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Misc: Added missing ImGuiMouseCursor_NotAllowed cursor for software rendering (when io.MouseDrawCursor is enabled). (#4713)
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@ -72,6 +72,8 @@ Other Changes:
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- Backends: Vulkan: Call vkCmdSetScissor() at the end of render with a full-viewport to reduce
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- Backends: Vulkan: Call vkCmdSetScissor() at the end of render with a full-viewport to reduce
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likehood of issues with people using VK_DYNAMIC_STATE_SCISSOR in their app without calling
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likehood of issues with people using VK_DYNAMIC_STATE_SCISSOR in their app without calling
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vkCmdSetScissor() explicitly every frame. (#4644)
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vkCmdSetScissor() explicitly every frame. (#4644)
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- Misc: Added missing ImGuiMouseCursor_NotAllowed cursor for software rendering (when the
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io.MouseDrawCursor flag is enabled). (#4713) [@nobody-special666]
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- Misc: Fix MinGW DLL build issue (when IMGUI_API is defined). [@rokups]
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- Misc: Fix MinGW DLL build issue (when IMGUI_API is defined). [@rokups]
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- CI: Add MinGW DLL build to test suite. [@rokups]
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- CI: Add MinGW DLL build to test suite. [@rokups]
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@ -1919,37 +1919,38 @@ ImFontConfig::ImFontConfig()
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// A work of art lies ahead! (. = white layer, X = black layer, others are blank)
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// A work of art lies ahead! (. = white layer, X = black layer, others are blank)
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// The 2x2 white texels on the top left are the ones we'll use everywhere in Dear ImGui to render filled shapes.
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// The 2x2 white texels on the top left are the ones we'll use everywhere in Dear ImGui to render filled shapes.
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const int FONT_ATLAS_DEFAULT_TEX_DATA_W = 108; // Actual texture will be 2 times that + 1 spacing.
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// (This is used when io.MouseDrawCursor = true)
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const int FONT_ATLAS_DEFAULT_TEX_DATA_W = 122; // Actual texture will be 2 times that + 1 spacing.
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const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27;
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const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27;
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static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] =
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static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] =
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{
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{
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"..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX- XX "
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"..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX- XX - XX XX "
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"..- -X.....X- X.X - X.X -X.....X - X.....X- X..X "
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"..- -X.....X- X.X - X.X -X.....X - X.....X- X..X -X..X X..X"
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"--- -XXX.XXX- X...X - X...X -X....X - X....X- X..X "
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"--- -XXX.XXX- X...X - X...X -X....X - X....X- X..X -X...X X...X"
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"X - X.X - X.....X - X.....X -X...X - X...X- X..X "
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"X - X.X - X.....X - X.....X -X...X - X...X- X..X - X...X X...X "
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"XX - X.X -X.......X- X.......X -X..X.X - X.X..X- X..X "
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"XX - X.X -X.......X- X.......X -X..X.X - X.X..X- X..X - X...X...X "
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"X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X- X..XXX "
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"X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X- X..XXX - X.....X "
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"X..X - X.X - X.X - X.X -XX X.X - X.X XX- X..X..XXX "
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"X..X - X.X - X.X - X.X -XX X.X - X.X XX- X..X..XXX - X...X "
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"X...X - X.X - X.X - XX X.X XX - X.X - X.X - X..X..X..XX "
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"X...X - X.X - X.X - XX X.X XX - X.X - X.X - X..X..X..XX - X.X "
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"X....X - X.X - X.X - X.X X.X X.X - X.X - X.X - X..X..X..X.X "
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"X....X - X.X - X.X - X.X X.X X.X - X.X - X.X - X..X..X..X.X - X...X "
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"X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X -XXX X..X..X..X..X"
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"X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X -XXX X..X..X..X..X- X.....X "
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"X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X -X..XX........X..X"
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"X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X -X..XX........X..X- X...X...X "
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"X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X -X...X...........X"
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"X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X -X...X...........X- X...X X...X "
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"X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X - X..............X"
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"X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X - X..............X-X...X X...X"
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"X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X - X.............X"
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"X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X - X.............X-X..X X..X"
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"X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X - X.............X"
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"X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X - X.............X- XX XX "
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"X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X - X............X"
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"X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X - X............X--------------"
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"X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX - X...........X "
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"X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX - X...........X - "
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"X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------- X..........X "
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"X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------- X..........X - "
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"X.X X..X - -X.......X- X.......X - XX XX - - X..........X "
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"X.X X..X - -X.......X- X.......X - XX XX - - X..........X - "
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"XX X..X - - X.....X - X.....X - X.X X.X - - X........X "
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"XX X..X - - X.....X - X.....X - X.X X.X - - X........X - "
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" X..X - X...X - X...X - X..X X..X - - X........X "
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" X..X - - X...X - X...X - X..X X..X - - X........X - "
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" XX - X.X - X.X - X...XXXXXXXXXXXXX...X - - XXXXXXXXXX "
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" XX - - X.X - X.X - X...XXXXXXXXXXXXX...X - - XXXXXXXXXX - "
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"------------ - X - X -X.....................X- ------------------"
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"------------- - X - X -X.....................X- ------------------- "
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" ----------------------------------- X...XXXXXXXXXXXXX...X - "
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" ----------------------------------- X...XXXXXXXXXXXXX...X - "
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" - X..X X..X - "
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" - X..X X..X - "
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" - X.X X.X - "
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" - X.X X.X - "
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" - XX XX - "
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" - XX XX - "
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};
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};
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static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3] =
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static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3] =
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@ -1963,6 +1964,7 @@ static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3
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{ ImVec2(73,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNESW
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{ ImVec2(73,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNESW
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{ ImVec2(55,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNWSE
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{ ImVec2(55,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNWSE
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{ ImVec2(91,0), ImVec2(17,22), ImVec2( 5, 0) }, // ImGuiMouseCursor_Hand
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{ ImVec2(91,0), ImVec2(17,22), ImVec2( 5, 0) }, // ImGuiMouseCursor_Hand
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{ ImVec2(109,0),ImVec2(13,15), ImVec2( 6, 7) }, // ImGuiMouseCursor_NotAllowed
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};
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};
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ImFontAtlas::ImFontAtlas()
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ImFontAtlas::ImFontAtlas()
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