Debug Win32 Debug x64 Release Win32 Release x64 {94a428a1-9ba8-4db2-b76e-bd2e3c08f257} cryptdll v100 DynamicLibrary DynamicLibrary cryptopp .dll false MultiByte true $(Platform)\DLL_Output\$(Configuration)\ $(Platform)\$(ProjectName)\$(Configuration)\ true None Level4 Use pch.h NoErrorReport true $(OutDir)\cryptopp.pdb 0x42900000 false true $(OutDir)\cryptopp.dll $(TargetDir)\cryptopp.lib CRYPTOPP_EXPORTS;CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2=1;USE_PRECOMPILED_HEADERS Disabled ProgramDatabase EnableFastChecks true MultiThreadedDebug %(PreprocessorDefinitions) 0x0409 NDEBUG;CRYPTOPP_EXPORTS;CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2=1;USE_PRECOMPILED_HEADERS;%(PreprocessorDefinitions) true MaxSpeed true AnySuitable true true MultiThreaded NDEBUG;%(PreprocessorDefinitions) 0x0409 true true StreamingSIMDExtensions2 MachineX86 true MachineX64 Creating Win32/Debug cryptest.exe for MAC computation msbuild /t:Build /p:Configuration=Debug;Platform=Win32 cryptlib.vcxproj msbuild /t:Build /p:Configuration=Debug;Platform=Win32 cryptest.vcxproj Adding MAC to DLL Win32\output\debug\cryptest.exe mac_dll "$(TargetPath)" IF %ERRORLEVEL% EQU 0 (echo mac done > "$(OutDir)"\cryptopp.mac.done) %(Inputs) $(OutDir)cryptopp.mac.done;%(Outputs) Building and assembling x64dll.asm ml64.exe /c /nologo /D_M_X64 /W3 /Zi /Fo"$(IntDir)x64dll.obj" "%(FullPath)" $(IntDir)x64dll.obj;%(Outputs) Create