mirror of
https://github.com/shadps4-emu/ext-SDL.git
synced 2024-11-23 10:09:48 +00:00
3699 lines
124 KiB
CMake
3699 lines
124 KiB
CMake
cmake_minimum_required(VERSION 3.16)
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if(CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
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message(FATAL_ERROR "Prevented in-tree build. Please create a build directory outside of the SDL source code and run \"cmake -S ${CMAKE_SOURCE_DIR} -B .\" from there")
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endif()
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# See docs/release_checklist.md
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project(SDL3 LANGUAGES C VERSION "3.1.3")
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if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
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set(SDL3_SUBPROJECT OFF)
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else()
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set(SDL3_SUBPROJECT ON)
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endif()
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# CMake 3.0 expands the "if(${A})" in "set(OFF 1);set(A OFF);if(${A})" to "if(1)"
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# CMake 3.24+ emits a warning when not set.
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unset(OFF)
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unset(ON)
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if(POLICY CMP0054)
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cmake_policy(SET CMP0054 NEW)
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endif()
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include(CheckLibraryExists)
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include(CheckIncludeFile)
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include(CheckLanguage)
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include(CheckSymbolExists)
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include(CheckCSourceCompiles)
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include(CheckCSourceRuns)
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include(CheckCCompilerFlag)
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include(CheckCXXCompilerFlag)
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include(CheckStructHasMember)
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include(CMakeDependentOption)
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include(CMakeParseArguments)
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include(CMakePushCheckState)
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include(GNUInstallDirs)
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if(NOT DEFINED OpenGL_GL_PREFERENCE)
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set(OpenGL_GL_PREFERENCE GLVND)
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endif()
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find_package(PkgConfig)
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list(APPEND CMAKE_MODULE_PATH "${SDL3_SOURCE_DIR}/cmake")
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include("${SDL3_SOURCE_DIR}/cmake/macros.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/sdlchecks.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/sdlcompilers.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/sdlcpu.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/sdlmanpages.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/sdlplatform.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/sdltargets.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/GetGitRevisionDescription.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/3rdparty.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/PreseedMSVCCache.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/PreseedEmscriptenCache.cmake")
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SDL_DetectCompiler()
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SDL_DetectTargetCPUArchitectures(SDL_CPUS)
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# Increment this if there is an incompatible change - but if that happens,
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# we should rename the library from SDL3 to SDL4, at which point this would
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# reset to 0 anyway.
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set(SDL_SO_VERSION_MAJOR "0")
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set(SDL_SO_VERSION_MINOR "${PROJECT_VERSION_MINOR}")
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set(SDL_SO_VERSION_PATCH "${PROJECT_VERSION_PATCH}")
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set(SDL_SO_VERSION "${SDL_SO_VERSION_MAJOR}.${SDL_SO_VERSION_MINOR}.${SDL_SO_VERSION_PATCH}")
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if(PROJECT_VERSION_MINOR MATCHES "[02468]$")
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math(EXPR SDL_DYLIB_COMPAT_VERSION_MAJOR "100 * ${PROJECT_VERSION_MINOR} + 1")
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set(SDL_DYLIB_COMPAT_VERSION_MINOR "0")
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math(EXPR SDL_DYLIB_CURRENT_VERSION_MAJOR "${SDL_DYLIB_COMPAT_VERSION_MAJOR}")
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set(SDL_DYLIB_CURRENT_VERSION_MINOR "${PROJECT_VERSION_PATCH}")
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else()
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math(EXPR SDL_DYLIB_COMPAT_VERSION_MAJOR "100 * ${PROJECT_VERSION_MINOR} + ${PROJECT_VERSION_PATCH} + 1")
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set(SDL_DYLIB_COMPAT_VERSION_MINOR "0")
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math(EXPR SDL_DYLIB_CURRENT_VERSION_MAJOR "${SDL_DYLIB_COMPAT_VERSION_MAJOR}")
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set(SDL_DYLIB_CURRENT_VERSION_MINOR "0")
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endif()
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set(SDL_DYLIB_CURRENT_VERSION_PATCH "0")
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set(SDL_DYLIB_COMPAT_VERSION_PATCH "0")
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set(SDL_DYLIB_CURRENT_VERSION "${SDL_DYLIB_CURRENT_VERSION_MAJOR}.${SDL_DYLIB_CURRENT_VERSION_MINOR}.${SDL_DYLIB_CURRENT_VERSION_PATCH}")
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set(SDL_DYLIB_COMPAT_VERSION "${SDL_DYLIB_COMPAT_VERSION_MAJOR}.${SDL_DYLIB_COMPAT_VERSION_MINOR}.${SDL_DYLIB_COMPAT_VERSION_PATCH}")
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message(DEBUG "SDL_SO_VERSION=${SDL_SO_VERSION} SDL_DYLIB_CURRENT_VERSION=${SDL_DYLIB_CURRENT_VERSION} SDL_DYLIB_COMPAT_VERSION=${SDL_DYLIB_COMPAT_VERSION}")
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set(SDL_FRAMEWORK_VERSION "A")
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set(SDL_CHECK_REQUIRED_INCLUDES "" CACHE STRING "Extra includes (for CMAKE_REQUIRED_INCLUDES)")
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set(SDL_CHECK_REQUIRED_LINK_OPTIONS "" CACHE STRING "Extra link options (for CMAKE_REQUIRED_LINK_OPTIONS)")
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mark_as_advanced(SDL_CHECK_REQUIRED_INCLUDES SDL_CHECK_REQUIRED_LINK_OPTIONS)
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string(APPEND CMAKE_REQUIRED_FLAGS " -D_GNU_SOURCE=1")
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list(APPEND CMAKE_REQUIRED_INCLUDES ${SDL_CHECK_REQUIRED_INCLUDES})
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list(APPEND CMAKE_REQUIRED_LINK_OPTIONS ${SDL_CHECK_REQUIRED_LINK_OPTIONS})
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# Get the platform
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SDL_DetectCMakePlatform()
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# Don't mistake macOS for unix
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if(UNIX AND NOT ANDROID AND NOT APPLE AND NOT RISCOS)
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set(UNIX_SYS ON)
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else()
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set(UNIX_SYS OFF)
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endif()
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if(UNIX OR APPLE)
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set(UNIX_OR_MAC_SYS ON)
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else()
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set(UNIX_OR_MAC_SYS OFF)
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endif()
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# Emscripten pthreads work, but you need to have a non-pthread fallback build
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# for systems without support. It's not currently enough to not use
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# pthread functions in a pthread-build; it won't start up on unsupported
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# browsers. As such, you have to explicitly enable it on Emscripten builds
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# for the time being. This default will change to ON once this becomes
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# commonly supported in browsers or the Emscripten team makes a single
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# binary work everywhere.
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if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN)
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set(SDL_PTHREADS_DEFAULT ON)
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else()
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set(SDL_PTHREADS_DEFAULT OFF)
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endif()
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if(UNIX_SYS OR ANDROID)
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set(SDL_CLOCK_GETTIME_DEFAULT ON)
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else()
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set(SDL_CLOCK_GETTIME_DEFAULT OFF)
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endif()
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# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
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# so we'll just use libusb when it's available. libusb does not support iOS,
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# so we default to yes on iOS.
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if(IOS OR TVOS OR VISIONOS OR WATCHOS OR ANDROID)
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set(SDL_HIDAPI_LIBUSB_AVAILABLE FALSE)
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else()
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set(SDL_HIDAPI_LIBUSB_AVAILABLE TRUE)
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endif()
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set(SDL_ASSEMBLY_DEFAULT OFF)
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if(USE_CLANG OR USE_GCC OR USE_INTELCC OR MSVC_VERSION GREATER 1400)
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set(SDL_ASSEMBLY_DEFAULT ON)
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endif()
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set(SDL_GCC_ATOMICS_DEFAULT OFF)
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if(USE_GCC OR USE_CLANG OR USE_INTELCC OR USE_QCC)
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set(SDL_GCC_ATOMICS_DEFAULT ON)
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endif()
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# Default option knobs
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set(SDL_LIBC_DEFAULT ON)
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set(SDL_SYSTEM_ICONV_DEFAULT ON)
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if(WINDOWS OR MACOS OR IOS OR TVOS OR VISIONOS OR WATCHOS)
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set(SDL_SYSTEM_ICONV_DEFAULT OFF)
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endif()
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if(MSVC)
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if(NOT SDL_LIBC)
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# Make sure /RTC1 is disabled, otherwise it will use functions from the CRT
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foreach(flag_var
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CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
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CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
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string(REGEX REPLACE "/RTC(su|[1su])" "" ${flag_var} "${${flag_var}}")
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endforeach(flag_var)
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endif()
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if(MSVC_CLANG)
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# clang-cl treats /W4 as '-Wall -Wextra' -- we don't need -Wextra
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foreach(flag_var
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CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
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CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
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string(REGEX REPLACE "/W4" "/W3" ${flag_var} "${${flag_var}}")
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endforeach(flag_var)
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endif()
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endif()
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set(SDL_SHARED_DEFAULT ON)
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set(SDL_STATIC_DEFAULT ON)
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set(SDL_SHARED_AVAILABLE ON)
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set(SDL_STATIC_AVAILABLE ON)
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# All these *_DEFAULT vars will default to ON if not specified,
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# so you only need to override them if they need to be disabled.
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if(EMSCRIPTEN)
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# Set up default values for the currently supported set of subsystems:
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# Emscripten/Javascript does not have assembly support, a dynamic library
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# loading architecture, or low-level CPU inspection.
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set(SDL_ASSEMBLY_DEFAULT OFF)
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set(SDL_SHARED_AVAILABLE OFF)
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endif()
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if(VITA OR PSP OR PS2 OR N3DS OR RISCOS)
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set(SDL_SHARED_AVAILABLE OFF)
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endif()
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if((RISCOS OR UNIX_SYS) AND NOT (LINUX OR NETBSD OR OPENBSD))
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set(SDL_OSS_DEFAULT ON)
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else()
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set(SDL_OSS_DEFAULT OFF)
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endif()
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if(SDL_SHARED_DEFAULT AND SDL_STATIC_DEFAULT AND SDL_SHARED_AVAILABLE)
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if(DEFINED BUILD_SHARED_LIBS)
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# When defined, use BUILD_SHARED_LIBS as default
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if(BUILD_SHARED_LIBS)
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set(SDL_STATIC_DEFAULT OFF)
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else()
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set(SDL_SHARED_DEFAULT OFF)
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endif()
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else()
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# Default to just building the shared library
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set(SDL_STATIC_DEFAULT OFF)
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endif()
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endif()
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set(SDL_SUBSYSTEMS )
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macro(define_sdl_subsystem _name)
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cmake_parse_arguments("_ds" "" "" "DEPS" ${ARGN})
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string(TOUPPER ${_name} _uname)
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if(NOT DEFINED SDL_${_uname}_DEFAULT)
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set(SDL_${_uname}_DEFAULT ON)
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endif()
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if(_ds_DEPS)
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cmake_dependent_option(SDL_${_uname} "Enable the ${_name} subsystem" "${SDL_${_uname}_DEFAULT}" "${_ds_DEPS}" OFF)
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else()
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option(SDL_${_uname} "Enable the ${_name} subsystem" "${SDL_${_uname}_DEFAULT}")
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endif()
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list(APPEND SDL_SUBSYSTEMS "${_name}")
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endmacro()
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define_sdl_subsystem(Audio)
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define_sdl_subsystem(Video)
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define_sdl_subsystem(GPU DEPS SDL_VIDEO)
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define_sdl_subsystem(Render DEPS SDL_VIDEO)
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define_sdl_subsystem(Camera DEPS SDL_VIDEO)
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define_sdl_subsystem(Joystick)
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define_sdl_subsystem(Haptic)
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define_sdl_subsystem(Hidapi)
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define_sdl_subsystem(Power)
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define_sdl_subsystem(Sensor)
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define_sdl_subsystem(Dialog)
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cmake_dependent_option(SDL_FRAMEWORK "Build SDL libraries as Apple Framework" OFF "APPLE" OFF)
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if(SDL_FRAMEWORK)
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set(SDL_STATIC_AVAILABLE FALSE)
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endif()
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if(UNIX AND NOT ANDROID AND NOT RISCOS AND NOT SDL_FRAMEWORK)
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set(SDL_RPATH_DEFAULT ON)
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else()
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set(SDL_RPATH_DEFAULT OFF)
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endif()
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set(SDL_PRESEED_AVAILABLE OFF)
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if(COMMAND SDL_Preseed_CMakeCache)
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set(SDL_PRESEED_AVAILABLE ON)
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endif()
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# Allow some projects to be built conditionally.
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set_option(SDL_DISABLE_INSTALL "Disable installation of SDL3" ${SDL3_SUBPROJECT})
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cmake_dependent_option(SDL_DISABLE_INSTALL_CPACK "Create binary SDL3 archive using CPack" ${SDL3_SUBPROJECT} "NOT SDL_DISABLE_INSTALL" ON)
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cmake_dependent_option(SDL_DISABLE_INSTALL_DOCS "Install docs for SDL3" ON "NOT SDL_DISABLE_INSTALL;NOT SDL_FRAMEWORK" ON)
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set_option(SDL_DISABLE_UNINSTALL "Disable uninstallation of SDL3" OFF)
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cmake_dependent_option(SDL_PRESEED "Preseed CMake cache to speed up configuration" ON "${SDL_PRESEED_AVAILABLE}" OFF)
