h5p9sl e52733af8d Use CMAKE_CURRENT_BINARY_DIR instead of CMAKE_BINARY_DIR
This allows for building with cmake's add_subdirectory() function.
2021-07-09 16:11:40 -07:00
2021-04-01 16:36:06 -04:00
2021-07-08 17:56:14 +03:00
2021-02-22 15:44:32 +03:00
2021-07-08 17:56:14 +03:00
2021-07-06 10:01:31 -07:00
2021-05-15 00:22:50 +03:00
2021-03-13 18:36:01 -08:00
2018-08-21 13:29:21 -07:00
2021-07-07 23:51:32 +03:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2020-12-22 17:00:28 +03:00
2020-12-09 10:39:36 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 162 MiB
Languages
C 86.1%
C++ 5.9%
Objective-C 3.6%
CMake 1.6%
Perl 0.8%
Other 1.7%