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Don't generate zeros and fix UB on huge precision
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@ -2612,10 +2612,7 @@ void fallback_format(Double d, int num_digits, bool binary32, buffer<char>& buf,
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if (upper != &lower) *upper *= 10;
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}
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}
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// Generate the given number of digits up to the maximum possible number of
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// significant digits in an IEEE754 double.
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const int max_double_digits = 767;
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if (num_digits > max_double_digits) num_digits = max_double_digits;
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// Generate the given number of digits.
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exp10 -= num_digits - 1;
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if (num_digits == 0) {
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buf.try_resize(1);
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@ -2745,6 +2742,10 @@ int format_float(T value, int precision, float_specs specs, buffer<char>& buf) {
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const auto cached_pow = get_cached_power(
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min_exp - (normalized.e + fp::significand_size), cached_exp10);
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normalized = normalized * cached_pow;
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// Limit precision to the maximum possible number of significant digits in an
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// IEEE754 double because we don't need to generate zeros.
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const int max_double_digits = 767;
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if (precision > max_double_digits) precision = max_double_digits;
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fixed_handler handler{buf.data(), 0, precision, -cached_exp10, fixed};
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if (grisu_gen_digits(normalized, 1, exp, handler) == digits::error) {
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exp += handler.size - cached_exp10 - 1;
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