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https://github.com/shadps4-emu/ext-SDL.git
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a90ad3b0e2
We require stdbool.h in the build environment, so we might as well use the plain bool type. If your environment doesn't have stdbool.h, this simple replacement will suffice: typedef signed char bool;
25 lines
769 B
C
25 lines
769 B
C
/*
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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Copyright 2022 Collabora Ltd.
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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#ifndef TESTUTILS_H
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#define TESTUTILS_H
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#include <SDL3/SDL.h>
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SDL_Texture *LoadTexture(SDL_Renderer *renderer, const char *file, bool transparent,
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int *width_out, int *height_out);
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char *GetNearbyFilename(const char *file);
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char *GetResourceFilename(const char *user_specified, const char *def);
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#endif
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