Simple Directmedia Layer
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Ilya Mizus ce98550cbb
Fixed secondary screens on KMSDRM (#10535)
* Removed window movement to left top corner that breaks secondary screens on KMSDRM
2024-08-13 07:15:12 -07:00
.github ci: build tvOs/iOs CMake project 2024-08-12 06:44:35 +02:00
android-project Update proguard-rules.pro in line with recent changes 2024-08-09 19:18:29 -07:00
build-scripts ci: add GDK 2024-08-04 13:07:32 +00:00
cmake ci: build tvOs/iOs CMake project 2024-08-12 06:44:35 +02:00
docs SDL_EventFilter functions now return SDL_bool 2024-08-06 07:59:45 -07:00
examples examples: Fixed web build. 2024-08-12 00:46:42 -04:00
include Added references to SDL_GetPixelFormatDetails() from the SDL_*RGB functions 2024-08-12 09:22:59 -07:00
src Fixed secondary screens on KMSDRM (#10535) 2024-08-13 07:15:12 -07:00
test testautomation: test palettization using SDL_ConvertSurfaceAndColorspace 2024-08-13 10:56:09 +02:00
VisualC pen: Rework public API. 2024-08-09 22:09:23 -04:00
VisualC-GDK Added support for raw mouse and keyboard using GameInput on Windows 2024-08-07 12:19:09 -07:00
VisualC-WinRT msbuild: add TreatWarningAsError property, and enable it on ci 2024-08-04 21:23:25 +02:00
wayland-protocols video: Expose HDR metadata per-window 2024-06-20 15:55:07 -04:00
Xcode pen: Added Cocoa backend. 2024-08-09 22:09:23 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore ci: add GDK 2024-08-04 13:07:32 +00:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Create a functional CMake project using androidbuild.sh 2024-06-18 00:11:44 +02:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains 2024-08-07 17:57:33 -07:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)