ext-ffmpeg-core/include/libavutil/tree.h
Macdu e30b7d7fe2 FFMPEG setup
Contains the following squashed commits from the old branch:

Initial commit

Fix link order

Add option to link against system ffmpeg, disable precompiled binaries for mingw

Update macOS files for XCode 12

Update ffmpeg to 5.1.2

Add mjpeg encoder (#7)

Add mjpeg2jpeg bitstream filter

Add macOS-arm64 builds

Add macOS arm64 to CMakeLists

Add arm64-osx-release to build.yml

dummy commit to trigger workflow

Properly split macOS builds in build.yml

Try to fix actions uploads

Rename the builds

Fix build.yml

Fix typo in build.yml

Amend CMakeLists using the correct check

ci: change upload path to directly upload libraries

ci: build and use universal binary on macOS

ci: set macOS deployment target to macOS 11.0

ci: build FFMPEG prebuilt for each OS/architecture

Add linux arm64 prebuilt.
Add both x86_64 and arm64 prebuilts for macOS.

ci: create release for pre-built FFMPEG

cmake: download and use only necessary prebuilt FFMPEG

Add arm64 windows prebuilt

Co-authored-by: Seungyun Lee <khora.lee.0@gmail.com>
Co-authored-by: shinra-electric <50119606+shinra-electric@users.noreply.github.com>
Co-authored-by: SaturnSky <ikadro@gmail.com>
2024-03-12 21:44:17 +01:00

138 lines
5.3 KiB
C
Executable File

/*
* copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* A tree container.
* @author Michael Niedermayer <michaelni@gmx.at>
*/
#ifndef AVUTIL_TREE_H
#define AVUTIL_TREE_H
#include "attributes.h"
/**
* @addtogroup lavu_tree AVTree
* @ingroup lavu_data
*
* Low-complexity tree container
*
* Insertion, removal, finding equal, largest which is smaller than and
* smallest which is larger than, all have O(log n) worst-case complexity.
* @{
*/
struct AVTreeNode;
extern const int av_tree_node_size;
/**
* Allocate an AVTreeNode.
*/
struct AVTreeNode *av_tree_node_alloc(void);
/**
* Find an element.
* @param root a pointer to the root node of the tree
* @param next If next is not NULL, then next[0] will contain the previous
* element and next[1] the next element. If either does not exist,
* then the corresponding entry in next is unchanged.
* @param cmp compare function used to compare elements in the tree,
* API identical to that of Standard C's qsort
* It is guaranteed that the first and only the first argument to cmp()
* will be the key parameter to av_tree_find(), thus it could if the
* user wants, be a different type (like an opaque context).
* @return An element with cmp(key, elem) == 0 or NULL if no such element
* exists in the tree.
*/
void *av_tree_find(const struct AVTreeNode *root, void *key,
int (*cmp)(const void *key, const void *b), void *next[2]);
/**
* Insert or remove an element.
*
* If *next is NULL, then the supplied element will be removed if it exists.
* If *next is non-NULL, then the supplied element will be inserted, unless
* it already exists in the tree.
*
* @param rootp A pointer to a pointer to the root node of the tree; note that
* the root node can change during insertions, this is required
* to keep the tree balanced.
* @param key pointer to the element key to insert in the tree
* @param next Used to allocate and free AVTreeNodes. For insertion the user
* must set it to an allocated and zeroed object of at least
* av_tree_node_size bytes size. av_tree_insert() will set it to
* NULL if it has been consumed.
* For deleting elements *next is set to NULL by the user and
* av_tree_insert() will set it to the AVTreeNode which was
* used for the removed element.
* This allows the use of flat arrays, which have
* lower overhead compared to many malloced elements.
* You might want to define a function like:
* @code
* void *tree_insert(struct AVTreeNode **rootp, void *key,
* int (*cmp)(void *key, const void *b),
* AVTreeNode **next)
* {
* if (!*next)
* *next = av_mallocz(av_tree_node_size);
* return av_tree_insert(rootp, key, cmp, next);
* }
* void *tree_remove(struct AVTreeNode **rootp, void *key,
* int (*cmp)(void *key, const void *b, AVTreeNode **next))
* {
* av_freep(next);
* return av_tree_insert(rootp, key, cmp, next);
* }
* @endcode
* @param cmp compare function used to compare elements in the tree, API identical
* to that of Standard C's qsort
* @return If no insertion happened, the found element; if an insertion or
* removal happened, then either key or NULL will be returned.
* Which one it is depends on the tree state and the implementation. You
* should make no assumptions that it's one or the other in the code.
*/
void *av_tree_insert(struct AVTreeNode **rootp, void *key,
int (*cmp)(const void *key, const void *b),
struct AVTreeNode **next);
void av_tree_destroy(struct AVTreeNode *t);
/**
* Apply enu(opaque, &elem) to all the elements in the tree in a given range.
*
* @param cmp a comparison function that returns < 0 for an element below the
* range, > 0 for an element above the range and == 0 for an
* element inside the range
*
* @note The cmp function should use the same ordering used to construct the
* tree.
*/
void av_tree_enumerate(struct AVTreeNode *t, void *opaque,
int (*cmp)(void *opaque, void *elem),
int (*enu)(void *opaque, void *elem));
/**
* @}
*/
#endif /* AVUTIL_TREE_H */