Sam Lantinga f93e9047eb Implemented the timeout in hid_read_timeout() on Android
This fixes detecting PS5 controllers connected over USB
2021-07-08 18:44:50 -07:00
2021-04-01 16:36:06 -04:00
2021-07-08 17:56:14 +03:00
2021-02-22 15:44:32 +03:00
2021-07-08 17:56:14 +03:00
2021-07-06 10:01:31 -07:00
2021-05-15 00:22:50 +03:00
2021-03-13 18:36:01 -08:00
2018-08-21 13:29:21 -07:00
2021-07-07 23:51:32 +03:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2020-12-22 17:00:28 +03:00
2020-12-09 10:39:36 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 162 MiB
Languages
C 86.1%
C++ 5.9%
Objective-C 3.6%
CMake 1.6%
Perl 0.8%
Other 1.7%