mirror of
https://github.com/shadps4-emu/ext-cryptopp.git
synced 2024-11-27 03:40:22 +00:00
152ac6177c
Moon's code is very fast. In fact it is so fast it broke our benchmarks. Moon's code registers 0.00 milliseconds and 0.00 megacycles/operation.
252 lines
12 KiB
Plaintext
252 lines
12 KiB
Plaintext
# cryptest.nmake - written and placed in public domain by Jeffrey Walton.
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# Copyright assigned to the Crypto++ project.
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# This makefile is used for testing and building cryptlib.lib and cryptest.exe
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# under nmake. Open a Visual Studio Developer Prompt and then run
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# "nmake /f cryptest.nmake". The build procedure will reveal not so readily
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# apparent problems under Microsoft ARM and Metro UI apps.
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# The makefile is not intended for production use, though it may be used as a
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# starting point. For example, you can add switches like /MT and /MTd for
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# dynamic runtime linking against the Microsoft C++ Runtime libraries. If you
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# are building for Windows Phone or Windows Store, then you probably want to
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# remove /D_MBCS. The resulting cryptlib.lib may be suitable as a starting
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# point for a DLL project using Crypto++.
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# You must also add /DCRYPTOPP_DEBUG or /DDEBUG if you want a debug build with
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# the library's assert. The library moved from Posix NDEBUG and assert() to
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# CRYPTOPP_ASSERT at 5.6.5 due to CVE-2016-7420. CRYPTOPP_ASSERT has the
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# additional benefit of using DebugBreak(), and the program does not crash
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# while you are debugging it like would happen with Posix assert().
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# The list of LIB_SRCS and TEST_SRCS was generated under Linux with
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# "make sources | fold -w74 -s". The list of LIB_OBJS and TEST_OBJS was
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# generated with "make sources | fold -w74 -s | sed 's|.cpp|.obj|g'". The
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# order of the first three object files are significant. See C++ Static
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# Initialization Order Fisaco on the Crypto++ wiki for details.
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# You are free to add and remove files to the list. For example, you can remove
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# rdrand.asm build it using NASM, and then include the NASM object file
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# rdrand_x86.obj or rdrand_x64.obj.
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###########################################################################################
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# To test debug builds, use the following CXXFLAGS:
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# - /DDEBUG /D_DEBUG /Oi /Oy- /Od
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# To test release builds, use the following CXXFLAGS:
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# - /DNDEBUG /D_NDEBUG /Oi /Oy /O2
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# To test with static C++ runtime linking, use the following CXXFLAGS (default below):
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# - /MT (release) or /MTd (debug)
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# To test with dynamic C++ runtime linking, use the following CXXFLAGS:
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# - /MD (release) or /MDd (debug)
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# To test Desktop app, use the following CXXFLAGS:
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# - /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP
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# To test Windows Store app, use the following CXXFLAGS:
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# - /DWINAPI_FAMILY=WINAPI_FAMILY_APP
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# To test Windows Phone, use the following CXXFLAGS:
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# - /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP
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# To test Surface RT (ARM tablet), use the following CXXFLAGS:
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# - /D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1 /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP
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###########################################################################################
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LIB_SRCS = \
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cryptlib.cpp cpu.cpp integer.cpp 3way.cpp adler32.cpp algebra.cpp \
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algparam.cpp arc4.cpp aria.cpp aria_simd.cpp ariatab.cpp asn.cpp \
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authenc.cpp base32.cpp base64.cpp basecode.cpp bfinit.cpp blake2.cpp \
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blake2b_simd.cpp blake2s_simd.cpp blowfish.cpp blumshub.cpp camellia.cpp \
