ext-ffmpeg-core/include/libavutil/hwcontext_vulkan.h
Macdu e30b7d7fe2 FFMPEG setup
Contains the following squashed commits from the old branch:

Initial commit

Fix link order

Add option to link against system ffmpeg, disable precompiled binaries for mingw

Update macOS files for XCode 12

Update ffmpeg to 5.1.2

Add mjpeg encoder (#7)

Add mjpeg2jpeg bitstream filter

Add macOS-arm64 builds

Add macOS arm64 to CMakeLists

Add arm64-osx-release to build.yml

dummy commit to trigger workflow

Properly split macOS builds in build.yml

Try to fix actions uploads

Rename the builds

Fix build.yml

Fix typo in build.yml

Amend CMakeLists using the correct check

ci: change upload path to directly upload libraries

ci: build and use universal binary on macOS

ci: set macOS deployment target to macOS 11.0

ci: build FFMPEG prebuilt for each OS/architecture

Add linux arm64 prebuilt.
Add both x86_64 and arm64 prebuilts for macOS.

ci: create release for pre-built FFMPEG

cmake: download and use only necessary prebuilt FFMPEG

Add arm64 windows prebuilt

Co-authored-by: Seungyun Lee <khora.lee.0@gmail.com>
Co-authored-by: shinra-electric <50119606+shinra-electric@users.noreply.github.com>
Co-authored-by: SaturnSky <ikadro@gmail.com>
2024-03-12 21:44:17 +01:00

