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Sam Lantinga
d3f2eb2aba
Use XINPUT_STATE instead of XINPUT_STATE_EX (thanks Andrew!)
XINPUT_STATE_EX isn't actually a thing, we can just use the normal XINPUT_STATE Fixes https://github.com/libsdl-org/SDL/issues/2797 (cherry picked from commit e8f4045d0bccacbf8f4b716d0dde17140e9f2cc4)
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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