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cmake_dependent_option(SDL_DISABLE_ANDROID_JAR "Disable creation of SDL3.jar" ${SDL3_SUBPROJECT} "ANDROID" ON)
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option_string(SDL_ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto")
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set_option(SDL_ASSEMBLY "Enable assembly routines" ${SDL_ASSEMBLY_DEFAULT})
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dep_option(SDL_AVX "Use AVX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
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dep_option(SDL_AVX2 "Use AVX2 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
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dep_option(SDL_AVX512F "Use AVX512F assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
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dep_option(SDL_SSE "Use SSE assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
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dep_option(SDL_SSE2 "Use SSE2 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
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dep_option(SDL_SSE3 "Use SSE3 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
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dep_option(SDL_SSE4_1 "Use SSE4.1 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
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dep_option(SDL_SSE4_2 "Use SSE4.2 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
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dep_option(SDL_MMX "Use MMX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
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dep_option(SDL_ALTIVEC "Use Altivec assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_POWERPC32 OR SDL_CPU_POWERPC64" OFF)
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dep_option(SDL_ARMSIMD "Use SIMD assembly blitters on ARM" OFF "SDL_ASSEMBLY;SDL_CPU_ARM32" OFF)
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dep_option(SDL_ARMNEON "Use NEON assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_ARM32 OR SDL_CPU_ARM64" OFF)
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dep_option(SDL_LSX "Use LSX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_LOONGARCH64" OFF)
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dep_option(SDL_LASX "Use LASX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_LOONGARCH64" OFF)
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set_option(SDL_LIBC "Use the system C library" ${SDL_LIBC_DEFAULT})
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set_option(SDL_SYSTEM_ICONV "Use iconv() from system-installed libraries" ${SDL_SYSTEM_ICONV_DEFAULT})
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set_option(SDL_LIBICONV "Prefer iconv() from libiconv, if available, over libc version" OFF)
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set_option(SDL_GCC_ATOMICS "Use gcc builtin atomics" ${SDL_GCC_ATOMICS_DEFAULT})
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dep_option(SDL_DBUS "Enable D-Bus support" ON "${UNIX_SYS}" OFF)
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dep_option(SDL_DISKAUDIO "Support the disk writer audio driver" ON "SDL_AUDIO" OFF)
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dep_option(SDL_DUMMYAUDIO "Support the dummy audio driver" ON "SDL_AUDIO" OFF)
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dep_option(SDL_DUMMYVIDEO "Use dummy video driver" ON "SDL_VIDEO" OFF)
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dep_option(SDL_IBUS "Enable IBus support" ON "${UNIX_SYS}" OFF)
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dep_option(SDL_OPENGL "Include OpenGL support" ON "SDL_VIDEO;NOT IOS;NOT VISIONOS;NOT TVOS;NOT WATCHOS" OFF)
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dep_option(SDL_OPENGLES "Include OpenGL ES support" ON "SDL_VIDEO;NOT VISIONOS;NOT TVOS;NOT WATCHOS" OFF)
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set_option(SDL_PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_DEFAULT})
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dep_option(SDL_PTHREADS_SEM "Use pthread semaphores" ON "SDL_PTHREADS" OFF)
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dep_option(SDL_OSS "Support the OSS audio API" ${SDL_OSS_DEFAULT} "UNIX_SYS OR RISCOS;SDL_AUDIO" OFF)
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dep_option(SDL_ALSA "Support the ALSA audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
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dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA" OFF)
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dep_option(SDL_JACK "Support the JACK audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
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dep_option(SDL_JACK_SHARED "Dynamically load JACK audio support" ON "SDL_JACK" OFF)
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set_option(SDL_PIPEWIRE "Use Pipewire audio" ${UNIX_SYS})
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dep_option(SDL_PIPEWIRE_SHARED "Dynamically load Pipewire support" ON "SDL_PIPEWIRE" OFF)
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dep_option(SDL_PULSEAUDIO "Use PulseAudio" ${UNIX_SYS} "SDL_AUDIO" OFF)
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dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO" OFF)
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dep_option(SDL_SNDIO "Support the sndio audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
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dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ON "SDL_SNDIO" OFF)
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set_option(SDL_RPATH "Use an rpath when linking SDL" ${SDL_RPATH_DEFAULT})
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set_option(SDL_CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" ${SDL_CLOCK_GETTIME_DEFAULT})
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dep_option(SDL_X11 "Use X11 video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
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dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11" OFF)
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set(SDL_X11_OPTIONS Xcursor Xdbe XInput Xfixes Xrandr Xscrnsaver XShape)
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foreach(_SUB ${SDL_X11_OPTIONS})
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string(TOUPPER "SDL_X11_${_SUB}" _OPT)
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dep_option(${_OPT} "Enable ${_SUB} support" ON "SDL_X11" OFF)
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endforeach()
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dep_option(SDL_WAYLAND "Use Wayland video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
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dep_option(SDL_WAYLAND_SHARED "Dynamically load Wayland support" ON "SDL_WAYLAND" OFF)
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dep_option(SDL_WAYLAND_LIBDECOR "Use client-side window decorations on Wayland" ON "SDL_WAYLAND" OFF)
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dep_option(SDL_WAYLAND_LIBDECOR_SHARED "Dynamically load libdecor support" ON "SDL_WAYLAND_LIBDECOR;SDL_WAYLAND_SHARED" OFF)
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dep_option(SDL_RPI "Use Raspberry Pi video driver" ON "SDL_VIDEO;UNIX_SYS;SDL_CPU_ARM32 OR SDL_CPU_ARM64" OFF)
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dep_option(SDL_ROCKCHIP "Use ROCKCHIP Hardware Acceleration video driver" ON "SDL_VIDEO;UNIX_SYS;SDL_CPU_ARM32 OR SDL_CPU_ARM64" OFF)
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dep_option(SDL_COCOA "Use Cocoa video driver" ON "APPLE" OFF)
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dep_option(SDL_DIRECTX "Use DirectX for Windows audio/video" ON "SDL_AUDIO OR SDL_VIDEO;WINDOWS" OFF)
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dep_option(SDL_XINPUT "Use Xinput for Windows" ON "WINDOWS" OFF)
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dep_option(SDL_WASAPI "Use the Windows WASAPI audio driver" ON "WINDOWS;SDL_AUDIO" OFF)
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dep_option(SDL_RENDER_D3D "Enable the Direct3D 9 render driver" ON "SDL_RENDER;SDL_DIRECTX" OFF)
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dep_option(SDL_RENDER_D3D11 "Enable the Direct3D 11 render driver" ON "SDL_RENDER;SDL_DIRECTX" OFF)
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dep_option(SDL_RENDER_D3D12 "Enable the Direct3D 12 render driver" ON "SDL_RENDER;SDL_DIRECTX" OFF)
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dep_option(SDL_RENDER_METAL "Enable the Metal render driver" ON "SDL_RENDER;${APPLE}" OFF)
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dep_option(SDL_RENDER_GPU "Enable the SDL_GPU render driver" ON "SDL_RENDER;SDL_GPU" OFF)
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dep_option(SDL_VIVANTE "Use Vivante EGL video driver" ON "${UNIX_SYS};SDL_CPU_ARM32" OFF)
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dep_option(SDL_VULKAN "Enable Vulkan support" ON "SDL_VIDEO;ANDROID OR APPLE OR LINUX OR FREEBSD OR WINDOWS" OFF)
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dep_option(SDL_RENDER_VULKAN "Enable the Vulkan render driver" ON "SDL_RENDER;SDL_VULKAN" OFF)
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dep_option(SDL_METAL "Enable Metal support" ON "APPLE" OFF)
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dep_option(SDL_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
|
|
dep_option(SDL_KMSDRM_SHARED "Dynamically load KMS DRM support" ON "SDL_KMSDRM" OFF)
|
|
set_option(SDL_OFFSCREEN "Use offscreen video driver" ON)
|
|
dep_option(SDL_DUMMYCAMERA "Support the dummy camera driver" ON SDL_CAMERA OFF)
|
|
option_string(SDL_BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" OFF)
|
|
option_string(SDL_FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" OFF)
|
|
dep_option(SDL_HIDAPI "Enable the HIDAPI subsystem" ON "NOT VISIONOS" OFF)
|
|
dep_option(SDL_HIDAPI_LIBUSB "Use libusb for low level joystick drivers" ON SDL_HIDAPI_LIBUSB_AVAILABLE OFF)
|
|
dep_option(SDL_HIDAPI_LIBUSB_SHARED "Dynamically load libusb support" ON SDL_HIDAPI_LIBUSB OFF)
|
|
dep_option(SDL_HIDAPI_JOYSTICK "Use HIDAPI for low level joystick drivers" ON SDL_HIDAPI OFF)
|
|
dep_option(SDL_VIRTUAL_JOYSTICK "Enable the virtual-joystick driver" ON SDL_HIDAPI OFF)
|
|
set_option(SDL_LIBUDEV "Enable libudev support" ON)
|
|
set_option(SDL_ASAN "Use AddressSanitizer to detect memory errors" OFF)
|
|
set_option(SDL_CCACHE "Use Ccache to speed up build" OFF)
|
|
set_option(SDL_CLANG_TIDY "Run clang-tidy static analysis" OFF)
|
|
set_option(SDL_GPU_DXVK "Build SDL_GPU with DXVK support" OFF)
|
|
|
|
set(SDL_VENDOR_INFO "" CACHE STRING "Vendor name and/or version to add to SDL_REVISION")
|
|
|
|
cmake_dependent_option(SDL_SHARED "Build a shared version of the library" ${SDL_SHARED_DEFAULT} ${SDL_SHARED_AVAILABLE} OFF)
|
|
cmake_dependent_option(SDL_STATIC "Build a static version of the library" ${SDL_STATIC_DEFAULT} ${SDL_STATIC_AVAILABLE} OFF)
|
|
option(SDL_TEST_LIBRARY "Build the SDL3_test library" ON)
|
|
|
|
dep_option(SDL_TESTS "Build the test directory" OFF SDL_TEST_LIBRARY OFF)
|
|
dep_option(SDL_INSTALL_TESTS "Install test-cases" OFF "NOT SDL_DISABLE_INSTALL;NOT SDL_FRAMEWORK" OFF)
|
|
dep_option(SDL_TESTS_LINK_SHARED "link tests to shared SDL library" "${SDL_SHARED}" "SDL_SHARED;SDL_STATIC" "${SDL_SHARED}")
|
|
set(SDL_TESTS_TIMEOUT_MULTIPLIER "1" CACHE STRING "Timeout multiplier to account for really slow machines")
|
|
|
|
set_option(SDL_EXAMPLES "Build the examples directory")
|
|
dep_option(SDL_EXAMPLES_LINK_SHARED "link examples to shared SDL library" "${SDL_SHARED}" "SDL_SHARED;SDL_STATIC" "${SDL_SHARED}")
|
|
|
|
if(VITA)
|
|
set_option(VIDEO_VITA_PIB "Build with PSVita piglet gles2 support" OFF)
|
|
set_option(VIDEO_VITA_PVR "Build with PSVita PVR gles/gles2 support" OFF)
|
|
endif()
|
|
|
|
if(NOT (SDL_SHARED OR SDL_STATIC))
|
|
message(FATAL_ERROR "SDL_SHARED and SDL_STATIC cannot both be disabled")
|
|
endif()
|
|
|
|
if(SDL_PRESEED)
|
|
SDL_Preseed_CMakeCache()
|
|
endif()
|
|
|
|
if(SDL_SHARED)
|
|
add_library(SDL3-shared SHARED)
|
|
add_library(SDL3::SDL3-shared ALIAS SDL3-shared)
|
|
SDL_AddCommonCompilerFlags(SDL3-shared)
|
|
if ("c_std_99" IN_LIST CMAKE_C_COMPILE_FEATURES)
|
|
target_compile_features(SDL3-shared PRIVATE c_std_99)
|
|
else()
|
|
message(WARNING "target_compile_features does not know c_std_99 for C compiler")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
add_library(SDL3-static STATIC)
|
|
add_library(SDL3::SDL3-static ALIAS SDL3-static)
|
|
SDL_AddCommonCompilerFlags(SDL3-static)
|
|
if ("c_std_99" IN_LIST CMAKE_C_COMPILE_FEATURES)
|
|
target_compile_features(SDL3-static PRIVATE c_std_99)
|
|
else()
|
|
message(WARNING "target_compile_features does not know c_std_99 for C compiler")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_TEST_LIBRARY)
|
|
add_library(SDL3_test STATIC)
|
|
add_library(SDL3::SDL3_test ALIAS SDL3_test)
|
|
SDL_AddCommonCompilerFlags(SDL3_test)
|
|
endif()
|
|
|
|
# Make sure SDL3::SDL3 always exists
|
|
if(TARGET SDL3::SDL3-shared)
|
|
add_library(SDL3::SDL3 ALIAS SDL3-shared)
|
|
else()
|
|
add_library(SDL3::SDL3 ALIAS SDL3-static)
|
|
endif()
|
|
|
|
sdl_pc_link_options("-lSDL3")
|
|
|
|
# Enable large file support on 32-bit glibc, so that we can access files
|
|
# with large inode numbers
|
|
check_symbol_exists("__GLIBC__" "stdlib.h" LIBC_IS_GLIBC)
|
|
if (LIBC_IS_GLIBC AND CMAKE_SIZEOF_VOID_P EQUAL 4)
|
|
# Enable large file support on 32-bit glibc, so that we can access files with large inode numbers
|
|
sdl_compile_definitions(PRIVATE "_FILE_OFFSET_BITS=64")
|
|
# Enable 64-bit time_t on 32-bit glibc, so that time stamps remain correct beyond January 2038
|
|
sdl_compile_definitions(PRIVATE "_TIME_BITS=64")
|
|
endif()
|
|
|
|
check_linker_supports_version_file(HAVE_WL_VERSION_SCRIPT)
|
|
if(HAVE_WL_VERSION_SCRIPT)
|
|
sdl_shared_link_options("-Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym")
|
|
else()
|
|
if((LINUX AND LIBC_IS_GLIBC) OR ANDROID)
|
|
message(FATAL_ERROR "Linker does not support '-Wl,--version-script=xxx.sym'. This is required on the current host platform (${SDL_CMAKE_PLATFORM}).")
|
|
endif()
|
|
endif()
|
|
|
|
if(CYGWIN)
|
|
# We build SDL on cygwin without the UNIX emulation layer
|
|
sdl_include_directories(PUBLIC SYSTEM "/usr/include/mingw")
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mno-cygwin")
|
|
check_c_source_compiles("int main(int argc, char **argv) { return 0; }"
|
|
HAVE_GCC_NO_CYGWIN)
|
|
cmake_pop_check_state()
|
|
if(HAVE_GCC_NO_CYGWIN)
|
|
sdl_shared_link_options("-mno-cygwin")
|
|
endif()
|
|
endif()
|
|
|
|
# General includes
|
|
sdl_compile_definitions(PRIVATE "USING_GENERATED_CONFIG_H")
|
|
sdl_include_directories(
|
|
PRIVATE
|
|
"${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/build_config"
|
|
"${SDL3_BINARY_DIR}/include"
|
|
"${SDL3_SOURCE_DIR}/include"
|
|
)
|
|
# Note: The clang toolset for Visual Studio does not support the '-idirafter' option.
|
|
if(USE_GCC OR USE_INTELCC OR (USE_CLANG AND NOT MSVC_CLANG))
|
|
sdl_compile_options(NO_EXPORT PRIVATE "$<BUILD_INTERFACE:-idirafter${SDL3_SOURCE_DIR}/src/video/khronos>")
|
|
else()
|
|
sdl_include_directories(NO_EXPORT SYSTEM PRIVATE "$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/src/video/khronos>")
|
|
endif()
|
|
|
|
if(MSVC AND TARGET SDL3-shared)
|
|
if(SDL_CPU_X64)
|
|
enable_language(ASM_MASM)
|
|
set(asm_src "${SDL3_SOURCE_DIR}/src/stdlib/SDL_mslibc_x64.masm")
|
|
target_compile_options(SDL3-shared PRIVATE "$<$<COMPILE_LANGUAGE:ASM_MASM>:/nologo>")
|
|
set_property(SOURCE "${asm_src}" PROPERTY LANGUAGE "ASM_MASM")
|
|
target_sources(SDL3-shared PRIVATE "${asm_src}")
|
|
elseif(SDL_CPU_ARM32 OR SDL_CPU_ARM64)
|
|
# FIXME: ARM assembler (armasm.exe/armasm64.exe) is NOT ASM_MASM, and does currently not work with CMake
|
|
# (https://gitlab.kitware.com/cmake/cmake/-/issues/18912)
|
|
endif()
|
|
endif()
|
|
|
|
if(USE_INTELCC)
|
|
# warning #39: division by zero
|
|
# warning #239: floating point underflow
|
|
# warning #264: floating-point value does not fit in required floating-point type
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/libm/e_exp.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -wd239 -wd264")
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/libm/e_log.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -wd39")
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/libm/e_log10.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -wd39")
|
|
set_property(SOURCE
|
|
"${SDL3_SOURCE_DIR}/src/libm/e_exp.c"
|
|
"${SDL3_SOURCE_DIR}/src/libm/e_log.c"
|
|
"${SDL3_SOURCE_DIR}/src/libm/e_log10.c"
|
|
PROPERTY SKIP_PRECOMPILE_HEADERS 1)
|
|
endif()
|
|
|
|
set(SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 1)
|
|
if(SDL_ASSERTIONS MATCHES "^(auto|)$")
|
|
# Do nada - use optimization settings to determine the assertion level
|
|
set(SDL_DEFAULT_ASSERT_LEVEL )
|
|
set(SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 0)
|
|
elseif(SDL_ASSERTIONS MATCHES "^(disabled|0)$")
|
|
set(SDL_DEFAULT_ASSERT_LEVEL 0)
|
|
elseif(SDL_ASSERTIONS MATCHES "^(release|1)$")
|
|
set(SDL_DEFAULT_ASSERT_LEVEL 1)
|
|
elseif(SDL_ASSERTIONS MATCHES "^(enabled|2)$")
|
|
set(SDL_DEFAULT_ASSERT_LEVEL 2)
|
|
elseif(SDL_ASSERTIONS MATCHES "^(paranoid|3)$")
|
|
set(SDL_DEFAULT_ASSERT_LEVEL 3)
|
|
else()
|
|
message(FATAL_ERROR "unknown assertion level")
|
|
endif()
|
|
set(HAVE_ASSERTIONS ${SDL_ASSERTIONS})
|
|
|
|
if(NOT SDL_BACKGROUNDING_SIGNAL STREQUAL "OFF")
|
|
sdl_compile_definitions(PRIVATE "SDL_BACKGROUNDING_SIGNAL=${SDL_BACKGROUNDING_SIGNAL}")
|
|
endif()
|
|
|
|
if(NOT SDL_FOREGROUNDING_SIGNAL STREQUAL "OFF")
|
|
sdl_compile_definitions(PRIVATE "SDL_FOREGROUNDING_SIGNAL=${SDL_FOREGROUNDING_SIGNAL}")
|
|
endif()
|
|
|
|
# Compiler option evaluation
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC OR USE_QCC)
|
|
if(SDL_GCC_ATOMICS)
|
|
check_c_source_compiles("int main(int argc, char **argv) {
|
|
int a;
|
|
void *x, *y, *z;
|
|
__sync_lock_test_and_set(&a, 4);
|
|
__sync_lock_test_and_set(&x, y);
|
|
__sync_fetch_and_add(&a, 1);
|
|
__sync_bool_compare_and_swap(&a, 5, 10);
|
|
__sync_bool_compare_and_swap(&x, y, z);
|
|
return 0; }" COMPILER_SUPPORTS_GCC_ATOMICS)
|
|
set(HAVE_GCC_ATOMICS ${COMPILER_SUPPORTS_GCC_ATOMICS})
|
|
if(NOT HAVE_GCC_ATOMICS)
|
|
check_c_source_compiles("int main(int argc, char **argv) {
|
|
int a;
|
|
__sync_lock_test_and_set(&a, 1);
|
|
__sync_lock_release(&a);
|
|
return 0; }" COMPILER_SUPPORTS_SYNC_LOCK_TEST_AND_SET)
|
|
set(HAVE_GCC_SYNC_LOCK_TEST_AND_SET ${COMPILER_SUPPORTS_SYNC_LOCK_TEST_AND_SET})
|
|
endif()
|
|
endif()
|
|
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -fvisibility=hidden -Werror")
|
|
check_c_source_compiles("
|
|
#if !defined(__GNUC__) || __GNUC__ < 4
|
|
#error SDL only uses visibility attributes in GCC 4 or newer
|
|
#endif
|
|
__attribute__((visibility(\"default\"))) int foo(void);
|
|
__attribute__((visibility(\"hidden\"))) int bar(void);
|
|
int foo(void) { return 0; }
|
|
int bar(void) { return 1; }
|
|
int main(void) { return 0; }" HAVE_GCC_FVISIBILITY)
|
|
cmake_pop_check_state()
|
|
|
|
if(APPLE)
|
|
check_c_compiler_flag(-Wno-error=deprecated-declarations COMPILER_SUPPORTS_WNO_ERROR_DEPRECATED_DECLARATIONS)
|
|
if(COMPILER_SUPPORTS_WNO_ERROR_DEPRECATED_DECLARATIONS)
|
|
sdl_compile_options(PRIVATE "-Wno-error=deprecated-declarations")
|
|
endif()
|
|
endif()
|
|
|
|
if(APPLE)
|
|
check_linker_flag(C "-Wl,-undefined,error" LINKER_SUPPORTS_WL_UNDEFINED_ERROR)
|
|
if(LINKER_SUPPORTS_WL_UNDEFINED_ERROR)
|
|
sdl_shared_link_options("-Wl,-undefined,error")
|
|
endif()
|
|
elseif(NOT OPENBSD)
|
|
cmake_push_check_state()
|
|
check_linker_flag(C "-Wl,--no-undefined" LINKER_SUPPORTS_WL_NO_UNDEFINED)
|
|
#FIXME: originally this if had an additional "AND NOT (USE_CLANG AND WINDOWS)"
|
|
if(LINKER_SUPPORTS_WL_NO_UNDEFINED)
|
|
sdl_shared_link_options("-Wl,--no-undefined")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(MSVC)
|
|
sdl_compile_definitions(
|
|
PRIVATE
|
|
"_CRT_SECURE_NO_DEPRECATE"
|
|
"_CRT_NONSTDC_NO_DEPRECATE"
|
|
"_CRT_SECURE_NO_WARNINGS"
|
|
)
|
|
|
|
# CET support was added in VS 2019 16.7
|
|
if(MSVC_VERSION GREATER 1926 AND CMAKE_GENERATOR_PLATFORM MATCHES "Win32|x64")
|
|
# Mark SDL3.dll as compatible with Control-flow Enforcement Technology (CET)
|
|
sdl_shared_link_options("-CETCOMPAT")
|
|
endif()
|
|
endif()
|
|
|
|
if(CMAKE_C_COMPILER_ID STREQUAL "MSVC")
