remove SDL3_main from build systems, remove most of src/main/* 2022-12-15 08:01:01 -08:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt Remove SDL3_main from build systems, remove most of src/main/* 2022-12-15 08:01:01 -08:00
CREDITS.txt Use Apple's nomenclature for macOS and iOS 2022-11-25 16:00:06 -08:00
INSTALL.txt Use Apple's nomenclature for macOS and iOS 2022-11-25 16:00:06 -08:00
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.minimal First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3.pc.in cmake: use FindALSA.cmake to find ALSA libraries 2022-12-12 01:37:01 +01:00
SDL3Config.cmake.in Remove SDL3_main from build systems, remove most of src/main/* 2022-12-15 08:01:01 -08:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Renamed AUDIODRIVER and VIDEODRIVER hint/env to AUDIO_DRIVER and VIDEO_DRIVER 2022-12-08 09:50:09 -05:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)