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cast.cpp casts.cpp cbcmac.cpp ccm.cpp chacha.cpp chacha_avx.cpp \
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chacha_simd.cpp cham.cpp cham_simd.cpp channels.cpp cmac.cpp crc.cpp \
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crc_simd.cpp darn.cpp default.cpp des.cpp dessp.cpp dh.cpp dh2.cpp \
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dll.cpp donna_32.cpp donna_64.cpp donna_sse.cpp dsa.cpp eax.cpp ec2n.cpp \
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eccrypto.cpp ecp.cpp elgamal.cpp emsa2.cpp eprecomp.cpp esign.cpp files.cpp \
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filters.cpp fips140.cpp fipstest.cpp gcm.cpp gcm_simd.cpp gf256.cpp \
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gf2_32.cpp gf2n.cpp gfpcrypt.cpp gost.cpp gzip.cpp hc128.cpp hc256.cpp \
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hex.cpp hight.cpp hmac.cpp hrtimer.cpp ida.cpp idea.cpp iterhash.cpp \
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kalyna.cpp kalynatab.cpp keccak.cpp keccakc.cpp lea.cpp lea_simd.cpp \
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luc.cpp mars.cpp marss.cpp md2.cpp md4.cpp md5.cpp misc.cpp modes.cpp \
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mqueue.cpp mqv.cpp nbtheory.cpp neon_simd.cpp oaep.cpp osrng.cpp \
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padlkrng.cpp panama.cpp pkcspad.cpp poly1305.cpp polynomi.cpp \
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ppc_power7.cpp ppc_power8.cpp ppc_power9.cpp ppc_simd.cpp pssr.cpp \
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pubkey.cpp queue.cpp rabbit.cpp rabin.cpp randpool.cpp rc2.cpp rc5.cpp \
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rc6.cpp rdrand.cpp rdtables.cpp rijndael.cpp rijndael_simd.cpp ripemd.cpp \
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rng.cpp rsa.cpp rw.cpp safer.cpp salsa.cpp scrypt.cpp seal.cpp seed.cpp \
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serpent.cpp sha.cpp sha3.cpp sha_simd.cpp shacal2.cpp shacal2_simd.cpp \
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shark.cpp sharkbox.cpp simeck.cpp simeck_simd.cpp simon.cpp \
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simon128_simd.cpp simon64_simd.cpp skipjack.cpp sm3.cpp sm4.cpp \
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sm4_simd.cpp sosemanuk.cpp speck.cpp speck128_simd.cpp speck64_simd.cpp \
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square.cpp squaretb.cpp sse_simd.cpp strciphr.cpp tea.cpp tftables.cpp \
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threefish.cpp tiger.cpp tigertab.cpp ttmac.cpp tweetnacl.cpp twofish.cpp \
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vmac.cpp wake.cpp whrlpool.cpp xed25519.cpp xtr.cpp xtrcrypt.cpp \
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zdeflate.cpp zinflate.cpp zlib.cpp
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LIB_OBJS = \
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cryptlib.obj cpu.obj integer.obj 3way.obj adler32.obj algebra.obj \
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algparam.obj arc4.obj aria.obj aria_simd.obj ariatab.obj asn.obj \
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authenc.obj base32.obj base64.obj basecode.obj bfinit.obj blake2.obj \
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blake2b_simd.obj blake2s_simd.obj blowfish.obj blumshub.obj camellia.obj \
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cast.obj casts.obj cbcmac.obj ccm.obj chacha.obj chacha_avx.obj \
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chacha_simd.obj cham.obj cham_simd.obj channels.obj cmac.obj crc.obj \
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crc_simd.obj darn.obj default.obj des.obj dessp.obj dh.obj dh2.obj \
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dll.obj donna_32.obj donna_64.obj donna_sse.obj dsa.obj eax.obj ec2n.obj \
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eccrypto.obj ecp.obj elgamal.obj emsa2.obj eprecomp.obj esign.obj files.obj \
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filters.obj fips140.obj fipstest.obj gcm.obj gcm_simd.obj gf256.obj \
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gf2_32.obj gf2n.obj gfpcrypt.obj gost.obj gzip.obj hc128.obj hc256.obj \
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hex.obj hight.obj hmac.obj hrtimer.obj ida.obj idea.obj iterhash.obj \
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kalyna.obj kalynatab.obj keccak.obj keccakc.obj lea.obj lea_simd.obj \
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luc.obj mars.obj marss.obj md2.obj md4.obj md5.obj misc.obj modes.obj \
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mqueue.obj mqv.obj nbtheory.obj neon_simd.obj oaep.obj osrng.obj \
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padlkrng.obj panama.obj pkcspad.obj poly1305.obj polynomi.obj \
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ppc_power7.obj ppc_power8.obj ppc_power9.obj ppc_simd.obj pssr.obj \
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pubkey.obj queue.obj rabbit.obj rabin.obj randpool.obj rc2.obj rc5.obj \
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rc6.obj rdrand.obj rdtables.obj rijndael.obj rijndael_simd.obj ripemd.obj \
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rng.obj rsa.obj rw.obj safer.obj salsa.obj scrypt.obj seal.obj seed.obj \
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serpent.obj sha.obj sha3.obj sha_simd.obj shacal2.obj shacal2_simd.obj \
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shark.obj sharkbox.obj simeck.obj simeck_simd.obj simon.obj \
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simon128_simd.obj simon64_simd.obj skipjack.obj sm3.obj sm4.obj \