|
|
# Due to a limitation of Microsoft's LTO implementation, LTO must be disabled for memcpy and memset.
|
|
# The same applies to various functions normally belonging in the C library (for x86 architecture).
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/stdlib/SDL_mslibc.c" APPEND_STRING PROPERTY COMPILE_FLAGS " /GL-")
|
|
endif()
|
|
|
|
if(SDL_ASSEMBLY)
|
|
set(HAVE_ASSEMBLY TRUE)
|
|
|
|
if(SDL_MMX)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mmmx")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <mmintrin.h>
|
|
void ints_add(int *dest, int *a, int *b, unsigned size) {
|
|
for (; size >= 2; size -= 2, dest += 2, a += 2, b += 2) {
|
|
*(__m64*)dest = _mm_add_pi32(*(__m64*)a, *(__m64*)b);
|
|
}
|
|
}
|
|
int main(int argc, char *argv[]) {
|
|
ints_add((int*)0, (int*)0, (int*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_MMX)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_MMX)
|
|
set(HAVE_MMX TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_SSE)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -msse")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <xmmintrin.h>
|
|
void floats_add(float *dest, float *a, float *b, unsigned size) {
|
|
for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) {
|
|
_mm_storeu_ps(dest, _mm_add_ps(_mm_loadu_ps(a), _mm_loadu_ps (b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
floats_add((float*)0, (float*)0, (float*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_SSE)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_SSE)
|
|
set(HAVE_SSE TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_SSE2)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -msse2")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <emmintrin.h>
|
|
void doubles_add(double *dest, double *a, double *b, unsigned size) {
|
|
for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) {
|
|
_mm_store_pd(dest, _mm_add_pd(_mm_loadu_pd(a), _mm_loadu_pd(b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
doubles_add((double*)0, (double*)0, (double*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_SSE2)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_SSE2)
|
|
set(HAVE_SSE2 TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_SSE3)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -msse3")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <pmmintrin.h>
|
|
void ints_add(int *dest, int *a, int *b, unsigned size) {
|
|
for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) {
|
|
_mm_storeu_si128((__m128i*)dest, _mm_add_epi32(_mm_lddqu_si128((__m128i*)a), _mm_lddqu_si128((__m128i*)b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
ints_add((int*)0, (int*)0, (int*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_SSE3)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_SSE3)
|
|
set(HAVE_SSE3 TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_SSE4_1)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -msse4.1")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <smmintrin.h>
|
|
void ints_mul(int *dest, int *a, int *b, unsigned size) {
|
|
for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) {
|
|
_mm_storeu_si128((__m128i*)dest, _mm_mullo_epi32(_mm_lddqu_si128((__m128i*)a), _mm_lddqu_si128((__m128i*)b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
ints_mul((int*)0, (int*)0, (int*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_SSE4_1)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_SSE4_1)
|
|
set(HAVE_SSE4_1 TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_SSE4_2)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -msse4.2")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <nmmintrin.h>
|
|
unsigned calc_crc32c(const char *text, unsigned len) {
|
|
unsigned crc32c = ~0;
|
|
for (; len >= 4; len -= 4, text += 4) {
|
|
crc32c = (unsigned)_mm_crc32_u32(crc32c, *(unsigned*)text);
|
|
}
|
|
return crc32c;
|
|
}
|
|
int main(int argc, char **argv) {
|
|
calc_crc32c(\"SDL_SSE4\",8);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_SSE4_2)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_SSE4_2)
|
|
set(HAVE_SSE4_2 TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_AVX)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mavx")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <immintrin.h>
|
|
void floats_add(float *dest, float *a, float *b, unsigned size) {
|
|
for (; size >= 8; size -= 8, dest += 8, a += 8, b += 8) {
|
|
_mm256_storeu_ps(dest, _mm256_add_ps(_mm256_loadu_ps(a), _mm256_loadu_ps(b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
floats_add((float*)0, (float*)0, (float*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_AVX)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_AVX)
|
|
set(HAVE_AVX TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_AVX2)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mavx2")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <immintrin.h>
|
|
void ints_add(int *dest, int *a, int *b, unsigned size) {
|
|
for (; size >= 8; size -= 8, dest += 8, a += 8, b += 8) {
|
|
_mm256_storeu_si256((__m256i*)dest, _mm256_add_epi32(_mm256_loadu_si256((__m256i*)a), _mm256_loadu_si256((__m256i*)b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
ints_add((int*)0, (int*)0, (int*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_AVX2)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_AVX2)
|
|
set(HAVE_AVX2 TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_AVX512F)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mavx512f")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <immintrin.h>
|
|
void floats_add(float *dest, float *a, float *b, unsigned size) {
|
|
for (; size >= 16; size -= 16, dest += 16, a += 16, b += 16) {
|
|
_mm512_storeu_ps(dest, _mm512_add_ps(_mm512_loadu_ps(a), _mm512_loadu_ps(b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
floats_add((float*)0, (float*)0, (float*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_AVX512F)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_AVX512F)
|
|
set(HAVE_AVX512F TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_ARMNEON)
|
|
check_c_source_compiles("
|
|
#include <arm_neon.h>
|
|
void floats_add(float *dest, float *a, float *b, unsigned size) {
|
|
for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) {
|
|
vst1q_f32(dest, vaddq_f32(vld1q_f32(a), vld1q_f32(b)));
|
|
}
|
|
}
|
|
int main(int argc, char *argv[]) {
|
|
floats_add((float*)0, (float*)0, (float*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_ARMNEON)
|
|
|
|
if(COMPILER_SUPPORTS_ARMNEON)
|
|
set(HAVE_ARMNEON TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(USE_GCC OR USE_CLANG)
|
|
# TODO: Those all seem to be quite GCC specific - needs to be
|
|
# reworked for better compiler support
|
|
|
|
if(SDL_ALTIVEC)
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -maltivec")
|
|
check_c_source_compiles("
|
|
#include <altivec.h>
|
|
vector unsigned int vzero() {
|
|
return vec_splat_u32(0);
|
|
}
|
|
int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_ALTIVEC)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_ALTIVEC)
|
|
set(HAVE_ALTIVEC TRUE)
|
|
set(SDL_ALTIVEC_BLITTERS 1)
|
|
sdl_compile_options(PRIVATE "-maltivec")
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/video/SDL_blit_N.c" APPEND PROPERTY COMPILE_DEFINITIONS "SDL_ENABLE_ALTIVEC")
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/video/SDL_blit_N.c" PROPERTY SKIP_PRECOMPILE_HEADERS 1)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_LSX)
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mlsx")
|
|
check_c_source_compiles("
|
|
#ifndef __loongarch_sx
|
|
#error Assembler CPP flag not enabled
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_LSX)
|
|
check_include_file("lsxintrin.h" HAVE_LSXINTRIN_H)
|
|
cmake_pop_check_state()
|
|
|
|
if(COMPILER_SUPPORTS_LSX AND HAVE_LSXINTRIN_H)
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/video/yuv2rgb/yuv_rgb_lsx.c" APPEND PROPERTY COMPILE_OPTIONS "-mlsx")
|
|
set(HAVE_LSX TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_LASX)
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mlasx")
|
|
check_c_source_compiles("
|
|
#ifndef __loongarch_asx
|
|
#error Assembler CPP flag not enabled
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_LASX)
|
|
check_include_file("lasxintrin.h" HAVE_LASXINTRIN_H)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_LASX AND HAVE_LASXINTRIN_H)
|
|
set(HAVE_LASX TRUE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(NOT HAVE_MMX)
|
|
set(SDL_DISABLE_MMX 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_SSE)
|
|
set(SDL_DISABLE_SSE 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_SSE2)
|
|
set(SDL_DISABLE_SSE2 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_SSE3)
|
|
set(SDL_DISABLE_SSE3 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_SSE4_1)
|
|
set(SDL_DISABLE_SSE4_1 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_SSE4_2)
|
|
set(SDL_DISABLE_SSE4_2 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_AVX)
|
|
set(SDL_DISABLE_AVX 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_AVX2)
|
|
set(SDL_DISABLE_AVX2 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_AVX512F)
|
|
set(SDL_DISABLE_AVX512F 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_LSX)
|
|
set(SDL_DISABLE_LSX 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_LASX)
|
|
set(SDL_DISABLE_LASX 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_ARMNEON)
|
|
set(SDL_DISABLE_NEON 1)
|
|
endif()
|
|
|
|
set(SDL_DISABLE_ALLOCA 0)
|
|
check_include_file("alloca.h" "HAVE_ALLOCA_H")
|
|
if(MSVC)
|
|
check_include_file("malloc.h" "HAVE_MALLOC")
|
|
check_symbol_exists("_alloca" "malloc.h" _ALLOCA_IN_MALLOC_H)
|
|
if(NOT HAVE_ALLOCA_H AND NOT _ALLOCA_IN_MALLOC_H)
|
|
set(SDL_DISABLE_ALLOCA 1)
|
|
endif()
|
|
endif()
|
|
|
|
# TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define anything.
|
|
if(SDL_LIBC)
|
|
set(available_headers)
|
|
set(HAVE_LIBC TRUE)
|
|
set(headers_to_check
|
|
float.h
|
|
iconv.h
|
|
inttypes.h
|
|
limits.h
|
|
malloc.h
|
|
math.h
|
|
memory.h
|
|
signal.h
|
|
stdarg.h
|
|
stdbool.h
|
|
stddef.h
|
|
stdint.h
|
|
stdio.h
|
|
stdlib.h
|
|
string.h
|
|
strings.h
|
|
sys/types.h
|
|
time.h
|
|
wchar.h
|
|
)
|
|
foreach(_HEADER IN LISTS headers_to_check)
|
|
string(TOUPPER "${_HEADER}" HEADER_IDENTIFIER)
|
|
string(REGEX REPLACE "[./]" "_" HEADER_IDENTIFIER "${HEADER_IDENTIFIER}")
|
|
set(LIBC_HAS_VAR "LIBC_HAS_${HEADER_IDENTIFIER}")
|
|
check_include_file("${_HEADER}" "${LIBC_HAS_VAR}")
|
|
set(HAVE_${HEADER_IDENTIFIER} ${${LIBC_HAS_VAR}})
|
|
if(HAVE_${HEADER_IDENTIFIER})
|
|
list(APPEND available_headers "${_HEADER}")
|
|
endif()
|
|
endforeach()
|
|
|
|
set(symbols_to_check
|
|
abs acos acosf asin asinf atan atan2 atan2f atanf atof atoi
|
|
bcopy
|
|
calloc ceil ceilf copysign copysignf cos cosf
|
|
_Exit exp expf
|
|
fabs fabsf floor floorf fmod fmodf fopen64 free fseeko fseeko64
|
|
getenv
|
|
_i64toa index itoa
|
|
log log10 log10f logf lround lroundf _ltoa
|
|
malloc memcmp memcpy memmove memset modf modff
|
|
pow powf putenv
|
|
realloc rindex round roundf
|
|
scalbn scalbnf setenv sin sinf sqr sqrt sqrtf sscanf strchr
|
|
strcmp strlcat strlcpy strlen strncmp strnlen strpbrk
|
|
strrchr strstr strnstr strtod strtok_r strtol strtoll strtoul strtoull
|
|
tan tanf trunc truncf
|
|
unsetenv
|
|
vsnprintf vsscanf
|
|
wcsnlen wcscmp wcsdup wcslcat wcslcpy wcslen wcsncmp wcsstr wcstol
|
|
)
|
|
if(WINDOWS)
|
|
list(APPEND symbols_to_check
|
|
_strrev _ui64toa _uitoa _ultoa _wcsdup
|
|
)
|
|
else()
|
|
list(APPEND symbols_to_check
|
|
strcasestr
|
|
)
|
|
endif()
|
|
check_library_exists(m pow "" HAVE_LIBM)
|
|
cmake_push_check_state()
|
|
if(HAVE_LIBM)
|
|
sdl_link_dependency(math LIBS m)
|
|
list(APPEND CMAKE_REQUIRED_LIBRARIES m)
|
|
endif()
|
|
foreach(_FN IN LISTS symbols_to_check)
|
|
string(TOUPPER ${_FN} _UPPER)
|
|
set(LIBC_HAS_VAR "LIBC_HAS_${_UPPER}")
|
|
check_symbol_exists("${_FN}" "${available_headers}" ${LIBC_HAS_VAR})
|
|
set(HAVE_${_UPPER} ${${LIBC_HAS_VAR}})
|
|
endforeach()
|
|
cmake_pop_check_state()
|
|
|
|
cmake_push_check_state()
|
|
if(MSVC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -we4244 -WX") # 'conversion' conversion from 'type1' to 'type2', possible loss of data
|
|
else()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -Wfloat-conversion -Werror")
|
|
endif()
|
|
foreach(math_fn isinf isnan)
|
|
string(TOUPPER "${math_fn}" MATH_FN)
|
|
check_c_source_compiles("
|
|
#include <math.h>
|
|
int main() {
|
|
double d = 3.14159;
|
|
return ${math_fn}(d);
|
|
}
|
|
" LIBC_HAS_${MATH_FN})
|
|
set(HAVE_${MATH_FN} ${LIBC_HAS_${MATH_FN}})
|
|
|
|
check_c_source_compiles("
|
|
#include <math.h>
|
|
int main() {
|
|
float f = 3.14159f;
|
|
return ${math_fn}(f);
|
|
}
|
|
" LIBC_${MATH_FN}_HANDLES_FLOAT)
|
|
set(HAVE_${MATH_FN}_FLOAT_MACRO ${LIBC_${MATH_FN}_HANDLES_FLOAT})
|
|
|
|
check_c_source_compiles("
|
|
#include <math.h>
|
|
int main() {
|
|
float f = 3.14159f;
|
|
return ${math_fn}f(f);
|
|
}
|
|
" LIBC_HAS_${MATH_FN}F)
|
|
set(HAVE_${MATH_FN}F "${LIBC_HAS_${MATH_FN}F}")
|
|
endforeach()
|
|
cmake_pop_check_state()
|
|
|
|
if(NOT WINDOWS)
|
|
check_symbol_exists(getpagesize "unistd.h" HAVE_GETPAGESIZE)
|
|
check_symbol_exists(sigaction "signal.h" HAVE_SIGACTION)
|
|
check_symbol_exists(setjmp "setjmp.h" HAVE_SETJMP)
|
|
check_symbol_exists(nanosleep "time.h" HAVE_NANOSLEEP)
|
|
check_symbol_exists(gmtime_r "time.h" HAVE_GMTIME_R)
|
|
check_symbol_exists(localtime_r "time.h" HAVE_LOCALTIME_R)
|
|
check_symbol_exists(nl_langinfo "langinfo.h" HAVE_NL_LANGINFO)
|
|
check_symbol_exists(sysconf "unistd.h" HAVE_SYSCONF)
|
|
check_symbol_exists(sysctlbyname "sys/types.h;sys/sysctl.h" HAVE_SYSCTLBYNAME)
|
|
check_symbol_exists(getauxval "sys/auxv.h" HAVE_GETAUXVAL)
|
|
check_symbol_exists(elf_aux_info "sys/auxv.h" HAVE_ELF_AUX_INFO)
|
|
check_symbol_exists(poll "poll.h" HAVE_POLL)
|
|
check_symbol_exists(memfd_create "sys/mman.h" HAVE_MEMFD_CREATE)
|
|
check_symbol_exists(posix_fallocate "fcntl.h" HAVE_POSIX_FALLOCATE)
|
|
|
|
if(SDL_SYSTEM_ICONV)
|
|
check_c_source_compiles("
|
|
#define LIBICONV_PLUG 1 /* in case libiconv header is in include path */
|
|
#include <stddef.h>
|
|
#include <iconv.h>
|
|
int main(int argc, char **argv) {
|
|
return !iconv_open(NULL,NULL);
|
|
}" ICONV_IN_LIBC)
|
|
|
|
cmake_push_check_state()
|
|
list(APPEND CMAKE_REQUIRED_LIBRARIES iconv)
|
|
check_c_source_compiles("
|
|
#include <stddef.h>
|
|
#include <iconv.h>
|
|
int main(int argc, char **argv) {
|
|
return !iconv_open(NULL,NULL);
|
|
}" ICONV_IN_LIBICONV)
|
|
cmake_pop_check_state()
|
|
|
|
if(ICONV_IN_LIBC OR ICONV_IN_LIBICONV)
|
|
set(HAVE_ICONV 1)
|
|
set(HAVE_SYSTEM_ICONV TRUE)
|
|
if(ICONV_IN_LIBICONV AND (SDL_LIBICONV OR (NOT ICONV_IN_LIBC)))
|
|
sdl_link_dependency(iconv LIBS iconv)
|
|
set(SDL_USE_LIBICONV 1)
|
|
set(HAVE_LIBICONV TRUE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
|
|
check_struct_has_member("struct stat" "st_mtim" "sys/stat.h" HAVE_ST_MTIM)
|
|
endif()
|
|
else()
|
|
set(headers
|
|
stdarg.h
|
|
stddef.h
|
|
stdint.h
|
|
)
|
|
foreach(_HEADER ${headers})
|
|
string(TOUPPER "${_HEADER}" HEADER_IDENTIFIER)
|
|
string(REGEX REPLACE "[./]" "_" HEADER_IDENTIFIER "${HEADER_IDENTIFIER}")
|
|
set(LIBC_HAS_VAR "LIBC_HAS_${HEADER_IDENTIFIER}")
|
|
check_include_file("${_HEADER}" "${LIBC_HAS_VAR}")
|
|
set(HAVE_${HEADER_IDENTIFIER} ${${LIBC_HAS_VAR}})
|
|
endforeach()
|
|
|
|
if(MSVC AND USE_CLANG)
|
|
check_c_compiler_flag("/Q_no-use-libirc" HAS_Q_NO_USE_LIBIRC)
|
|
endif()
|
|
endif()
|
|
|
|
# General source files
|
|
sdl_glob_sources(
|
|
"${SDL3_SOURCE_DIR}/src/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/atomic/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/audio/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/camera/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/core/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/cpuinfo/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/dynapi/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/events/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/file/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/filesystem/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/gpu/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/joystick/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/haptic/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/hidapi/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/locale/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/main/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/misc/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/power/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/render/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/render/*/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/sensor/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/stdlib/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/storage/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/time/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/timer/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/video/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/video/yuv2rgb/*.c"
|
|
)
|
|
|
|
# Build uclibc as a static library such that non-used symbols don't end up in the SDL3 shared library.
|
|
file(GLOB SDL_UCLIBC_SOURCES "${SDL3_SOURCE_DIR}/src/libm/*.c")
|
|
add_library(SDL_uclibc STATIC "${SDL_UCLIBC_SOURCES}")
|
|
target_compile_definitions(SDL_uclibc PRIVATE USING_GENERATED_CONFIG_H)
|
|
target_include_directories(SDL_uclibc PRIVATE "${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/build_config")
|
|
target_include_directories(SDL_uclibc PRIVATE "${SDL3_SOURCE_DIR}/src")
|
|
target_include_directories(SDL_uclibc PRIVATE "${SDL3_SOURCE_DIR}/include")
|
|
SDL_AddCommonCompilerFlags(SDL_uclibc)
|
|
sdl_sources(STATIC "$<TARGET_OBJECTS:SDL_uclibc>")
|
|
if(TARGET SDL3-shared)
|
|
target_link_libraries(SDL3-shared PRIVATE SDL_uclibc)
|
|
endif()
|
|
if(HAVE_GCC_FVISIBILITY)
|
|
set_property(TARGET SDL_uclibc PROPERTY C_VISIBILITY_PRESET "hidden")
|
|
endif()
|
|
|
|
# Enable/disable various subsystems of the SDL library
|
|
foreach(_SUB ${SDL_SUBSYSTEMS})
|
|
string(TOUPPER ${_SUB} _OPT)
|
|
if(NOT SDL_${_OPT})
|
|
set(SDL_${_OPT}_DISABLED 1)
|
|
endif()
|
|
endforeach()
|
|
if(SDL_HAPTIC)
|
|
if(NOT SDL_JOYSTICK)
