Debug
Win32
Debug
x64
Release
Win32
Release
x64
{94a428a1-9ba8-4db2-b76e-bd2e3c08f257}
cryptdll
v100
DynamicLibrary
DynamicLibrary
cryptopp
.dll
false
MultiByte
true
$(Platform)\DLL_Output\$(Configuration)\
$(Platform)\$(ProjectName)\$(Configuration)\
true
None
Level4
Use
pch.h
NoErrorReport
true
$(OutDir)\cryptopp.pdb
0x42900000
false
true
$(OutDir)\cryptopp.dll
$(TargetDir)\cryptopp.lib
CRYPTOPP_EXPORTS;CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2=1;USE_PRECOMPILED_HEADERS
Disabled
ProgramDatabase
EnableFastChecks
true
MultiThreadedDebug
%(PreprocessorDefinitions)
0x0409
NDEBUG;CRYPTOPP_EXPORTS;CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2=1;USE_PRECOMPILED_HEADERS;%(PreprocessorDefinitions)
true
MaxSpeed
true
AnySuitable
true
true
MultiThreaded
NDEBUG;%(PreprocessorDefinitions)
0x0409
true
true
StreamingSIMDExtensions2
MachineX86
true
MachineX64
Creating Win32/Debug cryptest.exe for MAC computation
msbuild /t:Build /p:Configuration=Debug;Platform=Win32 cryptlib.vcxproj
msbuild /t:Build /p:Configuration=Debug;Platform=Win32 cryptest.vcxproj
Adding MAC to DLL
Win32\output\debug\cryptest.exe mac_dll "$(TargetPath)"
IF %ERRORLEVEL% EQU 0 (echo mac done > "$(OutDir)"\cryptopp.mac.done)
%(Inputs)
$(OutDir)cryptopp.mac.done;%(Outputs)
Building and assembling x64dll.asm
ml64.exe /c /nologo /D_M_X64 /W3 /Zi /Fo"$(IntDir)x64dll.obj" "%(FullPath)"
$(IntDir)x64dll.obj;%(Outputs)
Create