282 lines
9.3 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_HWCONTEXT_VULKAN_H
#define AVUTIL_HWCONTEXT_VULKAN_H
#if defined(_WIN32) && !defined(VK_USE_PLATFORM_WIN32_KHR)
#define VK_USE_PLATFORM_WIN32_KHR
#endif
#include <vulkan/vulkan.h>
#include "pixfmt.h"
#include "frame.h"
/**
* @file
* API-specific header for AV_HWDEVICE_TYPE_VULKAN.
*
* For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
* with the data pointer set to an AVVkFrame.
*/
/**
* Main Vulkan context, allocated as AVHWDeviceContext.hwctx.
* All of these can be set before init to change what the context uses
*/
typedef struct AVVulkanDeviceContext {
/**
* Custom memory allocator, else NULL
*/
const VkAllocationCallbacks *alloc;
/**
* Pointer to the instance-provided vkGetInstanceProcAddr loading function.
* If NULL, will pick either libvulkan or libvolk, depending on libavutil's
* compilation settings, and set this field.
*/
PFN_vkGetInstanceProcAddr get_proc_addr;
/**
* Vulkan instance. Must be at least version 1.2.
*/
VkInstance inst;
/**
* Physical device
*/
VkPhysicalDevice phys_dev;
/**
* Active device
*/
VkDevice act_dev;
/**
* This structure should be set to the set of features that present and enabled
* during device creation. When a device is created by FFmpeg, it will default to
* enabling all that are present of the shaderImageGatherExtended,
* fragmentStoresAndAtomics, shaderInt64 and vertexPipelineStoresAndAtomics features.
*/
VkPhysicalDeviceFeatures2 device_features;
/**
* Enabled instance extensions.
* If supplying your own device context, set this to an array of strings, with
* each entry containing the specified Vulkan extension string to enable.
* Duplicates are possible and accepted.
* If no extensions are enabled, set these fields to NULL, and 0 respectively.
*/
const char * const *enabled_inst_extensions;
int nb_enabled_inst_extensions;
/**
* Enabled device extensions. By default, VK_KHR_external_memory_fd,
* VK_EXT_external_memory_dma_buf, VK_EXT_image_drm_format_modifier,
* VK_KHR_external_semaphore_fd and VK_EXT_external_memory_host are enabled if found.
* If supplying your own device context, these fields takes the same format as
* the above fields, with the same conditions that duplicates are possible
* and accepted, and that NULL and 0 respectively means no extensions are enabled.
*/
const char * const *enabled_dev_extensions;
int nb_enabled_dev_extensions;
/**
* Queue family index for graphics operations, and the number of queues
* enabled for it. If unavaiable, will be set to -1. Not required.
* av_hwdevice_create() will attempt to find a dedicated queue for each
* queue family, or pick the one with the least unrelated flags set.
* Queue indices here may overlap if a queue has to share capabilities.
*/
int queue_family_index;
int nb_graphics_queues;
/**
* Queue family index for transfer operations and the number of queues
* enabled. Required.
*/
int queue_family_tx_index;
int nb_tx_queues;
/**
* Queue family index for compute operations and the number of queues
* enabled. Required.
*/
int queue_family_comp_index;
int nb_comp_queues;
/**
* Queue family index for video encode ops, and the amount of queues enabled.
* If the device doesn't support such, queue_family_encode_index will be -1.
* Not required.
*/
int queue_family_encode_index;
int nb_encode_queues;
/**
* Queue family index for video decode ops, and the amount of queues enabled.
* If the device doesn't support such, queue_family_decode_index will be -1.
* Not required.
*/
int queue_family_decode_index;
int nb_decode_queues;
} AVVulkanDeviceContext;
/**
* Defines the behaviour of frame allocation.
*/
typedef enum AVVkFrameFlags {
/* Unless this flag is set, autodetected flags will be OR'd based on the
* device and tiling during av_hwframe_ctx_init(). */
AV_VK_FRAME_FLAG_NONE = (1ULL << 0),
/* Image planes will be allocated in a single VkDeviceMemory, rather
* than as per-plane VkDeviceMemory allocations. Required for exporting
* to VAAPI on Intel devices. */
AV_VK_FRAME_FLAG_CONTIGUOUS_MEMORY = (1ULL << 1),
} AVVkFrameFlags;
/**
* Allocated as AVHWFramesContext.hwctx, used to set pool-specific options
*/
typedef struct AVVulkanFramesContext {
/**
* Controls the tiling of allocated frames. If left as optimal tiling,
* then during av_hwframe_ctx_init() will decide based on whether the device
* supports DRM modifiers, or if the linear_images flag is set, otherwise
* will allocate optimally-tiled images.
*/
VkImageTiling tiling;
/**
* Defines extra usage of output frames. If left as 0, the following bits
* are set: TRANSFER_SRC, TRANSFER_DST. SAMPLED and STORAGE.
*/
VkImageUsageFlagBits usage;
/**
* Extension data for image creation.
* If VkImageDrmFormatModifierListCreateInfoEXT is present in the chain,
* and the device supports DRM modifiers, then images will be allocated
* with the specific requested DRM modifiers.
* Additional structures may be added at av_hwframe_ctx_init() time,
* which will be freed automatically on uninit(), so users need only free
* any structures they've allocated themselves.
*/
void *create_pnext;
/**
* Extension data for memory allocation. Must have as many entries as
* the number of planes of the sw_format.
* This will be chained to VkExportMemoryAllocateInfo, which is used
* to make all pool images exportable to other APIs if the necessary
* extensions are present in enabled_dev_extensions.
*/
void *alloc_pnext[AV_NUM_DATA_POINTERS];
/**
* A combination of AVVkFrameFlags. Unless AV_VK_FRAME_FLAG_NONE is set,
* autodetected flags will be OR'd based on the device and tiling during
* av_hwframe_ctx_init().
*/
AVVkFrameFlags flags;
} AVVulkanFramesContext;
/*
* Frame structure, the VkFormat of the image will always match
* the pool's sw_format.
* All frames, imported or allocated, will be created with the
* VK_IMAGE_CREATE_ALIAS_BIT flag set, so the memory may be aliased if needed.
*
* If all queue family indices in the device context are the same,
* images will be created with the EXCLUSIVE sharing mode. Otherwise, all images
* will be created using the CONCURRENT sharing mode.
*
* @note the size of this structure is not part of the ABI, to allocate
* you must use @av_vk_frame_alloc().
*/
typedef struct AVVkFrame {
/**
* Vulkan images to which the memory is bound to.
*/
VkImage img[AV_NUM_DATA_POINTERS];
/**
* The same tiling must be used for all images in the frame.
*/
VkImageTiling tiling;
/**
* Memory backing the images. Could be less than the amount of planes,
* in which case the offset value will indicate the binding offset of
* each plane in the memory.
*/
VkDeviceMemory mem[AV_NUM_DATA_POINTERS];
size_t size[AV_NUM_DATA_POINTERS];
/**
* OR'd flags for all memory allocated
*/
VkMemoryPropertyFlagBits flags;
/**
* Updated after every barrier
*/
VkAccessFlagBits access[AV_NUM_DATA_POINTERS];
VkImageLayout layout[AV_NUM_DATA_POINTERS];
/**
* Synchronization timeline semaphores, one for each sw_format plane.
* Must not be freed manually. Must be waited on at every submission using
* the value in sem_value, and must be signalled at every submission,
* using an incremented value.
*/
VkSemaphore sem[AV_NUM_DATA_POINTERS];
/**
* Up to date semaphore value at which each image becomes accessible.
* Clients must wait on this value when submitting a command queue,
* and increment it when signalling.
*/
uint64_t sem_value[AV_NUM_DATA_POINTERS];
/**
* Internal data.
*/
struct AVVkFrameInternal *internal;
/**
* Describes the binding offset of each plane to the VkDeviceMemory.
*/
ptrdiff_t offset[AV_NUM_DATA_POINTERS];
} AVVkFrame;
/**
* Allocates a single AVVkFrame and initializes everything as 0.
* @note Must be freed via av_free()
*/
AVVkFrame *av_vk_frame_alloc(void);
/**
* Returns the format of each image up to the number of planes for a given sw_format.
* Returns NULL on unsupported formats.
*/
const VkFormat *av_vkfmt_from_pixfmt(enum AVPixelFormat p);
#endif /* AVUTIL_HWCONTEXT_VULKAN_H */