|
|
# Haptic requires some private functions from the joystick subsystem.
|
|
message(FATAL_ERROR "SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled")
|
|
endif()
|
|
endif()
|
|
|
|
|
|
# General SDL subsystem options, valid for all platforms
|
|
if(SDL_AUDIO)
|
|
# CheckDummyAudio/CheckDiskAudio - valid for all platforms
|
|
if(SDL_DUMMYAUDIO)
|
|
set(SDL_AUDIO_DRIVER_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/dummy/*.c")
|
|
set(HAVE_DUMMYAUDIO TRUE)
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
if(SDL_DISKAUDIO)
|
|
set(SDL_AUDIO_DRIVER_DISK 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/disk/*.c")
|
|
set(HAVE_DISKAUDIO TRUE)
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_CAMERA)
|
|
# CheckDummyCamera/CheckDiskCamera - valid for all platforms
|
|
if(SDL_DUMMYCAMERA)
|
|
set(SDL_CAMERA_DRIVER_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/dummy/*.c")
|
|
set(HAVE_DUMMYCAMERA TRUE)
|
|
set(HAVE_SDL_CAMERA TRUE)
|
|
endif()
|
|
# !!! FIXME: for later.
|
|
#if(SDL_DISKCAMERA)
|
|
# set(SDL_CAMERA_DRIVER_DISK 1)
|
|
# sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/disk/*.c")
|
|
# set(HAVE_DISKCAMERA TRUE)
|
|
# set(HAVE_SDL_CAMERA TRUE)
|
|
#endif()
|
|
endif()
|
|
|
|
if(UNIX OR APPLE)
|
|
# Relevant for Unix/Darwin only
|
|
set(DYNAPI_NEEDS_DLOPEN 1)
|
|
CheckDLOPEN()
|
|
if(HAVE_DLOPEN)
|
|
set(SDL_LOADSO_DLOPEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/loadso/dlopen/*.c")
|
|
set(HAVE_SDL_LOADSO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(UNIX OR APPLE OR HAIKU OR RISCOS)
|
|
CheckO_CLOEXEC()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
if(SDL_VIRTUAL_JOYSTICK)
|
|
set(HAVE_VIRTUAL_JOYSTICK TRUE)
|
|
set(SDL_JOYSTICK_VIRTUAL 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/virtual/*.c")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
if(SDL_DUMMYVIDEO)
|
|
set(SDL_VIDEO_DRIVER_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/dummy/*.c")
|
|
set(HAVE_DUMMYVIDEO TRUE)
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
# Platform-specific options and settings
|
|
if(ANDROID)
|
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/android")
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/android/*.c")
|
|
sdl_sources("${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c")
|
|
set_property(SOURCE "${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -Wno-declaration-after-statement")
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/android/*.c")
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
# SDL_spinlock.c Needs to be compiled in ARM mode.
|
|
# There seems to be no better way currently to set the ARM mode.
|
|
# see: https://issuetracker.google.com/issues/62264618
|
|
# Another option would be to set ARM mode to all compiled files
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -Werror=unused-command-line-argument")
|
|
check_c_compiler_flag(-marm HAVE_ARM_MODE)
|
|
cmake_pop_check_state()
|
|
if(HAVE_ARM_MODE)
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/atomic/SDL_spinlock.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -marm")
|
|
set_source_files_properties(src/atomic/SDL_spinlock.c PROPERTIES SKIP_PRECOMPILE_HEADERS 1)
|
|
endif()
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_OPENSLES 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/openslES/*.c")
|
|
|
|
sdl_link_dependency(opensles LIBS ${ANDROID_DL_LIBRARY} OpenSLES)
|
|
|
|
set(SDL_AUDIO_DRIVER_AAUDIO 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/aaudio/*.c")
|
|
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_ANDROID 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/android/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
set(SDL_FSOPS_POSIX 1) # !!! FIXME: this might need something else for .apk data?
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
if(SDL_HAPTIC)
|
|
set(SDL_HAPTIC_ANDROID 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/android/*.c")
|
|
set(HAVE_SDL_HAPTIC TRUE)
|
|
endif()
|
|
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_ANDROID 1)
|
|
sdl_glob_sources(
|
|
"${SDL3_SOURCE_DIR}/src/joystick/android/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/joystick/steam/*.c"
|
|
)
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
set(SDL_LOADSO_DLOPEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/loadso/dlopen/*.c")
|
|
set(HAVE_SDL_LOADSO TRUE)
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_ANDROID 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/android/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/android/*.c")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
set(SDL_TIME_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_SENSOR)
|
|
set(SDL_SENSOR_ANDROID 1)
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/android/*.c")
|
|
endif()
|
|
|
|
if(SDL_CAMERA)
|
|
set(SDL_CAMERA_DRIVER_ANDROID 1)
|
|
set(HAVE_CAMERA TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/android/*.c")
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_ANDROID 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/android/*.c")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
|
|
# Core stuff
|
|
# find_library(ANDROID_DL_LIBRARY dl)
|
|
# FIXME failing dlopen https://github.com/android-ndk/ndk/issues/929
|
|
sdl_link_dependency(android_video LIBS dl log android)
|
|
sdl_compile_definitions(PRIVATE "GL_GLEXT_PROTOTYPES")
|
|
|
|
#enable gles
|
|
if(SDL_OPENGLES)
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
set(SDL_VIDEO_OPENGL_ES 1)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
|
|
sdl_link_dependency(opengles LIBS GLESv1_CM GLESv2)
|
|
endif()
|
|
|
|
if(SDL_VULKAN)
|
|
check_c_source_compiles("
|
|
#if defined(__ARM_ARCH) && __ARM_ARCH < 7
|
|
#error Vulkan doesn't work on this configuration
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }
|
|
" VULKAN_PASSED_ANDROID_CHECKS)
|
|
if(VULKAN_PASSED_ANDROID_CHECKS)
|
|
set(SDL_VIDEO_VULKAN 1)
|
|
set(HAVE_VULKAN TRUE)
|
|
if(SDL_RENDER_VULKAN)
|
|
set(SDL_VIDEO_RENDER_VULKAN 1)
|
|
set(HAVE_RENDER_VULKAN TRUE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
if(SDL_CLOCK_GETTIME)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
endif()
|
|
|
|
if(NOT SDL_DISABLE_ANDROID_JAR)
|
|
find_package(Java)
|
|
find_package(SdlAndroidPlatform MODULE)
|
|
|
|
if(Java_FOUND AND SdlAndroidPlatform_FOUND AND NOT CMAKE_VERSION VERSION_LESS "3.19")
|
|
include(UseJava)
|
|
set(path_android_jar "${SDL_ANDROID_PLATFORM_ROOT}/android.jar")
|
|
set(android_java_sources_root "${SDL3_SOURCE_DIR}/android-project/app/src/main/java")
|
|
file(GLOB SDL_JAVA_SOURCES "${android_java_sources_root}/org/libsdl/app/*.java")
|
|
set(CMAKE_JAVA_COMPILE_FLAGS "-encoding;utf-8")
|
|
add_jar(SDL3-jar
|
|
SOURCES ${SDL_JAVA_SOURCES}
|
|
INCLUDE_JARS "${path_android_jar}"
|
|
OUTPUT_NAME "SDL3"
|
|
VERSION "${SDL3_VERSION}"
|
|
)
|
|
set_property(TARGET SDL3-jar PROPERTY OUTPUT "${SDL3_BINARY_DIR}/SDL3-${SDL3_VERSION}.jar")
|
|
add_library(SDL3__Jar INTERFACE)
|
|
add_library(SDL3::Jar ALIAS SDL3__Jar)
|
|
get_property(sdl3_jar_location TARGET SDL3-jar PROPERTY JAR_FILE)
|
|
set_property(TARGET SDL3__Jar PROPERTY JAR_FILE "${sdl3_jar_location}")
|
|
set(javasourcesjar "${SDL3_BINARY_DIR}/SDL3-${SDL3_VERSION}-sources.jar")
|
|
string(REGEX REPLACE "${android_java_sources_root}/" "" sdl_relative_java_sources "${SDL_JAVA_SOURCES}")
|
|
add_custom_command(
|
|
OUTPUT "${javasourcesjar}"
|
|
COMMAND ${Java_JAR_EXECUTABLE} cf "${javasourcesjar}" ${sdl_relative_java_sources}
|
|
WORKING_DIRECTORY "${android_java_sources_root}"
|
|
DEPENDS ${SDL_JAVA_SOURCES}
|
|
)
|
|
add_custom_target(SDL3-javasources ALL DEPENDS "${javasourcesjar}")
|
|
if(NOT SDL_DISABLE_INSTALL_DOCS)
|
|
set(javadocdir "${SDL3_BINARY_DIR}/docs/javadoc")
|
|
set(javadocjar "${SDL3_BINARY_DIR}/SDL3-${SDL3_VERSION}-javadoc.jar")
|
|
set(javadoc_index_html "${javadocdir}/index.html")
|
|
add_custom_command(
|
|
OUTPUT "${javadoc_index_html}"
|
|
COMMAND ${CMAKE_COMMAND} -E rm -rf "${javadocdir}"
|
|
COMMAND ${Java_JAVADOC_EXECUTABLE} -encoding utf8 -d "${javadocdir}"
|
|
-classpath "${path_android_jar}"
|
|
-author -use -version ${SDL_JAVA_SOURCES}
|
|
DEPENDS ${SDL_JAVA_SOURCES} "${path_android_jar}"
|
|
)
|
|
add_custom_target(SDL3-javadoc ALL DEPENDS "${javadoc_index_html}")
|
|
set_property(TARGET SDL3-javadoc PROPERTY OUTPUT_DIR "${javadocdir}")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
elseif(EMSCRIPTEN)
|
|
# Hide noisy warnings that intend to aid mostly during initial stages of porting a new
|
|
# project. Uncomment at will for verbose cross-compiling -I/../ path info.
|
|
sdl_compile_options(PRIVATE "-Wno-warn-absolute-paths")
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/emscripten/*.c")
|
|
set(HAVE_SDL_MAIN_CALLBACKS TRUE)
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/emscripten/*.c")
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/emscripten/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_EMSCRIPTEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/emscripten/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
set(SDL_FSOPS_POSIX 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
if(SDL_CAMERA)
|
|
set(SDL_CAMERA_DRIVER_EMSCRIPTEN 1)
|
|
set(HAVE_CAMERA TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/emscripten/*.c")
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_EMSCRIPTEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/emscripten/*.c")
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_EMSCRIPTEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/emscripten/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/emscripten/*.c")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
set(SDL_TIME_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_CLOCK_GETTIME)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/emscripten/*.c")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
|
|
#enable gles
|
|
if(SDL_OPENGLES)
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
CheckLibUnwind()
|
|
|
|
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
|
if(SDL_AUDIO)
|
|
if(NETBSD)
|
|
set(SDL_AUDIO_DRIVER_NETBSD 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/netbsd/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
elseif(QNX)
|
|
set(SDL_AUDIO_DRIVER_QNX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/qnx/*.c")
|
|
sdl_link_dependency(asound LIBS asound)
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
CheckOSS()
|
|
CheckALSA()
|
|
CheckJACK()
|
|
CheckPipewire()
|
|
CheckPulseAudio()
|
|
CheckSNDIO()
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
# Need to check for Raspberry PI first and add platform specific compiler flags, otherwise the test for GLES fails!
|
|
CheckRPI()
|
|
# Need to check for ROCKCHIP platform and get rid of "Can't window GBM/EGL surfaces on window creation."
|
|
CheckROCKCHIP()
|
|
CheckX11()
|
|
# Need to check for EGL first because KMSDRM and Wayland depend on it.
|
|
CheckEGL()
|
|
CheckKMSDRM()
|
|
CheckGLX()
|
|
CheckOpenGL()
|
|
CheckOpenGLES()
|
|
CheckWayland()
|
|
CheckVivante()
|
|
CheckVulkan()
|
|
CheckQNXScreen()
|
|
endif()
|
|
|
|
if(UNIX)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/unix/*.c")
|
|
|
|
check_c_source_compiles("
|
|
#include <linux/input.h>
|
|
#ifndef EVIOCGNAME
|
|
#error EVIOCGNAME() ioctl not available
|
|
#endif
|
|
int main(int argc, char** argv) { return 0; }" HAVE_LINUX_INPUT_H)
|
|
|
|
if(LINUX)
|
|
check_c_source_compiles("
|
|
#include <linux/kd.h>
|
|
#include <linux/keyboard.h>
|
|
#include <sys/ioctl.h>
|
|
int main(int argc, char **argv) {
|
|
struct kbentry kbe;
|
|
kbe.kb_table = KG_CTRL;
|
|
ioctl(0, KDGKBENT, &kbe);
|
|
return 0;
|
|
}" HAVE_INPUT_KD)
|
|
check_c_source_compiles("
|
|
#include <linux/videodev2.h>
|
|
int main(int argc, char** argv) { return 0; }" HAVE_LINUX_VIDEODEV2_H)
|
|
elseif(FREEBSD)
|
|
check_c_source_compiles("
|
|
#include <sys/kbio.h>
|
|
#include <sys/ioctl.h>
|
|
int main(int argc, char **argv) {
|
|
accentmap_t accTable;
|
|
ioctl(0, KDENABIO, 1);
|
|
return 0;
|
|
}" HAVE_INPUT_KBIO)
|
|
elseif(OPENBSD OR NETBSD)
|
|
check_c_source_compiles("
|
|
#include <sys/time.h>
|
|
#include <dev/wscons/wsconsio.h>
|
|
#include <dev/wscons/wsksymdef.h>
|
|
#include <dev/wscons/wsksymvar.h>
|
|
#include <sys/ioctl.h>
|
|
int main(int argc, char **argv) {
|
|
struct wskbd_map_data data;
|
|
ioctl(0, WSKBDIO_GETMAP, &data);
|
|
return 0;
|
|
}" HAVE_INPUT_WSCONS)
|
|
endif()
|
|
|
|
if(SDL_CAMERA AND HAVE_LINUX_VIDEODEV2_H)
|
|
set(SDL_CAMERA_DRIVER_V4L2 1)
|
|
set(HAVE_CAMERA TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/v4l2/*.c")
|
|
endif()
|
|
|
|
if(HAVE_LINUX_INPUT_H)
|
|
set(SDL_INPUT_LINUXEV 1)
|
|
endif()
|
|
|
|
if(SDL_HAPTIC AND HAVE_LINUX_INPUT_H)
|
|
set(SDL_HAPTIC_LINUX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/linux/*.c")
|
|
set(HAVE_SDL_HAPTIC TRUE)
|
|
endif()
|
|
|
|
if(HAVE_INPUT_KD)
|
|
set(SDL_INPUT_LINUXKD 1)
|
|
endif()
|
|
|
|
if(HAVE_INPUT_KBIO)
|
|
set(SDL_INPUT_FBSDKBIO 1)
|
|
endif()
|
|
|
|
if(HAVE_INPUT_WSCONS)
|
|
set(SDL_INPUT_WSCONS 1)
|
|
endif()
|
|
|
|
CheckLibUDev()
|
|
check_include_file("sys/inotify.h" HAVE_SYS_INOTIFY_H)
|
|
check_symbol_exists(inotify_init "sys/inotify.h" HAVE_INOTIFY_INIT)
|
|
check_symbol_exists(inotify_init1 "sys/inotify.h" HAVE_INOTIFY_INIT1)
|
|
|
|
if(HAVE_SYS_INOTIFY_H AND HAVE_INOTIFY_INIT)
|
|
set(HAVE_INOTIFY 1)
|
|
endif()
|
|
|
|
if(PKG_CONFIG_FOUND)
|
|
if(SDL_DBUS)
|
|
pkg_search_module(DBUS dbus-1 dbus)
|
|
if(DBUS_FOUND)
|
|
set(HAVE_DBUS_DBUS_H TRUE)
|
|
sdl_include_directories(PRIVATE SYSTEM ${DBUS_INCLUDE_DIRS})
|
|
# Fcitx need only dbus.
|
|
set(HAVE_FCITX TRUE)
|
|
set(HAVE_DBUS TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_IBUS)
|
|
pkg_search_module(IBUS ibus-1.0 ibus)
|
|
find_path(HAVE_SYS_INOTIFY_H NAMES sys/inotify.h)
|
|
if(IBUS_FOUND AND HAVE_SYS_INOTIFY_H)
|
|
set(HAVE_IBUS_IBUS_H TRUE)
|
|
sdl_include_directories(PRIVATE SYSTEM ${IBUS_INCLUDE_DIRS})
|
|
set(HAVE_IBUS TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if (HAVE_IBUS_IBUS_H OR HAVE_FCITX)
|
|
set(SDL_USE_IME 1)
|
|
endif()
|
|
|
|
if((FREEBSD OR NETBSD) AND NOT HAVE_INOTIFY)
|
|
set(LibInotify_PKG_CONFIG_SPEC libinotify)
|
|
pkg_check_modules(PC_LIBINOTIFY IMPORTED_TARGET ${LibInotify_PKG_CONFIG_SPEC})
|
|
if(PC_LIBINOTIFY_FOUND)
|
|
set(HAVE_INOTIFY 1)
|
|
sdl_link_dependency(libinotify LIBS PkgConfig::PC_LIBINOTIFY PKG_CONFIG_PREFIX PC_LIBINOTIFY PKG_CONFIG_SPECS ${LibInotify_PKG_CONFIG_SPEC})
|
|
endif()
|
|
endif()
|
|
|
|
CheckLibUnwind()
|
|
endif()
|
|
|
|
if(HAVE_DBUS_DBUS_H)
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_dbus.c"
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_system_theme.c"
|
|
)
|
|
endif()
|
|
|
|
if(SDL_USE_IME)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/core/linux/SDL_ime.c")
|
|
endif()
|
|
|
|
if(HAVE_IBUS_IBUS_H)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/core/linux/SDL_ibus.c")
|
|
endif()
|
|
|
|
if(HAVE_FCITX)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/core/linux/SDL_fcitx.c")
|
|
endif()
|
|
|
|
if(HAVE_LIBUDEV_H)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/core/linux/SDL_udev.c")
|
|
endif()
|
|
|
|
if(HAVE_LINUX_INPUT_H)
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev.c"
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev_kbd.c"
|
|
)
|
|
endif()
|
|
|
|
if(HAVE_INPUT_KBIO)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/core/freebsd/SDL_evdev_kbd_freebsd.c")
|
|
endif()
|
|
|
|
if(HAVE_INPUT_WSCONS)
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/core/openbsd/SDL_wscons_kbd.c"
|
|
"${SDL3_SOURCE_DIR}/src/core/openbsd/SDL_wscons_mouse.c"
|
|
)
|
|
endif()
|
|
|
|
if(SDL_GPU AND SDL_GPU_DXVK)
|
|
if(PKG_CONFIG_FOUND)
|
|
pkg_search_module(DXVK_NATIVE dxvk-dxgi)
|
|
if(DXVK_NATIVE_FOUND)
|
|
set(HAVE_D3D11_H TRUE)
|
|
sdl_include_directories(PRIVATE SYSTEM ${DXVK_NATIVE_INCLUDE_DIRS})
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
# Always compiled for Linux, unconditionally:
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev_capabilities.c"
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_threadprio.c"
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_sandbox.c"
|
|
)