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sm4_simd.obj sosemanuk.obj speck.obj speck128_simd.obj speck64_simd.obj \
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square.obj squaretb.obj sse_simd.obj strciphr.obj tea.obj tftables.obj \
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threefish.obj tiger.obj tigertab.obj ttmac.obj tweetnacl.obj twofish.obj \
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vmac.obj wake.obj whrlpool.obj xed25519.obj xtr.obj xtrcrypt.obj \
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zdeflate.obj zinflate.obj zlib.obj
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TEST_SRCS = \
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test.cpp bench1.cpp bench2.cpp bench3.cpp datatest.cpp \
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dlltest.cpp fipsalgt.cpp validat0.cpp validat1.cpp validat2.cpp \
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validat3.cpp validat4.cpp validat5.cpp validat6.cpp validat7.cpp \
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validat8.cpp validat9.cpp validat10.cpp regtest1.cpp regtest2.cpp \
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regtest3.cpp regtest4.cpp
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TEST_OBJS = \
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test.obj bench1.obj bench2.obj bench3.obj datatest.obj \
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dlltest.obj fipsalgt.obj validat0.obj validat1.obj validat2.obj \
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validat3.obj validat4.obj validat5.obj validat6.obj validat7.obj \
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validat8.obj validat9.obj validat10.obj regtest1.obj regtest2.obj \
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regtest3.obj regtest4.obj
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CXX = cl.exe
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LD = link.exe
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AR = lib.exe
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RM = del.exe
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# C4231 is needed for VS2008 and below. Lots of noise...
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CXXFLAGS = /nologo /W4 /wd4231 /wd4511 /wd4156 /D_MBCS /Zi /TP /GR /EHsc
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LDFLAGS = /nologo /SUBSYSTEM:CONSOLE /DEBUG
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ARFLAGS = /nologo
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LDLIBS =
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# Debug build.
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# CXXFLAGS = $(CXXFLAGS) /DDEBUG /D_DEBUG /Oi /Oy- /Od /MTd
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# Release build. Add /OPT:REF to linker
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CXXFLAGS = $(CXXFLAGS) /DNDEBUG /D_NDEBUG /Oi /Oy /O2 /MT
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LDFLAGS = $(LDFLAGS) /OPT:REF
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# Attempt to detect when <sdkddkver.h> and <winapifamily.h> are available
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# http://stackoverflow.com/q/40577415 ?
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!IF "$(WINDOWSSDKDIR)" != "" || "$(WINDOWSSDKLIBVERSION)" != ""
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CXXFLAGS = $(CXXFLAGS) /FI sdkddkver.h
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!ENDIF
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!IF "$(WINDOWSPHONEKITDIR)" != "" || "$(UNIVERSALCRTSDKDIR)" != "" || "$(UCRTVERSION)" != ""
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CXXFLAGS = $(CXXFLAGS) /FI winapifamily.h
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!ELSEIF "$(PLATFORM)" == "ARM" || "$(PLATFORM)" == "arm" || "$(PLATFORM)" == "ARM64" || "$(PLATFORM)" == "arm64"
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CXXFLAGS = $(CXXFLAGS) /FI winapifamily.h
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!ENDIF
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# Check for empty Platform and Processor
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!IF "$(PLATFORM)" == ""
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!IF "$(PROCESSOR_ARCHITECTURE)" == "x86"
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PLATFORM = x86
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!ELSEIF "$(PROCESSOR_ARCHITECTURE)" == "x64" || "$(PROCESSOR_ARCHITECTURE)" == "AMD64"
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PLATFORM = x64
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!ELSE
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!ERROR "Unknown platform"
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!ENDIF
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!ENDIF
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!MESSAGE
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!MESSAGE ******************************
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!MESSAGE Platform is $(PLATFORM)
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!MESSAGE ******************************
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!MESSAGE
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!IF "$(PLATFORM)" == "x86" || "$(PLATFORM)" == "X86"
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# CXXFLAGS = $(CXXFLAGS) /arch:SSE2
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# CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP
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# CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_APP
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AS = ml.exe
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ASFLAGS = /nologo /D_M_X86 /W3 /Cx /Zi /safeseh
