# cryptest.nmake - written and placed in public domain by Jeffrey Walton. # Copyright assigned to the Crypto++ project. # This makefile is used for testing and building cryptlib.lib and cryptest.exe # under nmake. Open a Visual Studio Developer Prompt and then run # "nmake /f cryptest.nmake". The build procedure will reveal not so readily # apparent problems under Microsoft ARM and Metro UI apps. # The makefile is not intended for production use, though it may be used as a # starting point. For example, you can add switches like /MT and /MTd for # dynamic runtime linking against the Microsoft C++ Runtime libraries. If you # are building for Windows Phone or Windows Store, then you probably want to # remove /D_MBCS. The resulting cryptlib.lib may be suitable as a starting # point for a DLL project using Crypto++. # You must also add /DCRYPTOPP_DEBUG or /DDEBUG if you want a debug build with # the library's assert. The library moved from Posix NDEBUG and assert() to # CRYPTOPP_ASSERT at 5.6.5 due to CVE-2016-7420. CRYPTOPP_ASSERT has the # additional benefit of using DebugBreak(), and the program does not crash # while you are debugging it like would happen with Posix assert(). # The list of LIB_SRCS and TEST_SRCS was generated under Linux with # "make sources | fold -w74 -s". The list of LIB_OBJS and TEST_OBJS was # generated with "make sources | fold -w74 -s | sed 's|.cpp|.obj|g'". The # order of the first three object files are significant. See C++ Static # Initialization Order Fisaco on the Crypto++ wiki for details. # You are free to add and remove files to the list. For example, you can remove # rdrand.asm build it using NASM, and then include the NASM object file # rdrand_x86.obj or rdrand_x64.obj. ########################################################################################### # To test debug builds, use the following CXXFLAGS: # - /DDEBUG /D_DEBUG /Oi /Oy- /Od # To test release builds, use the following CXXFLAGS: # - /DNDEBUG /D_NDEBUG /Oi /Oy /O2 # To test with static C++ runtime linking, use the following CXXFLAGS (default below): # - /MT (release) or /MTd (debug) # To test with dynamic C++ runtime linking, use the following CXXFLAGS: # - /MD (release) or /MDd (debug) # To test Desktop app, use the following CXXFLAGS: # - /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP # To test Windows Store app, use the following CXXFLAGS: # - /DWINAPI_FAMILY=WINAPI_FAMILY_APP # To test Windows Phone, use the following CXXFLAGS: # - /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP # To test Surface RT (ARM tablet), use the following CXXFLAGS: # - /D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1 /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP ########################################################################################### LIB_SRCS = \ cryptlib.cpp cpu.cpp integer.cpp 3way.cpp adler32.cpp algebra.cpp \ algparam.cpp