Simple Directmedia Layer
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Sylvain Becker e41576188d Add hint SDL_HINT_MOUSE_TOUCH_EVENTS for mouse events to generate touch events
controlling whether mouse events should generate synthetic touch events
By default SDL will *not* generate touch events for mouse events
2019-04-04 16:51:50 +02:00
acinclude Added missing PKG_CONFIG macros 2019-03-16 17:39:15 -07:00
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include Add hint SDL_HINT_MOUSE_TOUCH_EVENTS for mouse events to generate touch events 2019-04-04 16:51:50 +02:00
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CREDITS.txt
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in configure.in: Rename to configure.ac to fix an 'aclocal' warning 2019-03-25 23:01:32 +11:00
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.os2 minor update to Makefile.os2, added a test/Makefile.os2. 2018-11-20 10:55:00 +03:00
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sdl2.m4 Fixed bug 4544 - SDL2.m4 SDL2.framework patch made it impossible to fail detection 2019-03-16 18:45:10 -07:00
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake Fixed bug 3651 - CMake build does not install CMake package configuration 2017-08-09 19:03:10 -07:00
TODO.txt
VisualC.html Fixed two typos in documentation. 2016-01-12 22:23:53 +01:00
WhatsNew.txt Added patch note for SDL_GameControllerGetPlayerIndex() and friends 2018-10-26 09:49:27 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)