|
|
|
|
# src/core/unix/*.c is included in a generic if(UNIX) section, elsewhere.
|
|
endif()
|
|
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
if(FREEBSD OR NETBSD OR OPENBSD OR BSDI)
|
|
CheckUSBHID()
|
|
endif()
|
|
if((LINUX OR FREEBSD) AND HAVE_LINUX_INPUT_H AND NOT ANDROID)
|
|
set(SDL_JOYSTICK_LINUX 1)
|
|
sdl_glob_sources(
|
|
"${SDL3_SOURCE_DIR}/src/joystick/linux/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/joystick/steam/*.c"
|
|
)
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
|
|
if(SDL_CLOCK_GETTIME)
|
|
check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME_LIBC)
|
|
if(FOUND_CLOCK_GETTIME_LIBC)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
else()
|
|
check_library_exists(rt clock_gettime "" FOUND_CLOCK_GETTIME_LIBRT)
|
|
if(FOUND_CLOCK_GETTIME_LIBRT)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
sdl_link_dependency(clock LIBS rt)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/unix/*.c")
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
if(SDL_POWER)
|
|
if(LINUX)
|
|
set(SDL_POWER_LINUX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/linux/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/unix/*.c")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
set(SDL_FILESYSTEM_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/unix/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
set(SDL_STORAGE_GENERIC 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/generic/*.c")
|
|
if(LINUX)
|
|
set(SDL_STORAGE_STEAM 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/steam/*.c")
|
|
endif()
|
|
set(HAVE_SDL_STORAGE 1)
|
|
|
|
set(SDL_FSOPS_POSIX 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
set(SDL_TIME_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
set(SDL_RLD_FLAGS "")
|
|
if(SDL_RPATH AND SDL_SHARED)
|
|
if(BSDI OR FREEBSD OR LINUX OR NETBSD)
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -Wl,--enable-new-dtags")
|
|
check_c_compiler_flag("" HAVE_ENABLE_NEW_DTAGS)
|
|
cmake_pop_check_state()
|
|
if(HAVE_ENABLE_NEW_DTAGS)
|
|
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir} -Wl,--enable-new-dtags")
|
|
else()
|
|
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}")
|
|
endif()
|
|
set(HAVE_RPATH TRUE)
|
|
elseif(SOLARIS)
|
|
set(SDL_RLD_FLAGS "-R\${libdir}")
|
|
set(HAVE_RPATH TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(QNX)
|
|
# QNX's *printf() family generates a SIGSEGV if NULL is passed for a string
|
|
# specifier (on purpose), but SDL expects "(null)". Use the built-in
|
|
# implementation.
|
|
set (HAVE_VSNPRINTF 0)
|
|
set (USE_POSIX_SPAWN 1)
|
|
endif()
|
|
elseif(WINDOWS)
|
|
check_c_source_compiles("
|
|
#include <windows.h>
|
|
int main(int argc, char **argv) { return 0; }" HAVE_WIN32_CC)
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/windows/*.c")
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/windows/*.c")
|
|
|
|
if(TARGET SDL3-shared AND MSVC AND NOT SDL_LIBC)
|
|
# Prevent codegen that would use the VC runtime libraries.
|
|
target_compile_options(SDL3-shared PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:/GS-> $<$<COMPILE_LANGUAGE:C,CXX>:/Gs1048576>)
|
|
if(SDL_CPU_X86)
|
|
target_compile_options(SDL3-shared PRIVATE "/arch:SSE")
|
|
endif()
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/windows/*.c")
|
|
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
# Check for DirectX
|
|
if(SDL_DIRECTX)
|
|
cmake_push_check_state()
|
|
if(DEFINED MSVC_VERSION AND NOT ${MSVC_VERSION} LESS 1700)
|
|
set(USE_WINSDK_DIRECTX TRUE)
|
|
endif()
|
|
if(NOT MINGW AND NOT USE_WINSDK_DIRECTX)
|
|
if("$ENV{DXSDK_DIR}" STREQUAL "")
|
|
message(FATAL_ERROR "DIRECTX requires the \$DXSDK_DIR environment variable to be set")
|
|
endif()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " /I\"$ENV{DXSDK_DIR}\\Include\"")
|
|
endif()
|
|
|
|
check_include_file(d3d9.h HAVE_D3D9_H)
|
|
check_include_file(d3d11_1.h HAVE_D3D11_H)
|
|
check_include_file(ddraw.h HAVE_DDRAW_H)
|
|
check_include_file(dsound.h HAVE_DSOUND_H)
|
|
check_include_file(dinput.h HAVE_DINPUT_H)
|
|
if(SDL_CPU_ARM32) # !!! FIXME: this should probably check if we're !(x86 or x86-64) instead of arm.
|
|
set(HAVE_DINPUT_H 0)
|
|
endif()
|
|
check_include_file(dxgi.h HAVE_DXGI_H)
|
|
cmake_pop_check_state()
|
|
if(HAVE_D3D9_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H)
|
|
set(HAVE_DIRECTX TRUE)
|
|
if(NOT MINGW AND NOT USE_WINSDK_DIRECTX)
|
|
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
|
set(PROCESSOR_ARCH "x64")
|
|
else()
|
|
set(PROCESSOR_ARCH "x86")
|
|
endif()
|
|
sdl_link_directories("$<BUILD_INTERFACE:$$ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH}>")
|
|
sdl_include_directories(PRIVATE SYSTEM "$<BUILD_INTERFACE:$ENV{DXSDK_DIR}\\Include>")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_XINPUT)
|
|
# xinput.h may need windows.h, but does not include it itself.
|
|
check_c_source_compiles("
|
|
#include <windows.h>
|
|
#include <xinput.h>
|
|
int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_H)
|
|
endif()
|
|
|
|
# headers needed elsewhere
|
|
check_c_source_compiles("
|
|
#define COBJMACROS
|
|
#include <windows.gaming.input.h>
|
|
static __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics2 *s2;
|
|
int main(int argc, char **argv) { return 0; }" HAVE_WINDOWS_GAMING_INPUT_H
|
|
)
|
|
check_c_source_compiles("
|
|
#include <stdbool.h>
|
|
#define COBJMACROS
|
|
#include <gameinput.h>
|
|
int main(int argc, char **argv) { return 0; }" HAVE_GAMEINPUT_H
|
|
)
|
|
check_include_file(dxgi1_6.h HAVE_DXGI1_6_H)
|
|
check_include_file(tpcshrd.h HAVE_TPCSHRD_H)
|
|
check_include_file(roapi.h HAVE_ROAPI_H)
|
|
check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H)
|
|
check_include_file(audioclient.h HAVE_AUDIOCLIENT_H)
|
|
check_include_file(sensorsapi.h HAVE_SENSORSAPI_H)
|
|
check_include_file(shellscalingapi.h HAVE_SHELLSCALINGAPI_H)
|
|
check_c_source_compiles("
|
|
#include <windows.h>
|
|
#include <mfapi.h>
|
|
#include <mfidl.h>
|
|
#include <mfreadwrite.h>
|
|
int main(int argc, char **argv) { return 0; }
|
|
" HAVE_MFAPI_H
|
|
)
|
|
|
|
if(SDL_AUDIO)
|
|
if(HAVE_DSOUND_H)
|
|
set(SDL_AUDIO_DRIVER_DSOUND 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/directsound/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
if(SDL_WASAPI AND HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H)
|
|
set(SDL_AUDIO_DRIVER_WASAPI 1)
|
|
set(HAVE_WASAPI TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/wasapi/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_WINDOWS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/windows/*.c")
|
|
|
|
if(SDL_RENDER_D3D AND HAVE_D3D9_H)
|
|
set(SDL_VIDEO_RENDER_D3D 1)
|
|
set(HAVE_RENDER_D3D TRUE)
|
|
endif()
|
|
if(SDL_RENDER_D3D11 AND HAVE_D3D11_H)
|
|
set(SDL_VIDEO_RENDER_D3D11 1)
|
|
set(HAVE_RENDER_D3D11 TRUE)
|
|
endif()
|
|
if(SDL_RENDER_D3D12)
|
|
set(SDL_VIDEO_RENDER_D3D12 1)
|
|
set(HAVE_RENDER_D3D12 TRUE)
|
|
endif()
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
set(SDL_THREAD_GENERIC_COND_SUFFIX 1)
|
|
set(SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1)
|
|
set(SDL_THREAD_WINDOWS 1)
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/windows/SDL_syscond_cv.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/windows/SDL_sysrwlock_srw.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/windows/SDL_syssem.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/windows/SDL_systhread.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/windows/SDL_systls.c"
|
|
)
|
|
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
|
|
if(SDL_SENSOR AND HAVE_SENSORSAPI_H)
|
|
set(SDL_SENSOR_WINDOWS 1)
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/windows/*.c")
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_WINDOWS 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/power/windows/SDL_syspower.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/windows/*.c")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
set(SDL_FILESYSTEM_WINDOWS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/windows/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
set(SDL_FSOPS_WINDOWS 1)
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
set(SDL_STORAGE_GENERIC 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/generic/*.c")
|
|
set(SDL_STORAGE_STEAM 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/steam/*.c")
|
|
set(HAVE_SDL_STORAGE 1)
|
|
|
|
# Libraries for Win32 native and MinGW
|
|
sdl_link_dependency(base LIBS kernel32 user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32)
|
|
|
|
set(SDL_TIME_WINDOWS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/windows/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_WINDOWS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/windows/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
set(SDL_LOADSO_WINDOWS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/loadso/windows/*.c")
|
|
set(HAVE_SDL_LOADSO TRUE)
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/windows/*.c")
|
|
|
|
if(SDL_VIDEO)
|
|
if(SDL_OPENGL)
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(SDL_VIDEO_OPENGL_WGL 1)
|
|
set(SDL_VIDEO_RENDER_OGL 1)
|
|
set(HAVE_OPENGL TRUE)
|
|
endif()
|
|
|
|
if(SDL_OPENGLES)
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
endif()
|
|
|
|
if(SDL_VULKAN)
|
|
set(SDL_VIDEO_VULKAN 1)
|
|
set(HAVE_VULKAN TRUE)
|
|
if(SDL_RENDER_VULKAN)
|
|
set(SDL_VIDEO_RENDER_VULKAN 1)
|
|
set(HAVE_RENDER_VULKAN TRUE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/windows/*.c")
|
|
|
|
set(SDL_JOYSTICK_RAWINPUT 1)
|
|
if(HAVE_DINPUT_H)
|
|
set(SDL_JOYSTICK_DINPUT 1)
|
|
sdl_link_dependency(joystick LIBS dinput8)
|
|
endif()
|
|
if(HAVE_XINPUT_H)
|
|
set(SDL_JOYSTICK_XINPUT 1)
|
|
set(HAVE_XINPUT TRUE)
|
|
endif()
|
|
if(HAVE_WINDOWS_GAMING_INPUT_H)
|
|
set(SDL_JOYSTICK_WGI 1)
|
|
endif()
|
|
if(HAVE_GAMEINPUT_H)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/gdk/*.c")
|
|
set(SDL_JOYSTICK_GAMEINPUT 1)
|
|
endif()
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
|
|
if(SDL_HAPTIC)
|
|
if(HAVE_DINPUT_H)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/windows/*.c")
|
|
set(SDL_HAPTIC_DINPUT 1)
|
|
set(HAVE_SDL_HAPTIC TRUE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_CAMERA)
|
|
if(HAVE_MFAPI_H)
|
|
set(HAVE_CAMERA TRUE)
|
|
set(SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/mediafoundation/*.c")
|
|
endif()
|
|
endif()
|
|
|
|
enable_language(RC)
|
|
sdl_glob_sources(SHARED "${SDL3_SOURCE_DIR}/src/core/windows/*.rc")
|
|
if(MINGW OR CYGWIN)
|
|
sdl_pc_link_options("-mwindows")
|
|
endif()
|
|
|
|
elseif(APPLE)
|
|
# TODO: rework this all for proper macOS, iOS and Darwin support
|
|
|
|
# !!! FIXME: all the `if(IOS OR TVOS OR VISIONOS)` checks should get merged into one variable, so we're ready for the next platform (or just WatchOS).
|
|
|
|
# We always need these libs on macOS at the moment.
|
|
# !!! FIXME: we need Carbon for some very old API calls in
|
|
# !!! FIXME: src/video/cocoa/SDL_cocoakeyboard.c, but we should figure out
|
|
# !!! FIXME: how to dump those.
|
|
if(MACOS)
|
|
set(SDL_FRAMEWORK_COCOA 1)
|
|
set(SDL_FRAMEWORK_CARBON 1)
|
|
set(SDL_FRAMEWORK_UTTYPES 1)
|
|
endif()
|
|
set(SDL_FRAMEWORK_FOUNDATION 1)
|
|
set(SDL_FRAMEWORK_COREVIDEO 1)
|
|
|
|
# iOS can use a CADisplayLink for main callbacks. macOS just uses the generic one atm.
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/ios/*.m")
|
|
set(HAVE_SDL_MAIN_CALLBACKS TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/file/cocoa/*.m")
|
|
|
|
if(SDL_CAMERA)
|
|
if(MACOS OR IOS)
|
|
set(SDL_CAMERA_DRIVER_COREMEDIA 1)
|
|
set(HAVE_CAMERA TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/coremedia/*.m")
|
|
endif()
|
|
endif()
|
|
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/ios/*.m")
|
|
else()
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/macos/*.m")
|
|
endif()
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_COREAUDIO 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/coreaudio/*.m")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
set(SDL_FRAMEWORK_COREAUDIO 1)
|
|
set(SDL_FRAMEWORK_AUDIOTOOLBOX 1)
|
|
set(SDL_FRAMEWORK_AVFOUNDATION 1)
|
|
endif()
|
|
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/apple/*.m")
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/steam/*.c")
|
|
set(SDL_JOYSTICK_MFI 1)
|
|
if(IOS OR VISIONOS OR WATCHOS)
|
|
set(SDL_FRAMEWORK_COREMOTION 1)
|
|
endif()
|
|
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
|
|
set(SDL_FRAMEWORK_COREHAPTICS 1)
|
|
else()
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/darwin/*.c")
|
|
set_property(SOURCE ${MFI_JOYSTICK_SOURCES} APPEND_STRING PROPERTY COMPILE_FLAGS " -fobjc-weak")
|
|
check_objc_source_compiles("
|
|
#include <AvailabilityMacros.h>
|
|
#include <TargetConditionals.h>
|
|
#import <Foundation/Foundation.h>
|
|
#import <GameController/GameController.h>
|
|
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1080
|
|
#error GameController framework doesn't work on this configuration
|
|
#endif
|
|
#if TARGET_CPU_X86
|
|
#error GameController framework doesn't work on this configuration
|
|
#endif
|
|
int main() { return 0; }" HAVE_FRAMEWORK_GAMECONTROLLER)
|
|
check_objc_source_compiles("
|
|
#include <AvailabilityMacros.h>
|
|
#include <TargetConditionals.h>
|
|
#import <Foundation/Foundation.h>
|
|
#import <CoreHaptics/CoreHaptics.h>
|
|
int main() { return 0; }" HAVE_FRAMEWORK_COREHAPTICS)
|
|
if(HAVE_FRAMEWORK_GAMECONTROLLER AND HAVE_FRAMEWORK_COREHAPTICS)
|
|
# Only enable MFI if we also have CoreHaptics to ensure rumble works
|
|
set(SDL_JOYSTICK_MFI 1)
|
|
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
|
|
set(SDL_FRAMEWORK_COREHAPTICS 1)
|
|
endif()
|
|
if(NOT VISIONOS)
|
|
set(SDL_JOYSTICK_IOKIT 1)
|
|
set(SDL_FRAMEWORK_IOKIT 1)
|
|
endif()
|
|
set(SDL_FRAMEWORK_FF 1)
|
|
endif()
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_HAPTIC)
|
|
if (IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/dummy/*.c")
|
|
set(SDL_HAPTIC_DUMMY 1)
|
|
else()
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/darwin/*.c")
|
|
set(SDL_HAPTIC_IOKIT 1)
|
|
set(SDL_FRAMEWORK_IOKIT 1)
|
|
set(SDL_FRAMEWORK_FF 1)
|
|
endif()
|
|
set(HAVE_SDL_HAPTIC TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
if (IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/uikit/*.m")
|
|
set(SDL_POWER_UIKIT 1)
|
|
else()
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/macos/*.c")
|
|
set(SDL_POWER_MACOSX 1)
|
|
set(SDL_FRAMEWORK_IOKIT 1)
|
|
endif()
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/macos/*.m")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
set(SDL_TIME_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
set(SDL_FILESYSTEM_COCOA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/cocoa/*.m")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
# TODO: SDL_STORAGE_ICLOUD
|
|
set(SDL_STORAGE_GENERIC 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/generic/*.c")
|
|
if(MACOS)
|
|
set(SDL_STORAGE_STEAM 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/steam/*.c")
|
|
endif()
|
|
set(HAVE_SDL_STORAGE 1)
|
|
|
|
set(SDL_FSOPS_POSIX 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
if(SDL_SENSOR)
|
|
if(IOS OR VISIONOS OR WATCHOS)
|
|
set(SDL_SENSOR_COREMOTION 1)
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/coremotion/*.m")
|
|
endif()
|
|
endif()