arc4.cpp aria.cpp aria_simd.cpp ariatab.cpp asn.cpp \ authenc.cpp base32.cpp base64.cpp basecode.cpp bfinit.cpp blake2.cpp \ blake2b_simd.cpp blake2s_simd.cpp blowfish.cpp blumshub.cpp camellia.cpp \ cast.cpp casts.cpp cbcmac.cpp ccm.cpp chacha.cpp chacha_avx.cpp \ chacha_simd.cpp cham.cpp cham_simd.cpp channels.cpp cmac.cpp crc.cpp \ crc_simd.cpp darn.cpp default.cpp des.cpp dessp.cpp dh.cpp dh2.cpp \ dll.cpp donna_32.cpp donna_64.cpp donna_sse.cpp dsa.cpp eax.cpp ec2n.cpp \ eccrypto.cpp ecp.cpp elgamal.cpp emsa2.cpp eprecomp.cpp esign.cpp files.cpp \ filters.cpp fips140.cpp fipstest.cpp gcm.cpp gcm_simd.cpp gf256.cpp \ gf2_32.cpp gf2n.cpp gfpcrypt.cpp gost.cpp gzip.cpp hc128.cpp hc256.cpp \ hex.cpp hight.cpp hmac.cpp hrtimer.cpp ida.cpp idea.cpp iterhash.cpp \ kalyna.cpp kalynatab.cpp keccak.cpp keccakc.cpp lea.cpp lea_simd.cpp \ luc.cpp mars.cpp marss.cpp md2.cpp md4.cpp md5.cpp misc.cpp modes.cpp \ mqueue.cpp mqv.cpp nbtheory.cpp neon_simd.cpp oaep.cpp osrng.cpp \ padlkrng.cpp panama.cpp pkcspad.cpp poly1305.cpp polynomi.cpp \ ppc_power7.cpp ppc_power8.cpp ppc_power9.cpp ppc_simd.cpp pssr.cpp \ pubkey.cpp queue.cpp rabbit.cpp rabin.cpp randpool.cpp rc2.cpp rc5.cpp \ rc6.cpp rdrand.cpp rdtables.cpp rijndael.cpp rijndael_simd.cpp ripemd.cpp \ rng.cpp rsa.cpp rw.cpp safer.cpp salsa.cpp scrypt.cpp seal.cpp seed.cpp \ serpent.cpp sha.cpp sha3.cpp sha_simd.cpp shacal2.cpp shacal2_simd.cpp \ shark.cpp sharkbox.cpp simeck.cpp simeck_simd.cpp simon.cpp \ simon128_simd.cpp simon64_simd.cpp skipjack.cpp sm3.cpp sm4.cpp \ sm4_simd.cpp sosemanuk.cpp speck.cpp speck128_simd.cpp speck64_simd.cpp \ square.cpp squaretb.cpp sse_simd.cpp strciphr.cpp tea.cpp tftables.cpp \ threefish.cpp tiger.cpp tigertab.cpp ttmac.cpp tweetnacl.cpp twofish.cpp \ vmac.cpp wake.cpp whrlpool.cpp xed25519.cpp xtr.cpp xtrcrypt.cpp \ zdeflate.cpp zinflate.cpp zlib.cpp LIB_OBJS = \ cryptlib.obj cpu.obj integer.obj 3way.obj adler32.obj algebra.obj \ algparam.obj arc4.obj aria.obj aria_simd.obj ariatab.obj asn.obj \ authenc.obj base32.obj base64.obj basecode.obj bfinit.obj blake2.obj \ blake2b_simd.obj blake2s_simd.obj blowfish.obj blumshub.obj camellia.obj \ cast.obj casts.obj cbcmac.obj ccm.obj chacha.obj chacha_avx.obj \ chacha_simd.obj cham.obj cham_simd.obj channels.obj cmac.obj crc.obj \ crc_simd.obj darn.obj default.obj des.obj dessp.obj dh.obj dh2.obj \ dll.obj donna_32.obj donna_64.obj donna_sse.obj dsa.obj eax.obj ec2n.obj \ eccrypto.obj ecp.obj elgamal.obj emsa2.obj eprecomp.obj esign.obj files.obj \ filters.obj fips140.obj fipstest.obj gcm.obj gcm_simd.obj gf256.obj \ gf2_32.obj gf2n.obj gfpcrypt.obj gost.obj gzip.obj hc128.obj hc256.obj \ hex.obj hight.obj hmac.obj hrtimer.obj ida.obj idea.obj iterhash.obj \ kalyna.obj kalynatab.obj keccak.obj keccakc.obj lea.obj lea_simd.obj \ luc.obj mars.obj marss.obj md2.obj md4.obj md5.obj misc.obj modes.obj \ mqueue.obj mqv.obj nbtheory.obj