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Fix 32-bit Altive rotate left and right
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10
ppc_simd.h
10
ppc_simd.h
@ -2091,8 +2091,13 @@ inline uint32x4_p VecRotateLeft64(const uint32x4_p val)
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template<>
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inline uint32x4_p VecRotateLeft64<8>(const uint32x4_p val)
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{
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#if (CRYPTOPP_BIG_ENDIAN)
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const uint8x16_p m = { 1,2,3,4, 5,6,7,0, 9,10,11,12, 13,14,15,8 };
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return VecPermute(val, m);
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#else
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const uint8x16_p m = { 7,0,1,2, 3,4,5,6, 15,8,9,10, 11,12,13,14 };
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return VecPermute(val, m);
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#endif
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}
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// 64-bit elements available at POWER7 with VSX, but vec_rl and vec_sl require POWER8
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@ -2175,8 +2180,13 @@ inline uint32x4_p VecRotateRight64(const uint32x4_p val)
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template<>
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inline uint32x4_p VecRotateRight64<8>(const uint32x4_p val)
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{
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#if (CRYPTOPP_BIG_ENDIAN)
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const uint8x16_p m = { 7,0,1,2, 3,4,5,6, 15,8,9,10, 11,12,13,14 };
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return VecPermute(val, m);
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#else
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const uint8x16_p m = { 1,2,3,4, 5,6,7,0, 9,10,11,12, 13,14,15,8 };
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return VecPermute(val, m);
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#endif
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}
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#if defined(__VSX__) || defined(_ARCH_PWR8) || defined(CRYPTOPP_DOXYGEN_PROCESSING)
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