|
|
|
|
# iOS hack needed - http://code.google.com/p/ios-cmake/ ?
|
|
if(SDL_VIDEO)
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
set(SDL_VIDEO_DRIVER_UIKIT 1)
|
|
set(SDL_FRAMEWORK_COREGRAPHICS 1)
|
|
set(SDL_FRAMEWORK_QUARTZCORE 1)
|
|
set(SDL_FRAMEWORK_UIKIT 1)
|
|
set(SDL_IPHONE_KEYBOARD 1)
|
|
set(SDL_IPHONE_LAUNCHSCREEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/uikit/*.m")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
else()
|
|
CheckCOCOA()
|
|
if(SDL_OPENGL)
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(SDL_VIDEO_OPENGL_CGL 1)
|
|
set(SDL_VIDEO_RENDER_OGL 1)
|
|
set(HAVE_OPENGL TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_OPENGLES)
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
set(SDL_FRAMEWORK_OPENGLES 1)
|
|
set(SDL_VIDEO_OPENGL_ES 1)
|
|
else()
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
endif()
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
endif()
|
|
|
|
if(SDL_VULKAN OR SDL_METAL OR SDL_RENDER_METAL)
|
|
check_objc_source_compiles("
|
|
#include <AvailabilityMacros.h>
|
|
#import <Metal/Metal.h>
|
|
#import <QuartzCore/CAMetalLayer.h>
|
|
|
|
#if (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64)
|
|
#error Metal doesn't work on this configuration
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" HAVE_FRAMEWORK_METAL)
|
|
if(HAVE_FRAMEWORK_METAL)
|
|
set(SDL_FRAMEWORK_METAL 1)
|
|
set(SDL_FRAMEWORK_QUARTZCORE 1)
|
|
if(SDL_VULKAN)
|
|
set(SDL_VIDEO_VULKAN 1)
|
|
set(HAVE_VULKAN TRUE)
|
|
if(SDL_RENDER_VULKAN)
|
|
set(SDL_VIDEO_RENDER_VULKAN 1)
|
|
set(HAVE_RENDER_VULKAN TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_METAL)
|
|
set(SDL_VIDEO_METAL 1)
|
|
set(HAVE_METAL TRUE)
|
|
endif()
|
|
if(SDL_RENDER_METAL)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/render/metal/*.m")
|
|
set(SDL_VIDEO_RENDER_METAL 1)
|
|
set(HAVE_RENDER_METAL TRUE)
|
|
endif()
|
|
if (SDL_GPU)
|
|
set(SDL_GPU_METAL 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/gpu/metal/*.m")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
# Minimum version for $<LINK_LIBRARY:feature,library-list>
|
|
cmake_minimum_required(VERSION 3.24)
|
|
|
|
# Actually load the frameworks at the end so we don't duplicate include.
|
|
if(SDL_FRAMEWORK_COREVIDEO)
|
|
find_library(COREMEDIA CoreMedia)
|
|
if(COREMEDIA)
|
|
sdl_link_dependency(corevideo LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreMedia>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreMedia")
|
|
endif()
|
|
sdl_link_dependency(corevideo LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreVideo>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreVideo")
|
|
endif()
|
|
if(SDL_FRAMEWORK_COCOA)
|
|
sdl_link_dependency(cocoa LIBS "$<LINK_LIBRARY:FRAMEWORK,Cocoa>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,Cocoa")
|
|
endif()
|
|
if(SDL_FRAMEWORK_IOKIT)
|
|
sdl_link_dependency(iokit LIBS "$<LINK_LIBRARY:FRAMEWORK,IOKit>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,IOKit")
|
|
endif()
|
|
if(SDL_FRAMEWORK_FF)
|
|
sdl_link_dependency(ff LIBS "$<LINK_LIBRARY:FRAMEWORK,ForceFeedback>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,ForceFeedback")
|
|
endif()
|
|
if(SDL_FRAMEWORK_CARBON)
|
|
sdl_link_dependency(carbon LIBS "$<LINK_LIBRARY:FRAMEWORK,Carbon>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,Carbon")
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREAUDIO)
|
|
sdl_link_dependency(core_audio LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreAudio>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreAudio")
|
|
endif()
|
|
if(SDL_FRAMEWORK_AUDIOTOOLBOX)
|
|
sdl_link_dependency(audio_toolbox LIBS "$<LINK_LIBRARY:FRAMEWORK,AudioToolbox>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,AudioToolbox")
|
|
endif()
|
|
if(SDL_FRAMEWORK_AVFOUNDATION)
|
|
sdl_link_dependency(av_foundation LIBS "$<LINK_LIBRARY:FRAMEWORK,AVFoundation>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,AVFoundation")
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREBLUETOOTH)
|
|
sdl_link_dependency(core_bluetooth LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreBluetooth>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreBluetooth")
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREGRAPHICS)
|
|
sdl_link_dependency(core_graphics LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreGraphics>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreGraphics")
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREMOTION)
|
|
sdl_link_dependency(core_motion LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreMotion>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreMotion")
|
|
endif()
|
|
if(SDL_FRAMEWORK_FOUNDATION)
|
|
sdl_link_dependency(foundation LIBS "$<LINK_LIBRARY:FRAMEWORK,Foundation>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,Foundation")
|
|
endif()
|
|
if(SDL_FRAMEWORK_GAMECONTROLLER)
|
|
find_library(GAMECONTROLLER GameController)
|
|
if(GAMECONTROLLER)
|
|
sdl_link_dependency(game_controller LIBS "$<LINK_LIBRARY:WEAK_FRAMEWORK,GameController>" PKG_CONFIG_LINK_OPTIONS "-Wl,-weak_framework,GameController")
|
|
endif()
|
|
endif()
|
|
if(SDL_FRAMEWORK_METAL)
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_link_dependency(metal LIBS "$<LINK_LIBRARY:FRAMEWORK,Metal>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,Metal")
|
|
else()
|
|
sdl_link_dependency(metal LIBS "$<LINK_LIBRARY:WEAK_FRAMEWORK,Metal>" PKG_CONFIG_LINK_OPTIONS "-Wl,-weak_framework,Metal")
|
|
endif()
|
|
endif()
|
|
if(SDL_FRAMEWORK_OPENGLES)
|
|
sdl_link_dependency(opengles LIBS "$<LINK_LIBRARY:FRAMEWORK,OpenGLES>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,OpenGLES")
|
|
endif()
|
|
if(SDL_FRAMEWORK_QUARTZCORE)
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_link_dependency(quartz_core LIBS "$<LINK_LIBRARY:FRAMEWORK,QuartzCore>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,QuartzCore")
|
|
else()
|
|
sdl_link_dependency(metal LIBS "$<LINK_LIBRARY:WEAK_FRAMEWORK,QuartzCore>" PKG_CONFIG_LINK_OPTIONS "-Wl,-weak_framework,QuartzCore")
|
|
endif()
|
|
endif()
|
|
if(SDL_FRAMEWORK_UIKIT)
|
|
sdl_link_dependency(ui_kit LIBS "$<LINK_LIBRARY:FRAMEWORK,UIKit>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,UIKit")
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREHAPTICS)
|
|
find_library(COREHAPTICS CoreHaptics)
|
|
if(COREHAPTICS)
|
|
sdl_link_dependency(core_haptics LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreHaptics>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreHaptics")
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
|
|
if(SDL_RPATH AND SDL_SHARED)
|
|
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}")
|
|
set(HAVE_RPATH TRUE)
|
|
endif()
|
|
|
|
elseif(HAIKU)
|
|
enable_language(CXX)
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_HAIKU 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/haiku/*.cc")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_HAIKU 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/haiku/*.cc")
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/haiku/*.cc")
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_HAIKU 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/haiku/*.cc")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
|
|
if(SDL_OPENGL)
|
|
# TODO: Use FIND_PACKAGE(OpenGL) instead
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(SDL_VIDEO_OPENGL_HAIKU 1)
|
|
set(SDL_VIDEO_RENDER_OGL 1)
|
|
sdl_link_dependency(opengl LIBS GL)
|
|
set(HAVE_OPENGL TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_HAIKU 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/haiku/*.cc")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
set(SDL_FSOPS_POSIX 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
set(SDL_TIME_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_HAIKU 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/haiku/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_HAIKU 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/haiku/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/haiku/*.cc")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/haiku/*.cc")
|
|
|
|
CheckPTHREAD()
|
|
sdl_link_dependency(base LIBS root be media game device textencoding tracker)
|
|
|
|
elseif(RISCOS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/riscos/*.c")
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_RISCOS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/riscos/*.c")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_RISCOS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/riscos/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
set(SDL_FSOPS_POSIX 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
set(SDL_TIME_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_CLOCK_GETTIME)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
|
|
if(SDL_AUDIO)
|
|
CheckOSS()
|
|
endif()
|
|
|
|
elseif(VITA)
|
|
# SDL_spinlock.c Needs to be compiled in ARM mode.
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -Werror=unused-command-line-argument")
|
|
check_c_compiler_flag(-marm HAVE_ARM_MODE)
|
|
cmake_pop_check_state()
|
|
if(HAVE_ARM_MODE)
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/atomic/SDL_spinlock.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -marm")
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/vita/*.c")
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/vita/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/vita/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
# !!! FIXME: do we need a FSops implementation for this?
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/vita/*.c")
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/vita/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
set(SDL_THREAD_VITA 1)
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/thread/vita/SDL_sysmutex.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/vita/SDL_syssem.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/vita/SDL_systhread.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c"
|
|
)
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/vita/*.c")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
set(SDL_TIME_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/vita/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/vita/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_SENSOR)
|
|
set(SDL_SENSOR_VITA 1)
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/vita/*.c")
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/vita/*.c")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
|
|
if(VIDEO_VITA_PIB)
|
|
check_include_file(pib.h HAVE_PIGS_IN_BLANKET_H)
|
|
|
|
if(HAVE_PIGS_IN_BLANKET_H)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
sdl_link_dependency(pib
|
|
LIBS
|
|
pib
|
|
libScePiglet_stub_weak
|
|
taihen_stub_weak
|
|
SceShaccCg_stub_weak
|
|
)
|
|
set(HAVE_VIDEO_VITA_PIB ON)
|
|
set(SDL_VIDEO_VITA_PIB 1)
|
|
else()
|
|
set(HAVE_VIDEO_VITA_PIB OFF)
|
|
endif()
|
|
endif()
|
|
|
|
if(VIDEO_VITA_PVR)
|
|
check_include_file(gpu_es4/psp2_pvr_hint.h HAVE_PVR_H)
|
|
if(HAVE_PVR_H)
|
|
sdl_compile_definitions(PRIVATE "__psp2__")
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
set(SDL_VIDEO_OPENGL_ES 1)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
|
|
sdl_link_dependency(pvr
|
|
LIBS
|
|
libgpu_es4_ext_stub_weak
|
|
libIMGEGL_stub_weak
|
|
SceIme_stub
|
|
)
|
|
|
|
set(HAVE_VIDEO_VITA_PVR ON)
|
|
set(SDL_VIDEO_VITA_PVR 1)
|
|
|
|
if(SDL_OPENGL)
|
|
check_include_file(gl4esinit.h HAVE_GL4ES_H)
|
|
if(HAVE_GL4ES_H)
|
|
set(HAVE_OPENGL TRUE)
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(SDL_VIDEO_RENDER_OGL 1)
|
|
sdl_link_dependency(opengl LIBS libGL_stub)
|
|
set(SDL_VIDEO_VITA_PVR_OGL 1)
|
|
endif()
|
|
endif()
|
|
|
|
else()
|
|
set(HAVE_VIDEO_VITA_PVR OFF)
|
|
endif()
|
|
endif()
|
|
|
|
set(SDL_VIDEO_RENDER_VITA_GXM 1)
|
|
sdl_link_dependency(base
|
|
LIBS
|
|
SceGxm_stub
|
|
SceDisplay_stub
|
|
SceCtrl_stub
|
|
SceAppMgr_stub
|
|
SceAppUtil_stub
|
|
SceAudio_stub
|
|
SceAudioIn_stub
|
|
SceSysmodule_stub
|
|
SceDisplay_stub
|
|
SceCtrl_stub
|
|
SceIofilemgr_stub
|
|
SceCommonDialog_stub
|
|
SceTouch_stub
|
|
SceHid_stub
|
|
SceMotion_stub
|
|
ScePower_stub
|
|
SceProcessmgr_stub
|
|
)
|
|
endif()
|
|
|
|
sdl_compile_definitions(PRIVATE "__VITA__")
|
|
|
|
elseif(PSP)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/psp/*.c")
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/psp/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/psp/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
# !!! FIXME: do we need a FSops implementation for this?
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/psp/*.c")
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/psp/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
set(SDL_THREAD_PSP 1)
|
|
sdl_glob_sources(
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/psp/*.c"
|
|
)
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
|
|
set(SDL_TIME_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/psp/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/psp/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_PSP 1)
|
|
set(SDL_VIDEO_RENDER_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/psp/*.c")
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
sdl_link_dependency(base
|
|
LIBS
|
|
GL
|
|
pspvram
|
|
pspaudio
|
|
pspvfpu
|
|
pspdisplay
|
|
pspgu
|
|
pspge
|
|
psphprm
|
|
pspctrl
|
|
psppower
|
|
)
|
|
|
|
elseif(PS2)
|
|
sdl_compile_definitions(PRIVATE "PS2" "__PS2__")
|
|
sdl_include_directories(PRIVATE SYSTEM "$ENV{PS2SDK}/ports/include" "$ENV{PS2DEV}/gsKit/include")
|
|
target_include_directories(SDL_uclibc PRIVATE "$ENV{PS2SDK}/ports/include" "$ENV{PS2DEV}/gsKit/include")
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/ps2/*.c")
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_PS2 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/ps2/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_PS2 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/ps2/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
# !!! FIXME: do we need a FSops implementation for this?
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_PS2 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/ps2/*.c")
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
set(SDL_THREAD_PS2 1)
|
|
sdl_glob_sources(
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysmutex.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/ps2/*.c"
|
|
)
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
|
|
set(SDL_TIME_PS2 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/ps2/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_PS2 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/ps2/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_PS2 1)
|
|
set(SDL_VIDEO_RENDER_PS2 1)
|
|
sdl_glob_sources(
|
|
"${SDL3_SOURCE_DIR}/src/video/ps2/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/render/ps2/*.c"
|
|
)
|
|
set(SDL_VIDEO_OPENGL 0)
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
sdl_link_dependency(base
|
|
LIBS
|
|
patches
|
|
gskit
|
|
dmakit
|
|
ps2_drivers
|
|
)
|
|
elseif(N3DS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/n3ds/*.c")
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/n3ds/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/n3ds/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
# !!! FIXME: do we need a FSops implementation for this?
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/n3ds/*.c")
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/n3ds/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
set(SDL_THREAD_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/thread/n3ds/*.c")
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c"
|
|
)
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
|
|
set(SDL_TIME_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/n3ds/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/n3ds/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
set(SDL_FSOPS_POSIX 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
if(SDL_SENSOR)
|
|
set(SDL_SENSOR_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/n3ds/*.c")
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/n3ds/*.c")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/n3ds/*.c")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/file/n3ds/*.c")
|
|
endif()
|
|
|
|
if (SDL_DIALOG)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/SDL_dialog_utils.c)
|
|
if(ANDROID)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/android/SDL_androiddialog.c)
|
|
set(HAVE_SDL_DIALOG TRUE)
|
|
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/unix/SDL_unixdialog.c)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/unix/SDL_portaldialog.c)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/unix/SDL_zenitydialog.c)
|
|
set(HAVE_SDL_DIALOG TRUE)
|
|
elseif(HAIKU)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/haiku/SDL_haikudialog.cc)
|
|
set(HAVE_SDL_DIALOG TRUE)
|
|
elseif(WINDOWS)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/windows/SDL_windowsdialog.c)
|
|
set(HAVE_SDL_DIALOG TRUE)
|
|
elseif(MACOS)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/cocoa/SDL_cocoadialog.m)
|
|
sdl_link_dependency(uniformtypeidentifiers LIBS "$<LINK_LIBRARY:WEAK_FRAMEWORK,UniformTypeIdentifiers>" PKG_CONFIG_LINK_OPTIONS "-Wl,-weak_framework,UniformTypeIdentifiers")
|
|
set(HAVE_SDL_DIALOG TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/process/SDL_process.c")
|
|
if(WINDOWS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/process/windows/*.c")
|
|
set(SDL_PROCESS_WINDOWS 1)
|
|
set(HAVE_SDL_PROCESS TRUE)
|
|
else()
|
|
check_c_source_compiles("
|
|
#include <spawn.h>
|
|
#include <unistd.h>
|
|
|
|
int main(void)
|
|
{
|
|
int pipes[2];
|
|
int pid;
|
|
|
|
const char * args[] = {
|
|
\"/bin/false\",
|
|
NULL
|
|
};
|
|
|
|
const char * env[] = { NULL };
|
|
|
|
pipe(pipes);
|
|
|
|
posix_spawnattr_t attr;
|
|
posix_spawn_file_actions_t fa;
|
|
|
|
posix_spawnattr_init(&attr);
|
|
posix_spawn_file_actions_init(&fa);
|
|
|
|
posix_spawn_file_actions_addclose(&fa, pipes[0]);
|
|
posix_spawn_file_actions_adddup2(&fa, pipes[1], STDOUT_FILENO);
|
|
|
|
posix_spawn(&pid, args[0], &fa, &attr, (char * const *) args, (char * const *) env);
|
|
posix_spawnp(&pid, args[0], &fa, &attr, (char * const *) args, (char * const *) env);
|
|
|
|
posix_spawn_file_actions_destroy(&fa);
|
|
posix_spawnattr_destroy(&attr);
|
|
|
|
return 0;
|
|
}
|
|
" HAVE_POSIX_SPAWN)
|
|
if(HAVE_POSIX_SPAWN)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/process/posix/*.c")
|
|
set(SDL_PROCESS_POSIX 1)
|
|
set(HAVE_SDL_PROCESS TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
# Platform-independent options
|
|
|
|
if(SDL_VIDEO)
|
|
if(SDL_OFFSCREEN)
|
|
set(SDL_VIDEO_DRIVER_OFFSCREEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/offscreen/*.c")
|
|
set(HAVE_OFFSCREEN TRUE)
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_GPU)
|
|
if(HAVE_D3D11_H)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/gpu/d3d11/*.c")
|
|
set(SDL_GPU_D3D11 1)
|
|
set(HAVE_SDL_GPU TRUE)
|
|
endif()
|
|
if(SDL_RENDER_D3D12)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/gpu/d3d12/*.c")
|
|
set(SDL_GPU_D3D12 1)
|
|
set(HAVE_SDL_GPU TRUE)
|
|
endif()
|
|
if(SDL_VIDEO_VULKAN)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/gpu/vulkan/*.c")
|
|
set(SDL_GPU_VULKAN 1)
|
|
set(HAVE_SDL_GPU TRUE)
|
|
endif()
|
|
if(SDL_RENDER_GPU)
|
|
set(SDL_VIDEO_RENDER_GPU 1)