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LIB_SRCS = $(LIB_SRCS) rdrand.cpp rdrand.asm
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LIB_OBJS = $(LIB_OBJS) rdrand-x86.obj
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LDFLAGS = $(LDFLAGS) /MACHINE:X86
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LDLIBS = $(LDLIBS) kernel32.lib
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!ENDIF
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# May need $(VCINSTALLDIR)\bin\amd64\ml64.exe
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!IF "$(PLATFORM)" == "x64" || "$(PLATFORM)" == "X64" || "$(PLATFORM)" == "amd64"
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# CXXFLAGS = $(CXXFLAGS) /arch:AVX2
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# CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP
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# CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_APP
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AS = ml64.exe
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ASFLAGS = /nologo /D_M_X64 /W3 /Cx /Zi
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LIB_SRCS = $(LIB_SRCS) rdrand.cpp rdrand.asm
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LIB_OBJS = $(LIB_OBJS) rdrand-x64.obj x64masm.obj x64dll.obj
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LDFLAGS = $(LDFLAGS) /MACHINE:X64
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LDLIBS = $(LDLIBS) kernel32.lib
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!ENDIF
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# We still don't know what we need for ARM64 on Windows. ARM64 and arm64 may be incorrect
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!IF "$(PLATFORM)" == "ARM" || "$(PLATFORM)" == "arm" || "$(PLATFORM)" == "ARM64" || "$(PLATFORM)" == "arm64"
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# CXXFLAGS = $(CXXFLAGS) /D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1 /DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP
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CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP
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LIB_SRCS = $(LIB_SRCS) neon_simd.cpp
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LIB_OBJS = $(LIB_OBJS) neon_simd.obj
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# CXXFLAGS = $(CXXFLAGS) /DWINAPI_FAMILY=WINAPI_FAMILY_APP
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# LDLIBS = $(LDLIBS)
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!ENDIF
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all: cryptest.exe
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cryptest.exe: pch.pch cryptlib.lib $(TEST_OBJS)
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$(LD) $(LDFLAGS) $(TEST_OBJS) cryptlib.lib $(LDLIBS) /out:$@
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cryptlib.lib: $(LIB_OBJS)
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$(AR) $(ARFLAGS) $(LIB_OBJS) /out:$@
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clean:
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$(RM) /F /Q pch.pch $(LIB_OBJS) pch.obj rdrand-x86.obj rdrand-x64.obj x64masm.obj x64dll.obj cryptlib.lib $(TEST_OBJS) cryptest.exe *.pdb
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# Precompiled header
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pch.pch: pch.h pch.cpp
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$(CXX) $(CXXFLAGS) /Yc"pch.h" /Fp"pch.pch" /c pch.cpp
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# No precompiled headers
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iterhash.obj:
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$(CXX) $(CXXFLAGS) /Y- /c iterhash.cpp
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dll.obj:
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$(CXX) $(CXXFLAGS) /Y- /c dll.cpp
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rdrand.obj:
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$(CXX) $(CXXFLAGS) /c rdrand.cpp
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# Built for x86/x64
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rdrand-x86.obj:
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$(AS) $(ASFLAGS) /Fo rdrand-x86.obj /c rdrand.asm
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rdrand-x64.obj:
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$(AS) $(ASFLAGS) /Fo rdrand-x64.obj /c rdrand.asm
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x64masm.obj:
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$(AS) $(ASFLAGS) /Fo x64masm.obj /c x64masm.asm
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x64dll.obj:
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$(AS) $(ASFLAGS) /Fo x64dll.obj /c x64dll.asm
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# You may need to delete this on early versions of Visual Studio.
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# Down-level compilers will simply see chacha_avx.cpp as an empty file.
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!IF "$(PLATFORM)" == "x64" || "$(PLATFORM)" == "X64" || "$(PLATFORM)" == "amd64" || "$(PLATFORM)" == "x86" || "$(PLATFORM)" == "X86"
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chacha_avx.obj:
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$(CXX) $(CXXFLAGS) /arch:AVX /c chacha_avx.cpp
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!endif
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.cpp.obj:
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$(CXX) $(CXXFLAGS) /c $<
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.asm.obj:
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$(AS) $(ASFLAGS) /c $<
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