neon_simd.obj oaep.obj osrng.obj \ padlkrng.obj panama.obj pkcspad.obj poly1305.obj polynomi.obj \ ppc_power7.obj ppc_power8.obj ppc_power9.obj ppc_simd.obj pssr.obj \ pubkey.obj queue.obj rabbit.obj rabin.obj randpool.obj rc2.obj rc5.obj \ rc6.obj rdrand.obj rdtables.obj rijndael.obj rijndael_simd.obj ripemd.obj \ rng.obj rsa.obj rw.obj safer.obj salsa.obj scrypt.obj seal.obj seed.obj \ serpent.obj sha.obj sha3.obj sha_simd.obj shacal2.obj shacal2_simd.obj \ shark.obj sharkbox.obj simeck.obj simeck_simd.obj simon.obj \ simon128_simd.obj simon64_simd.obj skipjack.obj sm3.obj sm4.obj \ sm4_simd.obj sosemanuk.obj speck.obj speck128_simd.obj speck64_simd.obj \ square.obj squaretb.obj sse_simd.obj strciphr.obj tea.obj tftables.obj \ threefish.obj tiger.obj tigertab.obj ttmac.obj tweetnacl.obj twofish.obj \ vmac.obj wake.obj whrlpool.obj xed25519.obj xtr.obj xtrcrypt.obj \ zdeflate.obj zinflate.obj zlib.obj TEST_SRCS = \ test.cpp bench1.cpp bench2.cpp bench3.cpp datatest.cpp \ dlltest.cpp fipsalgt.cpp validat0.cpp validat1.cpp validat2.cpp \ validat3.cpp validat4.cpp validat5.cpp validat6.cpp validat7.cpp \ validat8.cpp validat9.cpp validat10.cpp regtest1.cpp regtest2.cpp \ regtest3.cpp regtest4.cpp TEST_OBJS = \ test.obj bench1.obj bench2.obj bench3.obj datatest.obj \ dlltest.obj fipsalgt.obj validat0.obj validat1.obj validat2.obj \ validat3.obj validat4.obj validat5.obj validat6.obj validat7.obj \ validat8.obj validat9.obj validat10.obj regtest1.obj regtest2.obj \ regtest3.obj regtest4.obj CXX = cl.exe LD = link.exe AR = lib.exe RM = del.exe # We may misdetect the environment on VS2005 or so. Uncomment as # needed to match the Developer Prompt environment. # PLATFORM = x86 # PLATFORM = x64 # PLATFORM = arm # PLATFORM = arm64 # C4231 is needed for VS2008 and below. Lots of noise... CXXFLAGS = /nologo /W4 /wd4231 /wd4511 /wd4156 /D_MBCS /Zi /TP /GR /EHsc LDFLAGS = /nologo /SUBSYSTEM:CONSOLE /DEBUG ARFLAGS = /nologo LDLIBS = # Debug build. # CXXFLAGS = $(CXXFLAGS) /DDEBUG /D_DEBUG /Oi /Oy- /Od /MTd # Release build. Add /OPT:REF to linker CXXFLAGS = $(CXXFLAGS) /DNDEBUG /D_NDEBUG /Oi /Oy /O2 /MT LDFLAGS = $(LDFLAGS) /OPT:REF # Attempt to detect when and are available # http://stackoverflow.com/q/40577415 ? !IF "$(WINDOWSSDKDIR)" != "" || "$(WINDOWSSDKLIBVERSION)" != "" CXXFLAGS = $(CXXFLAGS) /FI sdkddkver.h !ENDIF !IF "$(WINDOWSPHONEKITDIR)" != "" || "$(UNIVERSALCRTSDKDIR)" != "" || "$(UCRTVERSION)" != "" CXXFLAGS = $(CXXFLAGS) /FI winapifamily.h !ELSEIF "$(PLATFORM)" == "ARM" || "$(PLATFORM)" == "arm" || "$(PLATFORM)" == "ARM64" || "$(PLATFORM)" == "arm64" CXXFLAGS = $(CXXFLAGS) /FI winapifamily.h !ENDIF # Check for empty Platform and Processor !IF "$(PLATFORM)" == "" !IF "$(PROCESSOR_ARCHITECTURE)" == "x86" PLATFORM = x86 !ELSEIF "$(PROCESSOR_ARCHITECTURE)" == "x64" || "$(PROCESSOR_ARCHITECTURE)" == "AMD64" PLATFORM = x64 !ELSE !ERROR "Unknown platform" !ENDIF !ENDIF !MESSAGE !MESSAGE ****************************** !MESSAGE Platform is $(PLATFORM) !MESSAGE ****************************** !MESSAGE !IF "$(PLATFORM)" == "x86" || "$(PLATFORM)" == "X86" # CXXFLAGS = $(CXXFLAGS) /arch:SSE2 # CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP # CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_APP AS = ml.exe ASFLAGS = /nologo /D_M_X86 /W3 /Cx /Zi /safeseh LIB_SRCS = $(LIB_SRCS) rdrand.cpp rdrand.asm LIB_OBJS = $(LIB_OBJS) rdrand-x86.obj LDFLAGS = $(LDFLAGS) /MACHINE:X86 LDLIBS = $(LDLIBS) kernel32.lib !ENDIF # May need $(VCINSTALLDIR)\bin\amd64\ml64.exe !IF "$(PLATFORM)" == "x64" || "$(PLATFORM)" == "X64" || "$(PLATFORM)" == "amd64" # CXXFLAGS = $(CXXFLAGS) /arch:AVX2 # CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP # CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_APP AS = ml64.exe ASFLAGS = /nologo /D_M_X64 /W3 /Cx /Zi LIB_SRCS = $(LIB_SRCS) rdrand.cpp rdrand.asm LIB_OBJS = $(LIB_OBJS) rdrand-x64.obj x64masm.obj x64dll.obj LDFLAGS = $(LDFLAGS) /MACHINE:X64 LDLIBS = $(LDLIBS) kernel32.lib !ENDIF # We still don't know what we need for ARM64 on Windows. ARM64 and arm64 may be incorrect !IF "$(PLATFORM)" == "ARM" || "$(PLATFORM)" == "arm" || "$(PLATFORM)" == "ARM64" || "$(PLATFORM)" == "arm64" CXXFLAGS = $(CXXFLAGS) /D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1 /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP # CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP LIB_SRCS = $(LIB_SRCS) neon_simd.cpp LIB_OBJS = $(LIB_OBJS) neon_simd.obj # CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_APP # LDLIBS = $(LDLIBS) !ENDIF all: cryptest.exe cryptest.exe: pch.pch cryptlib.lib $(TEST_OBJS) $(LD) $(LDFLAGS) $(TEST_OBJS) cryptlib.lib $(LDLIBS) /out:$@ cryptlib.lib: $(LIB_OBJS) $(AR) $(ARFLAGS) $(LIB_OBJS) /out:$@ clean: $(RM) /F /Q pch.pch $(LIB_OBJS) pch.obj rdrand-x86.obj rdrand-x64.obj x64masm.obj x64dll.obj cryptlib.lib $(TEST_OBJS) cryptest.exe *.pdb # Precompiled header pch.pch: pch.h pch.cpp $(CXX) $(CXXFLAGS) /Yc"pch.h" /Fp"pch.pch" /c pch.cpp # No precompiled headers iterhash.obj: $(CXX) $(CXXFLAGS) /Y- /c iterhash.cpp dll.obj: $(CXX) $(CXXFLAGS) /Y- /c dll.cpp rdrand.obj: $(CXX) $(CXXFLAGS) /c rdrand.cpp # Built for x86/x64 rdrand-x86.obj: $(AS) $(ASFLAGS) /Fo rdrand-x86.obj /c rdrand.asm rdrand-x64.obj: $(AS) $(ASFLAGS) /Fo rdrand-x64.obj /c rdrand.asm x64masm.obj: $(AS) $(ASFLAGS) /Fo x64masm.obj /c x64masm.asm x64dll.obj: $(AS) $(ASFLAGS) /Fo x64dll.obj /c x64dll.asm # You may need to delete this on early versions of Visual Studio. # Down-level compilers will simply see chacha_avx.cpp as an empty file. !IF "$(PLATFORM)" == "x64" || "$(PLATFORM)" == "X64" || "$(PLATFORM)" == "amd64" || "$(PLATFORM)" == "x86" || "$(PLATFORM)" == "X86" chacha_avx.obj: $(CXX) $(CXXFLAGS) /arch:AVX /c chacha_avx.cpp !endif .cpp.obj: $(CXX) $(CXXFLAGS) /c $< .asm.obj: $(AS) $(ASFLAGS) /c $<