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Fix decoder on broken utf8 sequences. (#3044)
Signed-off-by: Vladislav Shchapov <vladislav@shchapov.ru> Signed-off-by: Vladislav Shchapov <vladislav@shchapov.ru>
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@ -602,6 +602,7 @@ FMT_CONSTEXPR FMT_NOINLINE auto copy_str_noinline(InputIt begin, InputIt end,
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*/
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FMT_CONSTEXPR inline auto utf8_decode(const char* s, uint32_t* c, int* e)
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-> const char* {
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constexpr const int prefix_masks[] = {0x00, 0x80, 0xe0, 0xf0, 0xf8};
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constexpr const int masks[] = {0x00, 0x7f, 0x1f, 0x0f, 0x07};
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constexpr const uint32_t mins[] = {4194304, 0, 128, 2048, 65536};
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constexpr const int shiftc[] = {0, 18, 12, 6, 0};
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@ -628,6 +629,8 @@ FMT_CONSTEXPR inline auto utf8_decode(const char* s, uint32_t* c, int* e)
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*e |= uchar(s[3]) >> 6;
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*e ^= 0x2a; // top two bits of each tail byte correct?
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*e >>= shifte[len];
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*e |= ((uchar(s[0]) & prefix_masks[len]) !=
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uchar((prefix_masks[len] << 1) & 0xFF)); // first byte correct?
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return next;
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}
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@ -643,8 +646,8 @@ FMT_CONSTEXPR void for_each_codepoint(string_view s, F f) {
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auto error = 0;
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auto end = utf8_decode(buf_ptr, &cp, &error);
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bool result = f(error ? invalid_code_point : cp,
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string_view(ptr, to_unsigned(end - buf_ptr)));
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return result ? end : nullptr;
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string_view(ptr, error ? 1 : to_unsigned(end - buf_ptr)));
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return result ? (error ? buf_ptr + 1 : end) : nullptr;
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};
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auto p = s.data();
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const size_t block_size = 4; // utf8_decode always reads blocks of 4 chars.
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@ -380,8 +380,15 @@ TEST(ranges_test, escape_string) {
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EXPECT_EQ(fmt::format("{}", vec{"\xcd\xb8"}), "[\"\\u0378\"]");
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// Unassigned Unicode code points.
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EXPECT_EQ(fmt::format("{}", vec{"\xf0\xaa\x9b\x9e"}), "[\"\\U0002a6de\"]");
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// Broken utf-8.
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EXPECT_EQ(fmt::format("{}", vec{"\xf4\x8f\xbf\xc0"}),
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"[\"\\xf4\\x8f\\xbf\\xc0\"]");
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EXPECT_EQ(fmt::format("{}", vec{"\xf0\x28"}), "[\"\\xf0(\"]");
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EXPECT_EQ(fmt::format("{}", vec{"\xe1\x28"}), "[\"\\xe1(\"]");
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EXPECT_EQ(fmt::format("{}", vec{std::string("\xf0\x28\0\0anything", 12)}),
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"[\"\\xf0(\\x00\\x00anything\"]");
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// Correct utf-8.
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EXPECT_EQ(fmt::format("{}", vec{"понедельник"}), "[\"понедельник\"]");
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}
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}
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