ext-cryptopp/base32.h
2016-01-12 12:11:51 -05:00

99 lines
4.8 KiB
C++

// base32.h - written and placed in the public domain by Frank Palazzolo, based on hex.cpp by Wei Dai
//! \file
//! \brief Classes for Base32Encoder and Base32Decoder
#ifndef CRYPTOPP_BASE32_H
#define CRYPTOPP_BASE32_H
#include "cryptlib.h"
#include "basecode.h"
NAMESPACE_BEGIN(CryptoPP)
//! \class Base32Encoder
//! \brief Base32 encodes data
//! \details Converts data to base32. The default code is based on draft-ietf-idn-dude-02.txt.
class Base32Encoder : public SimpleProxyFilter
{
public:
//! \brief Construct a Base32Encoder
//! \param attachment a BufferedTrasformation to attach to this object
//! \param uppercase a flag indicating uppercase output
//! \param groupSize the size of the grouping
//! \param separator the separator to use between groups
//! \param terminator the terminator appeand after processing
//! \details Base32Encoder() constructs a default encoder. The constructor lacks fields for padding and
//! line breaks. You must use IsolatedInitialize() to change the default padding character or suppress it.
//! \sa IsolatedInitialize() for an example of modifying a Base32Encoder after construction.
Base32Encoder(BufferedTransformation *attachment = NULL, bool uppercase = true, int groupSize = 0, const std::string &separator = ":", const std::string &terminator = "")
: SimpleProxyFilter(new BaseN_Encoder(new Grouper), attachment)
{
IsolatedInitialize(MakeParameters(Name::Uppercase(), uppercase)(Name::GroupSize(), groupSize)(Name::Separator(), ConstByteArrayParameter(separator))(Name::Terminator(), ConstByteArrayParameter(terminator)));
}
//! \brief Initialize or reinitialize this object, without signal propagation
//! \param parameters a set of NameValuePairs used to initialize this object
//! \details IsolatedInitialize() is used to initialize or reinitialize an object using a variable
//! number of arbitrarily typed arguments. IsolatedInitialize() does not call Initialize() on attached
//! transformations. If initialization should be propagated, then use the Initialize() function.
//! \details The following code modifies the padding and line break parameters for an encoder:
//! <pre>
//! Base32Encoder encoder;
//! AlgorithmParameters params = MakeParameters(Pad(), false)(InsertLineBreaks(), false);
//! encoder.IsolatedInitialize(params);
//! </pre>
//! \details The default encoding alpahbet is DUDE. You can change the encoding to RFC 4648 alphabet by
//! performing the following:
//! <pre>
//! Base32Encoder encoder;
//! const byte ALPHABET[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567";
//! AlgorithmParameters params = MakeParameters(Name::EncodingLookupArray(),(const byte *)ALPHABET);
//! encoder.IsolatedInitialize(params);
//! </pre>
//! \details If you change the encoding alphabet, then you will need to change the decoding alphabet \a and
//! the decoder's lookup table.
//! \sa IsolatedInitialize() for an example of modifying a Base32Encoder after construction.
void IsolatedInitialize(const NameValuePairs &parameters);
};
//! \class Base32Decoder
//! \brief Base32 decodes data
//! \details Decode base32 data. The default code is based on draft-ietf-idn-dude-02.txt
class Base32Decoder : public BaseN_Decoder
{
public:
//! \brief Construct a Base32Decoder
//! \param attachment a BufferedTrasformation to attach to this object
//! \sa IsolatedInitialize() for an example of modifying a Base32Decoder after construction.
Base32Decoder(BufferedTransformation *attachment = NULL)
: BaseN_Decoder(GetDefaultDecodingLookupArray(), 5, attachment) {}
//! \brief Initialize or reinitialize this object, without signal propagation
//! \param parameters a set of NameValuePairs used to initialize this object
//! \details IsolatedInitialize() is used to initialize or reinitialize an object using a variable
//! number of arbitrarily typed arguments. IsolatedInitialize() does not call Initialize() on attached
//! transformations. If initialization should be propagated, then use the Initialize() function.
//! \details The default decoding alpahbet is DUDE. You can change the to RFC 4868 alphabet by
//! performing the following:
//! <pre>
//! int lookup[256];
//! const byte ALPHABET[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567";
//! Base32Decoder::InitializeDecodingLookupArray(lookup, ALPHABET, 32, true /*insensitive*/);
//!
//! Base32Decoder decoder;
//! AlgorithmParameters params = MakeParameters(Name::DecodingLookupArray(),(const int *)lookup);
//! decoder.IsolatedInitialize(params);
//! </pre>
void IsolatedInitialize(const NameValuePairs &parameters);
private:
//! \brief Provides the default decoding lookup table
//! \return default decoding lookup table
static const int * CRYPTOPP_API GetDefaultDecodingLookupArray();
};
NAMESPACE_END
#endif