|
|
set(HAVE_RENDER_GPU TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
# Dummies
|
|
# configure.ac does it differently:
|
|
# if not have X
|
|
# if enable_X { SDL_X_DISABLED = 1 }
|
|
# [add dummy sources]
|
|
# so it always adds a dummy, without checking, if it was actually requested.
|
|
# This leads to missing internal references on building, since the
|
|
# src/X/*.c does not get included.
|
|
if(NOT HAVE_SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_HAPTIC)
|
|
set(SDL_HAPTIC_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_SENSORS)
|
|
set(SDL_SENSOR_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_LOADSO)
|
|
set(SDL_LOADSO_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/loadso/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_STORAGE)
|
|
set(SDL_STORAGE_GENERIC 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/generic/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_FSOPS)
|
|
set(SDL_FSOPS_DUMMY 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/dummy/SDL_sysfsops.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_LOCALE)
|
|
set(SDL_LOCALE_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_MISC)
|
|
set(SDL_MISC_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_DIALOG)
|
|
set(SDL_DIALOG_DUMMY 1)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/dummy/SDL_dummydialog.c)
|
|
endif()
|
|
if(NOT HAVE_SDL_PROCESS)
|
|
set(SDL_PROCESS_DUMMY 1)
|
|
sdl_glob_sources(${SDL3_SOURCE_DIR}/src/process/dummy/*.c)
|
|
endif()
|
|
if(NOT HAVE_CAMERA)
|
|
set(SDL_CAMERA_DRIVER_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/dummy/*.c")
|
|
endif()
|
|
|
|
# We always need to have threads and timers around
|
|
if(NOT HAVE_SDL_THREADS)
|
|
# The emscripten platform has been carefully vetted to work without threads
|
|
if(EMSCRIPTEN)
|
|
set(SDL_THREADS_DISABLED 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/thread/generic/*.c")
|
|
else()
|
|
message(FATAL_ERROR "Threads are needed by many SDL subsystems and may not be disabled")
|
|
endif()
|
|
endif()
|
|
if(NOT HAVE_SDL_TIMERS)
|
|
message(FATAL_ERROR "Timers are needed by many SDL subsystems and may not be disabled")
|
|
endif()
|
|
|
|
# Most platforms use this.
|
|
if(NOT HAVE_SDL_MAIN_CALLBACKS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/generic/*.c")
|
|
endif()
|
|
|
|
# config variables may contain generator expression, so we need to generate SDL_build_config.h in 2 steps:
|
|
# 1. replace all `#cmakedefine`'s and `@abc@`
|
|
configure_file("${SDL3_SOURCE_DIR}/include/build_config/SDL_build_config.h.cmake"
|
|
"${SDL3_BINARY_DIR}/SDL_build_config.h.intermediate")
|
|
# 2. generate SDL_build_config.h in an build_type-dependent folder (which should be first in the include search path)
|
|
file(GENERATE
|
|
OUTPUT "${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/build_config/SDL_build_config.h"
|
|
INPUT "${SDL3_BINARY_DIR}/SDL_build_config.h.intermediate"
|
|
)
|
|
|
|
file(GLOB SDL3_INCLUDE_FILES "${SDL3_SOURCE_DIR}/include/SDL3/*.h")
|
|
file(GLOB SDL3_TEST_INCLUDE_FILES "${SDL3_SOURCE_DIR}/include/SDL3/SDL_test*.h")
|
|
foreach(_hdr IN LISTS SDL3_INCLUDE_FILES)
|
|
if(_hdr MATCHES ".*SDL_revision\\.h" OR _hdr MATCHES ".*SDL_test.*\\.h")
|
|
list(REMOVE_ITEM SDL3_INCLUDE_FILES "${_hdr}")
|
|
endif()
|
|
endforeach()
|
|
|
|
set(SDL_REVISION "" CACHE STRING "Custom SDL revision (overrides SDL_REVISION_SUFFIX)")
|
|
if(NOT SDL_REVISION)
|
|
set(SDL_REVISION_SUFFIX "" CACHE STRING "Suffix for the SDL revision")
|
|
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/VERSION.txt")
|
|
# If VERSION.txt exists, it contains the SDL version
|
|
file(READ "${CMAKE_CURRENT_SOURCE_DIR}/VERSION.txt" SDL_REVISION_CENTER)
|
|
string(STRIP "${SDL_REVISION_CENTER}" SDL_REVISION_CENTER)
|
|
else()
|
|
# If VERSION does not exist, use git to calculate a version
|
|
git_describe(SDL_REVISION_CENTER)
|
|
if(NOT SDL_REVISION_CENTER)
|
|
set(SDL_REVISION_CENTER "${SDL3_VERSION}-no-vcs")
|
|
endif()
|
|
endif()
|
|
set(SDL_REVISION "SDL-${SDL_REVISION_CENTER}${SDL_REVISION_SUFFIX}")
|
|
endif()
|
|
|
|
execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${SDL3_BINARY_DIR}/include/SDL3")
|
|
configure_file(include/build_config/SDL_revision.h.cmake include/SDL3/SDL_revision.h @ONLY)
|
|
list(APPEND SDL3_INCLUDE_FILES "${SDL3_BINARY_DIR}/include/SDL3/SDL_revision.h")
|
|
|
|
if(SDL_FRAMEWORK)
|
|
# With Apple frameworks, headers in the PUBLIC_HEADER property also need to be added as sources
|
|
list(APPEND SDL3_INCLUDE_FILES ${SDL3_TEST_INCLUDE_FILES})
|
|
sdl_sources(${SDL3_INCLUDE_FILES})
|
|
endif()
|
|
|
|
if((CMAKE_STATIC_LIBRARY_PREFIX STREQUAL "" AND CMAKE_STATIC_LIBRARY_SUFFIX STREQUAL ".lib") OR SDL_FRAMEWORK)
|
|
# - Avoid conflict between the dll import library and the static library
|
|
# - Create SDL3-static Apple Framework
|
|
set(sdl_static_libname "SDL3-static")
|
|
else()
|
|
set(sdl_static_libname "SDL3")
|
|
endif()
|
|
|
|
macro(check_add_debug_flag FLAG SUFFIX)
|
|
check_c_compiler_flag(${FLAG} HAS_C_FLAG_${SUFFIX})
|
|
if(HAS_C_FLAG_${SUFFIX})
|
|
string(APPEND CMAKE_C_FLAGS_DEBUG " ${FLAG}")
|
|
endif()
|
|
|
|
if(CMAKE_CXX_COMPILER)
|
|
check_cxx_compiler_flag(${FLAG} HAS_CXX_${SUFFIX})
|
|
if(HAS_CXX_${SUFFIX})
|
|
string(APPEND CMAKE_CXX_FLAGS_DEBUG " ${FLAG}")
|
|
endif()
|
|
endif()
|
|
endmacro()
|
|
|
|
macro(asan_check_add_debug_flag ASAN_FLAG)
|
|
check_add_debug_flag("-fsanitize=${ASAN_FLAG}" "${ASAN_FLAG}")
|
|
if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG})
|
|
set(HAVE_ASAN ON)
|
|
endif()
|
|
endmacro()
|
|
|
|
macro(asan_check_add_debug_flag2 ASAN_FLAG)
|
|
# for some sanitize flags we have to manipulate the CMAKE_REQUIRED_LIBRARIES:
|
|
# http://cmake.3232098.n2.nabble.com/CHECK-CXX-COMPILER-FLAG-doesn-t-give-correct-result-for-fsanitize-address-tp7600216p7600217.html
|
|
|
|
set(FLAG "-fsanitize=${ASAN_FLAG}")
|
|
|
|
cmake_push_check_state()
|
|
list(APPEND CMAKE_REQUIRED_LIBRARIES ${FLAG} asan)
|
|
|
|
check_c_compiler_flag (${FLAG} HAS_C_FLAG_${ASAN_FLAG})
|
|
if (HAS_C_FLAG_${ASAN_FLAG})
|
|
string(APPEND CMAKE_C_FLAGS_DEBUG " ${FLAG}")
|
|
endif()
|
|
|
|
if(CMAKE_CXX_COMPILER)
|
|
check_cxx_compiler_flag (${FLAG} HAS_CXX_FLAG_${ASAN_FLAG})
|
|
if (HAS_CXX_${ASAN_FLAG})
|
|
string(APPEND CMAKE_CXX_FLAGS_DEBUG " ${FLAG}")
|
|
endif()
|
|
endif()
|
|
|
|
cmake_pop_check_state()
|
|
if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG})
|
|
set(HAVE_ASAN ON)
|
|
endif()
|
|
endmacro()
|
|
|
|
# enable AddressSanitizer if supported
|
|
if(SDL_ASAN)
|
|
asan_check_add_debug_flag2("address")
|
|
asan_check_add_debug_flag("bool")
|
|
asan_check_add_debug_flag("bounds")
|
|
asan_check_add_debug_flag("enum")
|
|
asan_check_add_debug_flag("float-cast-overflow")
|
|
asan_check_add_debug_flag("float-divide-by-zero")
|
|
asan_check_add_debug_flag("nonnull-attribute")
|
|
asan_check_add_debug_flag("returns-nonnull-attribute")
|
|
asan_check_add_debug_flag("signed-integer-overflow")
|
|
asan_check_add_debug_flag("undefined")
|
|
asan_check_add_debug_flag("vla-bound")
|
|
asan_check_add_debug_flag("leak")
|
|
# The object size sanitizer has no effect on unoptimized builds on Clang,
|
|
# but causes warnings.
|
|
if(NOT USE_CLANG OR CMAKE_BUILD_TYPE STREQUAL "")
|
|
asan_check_add_debug_flag("object-size")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_CCACHE)
|
|
find_program(CCACHE_BINARY ccache)
|
|
if(CCACHE_BINARY)
|
|
set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_BINARY})
|
|
set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_BINARY})
|
|
set(CMAKE_OBJC_COMPILER_LAUNCHER ${CCACHE_BINARY})
|
|
set(HAVE_CCACHE ON)
|
|
else()
|
|
set(HAVE_CCACHE OFF)
|
|
endif()
|
|
else()
|
|
set(HAVE_CCACHE OFF)
|
|
endif()
|
|
|
|
if(SDL_CLANG_TIDY)
|
|
cmake_minimum_required(VERSION 3.6)
|
|
find_program(CLANG_TIDY_BINARY clang-tidy)
|
|
|
|
if(CLANG_TIDY_BINARY)
|
|
set(HAVE_CLANG_TIDY ON)
|
|
get_clang_tidy_ignored_files(CLANG_TIDY_IGNORED_FILES)
|
|
set(CLANG_TIDY_COMMAND "${CLANG_TIDY_BINARY}" "-extra-arg=-Wno-unknown-warning-option" "--line-filter=[${CLANG_TIDY_IGNORED_FILES}]")
|
|
if(SDL_WERROR)
|
|
list(APPEND CLANG_TIDY_COMMAND "--warnings-as-errors=*")
|
|
endif()
|
|
set(CMAKE_C_CLANG_TIDY ${CLANG_TIDY_COMMAND})
|
|
set(CMAKE_CXX_CLANG_TIDY ${CLANG_TIDY_COMMAND})
|
|
set(CMAKE_OBJC_CLANG_TIDY ${CLANG_TIDY_COMMAND})
|
|
get_property(shared_sources TARGET SDL3-collector PROPERTY INTERFACE_SOURCES)
|
|
set_source_files_properties(${shared_sources} PROPERTIES SKIP_PRECOMPILE_HEADERS TRUE)
|
|
file(GLOB STDLIB_SOURCES "${SDL3_SOURCE_DIR}/src/stdlib/*.c")
|
|
set_property(SOURCE ${STDLIB_SOURCES} APPEND PROPERTY COMPILE_DEFINITIONS "SDL_DISABLE_ANALYZE_MACROS")
|
|
else()
|
|
set(HAVE_CLANG_TIDY OFF)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_TESTS)
|
|
set(HAVE_TESTS ON)
|
|
endif()
|
|
|
|
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
|
set(ARCH_64 TRUE)
|
|
else()
|
|
set(ARCH_64 FALSE)
|
|
endif()
|
|
|
|
if(ANDROID)
|
|
sdl_include_directories(PRIVATE SYSTEM "${ANDROID_NDK}/sources/android/cpufeatures")
|
|
endif()
|
|
|
|
if(APPLE)
|
|
cmake_push_check_state(RESET)
|
|
check_c_compiler_flag(-fobjc-arc COMPILER_SUPPORTS_FOBJC_ARC)
|
|
cmake_pop_check_state()
|
|
if(NOT COMPILER_SUPPORTS_FOBJC_ARC)
|
|
message(FATAL_ERROR "Compiler does not support -fobjc-arc: this is required on Apple platforms")
|
|
endif()
|
|
sdl_compile_options(PRIVATE "-fobjc-arc")
|
|
endif()
|
|
|
|
if(PS2)
|
|
sdl_compile_options(PRIVATE "-Wno-error=declaration-after-statement")
|
|
endif()
|
|
|
|
if(NOT SDL_LIBC)
|
|
if(MSVC)
|
|
set(saved_CMAKE_TRY_COMPILE_TARGET_TYPE "${CMAKE_TRY_COMPILE_TARGET_TYPE}")
|
|
cmake_push_check_state(RESET)
|
|
set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
|
|
check_c_compiler_flag("/Zl" COMPILER_SUPPORTS_Zl)
|
|
cmake_pop_check_state()
|
|
set(CMAKE_TRY_COMPILE_TARGET_TYPE "${saved_CMAKE_TRY_COMPILE_TARGET_TYPE}")
|
|
if(COMPILER_SUPPORTS_Zl)
|
|
# /Zl omits the default C runtime library name from the .obj file.
|
|
sdl_compile_options(PRIVATE "$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/Zl>")
|
|
if(TARGET SDL3_test)
|
|
target_compile_options(SDL3_test PRIVATE "/Zl")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(APPLE)
|
|
get_property(sources TARGET SDL3-collector PROPERTY INTERFACE_SOURCES)
|
|
foreach(SOURCE_FILE IN LISTS sources)
|
|
get_filename_component(FILE_EXTENSION ${SOURCE_FILE} EXT)
|
|
if(FILE_EXTENSION STREQUAL ".m")
|
|
set_property(SOURCE ${SOURCE_FILE} APPEND_STRING PROPERTY COMPILE_FLAGS " -x objective-c")
|
|
endif()
|
|
if(NOT FILE_EXTENSION STREQUAL ".c" AND NOT FILE_EXTENSION STREQUAL ".cpp")
|
|
set_property(SOURCE ${SOURCE_FILE} PROPERTY SKIP_PRECOMPILE_HEADERS 1)
|
|
endif()
|
|
endforeach()
|
|
endif()
|
|
|
|
# Disable precompiled headers on SDL_dynapi.c to avoid applying dynapi overrides
|
|
set_source_files_properties(src/dynapi/SDL_dynapi.c PROPERTIES SKIP_PRECOMPILE_HEADERS 1)
|
|
|
|
set(SDL_FRAMEWORK_RESOURCES
|
|
Xcode/SDL/pkg-support/resources/ReadMe.txt
|
|
LICENSE.txt
|
|
)
|
|
if(SDL_FRAMEWORK)
|
|
sdl_sources(${SDL_FRAMEWORK_RESOURCES})
|
|
endif()
|
|
|
|
add_library(SDL3_Headers INTERFACE)
|
|
add_library(SDL3::Headers ALIAS SDL3_Headers)
|
|
set_property(TARGET SDL3_Headers PROPERTY EXPORT_NAME "Headers")
|
|
target_include_directories(SDL3_Headers
|
|
INTERFACE
|
|
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include>"
|
|
"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/include>"
|
|
)
|
|
if(SDL_FRAMEWORK)
|
|
target_include_directories(SDL3_Headers
|
|
INTERFACE
|
|
"$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/SDL3.framework/Headers>"
|
|
)
|
|
# Add `-F <parent folder of SDL3.framework>` to make sure `#include "SDL3/..."` works.
|
|
target_compile_options(SDL3_Headers
|
|
INTERFACE
|
|
"$<INSTALL_INTERFACE:SHELL:-F $<INSTALL_PREFIX>>"
|
|
)
|
|
else()
|
|
target_include_directories(SDL3_Headers
|
|
INTERFACE
|
|
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>"
|
|
)
|
|
endif()
|
|
|
|
if(SDL_SHARED)
|
|
set_target_properties(SDL3-shared PROPERTIES
|
|
OUTPUT_NAME "SDL3"
|
|
POSITION_INDEPENDENT_CODE TRUE
|
|
LINK_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym"
|
|
INTERFACE_LINK_DEPENDS "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym>"
|
|
WINDOWS_EXPORT_ALL_SYMBOLS FALSE
|
|
DEFINE_SYMBOL "DLL_EXPORT"
|
|
)
|
|
if(HAVE_GCC_FVISIBILITY)
|
|
set_target_properties(SDL3-shared PROPERTIES
|
|
C_VISIBILITY_PRESET "hidden"
|
|
CXX_VISIBILITY_PRESET "hidden"
|
|
OBJC_VISIBILITY_PRESET "hidden"
|
|
)
|
|
endif()
|
|
if(NOT SDL_LIBC)
|
|
if(MSVC AND NOT MSVC_CLANG)
