mirror of
https://github.com/shadps4-emu/ext-imgui.git
synced 2024-11-23 10:19:55 +00:00
Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751)
Amend 22a7d24
This commit is contained in:
parent
22a7d241ff
commit
3cb805489b
@ -20,7 +20,7 @@
|
||||
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2023-12-18: Emscripten: Change the size of the GLFW window according to the size of the canvas
|
||||
// 2023-12-19: Emscripten: Added ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to register canvas selector and auto-resize GLFW window.
|
||||
// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys.
|
||||
// 2023-07-18: Inputs: Revert ignoring mouse data on GLFW_CURSOR_DISABLED as it can be used differently. User may set ImGuiConfigFLags_NoMouse if desired. (#5625, #6609)
|
||||
// 2023-06-12: Accept glfwGetTime() not returning a monotonically increasing value. This seems to happens on some Windows setup when peripherals disconnect, and is likely to also happen on browser + Emscripten. (#6491)
|
||||
@ -814,40 +814,33 @@ void ImGui_ImplGlfw_NewFrame()
|
||||
#ifdef __EMSCRIPTEN__
|
||||
static EM_BOOL ImGui_ImplGlfw_OnCanvasSizeChange(int event_type, const EmscriptenUiEvent* event, void* user_data)
|
||||
{
|
||||
ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data *) user_data;
|
||||
|
||||
ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data*)user_data;
|
||||
double canvas_width, canvas_height;
|
||||
emscripten_get_element_css_size(bd->CanvasSelector, &canvas_width, &canvas_height);
|
||||
|
||||
glfwSetWindowSize(bd->Window, (int)canvas_width, (int)canvas_height);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static EM_BOOL ImGui_ImplGlfw_OnFullscreenChange(int event_type, const EmscriptenFullscreenChangeEvent* event, void* user_data)
|
||||
static EM_BOOL ImGui_ImplEmscripten_FullscreenChangeCallback(int event_type, const EmscriptenFullscreenChangeEvent* event, void* user_data)
|
||||
{
|
||||
ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data *) user_data;
|
||||
|
||||
ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data*)user_data;
|
||||
double canvas_width, canvas_height;
|
||||
emscripten_get_element_css_size(bd->CanvasSelector, &canvas_width, &canvas_height);
|
||||
|
||||
glfwSetWindowSize(bd->Window, (int)canvas_width, (int)canvas_height);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param canvas_selector A CSS selector, the event listener is applied to the first element that matches the query.
|
||||
*/
|
||||
void ImGui_ImplGlfw_SetEmscriptenCanvasSelector(const char *canvas_selector)
|
||||
// 'canvas_selector' is a CSS selector. The event listener is applied to the first element that matches the query.
|
||||
// STRING MUST PERSIST FOR THE APPLICATION DURATION. PLEASE USE A STRING LITERAL OR ENSURE POINTER WILL STAY VALID.
|
||||
void ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback(const char* canvas_selector)
|
||||
{
|
||||
IM_ASSERT(canvas_selector != nullptr);
|
||||
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
|
||||
IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplGlfw_InitForXXX()?");
|
||||
bd->CanvasSelector = canvas_selector;
|
||||
|
||||
bd->CanvasSelector = canvas_selector;
|
||||
emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, bd, false, ImGui_ImplGlfw_OnCanvasSizeChange);
|
||||
emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, bd, false, ImGui_ImplGlfw_OnFullscreenChange);
|
||||
emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, bd, false, ImGui_ImplEmscripten_FullscreenChangeCallback);
|
||||
|
||||
// Change the size of the GLFW window according to the size of the canvas
|
||||
ImGui_ImplGlfw_OnCanvasSizeChange(EMSCRIPTEN_EVENT_RESIZE, {}, bd);
|
||||
|
@ -32,7 +32,7 @@ IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
|
||||
|
||||
// Emscripten related initialization phase methods
|
||||
#ifdef __EMSCRIPTEN__
|
||||
IMGUI_IMPL_API void ImGui_ImplGlfw_SetEmscriptenCanvasSelector(const char* canvas_selector);
|
||||
IMGUI_IMPL_API void ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback(const char* canvas_selector);
|
||||
#endif
|
||||
|
||||
// GLFW callbacks install
|
||||
|
@ -84,8 +84,12 @@ Other changes:
|
||||
like most printf implementations. (#7016, #3466, #6846) [@codefrog2002]
|
||||
- Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds
|
||||
on a codebase where another copy of the library is used.
|
||||
- Backends: GLFW, Emscripten: Added ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to
|
||||
register canvas selector and auto-resize GLFW window. (#6751) [@Traveller23, @ypujante]
|
||||
- Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs
|
||||
vkDestroyCommandPool(). (#7075) [@FoonTheRaccoon]
|
||||
- Examples: GLFW+Emscripten: Fixed examples not consistently resizing according to host canvas.
|
||||
(#6751) [@Traveller23, @ypujante]
|
||||
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
|
@ -26,8 +26,6 @@ static WGPUSwapChain wgpu_swap_chain = nullptr;
|
||||
static int wgpu_swap_chain_width = 0;
|
||||
static int wgpu_swap_chain_height = 0;
|
||||
|
||||
const char* canvas_selector = "#canvas";
|
||||
|
||||
// Forward declarations
|
||||
static void MainLoopStep(void* window);
|
||||
static bool InitWGPU();
|
||||
@ -78,7 +76,7 @@ int main(int, char**)
|
||||
|
||||
// Setup Platform/Renderer backends
|
||||
ImGui_ImplGlfw_InitForOther(window, true);
|
||||
ImGui_ImplGlfw_SetEmscriptenCanvasSelector(canvas_selector);
|
||||
ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback("#canvas");
|
||||
ImGui_ImplWGPU_Init(wgpu_device, 3, wgpu_preferred_fmt, WGPUTextureFormat_Undefined);
|
||||
|
||||
// Load Fonts
|
||||
|
@ -26,13 +26,9 @@
|
||||
|
||||
// This example can also compile and run with Emscripten! See 'Makefile.emscripten' for details.
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten.h>
|
||||
#include <emscripten/html5.h>
|
||||
#include "../libs/emscripten/emscripten_mainloop_stub.h"
|
||||
#endif
|
||||
|
||||
const char* canvas_selector = "#canvas";
|
||||
|
||||
static void glfw_error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "GLFW Error %d: %s\n", error, description);
|
||||
@ -89,7 +85,7 @@ int main(int, char**)
|
||||
// Setup Platform/Renderer backends
|
||||
ImGui_ImplGlfw_InitForOpenGL(window, true);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
ImGui_ImplGlfw_SetEmscriptenCanvasSelector(canvas_selector);
|
||||
ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback("#canvas");
|
||||
#endif
|
||||
ImGui_ImplOpenGL3_Init(glsl_version);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user