|
|
# Don't try to link with the default set of libraries.
|
|
# Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
|
|
target_link_options(SDL3-shared PRIVATE "/NODEFAULTLIB")
|
|
if(SDL_CPU_ARM32)
|
|
# linking to msvcrt.lib avoid unresolved external symbols
|
|
# (__rt_sdiv, __rt_udiv, __rt_sdiv64, _rt_udiv64, __dtou64, __u64tod, __i64tos)
|
|
target_link_libraries(SDL3-shared PRIVATE msvcrt.lib)
|
|
endif()
|
|
endif()
|
|
if(HAS_Q_NO_USE_LIBIRC)
|
|
target_compile_options(SDL3-shared PRIVATE /Q_no-use-libirc)
|
|
endif()
|
|
endif()
|
|
if(APPLE)
|
|
cmake_minimum_required(VERSION 3.17)
|
|
set_target_properties(SDL3-shared PROPERTIES
|
|
MACOSX_RPATH TRUE
|
|
FRAMEWORK "${SDL_FRAMEWORK}"
|
|
SOVERSION "${SDL_SO_VERSION_MAJOR}"
|
|
MACHO_COMPATIBILITY_VERSION "${SDL_DYLIB_COMPAT_VERSION}"
|
|
MACHO_CURRENT_VERSION "${SDL_DYLIB_CURRENT_VERSION}"
|
|
)
|
|
if(SDL_FRAMEWORK)
|
|
set_target_properties(SDL3-shared PROPERTIES
|
|
PUBLIC_HEADER "${SDL3_INCLUDE_FILES}"
|
|
FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}"
|
|
MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3"
|
|
RESOURCE "${SDL_FRAMEWORK_RESOURCES}"
|
|
)
|
|
endif()
|
|
elseif(UNIX AND NOT ANDROID)
|
|
set_target_properties(SDL3-shared PROPERTIES
|
|
VERSION "${SDL_SO_VERSION}"
|
|
SOVERSION "${SDL_SO_VERSION_MAJOR}"
|
|
)
|
|
else()
|
|
if(WINDOWS OR CYGWIN)
|
|
set_target_properties(SDL3-shared PROPERTIES
|
|
PREFIX ""
|
|
)
|
|
endif()
|
|
endif()
|
|
target_link_libraries(SDL3-shared PRIVATE ${SDL_CMAKE_DEPENDS})
|
|
target_include_directories(SDL3-shared
|
|
PRIVATE
|
|
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>>/build_config"
|
|
"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/src>"
|
|
)
|
|
target_link_libraries(SDL3-shared PUBLIC $<TARGET_NAME:SDL3::Headers>)
|
|
if(MINGW OR CYGWIN)
|
|
target_link_options(SDL3-shared PRIVATE -static-libgcc)
|
|
endif()
|
|
# Use `Compatible Interface Properties` to:
|
|
# - allow consumers to enforce a shared/static library
|
|
# - block linking to SDL libraries of different major version
|
|
set_property(TARGET SDL3-shared APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED)
|
|
set_property(TARGET SDL3-shared PROPERTY INTERFACE_SDL3_SHARED TRUE)
|
|
set_property(TARGET SDL3-shared APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION")
|
|
set_property(TARGET SDL3-shared PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}")
|
|
if(NOT CMAKE_VERSION VERSION_LESS "3.16")
|
|
target_precompile_headers(SDL3-shared PRIVATE "$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:${PROJECT_SOURCE_DIR}/src/SDL_internal.h>")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
set_target_properties(SDL3-static PROPERTIES
|
|
OUTPUT_NAME "${sdl_static_libname}"
|
|
)
|
|
target_compile_definitions(SDL3-static PRIVATE SDL_STATIC_LIB)
|
|
target_link_libraries(SDL3-static PRIVATE ${SDL_CMAKE_DEPENDS})
|
|
target_include_directories(SDL3-static
|
|
PRIVATE
|
|
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>>/build_config"
|
|
"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/src>"
|
|
)
|
|
target_link_libraries(SDL3-static PUBLIC $<TARGET_NAME:SDL3::Headers>)
|
|
# Use `Compatible Interface Properties` to:
|
|
# - allow consumers to enforce a shared/static library
|
|
# - block linking to SDL libraries of different major version
|
|
set_property(TARGET SDL3-static APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED)
|
|
set_property(TARGET SDL3-static PROPERTY INTERFACE_SDL3_SHARED FALSE)
|
|
set_property(TARGET SDL3-static APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION")
|
|
set_property(TARGET SDL3-static PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}")
|
|
if(NOT CMAKE_VERSION VERSION_LESS "3.16")
|
|
target_precompile_headers(SDL3-static PRIVATE "$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:${PROJECT_SOURCE_DIR}/src/SDL_internal.h>")
|
|
endif()
|
|
endif()
|
|
|
|
sdl_compile_definitions(
|
|
PRIVATE
|
|
"SDL_BUILD_MAJOR_VERSION=${PROJECT_VERSION_MAJOR}"
|
|
"SDL_BUILD_MINOR_VERSION=${PROJECT_VERSION_MINOR}"
|
|
"SDL_BUILD_MICRO_VERSION=${PROJECT_VERSION_PATCH}"
|
|
)
|
|
|
|
##### Tests #####
|
|
|
|
if(SDL_TEST_LIBRARY)
|
|
file(GLOB TEST_SOURCES "${SDL3_SOURCE_DIR}/src/test/*.c")
|
|
target_sources(SDL3_test PRIVATE ${TEST_SOURCES})
|
|
if(APPLE)
|
|
set_target_properties(SDL3_test PROPERTIES
|
|
FRAMEWORK "${SDL_FRAMEWORK}"
|
|
)
|
|
if(SDL_FRAMEWORK)
|
|
set_target_properties(SDL3_test PROPERTIES
|
|
FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}"
|
|
MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3_test"
|
|
RESOURCE "${SDL_FRAMEWORK_RESOURCES}"
|
|
)
|
|
endif()
|
|
endif()
|
|
target_link_libraries(SDL3_test PUBLIC $<TARGET_NAME:SDL3::Headers>)
|
|
# FIXME: get rid of EXTRA_TEST_LIBS variable
|
|
target_link_libraries(SDL3_test PRIVATE ${EXTRA_TEST_LIBS})
|
|
set_property(TARGET SDL3_test APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION")
|
|
set_property(TARGET SDL3_test PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}")
|
|
endif()
|
|
|
|
##### Configure installation folders #####
|
|
|
|
if(WINDOWS AND NOT MINGW)
|
|
set(SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT "cmake")
|
|
else()
|
|
set(SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT "${CMAKE_INSTALL_LIBDIR}/cmake")
|
|
endif()
|
|
set(SDL_INSTALL_CMAKEDIR_ROOT "${SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT}" CACHE STRING "Root folder where to install SDL3Config.cmake related files (SDL3 subfolder for MSVC projects)")
|
|
|
|
if(FREEBSD)
|
|
# FreeBSD uses ${PREFIX}/libdata/pkgconfig
|
|
set(SDL_PKGCONFIG_INSTALLDIR "libdata/pkgconfig")
|
|
else()
|
|
set(SDL_PKGCONFIG_INSTALLDIR "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
|
endif()
|
|
|
|
if(WINDOWS AND NOT MINGW)
|
|
set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_ROOT}")
|
|
set(SDL_INSTALL_LICENSEDIR "licenses/SDL3")
|
|
set(SDL_INSTALL_HEADERSDIR "${CMAKE_INSTALL_INCLUDEDIR}/SDL3")
|
|
elseif(SDL_FRAMEWORK)
|
|
set(SDL_INSTALL_CMAKEDIR "SDL3.framework/Versions/${SDL_FRAMEWORK_VERSION}/Resources/CMake")
|
|
set(SDL_INSTALL_LICENSEDIR "Resources")
|
|
set(SDL_INSTALL_HEADERSDIR "Headers")
|
|
else()
|
|
set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_ROOT}/SDL3")
|
|
set(SDL_INSTALL_LICENSEDIR "${CMAKE_INSTALL_DATAROOTDIR}/licenses/${PROJECT_NAME}")
|
|
set(SDL_INSTALL_HEADERSDIR "${CMAKE_INSTALL_INCLUDEDIR}/SDL3")
|
|
endif()
|
|
|
|
if(SDL_FRAMEWORK)
|
|
set(SDL_SDL_INSTALL_RESOURCEDIR "SDL3.framework/Resources")
|
|
set(SDL_SDL_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_RESOURCEDIR}/CMake")
|
|
set(SDL_SDL_INSTALL_REAL_RESOURCEDIR "SDL3.framework/Versions/${SDL_FRAMEWORK_VERSION}/Resources")
|
|
set(SDL_SDL_INSTALL_REAL_CMAKEDIR "${SDL_SDL_INSTALL_REAL_RESOURCEDIR}/CMake")
|
|
|
|
set(SDL_SDLtest_INSTALL_RESOURCEDIR "SDL3_test.framework/Resources")
|
|
set(SDL_SDLtest_INSTALL_CMAKEDIR "${SDL_SDLtest_INSTALL_RESOURCEDIR}/CMake")
|
|
set(SDL_SDLtest_INSTALL_CMAKEFILENAME "SDL3_testConfig.cmake")
|
|
else()
|
|
set(SDL_SDL_INSTALL_RESOURCEDIR ".")
|
|
set(SDL_SDL_INSTALL_CMAKEDIR ${SDL_INSTALL_CMAKEDIR})
|
|
set(SDL_SDL_INSTALL_REAL_CMAKEDIR ${SDL_INSTALL_CMAKEDIR})
|
|
|
|
# Install SDL3*Targets.cmake files in lib/cmake/SDL3
|
|
set(SDL_SDLstatic_INSTALL_RESOURCEDIR ".")
|
|
set(SDL_SDLstatic_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_CMAKEDIR}")
|
|
set(SDL_SDLstatic_INSTALL_CMAKEFILENAME "SDL3staticTargets.cmake")
|
|
|
|
set(SDL_SDLtest_INSTALL_RESOURCEDIR ".")
|
|
set(SDL_SDLtest_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_CMAKEDIR}")
|
|
set(SDL_SDLtest_INSTALL_CMAKEFILENAME "SDL3testTargets.cmake")
|
|
endif()
|
|
|
|
export(TARGETS SDL3_Headers NAMESPACE "SDL3::" FILE "SDL3headersTargets.cmake")
|
|
|
|
if(SDL_SHARED)
|
|
export(TARGETS SDL3-shared NAMESPACE "SDL3::" FILE "SDL3sharedTargets.cmake")
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
export(TARGETS SDL3-static NAMESPACE "SDL3::" FILE "SDL3staticTargets.cmake")
|
|
endif()
|
|
|
|
if(SDL_TEST_LIBRARY)
|
|
export(TARGETS SDL3_test NAMESPACE "SDL3::" FILE "SDL3testTargets.cmake")
|
|
endif()
|
|
|
|
sdl_cmake_config_find_pkg_config_commands(SDL_FIND_PKG_CONFIG_COMMANDS
|
|
COLLECTOR SDL3-collector
|
|
CONFIG_COMPONENT_FOUND_NAME SDL3_SDL3-static_FOUND
|
|
)
|
|
sdl_cmake_config_find_pkg_config_commands(SDL_TEST_FIND_PKG_CONFIG_COMMANDS
|
|
COLLECTOR SDL3_test-collector
|
|
CONFIG_COMPONENT_FOUND_NAME SDL3_SDL3_test_FOUND
|
|
)
|
|
|
|
include(CMakePackageConfigHelpers)
|
|
configure_package_config_file(cmake/SDL3Config.cmake.in SDL3Config.cmake
|
|
NO_SET_AND_CHECK_MACRO
|
|
PATH_VARS CMAKE_INSTALL_PREFIX
|
|
INSTALL_DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
|
)
|
|
write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/SDL3ConfigVersion.cmake"
|
|
COMPATIBILITY AnyNewerVersion
|
|
)
|
|
|
|
sdl_cmake_config_required_modules(sdl_cmake_modules)
|
|
if(sdl_cmake_modules)
|
|
execute_process(COMMAND ${CMAKE_COMMAND} -E copy_if_different ${sdl_cmake_modules} "${SDL3_BINARY_DIR}")
|
|
endif()
|
|
|
|
if(NOT SDL_DISABLE_INSTALL)
|
|
|
|
##### sdl3.pc #####
|
|
configure_sdl3_pc()
|
|
if(NOT SDL_FRAMEWORK)
|
|
install(FILES ${SDL3_BINARY_DIR}/sdl3.pc DESTINATION "${SDL_PKGCONFIG_INSTALLDIR}")
|
|
endif()
|
|
|
|
##### Installation targets #####()
|
|
|
|
install(TARGETS SDL3_Headers EXPORT SDL3headersTargets)
|
|
|
|
if(SDL_SHARED)
|
|
install(TARGETS SDL3-shared EXPORT SDL3sharedTargets
|
|
PUBLIC_HEADER DESTINATION "${SDL_INSTALL_HEADERSDIR}"
|
|
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
|
FRAMEWORK DESTINATION "."
|
|
RESOURCE DESTINATION "${SDL_SDL_INSTALL_RESOURCEDIR}"
|
|
)
|
|
if(MSVC)
|
|
SDL_install_pdb(SDL3-shared "${CMAKE_INSTALL_BINDIR}")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
install(TARGETS SDL3-static EXPORT SDL3staticTargets
|
|
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
FRAMEWORK DESTINATION "."
|
|
RESOURCE DESTINATION "${SDL_SDLstatic_INSTALL_RESOURCEDIR}"
|
|
)
|
|
if(MSVC)
|
|
SDL_install_pdb(SDL3-static "${CMAKE_INSTALL_LIBDIR}")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_TEST_LIBRARY)
|
|
install(TARGETS SDL3_test EXPORT SDL3testTargets
|
|
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
FRAMEWORK DESTINATION "."
|
|
RESOURCE DESTINATION "${SDL_SDLtest_INSTALL_RESOURCEDIR}"
|
|
)
|
|
if(MSVC)
|
|
SDL_install_pdb(SDL3_test "${CMAKE_INSTALL_LIBDIR}")
|
|
endif()
|
|
endif()
|
|
|
|
##### Install CMake Targets #####
|
|
|
|
install(EXPORT SDL3headersTargets
|
|
FILE "SDL3headersTargets.cmake"
|
|
NAMESPACE SDL3::
|
|
DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
|
)
|
|
|
|
if(SDL_SHARED)
|
|
install(EXPORT SDL3sharedTargets
|
|
FILE "SDL3sharedTargets.cmake"
|
|
NAMESPACE SDL3::
|
|
DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
|
)
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
install(EXPORT SDL3staticTargets
|
|
FILE "${SDL_SDLstatic_INSTALL_CMAKEFILENAME}"
|
|
NAMESPACE SDL3::
|
|
DESTINATION "${SDL_SDLstatic_INSTALL_CMAKEDIR}"
|
|
)
|
|
endif()
|
|
|
|
if(SDL_TEST_LIBRARY)
|
|
install(EXPORT SDL3testTargets
|
|
FILE "${SDL_SDLtest_INSTALL_CMAKEFILENAME}"
|
|
NAMESPACE SDL3::
|
|
DESTINATION "${SDL_SDLtest_INSTALL_CMAKEDIR}"
|
|
)
|
|
endif()
|
|
|
|
install(FILES
|
|
${CMAKE_CURRENT_BINARY_DIR}/SDL3Config.cmake
|
|
${CMAKE_CURRENT_BINARY_DIR}/SDL3ConfigVersion.cmake
|
|
${sdl_cmake_modules}
|
|
DESTINATION "${SDL_SDL_INSTALL_REAL_CMAKEDIR}"
|
|
)
|
|
|
|
if(NOT SDL_FRAMEWORK)
|
|
install(FILES ${SDL3_INCLUDE_FILES}
|
|
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/SDL3"
|
|
)
|
|
if(SDL_TEST_LIBRARY)
|
|
install(FILES ${SDL3_TEST_INCLUDE_FILES}
|
|
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/SDL3"
|
|
)
|
|
endif()
|
|
|
|
install(FILES "LICENSE.txt" DESTINATION "${SDL_INSTALL_LICENSEDIR}")
|
|
endif()
|
|
|
|
if(NOT SDL_DISABLE_INSTALL_CPACK)
|
|
if(SDL_FRAMEWORK)
|
|
set(CPACK_GENERATOR "DragNDrop")
|
|
elseif(MSVC)
|
|
set(CPACK_GENERATOR "ZIP")
|
|
else()
|
|
set(CPACK_GENERATOR "TGZ")
|
|
endif()
|
|
configure_file(cmake/CPackProjectConfig.cmake.in CPackProjectConfig.cmake @ONLY)
|
|
set(CPACK_PROJECT_CONFIG_FILE "${SDL3_BINARY_DIR}/CPackProjectConfig.cmake")
|
|
# CPACK_SOURCE_PACKAGE_FILE_NAME must end with "-src" (so we can block creating a source archive)
|
|
set(CPACK_SOURCE_PACKAGE_FILE_NAME "SDL${PROJECT_VERSION_MAJOR}-${PROJECT_VERSION}-src")
|
|
set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}/dist")
|
|
include(CPack)
|
|
endif()
|
|
|
|
if(ANDROID)
|
|
if(TARGET SDL3-jar)
|
|
set(SDL_INSTALL_JAVADIR "${CMAKE_INSTALL_DATAROOTDIR}/java" CACHE PATH "Path where to install java clases + java sources")
|
|
set(PROGUARD_RULES_PATH "${CMAKE_CURRENT_SOURCE_DIR}/android-project/app/proguard-rules.pro")
|
|
# install_jar or $<TARGET_PROPERTY:SDL3-jar,INSTALL_FILES> does not work on Windows: a SDL3.jar symlink is not generated
|
|
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/SDL3-${SDL3_VERSION}.jar"
|
|
DESTINATION "${SDL_INSTALL_JAVADIR}/SDL3")
|
|
install(FILES "${PROGUARD_RULES_PATH}" RENAME "proguard.txt"
|
|
DESTINATION "${SDL_INSTALL_JAVADIR}/SDL3")
|
|
configure_package_config_file(cmake/SDL3jarTargets.cmake.in SDL3jarTargets.cmake
|
|
INSTALL_DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
|
PATH_VARS SDL_INSTALL_JAVADIR
|
|
NO_CHECK_REQUIRED_COMPONENTS_MACRO
|
|
INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}"
|
|
)
|
|
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/SDL3jarTargets.cmake"
|
|
DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
|
)
|
|
endif()
|
|
if(TARGET SDL3-javasources)
|
|
install(FILES "${SDL3_BINARY_DIR}/SDL3-${SDL3_VERSION}-sources.jar"
|
|
DESTINATION "${SDL_INSTALL_JAVADIR}/SDL3")
|
|
endif()
|
|
endif()
|
|
|
|
if(NOT SDL_DISABLE_INSTALL_DOCS)
|
|
SDL_generate_manpages(
|
|
HEADERS_DIR "${PROJECT_SOURCE_DIR}/include/SDL3"
|
|
SYMBOL "SDL_Init"
|
|
WIKIHEADERS_PL_PATH "${CMAKE_CURRENT_SOURCE_DIR}/build-scripts/wikiheaders.pl"
|
|
REVISION "${SDL_REVISION}"
|
|
)
|
|
if(TARGET SDL3-javadoc)
|
|
set(SDL_INSTALL_JAVADOCDIR "${CMAKE_INSTALL_DATAROOTDIR}/javadoc" CACHE PATH "Path where to install SDL3 javadoc")
|
|
install(DIRECTORY "${SDL3_BINARY_DIR}/docs/javadoc/"
|
|
DESTINATION "${SDL_INSTALL_JAVADOCDIR}/SDL3")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
##### Uninstall target #####
|
|
|
|
if(NOT SDL_DISABLE_UNINSTALL)
|
|
if(NOT TARGET uninstall)
|
|
configure_file(cmake/cmake_uninstall.cmake.in cmake_uninstall.cmake IMMEDIATE @ONLY)
|
|
|
|
add_custom_target(uninstall
|
|
COMMAND ${CMAKE_COMMAND} -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
|
|
endif()
|
|
endif()
|
|
|
|
##### Tests subproject (must appear after the install/uninstall targets) #####
|
|
|
|
if(SDL_TESTS)
|
|
set(HAVE_TESTS ON)
|
|
enable_testing()
|
|
add_subdirectory(test)
|
|
endif()
|
|
|
|
##### Examples subproject (must appear after the install/uninstall targets) #####
|
|
|
|
if(SDL_EXAMPLES)
|
|
set(HAVE_EXAMPLES ON)
|
|
add_subdirectory(examples)
|
|
endif()
|
|
|
|
##### Fix Objective C builds #####
|
|
string(APPEND CMAKE_OBJC_FLAGS " ${CMAKE_C_FLAGS}")
|
|
|
|
SDL_PrintSummary()
|
|
debug_show_sdl_deps()
|